Ebag333
|
e3b592977a
|
Make some imports more explicit
|
2016-12-13 23:49:37 -08:00 |
|
Ebag333
|
28404cd8bb
|
bajillion pep8 fixes to pass tox
|
2016-12-13 23:31:39 -08:00 |
|
a-tal
|
d3b6bc1c93
|
so many pep8 fixes
(cherry picked from commit bee125d)
|
2016-12-13 20:16:44 -08:00 |
|
Ebag333
|
d963327ed4
|
Make it run again
|
2016-12-02 03:13:54 -08:00 |
|
blitzmann
|
d061a13b58
|
Move ID pool to context menu class rather than individual menu items
|
2016-05-15 12:18:56 -04:00 |
|
blitzmann
|
e9d02ce4c8
|
Change to use BitmapLoader class
|
2015-09-24 12:21:50 -04:00 |
|
blitzmann
|
474f270b26
|
Change to new icon locations
|
2015-09-24 12:17:17 -04:00 |
|
blitzmann
|
ac18c58a0a
|
fix menu bindings
|
2014-12-08 12:12:50 -05:00 |
|
blitzmann
|
892c5c5b60
|
Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess.
(cherry picked from commit 081e32da6f)
|
2014-11-30 01:19:10 -05:00 |
|
blitzmann
|
90369b679c
|
Fix #179
|
2014-10-03 21:25:28 -04:00 |
|
blitzmann
|
030e6aa9db
|
Instead of sending id, send parent item (which contains ID). This allows us to access the item to modify bitmap or any other value for it.
|
2014-09-15 15:48:26 -04:00 |
|
blitzmann
|
da047106f3
|
Implements support for child menus for damage patterns.
|
2014-09-08 01:11:38 -04:00 |
|
blitzmann
|
c04bb8f82c
|
Greatly simplified target resists menu logic. Also added active bitmap
|
2014-09-04 00:23:41 -04:00 |
|
blitzmann
|
1ab76a7170
|
Commit initial work for effect DPS / Target resists
|
2014-09-03 00:49:53 -04:00 |
|