blitzmann
0f8992432b
Merge branch 'master' into wx3
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Conflicts:
gui/characterEditor.py
2015-09-26 18:53:28 -04:00
blitzmann
e9d02ce4c8
Change to use BitmapLoader class
2015-09-24 12:21:50 -04:00
blitzmann
474f270b26
Change to new icon locations
2015-09-24 12:17:17 -04:00
blitzmann
f2b4400834
Do auto-save when editing in character editor.
2015-09-14 20:30:12 -04:00
blitzmann
f187caa549
Reduce minimum vertical size
2014-11-20 13:00:57 -05:00
blitzmann
ce3772ecee
Set a min size for character selection. This prevents the character selector from stretching the entire stats panel with long character names
2014-08-11 01:27:47 -04:00
blitzmann
c7042f314b
Code consistency
2014-07-31 00:14:29 -04:00
blitzmann
23044b5cdb
Resolves #117
2014-06-06 21:31:08 -04:00
blitzmann
dea6ced052
Fixes #118
2014-06-05 15:07:13 -04:00
blitzmann
3bd66f174d
Added skill prereq tooltip compact option to preferences
2014-05-18 01:45:28 -04:00
blitzmann
4f38d71676
Create compact skill requirement list
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I probably could have worked this into the existing function instead of creating a new one if I thought about it, but meh.
2014-05-18 00:38:10 -04:00
DarkPhoenix
e6290e12fb
Swap refresh / skillrq button positions
2013-08-31 16:39:17 +04:00
blitzmann
4dc4679d03
Fix for refresh API button
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This fix enables and disabled the API refresh button on main view.
Button is disable by default, and only enabled when both of the
following are true:
- Character is user created (no All 0/All 5), and
- Character has api data in database (including default character),
otherwise it obviously wouldn't work
2013-08-10 01:22:39 -04:00
blitzmann
ebddc44463
Changed Char API refresh bitmap
2013-08-10 00:20:43 -04:00
blitzmann
b0f2371e9d
Added API update button near character selection
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This make it easy to fix those "I can't fly this ship!?!? Oh wait, I
need to update the skills". A simple click and it fetches the data.
todo: disable button for characters without default char in database
2013-08-06 22:14:48 -04:00
Martin Falatic
f53e6f8533
Added the character import enhancement (reads native EVE CCP XML)
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Character class inherits from 'object' now for consitency
(as fit class does)
Strings updated for consistency (e.g., 'EvE' -> 'EVE')
Minor cleanup of the previous skills exporter enhancement
Moved character change/update event bindings to globalEvents (as fit changes are) for better re-use
2013-06-22 18:24:04 -07:00
Martin Falatic
67ed8818d8
Cleaned up. Supports txt, xml and emp (gzipped xml)
2013-06-15 17:50:53 -07:00
Martin Falatic
961fbaef69
Fix broken commit with better parameter passing; cleanup
2013-06-15 16:29:26 -07:00
Martin Falatic
3390c06b5d
Able to export XML that works with EVEMon
2013-06-13 05:19:02 -07:00
DarkPhoenix
bbc00c1fb5
Set all5 as default character
2011-12-23 10:53:57 +04:00
HomeWorld
8de46bef08
Make sure we keep the right char selected after a char list update event
2011-11-30 21:17:13 +02:00
HomeWorld
18b020096c
Minor fix for wxgtk odd tooltip setting behaviour (empty strings does not clear the tooltip
2011-06-23 20:15:06 +03:00
HomeWorld
6d6e6f87a7
Do not force a minimal size for char selection panel
2011-06-15 10:14:26 +03:00
HomeWorld
dc0896a1aa
Fixed a visual bug in mainFrame (CharSelection margins were set in the wrong place) - this caused artefacts on theme change
2010-12-04 15:58:16 +02:00
HomeWorld
41ca69103a
Disable only CharSelect choicebox not the entire panel when no fit is loaded
2010-12-04 14:02:49 +02:00
HomeWorld
1c820e3859
Fixed PFNotebook not sending PageChanged event when deleting a tab (if it's the case); multiSwitch uses a smarter BlankPage that responds to PageChanged event, now pyfa is behaving correctly when switching betwen fittingView tabs and empty tabs; FIT_CHANGED event moved to globalEvents.py since it is used a lot in different locations;...
2010-11-28 20:04:45 +02:00
cncfanatics
6e1b789fb2
Move some view handling stuff around and do initial work on the
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fleetBrowser
2010-11-20 20:32:47 +01:00
cncfanatics
26df47699d
Start work on integrating new tabs into pyfa
2010-11-17 09:05:45 +01:00
cncfanatics
95652b6edd
Fix a bloody anoying bug with selecting a character as active, then
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deleting it and then spawning the char editor again
2010-11-15 13:27:19 +01:00
Corollax
1c0fb855ac
Update tooltip if all ship prerequisites are met
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And put out a message to that effect
2010-11-02 15:54:32 -05:00
cncfanatics
887ad4d9f6
Prettify the missing skills tooltip a bit by also displaying the item
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requiring said skills
2010-11-02 10:04:21 +01:00
cncfanatics
661dfc66a1
Add requiredSkills tooltip
2010-10-31 00:08:27 +02:00
cncfanatics
4655035d77
When opening the character editor, always select the currently used
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character by default
2010-10-30 19:37:06 +02:00
cncfanatics
993c79f4f5
Rename controller to service
2010-09-18 12:31:22 +02:00
HomeWorld
77b618404f
Align the choice control in characterselection correctly
2010-09-16 22:28:21 +03:00
HomeWorld
28dac9b6ad
Fix attempt ...., wait what? Hardcode the wx.choice size (30 px height)
2010-09-16 22:16:56 +03:00
HomeWorld
e11feae5fe
Fix attempt for charselection choice draw bug on OSX , the hard way
2010-09-16 21:21:58 +03:00
HomeWorld
66ed4f5f15
Revert "Fix attempt for charselection choice control draw bug on OSX"
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This reverts commit fb452b0261 .
2010-09-16 21:11:39 +03:00
HomeWorld
fb452b0261
Fix attempt for charselection choice control draw bug on OSX
2010-09-16 20:28:10 +03:00
cncfanatics
5bb8c6e04a
Set of improvements to tab behaviour, as well as bugfixes and finishing
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up the char editor behaviour
2010-09-16 16:25:11 +02:00
cncfanatics
8b03e831ea
Update the character selection dropdown when the character editor is
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used
2010-09-15 09:59:17 +02:00
cncfanatics
3554a4b6a8
Add basic character switching abilities. Warning: this is UNFINISHED
2010-09-14 11:17:16 +02:00
cncfanatics
6d07151d71
Add the basic looks of the char picker, right above the stats pane
2010-09-14 10:41:27 +02:00
cncfanatics
10b57cbd79
Add a stub for the character selection wx.Choice
2010-09-10 15:29:09 +02:00