zhaoweny
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1c4de8b259
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i18n: annotate gui/builtinContextMenus
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2020-06-23 15:55:16 +08:00 |
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DarkPhoenix
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acbd8a3298
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Allow context menu-related batch actions to be triggered on ctrl too
Windows hides context menu when user presses alt
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2019-10-02 12:44:27 +03:00 |
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DarkPhoenix
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cd20164d7a
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Pass calling window to context menu
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2019-07-30 19:12:45 +03:00 |
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DarkPhoenix
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3d57861481
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Add ignore target resists menu
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2019-07-06 02:42:11 +03:00 |
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DarkPhoenix
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dece788f66
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Allow alt-switch of ability states for projected fighters
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2019-04-29 01:18:15 +03:00 |
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DarkPhoenix
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e865c9a399
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Use GetModifiers() instead of asking status of individual keys
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2019-04-27 14:22:09 +03:00 |
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DarkPhoenix
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dde1e7990d
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Allow batch manipulation of fighter abilities
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2019-04-24 17:25:20 +03:00 |
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DarkPhoenix
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13f370ceb9
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Change several context menus to use single-item class
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2019-04-23 16:19:07 +03:00 |
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DarkPhoenix
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53fe3242b9
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Start reworking context menus into several special classes to improve menu handling consistency
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2019-04-23 15:38:53 +03:00 |
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DarkPhoenix
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6615bed1cd
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Fix context menu which is used to fill from market
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2019-04-23 13:47:47 +03:00 |
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DarkPhoenix
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ad0c7a7a9d
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Rework conditions in some context menus to check mainItem when it's needed by the menu
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2019-04-23 10:14:59 +03:00 |
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DarkPhoenix
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be2e0b5de4
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Rely on clicked item instead of selection where it makes sense
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2019-04-22 17:33:40 +03:00 |
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DarkPhoenix
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19b1eb161b
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Pass main item argument to context menu definitions
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2019-04-22 17:01:53 +03:00 |
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DarkPhoenix
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62e8da6ff2
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Make fighter pane more reliable and change few already checked panels as well
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2019-04-20 01:51:55 +03:00 |
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DarkPhoenix
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69f68bf4ea
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Always show implant set menu item if you have sets, even if implant is selected
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2019-04-18 00:44:43 +03:00 |
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DarkPhoenix
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5af211778b
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Rename context menu files
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2019-04-16 18:16:53 +03:00 |
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DarkPhoenix
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801f51b89c
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Rework projected GUI commands
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2019-04-15 11:34:52 +03:00 |
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DarkPhoenix
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cc8575b275
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Rework local fighters GUI commands
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2019-04-14 21:42:58 +03:00 |
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DarkPhoenix
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6174bf8a0b
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Refactor non-projected fighter commands
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2019-04-13 01:27:26 +03:00 |
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DarkPhoenix
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f2c26af791
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Fix toggling of abilities of projected fighters
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2019-04-11 13:45:25 +03:00 |
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DarkPhoenix
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4cbeb34a3e
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Make toggling fighter abilities undoable
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2019-04-11 00:05:28 +03:00 |
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blitzmann
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cc9b6ea04b
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More deprecation fixes
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2017-11-13 00:18:24 -05:00 |
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Ebag333
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68e75025be
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Finish migrate from #868. Lots of tox/formatting/inspection fixes to the files touched.
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2017-02-26 09:54:58 -08:00 |
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Ebag333
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6e524de320
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Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt
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2017-02-08 20:15:24 -08:00 |
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Ebag333
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28404cd8bb
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bajillion pep8 fixes to pass tox
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2016-12-13 23:31:39 -08:00 |
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a-tal
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d3b6bc1c93
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so many pep8 fixes
(cherry picked from commit bee125d)
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2016-12-13 20:16:44 -08:00 |
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Ebag333
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d963327ed4
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Make it run again
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2016-12-02 03:13:54 -08:00 |
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blitzmann
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d061a13b58
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Move ID pool to context menu class rather than individual menu items
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2016-05-15 12:18:56 -04:00 |
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blitzmann
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d416124081
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Implemented projected fighters, and various fighter bugfixes / improvements
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2016-04-30 19:52:13 -04:00 |
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blitzmann
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43f69bb184
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Only show fighter abilites which have been implemented.
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2016-04-21 22:20:53 -04:00 |
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blitzmann
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708425c67a
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Toggle fighter abilities in fighter context menu
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2016-04-17 02:16:58 -04:00 |
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