Commit Graph

31 Commits

Author SHA1 Message Date
zhaoweny
1c4de8b259 i18n: annotate gui/builtinContextMenus 2020-06-23 15:55:16 +08:00
DarkPhoenix
acbd8a3298 Allow context menu-related batch actions to be triggered on ctrl too
Windows hides context menu when user presses alt
2019-10-02 12:44:27 +03:00
DarkPhoenix
cd20164d7a Pass calling window to context menu 2019-07-30 19:12:45 +03:00
DarkPhoenix
3d57861481 Add ignore target resists menu 2019-07-06 02:42:11 +03:00
DarkPhoenix
dece788f66 Allow alt-switch of ability states for projected fighters 2019-04-29 01:18:15 +03:00
DarkPhoenix
e865c9a399 Use GetModifiers() instead of asking status of individual keys 2019-04-27 14:22:09 +03:00
DarkPhoenix
dde1e7990d Allow batch manipulation of fighter abilities 2019-04-24 17:25:20 +03:00
DarkPhoenix
13f370ceb9 Change several context menus to use single-item class 2019-04-23 16:19:07 +03:00
DarkPhoenix
53fe3242b9 Start reworking context menus into several special classes to improve menu handling consistency 2019-04-23 15:38:53 +03:00
DarkPhoenix
6615bed1cd Fix context menu which is used to fill from market 2019-04-23 13:47:47 +03:00
DarkPhoenix
ad0c7a7a9d Rework conditions in some context menus to check mainItem when it's needed by the menu 2019-04-23 10:14:59 +03:00
DarkPhoenix
be2e0b5de4 Rely on clicked item instead of selection where it makes sense 2019-04-22 17:33:40 +03:00
DarkPhoenix
19b1eb161b Pass main item argument to context menu definitions 2019-04-22 17:01:53 +03:00
DarkPhoenix
62e8da6ff2 Make fighter pane more reliable and change few already checked panels as well 2019-04-20 01:51:55 +03:00
DarkPhoenix
69f68bf4ea Always show implant set menu item if you have sets, even if implant is selected 2019-04-18 00:44:43 +03:00
DarkPhoenix
5af211778b Rename context menu files 2019-04-16 18:16:53 +03:00
DarkPhoenix
801f51b89c Rework projected GUI commands 2019-04-15 11:34:52 +03:00
DarkPhoenix
cc8575b275 Rework local fighters GUI commands 2019-04-14 21:42:58 +03:00
DarkPhoenix
6174bf8a0b Refactor non-projected fighter commands 2019-04-13 01:27:26 +03:00
DarkPhoenix
f2c26af791 Fix toggling of abilities of projected fighters 2019-04-11 13:45:25 +03:00
DarkPhoenix
4cbeb34a3e Make toggling fighter abilities undoable 2019-04-11 00:05:28 +03:00
blitzmann
cc9b6ea04b More deprecation fixes 2017-11-13 00:18:24 -05:00
Ebag333
68e75025be Finish migrate from #868. Lots of tox/formatting/inspection fixes to the files touched. 2017-02-26 09:54:58 -08:00
Ebag333
6e524de320 Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt 2017-02-08 20:15:24 -08:00
Ebag333
28404cd8bb bajillion pep8 fixes to pass tox 2016-12-13 23:31:39 -08:00
a-tal
d3b6bc1c93 so many pep8 fixes
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
Ebag333
d963327ed4 Make it run again 2016-12-02 03:13:54 -08:00
blitzmann
d061a13b58 Move ID pool to context menu class rather than individual menu items 2016-05-15 12:18:56 -04:00
blitzmann
d416124081 Implemented projected fighters, and various fighter bugfixes / improvements 2016-04-30 19:52:13 -04:00
blitzmann
43f69bb184 Only show fighter abilites which have been implemented. 2016-04-21 22:20:53 -04:00
blitzmann
708425c67a Toggle fighter abilities in fighter context menu 2016-04-17 02:16:58 -04:00