DarkPhoenix
c584d668b7
Bump version number for dev release
2014-06-04 01:42:38 +04:00
DarkPhoenix
3c6850fe7a
Bump version info
2014-06-03 22:52:03 +04:00
DarkPhoenix
e3590f8d16
Fix one of the red giant duration heat effects
2014-06-03 22:48:50 +04:00
DarkPhoenix
5a586c5632
Mention cnc as founder in about window
2014-06-03 22:45:46 +04:00
DarkPhoenix
a946c9c9ed
Merge branch 'master' into singularity
2014-06-03 00:36:13 +04:00
Anton Vorobyov
2ea0c57be5
Merge pull request #99 from blitzmann/issue-63
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Fixes #63
2014-06-03 00:34:58 +04:00
DarkPhoenix
dcd2cdeddc
Fix couple of ewar link effects, add missing SBA heat effect
2014-06-03 00:04:30 +04:00
blitzmann
5a1e39180a
Set rack separation/labels and compact needed skills as default
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Also refresh fit after modifying compact skills to take affect immediately.
2014-06-02 09:32:59 -04:00
DarkPhoenix
18385584bf
Merge branch 'master' into singularity
2014-06-02 00:13:33 +04:00
DarkPhoenix
7d58b2caa1
Show additional cargo parameters in panel and tooltip. Closes #111
2014-06-02 00:12:11 +04:00
DarkPhoenix
08f22172a6
Merge branch 'master' into singularity
2014-06-01 21:31:50 +04:00
DarkPhoenix
88344dcfdc
Disable change affecting skills menu for now
2014-06-01 21:18:41 +04:00
DarkPhoenix
4ea69201ea
Remove debugging print
2014-06-01 19:09:30 +04:00
Anton Vorobyov
07692584cf
Merge pull request #110 from blitzmann/issue-101
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Add "Change affecting skill" context menu, resolves #101
2014-06-01 19:06:19 +04:00
DarkPhoenix
96707275be
Add new overrides to the list
2014-06-01 17:21:11 +04:00
DarkPhoenix
239fec48e8
Merge branch 'master' into singularity
2014-06-01 17:04:52 +04:00
DarkPhoenix
6fc2cfff71
Unknown for DB items are fetched as None; make sure service doesn't fail in this case
2014-06-01 16:58:42 +04:00
Anton Vorobyov
faff60c5e0
Merge pull request #97 from blitzmann/issue-67
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Fixes #67
2014-06-01 16:51:09 +04:00
DarkPhoenix
9a51d1fe3c
Update db to 792006 and add new ship icons
2014-05-31 23:34:12 +04:00
DarkPhoenix
8313fa03b8
Rerun 'used by' script and remove unused effects
2014-05-31 22:13:59 +04:00
DarkPhoenix
665a1c473c
Add more effects for new items
2014-05-31 22:02:41 +04:00
DarkPhoenix
c9dca6cd2a
Implement remaining changes - besides new modules and ships
2014-05-31 19:16:15 +04:00
DarkPhoenix
7b3e0fe3b0
Barge, freighter and phoenix changes
2014-05-31 17:46:53 +04:00
DarkPhoenix
8ea4ef1b44
Implement DST changes
2014-05-31 02:30:38 +04:00
DarkPhoenix
933fbb26d7
Implement pirate ship updates
2014-05-30 02:21:29 +04:00
blitzmann
de9ae5c78c
Ensure that we load all skills for a character and some minor tweaks.
2014-05-29 12:59:53 -04:00
blitzmann
0d1c7b93be
Add icons to skill context menu
2014-05-28 22:32:23 -04:00
blitzmann
749934b89d
Fix #106
2014-05-27 19:35:51 -04:00
blitzmann
1c84e9dc4b
Added default value for used parameter
2014-05-27 16:29:22 -04:00
blitzmann
df046769ff
Add GUI support for changing affected skills
2014-05-27 16:26:14 -04:00
DarkPhoenix
ae386cae4e
Fix broken names in database
2014-05-27 12:48:59 +04:00
DarkPhoenix
d2635d6405
Update database to 788467
2014-05-26 02:17:24 +04:00
blitzmann
45fca2a87d
All things that can affect attribute from current fit/ships is included in modifiedAttributeDict.
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The previous method was to only add those that change a value. This adds things can can affect it, and then pass a new `used` flag to the dict to show if it's used or not.
2014-05-25 14:48:40 -04:00
blitzmann
f1f9da9214
Merge branch 'issue-102', resolves #102
2014-05-25 10:14:13 -04:00
blitzmann
a1416e6bec
Improves on fit loading on startup by only calculating the last fit that is opened.
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Issue with FittingView.MakeSnapshot() need an exception catch.
2014-05-25 02:55:28 -04:00
blitzmann
2d82eb7c92
Add thread for opening fits on startup, which allows us of wait dialog
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Wait dialog doesn't actually move as the GUI thread is locked when opening the fits, but at least it shows that -something- is happening.
2014-05-24 22:20:26 -04:00
blitzmann
9a2408741e
Feature: reopen previous fits on startup
2014-05-23 21:31:36 -04:00
blitzmann
b7e2b62562
Improved fitting window import; revert addition of staticmethod's in fit service
2014-05-23 18:58:09 -04:00
blitzmann
fbc336b038
Moved item override and fit porting to services.
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Also sprinkled static methods around Fit service and other PEP8 goodness because why not.
2014-05-22 21:00:42 -04:00
DarkPhoenix
9dea4a26bf
Remove nos immunity from ewar immune ships as well
2014-05-22 01:05:35 +04:00
Anton Vorobyov
0ea8a7a921
Merge pull request #77 from blitzmann/issue-69
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Fix #69 - Neut on triage/siege/bastion
Not all exclusions are added, i will add the rest in later commits.
2014-05-22 00:45:14 +04:00
blitzmann
0bf956e9b3
Add support for explicitly converting items to another.
2014-05-20 12:46:19 -04:00
blitzmann
3bd66f174d
Added skill prereq tooltip compact option to preferences
2014-05-18 01:45:28 -04:00
blitzmann
4f38d71676
Create compact skill requirement list
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I probably could have worked this into the existing function instead of creating a new one if I thought about it, but meh.
2014-05-18 00:38:10 -04:00
blitzmann
493294e648
Update "Import Character" label to be less ambiguous
2014-05-16 00:27:24 -04:00
Anton Vorobyov
2a12e4c566
Merge pull request #85 from blitzmann/issue-84
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Fix #84 - Bug with projected mods on projected ships
2014-05-16 00:21:13 +04:00
blitzmann
b75c86d251
Ignore Orbital ammo in ammo picker - see #71
2014-05-15 11:44:09 -04:00
blitzmann
a148a6d818
Added some bulk to PFStaticText to allow for more refined layout of text. Will probably increase font size later (it's so teeny!)
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(cherry picked from commit 4f0c246e80a6d245bd9bd6be0dc0c0f995e2ae80 branch `tag`)
2014-05-15 01:08:19 -04:00
blitzmann
ee8f514266
Removed debug statement.
2014-05-15 00:47:41 -04:00
blitzmann
8a0778662f
Fixes refresh issue with importing from fitting window into empty fit.
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This removes a conditional that makes sure we don't fire the FitSelected event if the active fit is same as imported fit. Removing this, to my knowledge, has no adverse effects because when importing we *always* create a new fit (with the exception of the new fitting window import) and thus this conditional is not needed.
2014-05-14 23:44:44 -04:00