blitzmann
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d0ec17feba
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Some syntax
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2015-09-25 14:13:33 -04:00 |
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blitzmann
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05b9d1e607
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Fixed some bugs, added character action buttons on editor
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2015-09-25 12:13:17 -04:00 |
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blitzmann
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2a88e3114b
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Skill color goes back to normal when saving/reverting skill.
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2015-09-25 11:15:08 -04:00 |
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blitzmann
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a0f9fb6ad6
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Enable/disable edit menu options, and add color to character editor to show which skills are edited
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2015-09-24 22:11:31 -04:00 |
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blitzmann
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61614553a2
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Fix bug with char copy, and added char revert and save as (unfinished)
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2015-09-24 19:03:30 -04:00 |
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blitzmann
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ae870f9535
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Merge branch 'newTempChar'
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2015-09-24 17:16:14 -04:00 |
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blitzmann
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30a8437515
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Fix returning unicode with __repr__ and __str__. Fixes #356
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2015-09-24 14:15:54 -04:00 |
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blitzmann
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8647fa245f
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Fix Jump Drive Economizer. It does not project, and is only applies bonus when online.
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2015-09-24 13:09:43 -04:00 |
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blitzmann
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23bb763c51
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Fix system effects to respect their state
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2015-09-24 13:09:25 -04:00 |
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blitzmann
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a08bb2494b
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Fix system effect states
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2015-09-22 21:45:32 -04:00 |
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blitzmann
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3ea4439b8d
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Allow changing all 5 and 0 from editor
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2015-09-18 11:59:52 -04:00 |
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blitzmann
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bd53785667
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Allow all 5 and 0 to change skills from affecting skill menu
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2015-09-14 20:35:36 -04:00 |
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blitzmann
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f2b4400834
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Do auto-save when editing in character editor.
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2015-09-14 20:30:12 -04:00 |
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blitzmann
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b8d01d5ecb
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Fix a few things
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2015-09-13 16:59:59 -04:00 |
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blitzmann
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2c7bfd14b6
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Revert "Separate characters from Fit relationship..."
This reverts commit 3521b3887d.
Conflicts:
eos/db/saveddata/queries.py
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2015-09-13 16:53:42 -04:00 |
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blitzmann
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1584586fd2
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Try a different approach to temp skill levels
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2015-09-13 16:51:36 -04:00 |
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blitzmann
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4663270067
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Since we now have a list of skills by default on our character, remove the iterSkills iterator which helped fetch skills that were not previously loaded
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2015-09-12 11:06:21 -04:00 |
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blitzmann
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0b9cdaa944
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Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database.
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2015-09-12 10:59:44 -04:00 |
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blitzmann
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89c011d37e
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Minor modifications.
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2015-09-12 10:30:51 -04:00 |
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blitzmann
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ca34217f3b
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Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
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2015-09-09 20:33:15 -04:00 |
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blitzmann
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3521b3887d
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Separate characters from Fit relationship and create new character session. At this point, changes to characters do not persist. Efforts must still be made to focus on creating a character save function as well as ensure characters that are dirty are loaded correctly for fresh fits.
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2015-09-09 19:08:38 -04:00 |
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blitzmann
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492776c5a8
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Fix Scram effect to turn off MWDs. Fixes #70
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2015-09-06 11:06:52 -04:00 |
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blitzmann
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51a8076d30
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Comment cleanup
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2015-09-01 23:29:47 -04:00 |
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blitzmann
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decf7ff028
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Fix #351
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2015-09-01 23:23:52 -04:00 |
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DarkPhoenix
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31b1c94c0f
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Add AT13 prize ships
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2015-09-01 01:26:30 +03:00 |
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blitzmann
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e0fbcc91f1
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Update effect headers
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2015-08-25 17:47:15 -04:00 |
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blitzmann
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4b7b22025c
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Add new drifter incursion effect
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2015-08-25 17:39:57 -04:00 |
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blitzmann
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8e37dab37e
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Disallow assistance with active Estonis link
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2015-08-25 17:37:17 -04:00 |
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blitzmann
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6e95f69565
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Support speedLimit introduced with Entosis Link
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2015-08-25 17:26:25 -04:00 |
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Will Wykeham
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7f100353e2
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Make variations menu actually swap out module
Functional, but not handling multiple selections well
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2015-08-16 18:30:27 +01:00 |
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DarkPhoenix
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598512a904
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Fix stacking penalties on active tank effects
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2015-08-13 02:21:24 +03:00 |
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Ryan Holmes
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01db1efdf7
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Merge pull request #336 from blitzmann/regSkills
Register skills when applying ship bonuses
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2015-07-23 15:58:07 -04:00 |
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blitzmann
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e74e2615ad
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Merge remote-tracking branch 'origin/projections'
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2015-07-23 15:46:32 -04:00 |
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blitzmann
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9de3600d7f
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Fix self-boosting
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2015-07-23 01:38:51 -04:00 |
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blitzmann
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5a4f526b2b
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Fix fit copying
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2015-07-22 14:27:44 -04:00 |
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blitzmann
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17733d5951
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Added missing tactical mode calculations... whoops
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2015-07-22 13:02:08 -04:00 |
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blitzmann
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0a1f324053
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Fix Advanced Spaceship Command skill and resists for Occator
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2015-07-21 12:27:46 -04:00 |
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blitzmann
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182104a010
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Fix #109
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2015-07-19 16:20:42 -04:00 |
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blitzmann
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90c883da67
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Fix some syntax errors.
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2015-07-19 15:51:03 -04:00 |
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blitzmann
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d496637614
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Add ship skill bonuses to modified modules. Modify effect files for new skill parameter. Enable affecting skill menu.
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2015-07-19 14:19:24 -04:00 |
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blitzmann
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71b258a8f5
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Merge fit attributes with ship
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2015-07-17 16:32:42 -04:00 |
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blitzmann
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cd7579a4bf
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Fix #332 - offline rigs calculated in calibration stats
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2015-07-17 00:01:31 -04:00 |
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blitzmann
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d6199a58c2
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Separate projected fits from list of affectors. Also, show when affected module is projected. Still need to clean up affector tree stuff
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2015-07-16 23:59:37 -04:00 |
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blitzmann
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3ad5aaac89
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Fix #331 - gang boosts not applied to self projection
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2015-07-15 16:52:09 -04:00 |
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blitzmann
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3bed268d81
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Fix use case for downgrading and adding a row with NULL
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2015-07-14 19:13:56 -04:00 |
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blitzmann
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9a1b0f07c0
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Added documentation on why projections don't respect the __calculated flag which gang boosts do
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2015-07-14 16:32:10 -04:00 |
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blitzmann
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c571fdc5e6
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Fit fit alterations with self projections
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2015-07-13 19:29:23 -04:00 |
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DarkPhoenix
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6f944fc7db
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Stacking penalize missile flight time rigs
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2015-07-12 02:12:59 +03:00 |
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blitzmann
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63fce4be17
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Handle self projections by creating a copy of the fit. Due to the way effects are calculated, we would have double effects implemented if not for the copy
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2015-07-11 16:28:09 -04:00 |
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blitzmann
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86ee5292d8
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Fix fit copying and deleting fits not being reflected in other fits.
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2015-07-11 12:43:47 -04:00 |
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