Commit Graph

2251 Commits

Author SHA1 Message Date
blitzmann
c751544560 Do not show level change menu for All 5/0 in char editor 2015-09-25 12:56:40 -04:00
blitzmann
1d51e86c1c Added individual skill save to context menu 2015-09-25 12:16:11 -04:00
blitzmann
05b9d1e607 Fixed some bugs, added character action buttons on editor 2015-09-25 12:13:17 -04:00
blitzmann
2a88e3114b Skill color goes back to normal when saving/reverting skill. 2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6 Enable/disable edit menu options, and add color to character editor to show which skills are edited 2015-09-24 22:11:31 -04:00
blitzmann
b844bdf986 Add save character as dialog 2015-09-24 20:46:07 -04:00
blitzmann
61614553a2 Fix bug with char copy, and added char revert and save as (unfinished) 2015-09-24 19:03:30 -04:00
blitzmann
3ea4439b8d Allow changing all 5 and 0 from editor 2015-09-18 11:59:52 -04:00
blitzmann
bd53785667 Allow all 5 and 0 to change skills from affecting skill menu 2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834 Do auto-save when editing in character editor. 2015-09-14 20:30:12 -04:00
blitzmann
89c011d37e Minor modifications. 2015-09-12 10:30:51 -04:00
blitzmann
ca34217f3b Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
6e95f69565 Support speedLimit introduced with Entosis Link 2015-08-25 17:26:25 -04:00
blitzmann
cda8dd4c8b Windows skel has an issue with this, so if there is an issue, use default path to cache file. 2015-08-21 19:04:42 -04:00
Will Wykeham
2904ab6afa Non-windows platform fix for variations menu 2015-08-18 15:59:02 +01:00
Will Wykeham
c763595cc4 Remove debug print statement 2015-08-17 15:41:58 +01:00
Will Wykeham
8fe97180ed Sort higher metalevel items properly in variations menu 2015-08-16 21:56:39 +01:00
Will Wykeham
6a4b2ffe69 Make variations menu handle multiple selections
Ensure the variations menu only shows when you've got
a matching set of items selected.
2015-08-16 21:45:20 +01:00
Will Wykeham
7f100353e2 Make variations menu actually swap out module
Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
Will Wykeham
97ac0804c5 Add Submenu of variations of module type.
Non functional so far.
2015-08-15 19:35:31 +01:00
DarkPhoenix
121a81ce70 Remove few debugging prints 2015-08-11 15:59:38 +03:00
blitzmann
ab7bbcb6ef Remove matplotlib's font cache. Fixes #234 2015-08-04 22:18:28 -04:00
Ryan Holmes
01db1efdf7 Merge pull request #336 from blitzmann/regSkills
Register skills when applying ship bonuses
2015-07-23 15:58:07 -04:00
blitzmann
2f246d0897 Add context menu to affected by list 2015-07-23 15:32:27 -04:00
blitzmann
cd0b0eada0 Fix graphing 2015-07-22 13:12:57 -04:00
blitzmann
b32f76cfde Show affecting skills for charges as well 2015-07-19 16:39:07 -04:00
blitzmann
182104a010 Fix #109 2015-07-19 16:20:42 -04:00
blitzmann
ac08b1b264 Add check for current skill level 2015-07-19 15:16:29 -04:00
blitzmann
f17d015ebe Fix having multiple skills in skill list (happens when multiple attributes are modified) 2015-07-19 15:02:50 -04:00
blitzmann
d496637614 Add ship skill bonuses to modified modules. Modify effect files for new skill parameter. Enable affecting skill menu. 2015-07-19 14:19:24 -04:00
blitzmann
4596c526a2 Fix #335 - properly represent charge modifiers 2015-07-18 23:39:16 -04:00
blitzmann
9941b6c74b Make default view module again 2015-07-18 15:23:10 -04:00
blitzmann
b06ce24d4a Fix attribute view items (two of the same item would merge into one, even if they had different modifiers. now simply list them individually) 2015-07-18 15:20:15 -04:00
blitzmann
2f8c201ab3 Add attribute view 2015-07-18 14:45:26 -04:00
blitzmann
d184820728 Fix toggle attribute names. Previous way assumed no other trees apart from first child and siblings. Not true now with projected fit trees. Instead of attempting to walk the tree, we simply store the items in a list that we later iterate over. Much easier 2015-07-17 18:28:31 -04:00
blitzmann
40aeb1ed4a Move active fir to init, fixes bug when refreshing with another active fit 2015-07-17 16:33:07 -04:00
blitzmann
d6199a58c2 Separate projected fits from list of affectors. Also, show when affected module is projected. Still need to clean up affector tree stuff 2015-07-16 23:59:37 -04:00
blitzmann
28a5318e3b Merge branch 'master' into toggleProjectionFit
Conflicts:
	config.py
2015-07-10 16:09:00 -04:00
blitzmann
c17e03d8d0 Fixes critical design issue when it comes to projected fits. Disabled some of the more advanced functionality (projection amount and active) to cope to development. Crash still happens occasionally when adding projected fit for unknown reasons - not 100% reproducable yet 2015-07-09 17:53:41 -04:00
blitzmann
1f82465a65 Return None for price column on ship modes, fixes #322 2015-07-09 12:13:13 -04:00
Ryan Holmes
e042a21d32 Merge pull request #315 from lunedis/resistmultiplier
Showing Resist Multiplier in Tooltip
2015-07-07 14:42:50 -04:00
Kalu
8a22907940 newline in resist multiplier tooltip and explanation 2015-07-07 20:38:27 +02:00
Kalu
a97847e644 show rr factor in tooltip 2015-07-07 20:38:16 +02:00
blitzmann
23309a5da6 Remove unneeded code that created a bitmap for checkboxes 2015-07-07 13:49:40 -04:00
blitzmann
06e4a7e80f Support changing amount of projected fits 2015-07-07 13:49:39 -04:00
blitzmann
b95a10d284 Add active column. Looping the fit to apply it x amount of times doesn't seem to work. Probably because it's been flagged calculated and returns early 2015-07-07 13:49:38 -04:00
blitzmann
2bca3ddcc8 GUI support (also made regular checkboxes pretty for drones/implant/etc) 2015-07-07 13:49:37 -04:00
blitzmann
5e56107582 Revert changes to minimum / default sizes of splitter windows 2015-07-07 13:28:02 -04:00
DarkPhoenix
0521d242eb Make sure bitmap loader searches for proper file (w/o EVE embedfs-specific path and extension) 2015-07-06 11:31:02 +03:00
blitzmann
1b5e0467fc Save browser sizes 2015-07-05 13:59:18 -04:00