DarkPhoenix
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d3ca0a961e
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Implement various functions to calculate damage delivery to specific targets
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2019-07-03 18:06:33 +03:00 |
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DarkPhoenix
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405492d9d7
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Move all the turret calculation logic into new graph
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2019-07-03 11:38:21 +03:00 |
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DarkPhoenix
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d27d7656d5
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Implement turret cth formula
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2019-07-03 10:38:06 +03:00 |
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DarkPhoenix
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120bd9aa0c
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Set attacker vector to 90 degrees as well to be able to transversal match with fewer clicks
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2019-07-03 10:23:12 +03:00 |
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DarkPhoenix
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6ab79ab5c0
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Fix angular speed calculation
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2019-07-03 10:19:33 +03:00 |
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DarkPhoenix
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b8d189c0ad
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Change vector behavior to be consistent with trigonometry
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2019-07-03 10:14:55 +03:00 |
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DarkPhoenix
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86e04321c8
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Add some calculations to angular velocity calculator
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2019-07-03 08:39:44 +03:00 |
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DarkPhoenix
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6bcc906c4a
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Start moving some math to the new damage graph
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2019-07-03 08:25:27 +03:00 |
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DarkPhoenix
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c3becec822
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Refresh graph when calculation returned some error
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2019-07-02 16:36:11 +03:00 |
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DarkPhoenix
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aae2e7c531
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Enable all dps graphs over time
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2019-07-02 16:30:24 +03:00 |
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DarkPhoenix
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52490144d3
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Move some processing from intermediate method to final method to save resources when we need dps/volley, not damage
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2019-07-02 14:42:03 +03:00 |
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DarkPhoenix
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c04c672f11
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Fix incorrect intermediate-to-final cache conversion
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2019-07-02 14:38:01 +03:00 |
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DarkPhoenix
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f51979b69a
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Plug new cache format into dmg vs time graph
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2019-07-02 13:49:29 +03:00 |
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DarkPhoenix
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ab6b9759b0
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Generate proper final dmg-time cache
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2019-07-02 13:40:48 +03:00 |
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DarkPhoenix
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b3027532ff
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Collect all intermediate dps/volley/damage stats for all items
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2019-07-02 02:08:29 +03:00 |
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DarkPhoenix
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494c9b08cb
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Start implementation of generic damage-time cache generator
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2019-07-01 20:11:30 +03:00 |
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DarkPhoenix
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c595195519
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Run special failover only on zero division errors
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2019-07-01 12:32:28 +03:00 |
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DarkPhoenix
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c3efa819f4
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Implement fallback for case when we convert relative value into absolute and then when converting it back to relative fails
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2019-06-30 11:32:31 +03:00 |
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DarkPhoenix
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4e7580b277
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Move dps vs time functionality to new graph
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2019-06-29 23:49:43 +03:00 |
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DarkPhoenix
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af642a4259
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Normalize to seconds when possible
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2019-06-29 12:44:25 +03:00 |
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DarkPhoenix
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c365efb67e
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Move dmg vs time logic into new graph infrastructure
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2019-06-29 12:31:30 +03:00 |
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DarkPhoenix
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fc7613451e
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Copy functionality from fit list to target list
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2019-06-29 11:21:54 +03:00 |
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DarkPhoenix
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62b7b44120
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Rework cache to store plot results based on composite key
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2019-06-29 10:43:21 +03:00 |
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DarkPhoenix
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744fce2e82
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Make it obvious that we're clearning cache by fitID
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2019-06-29 10:31:21 +03:00 |
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DarkPhoenix
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dd55493b4e
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Minor stylistic fixes
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2019-06-29 10:24:11 +03:00 |
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DarkPhoenix
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7e7b49d2e4
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Move shield regen graph to new infrastructure
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2019-06-29 10:21:16 +03:00 |
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DarkPhoenix
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24494e9b29
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Rename cap graph
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2019-06-29 00:28:24 +03:00 |
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DarkPhoenix
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eff0510092
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Do not show time input when it's not needed
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2019-06-28 22:08:19 +03:00 |
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DarkPhoenix
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988688939b
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Merge cap regen graph into already existing cap graph
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2019-06-28 20:17:23 +03:00 |
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DarkPhoenix
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d448116e91
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Transfer cap amount vs time graph to new infrastructure
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2019-06-28 19:42:49 +03:00 |
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DarkPhoenix
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75ce6ffbcf
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Add stubs for getters
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2019-06-28 19:07:16 +03:00 |
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DarkPhoenix
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60933a309f
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Re-enable dps graph again and add some info about how to process inputs and outputs
Real calculation hasn't been transferred yet
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2019-06-28 18:56:57 +03:00 |
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DarkPhoenix
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428cb5c888
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Re-enable mobility graph
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2019-06-28 18:31:39 +03:00 |
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DarkPhoenix
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d195ec7e68
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Move all the logic from eos graph to gui graph for warp time
Now backend graphs have to be aware of handles used in UI graphs, so why not
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2019-06-28 15:44:50 +03:00 |
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DarkPhoenix
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c2017f3cb9
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Re-enable DPS graph and make few fixes
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2019-06-28 10:13:03 +03:00 |
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DarkPhoenix
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66ff4d827c
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Integrate graph frame with new APIs
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2019-06-28 10:08:53 +03:00 |
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DarkPhoenix
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421146eb54
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More work on interfaces between gui and eos graphs
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2019-06-27 20:45:21 +03:00 |
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DarkPhoenix
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ef81f9c830
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Return input data in InputData objects for easier access
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2019-06-27 18:52:23 +03:00 |
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DarkPhoenix
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1e760b2111
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Re-enable warp graph and adapt it to new framework
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2019-06-27 16:54:12 +03:00 |
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DarkPhoenix
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fe50372b12
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Use unit as part of key again will be useful in warp graph
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2019-06-27 13:15:22 +03:00 |
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DarkPhoenix
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7ef79eaa79
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Stop using units as part of input key, they are not going to be different anyway
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2019-06-26 21:39:12 +03:00 |
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DarkPhoenix
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9b282587b2
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Remove limits argument as it's no longer used
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2019-06-26 21:24:02 +03:00 |
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DarkPhoenix
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4af36514bc
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Handle vectors a in a separate function
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2019-06-26 20:12:08 +03:00 |
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DarkPhoenix
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5320e99276
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Restore values for vectors (just in case!)
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2019-06-26 20:06:51 +03:00 |
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DarkPhoenix
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b733205541
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Get rid of this smart shit and just store ranges and consts separately
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2019-06-26 19:58:26 +03:00 |
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DarkPhoenix
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b125c62930
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Reset stored values when switching graphs
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2019-06-26 19:30:16 +03:00 |
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DarkPhoenix
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7895e4076d
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Add logic which transfers values when switching input fields
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2019-06-26 19:29:11 +03:00 |
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DarkPhoenix
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9ec192de7d
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Add methods to convert input values
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2019-06-26 18:59:52 +03:00 |
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DarkPhoenix
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8e41a31d1d
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Set vector defaults on initialization and graph switch
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2019-06-26 18:03:37 +03:00 |
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DarkPhoenix
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fa4a2436aa
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When vectors are changed, ask to update graphs
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2019-06-26 17:00:30 +03:00 |
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