Commit Graph

1467 Commits

Author SHA1 Message Date
blitzmann
d45d7204d2 Merge branch 'release/v1.33.2' into development
Conflicts:
	config.py
2017-11-22 21:51:19 -05:00
blitzmann
c4f41fb5fa Update to 1209099 and rename old komodo skill 2017-11-12 16:52:56 -05:00
oaao
cacf286176 [fix] eos - remove Komodo thermalDamage double-dipping 2017-11-02 04:41:57 -04:00
burnsypet
a02bbe3964 Removed traces 2017-11-01 23:31:17 +00:00
burnsypet
866d410695 Added logic for WDFG MWD scrambling 2017-11-01 23:27:34 +00:00
burnsypet
ea6f31c021 Added disruption effect for WDFG 2017-11-01 22:55:05 +00:00
burnsypet
d522fff511 Add projected warp strength to scrams
Changes to effects:
Added warp strength projected effects to all kinds of warp disruption
modules except for WDFG (this will need some more thinking). Fixed
a bug where warp disruptors appeared to reduce the warp strength of
the ship they were fitted to

Changes to targetingMiscView*.py:
Replaced abs() with multiplication by -1 where appropriate
2017-10-30 21:05:46 +00:00
burnsypet
20a1618e41 Display warp core strength as warp speed tooltip
Changes to antiwarpscramblingpassive.py:
Fixed a typo of "warmScrambleStatus" to "warpScrambleStatus"

Changes to targetingMiscViewMinimal.py:
Extended existing tooltip to include warp core strength. Warp core
strength is none for ships that do not have a hull bonus (venture etc.)
or do not have any warp core stabs fitted so logic is added to
default value to 0.

Changes to targetingMiscViewFull.py:
As above.
2017-10-29 20:40:39 +00:00
blitzmann
4355f35eef Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
This reverts commit 7b32fe08ac.
2017-10-29 15:07:05 -04:00
Ryan Holmes
029e61edaf Merge branch 'master' into issue-1315 2017-10-29 12:36:29 -04:00
blitzmann
82d50cfa0d Fix effect that used to only be for skill, but is now for a booster (#1324) 2017-10-28 21:04:51 -04:00
blitzmann
d9800dcf19 Fix some effects for #1320 2017-10-28 19:45:09 -04:00
blitzmann
3b61a07c55 Fix for #1321 - make sure we have attribute on ship 2017-10-28 19:25:15 -04:00
burnsypet
7b32fe08ac Stop applying neut resistance twice
Energy neut/nos resistance was being applied twice when a nos or
neut is projected onto a fit. I have removed the redundant resistance
application in energyneutralizerfalloff.py and also in
energynosferatufalloff.py as they are already being applied once in
eos.saveddata.fit.addDrain.
2017-10-26 17:53:16 +01:00
Ryan Holmes
fd6e318ae3 Release/v1.33.0 (#1319)
* update database file to SISI 1202899

* Effect and group renaming

* Add civilian modules (#1308)

* Add new effects

* update effect headers

* update database to tq - lifeblood (1203953)

* Update renders

* Update icons

* bump version

* fix tox errors

* change up tox config to ignore E722

* more tox ignores

* Try disabling tests for now. Rifter stats changed, causing breakage. This is why we need properly mocked data, not crap straight from the database.

* Try this

* more testing

* Fuck it, disable branch protection until I can evaluate the test failures and what needs to be done to get them back on the path
2017-10-25 23:33:05 -04:00
Ryan Holmes
3fb7411b9d Issue/1305 (#1311)
* Bump dev version

* fix issue in itemDiff

* Do not apply Prop Jamming to Grapplers (#1305)
2017-10-08 21:13:38 -04:00
Ryan Holmes
72062e6213 Release/1.32.0 (#1300)
* update database

* update effect headers

* Bump version
2017-09-24 16:43:51 -04:00
Ryan Holmes
10836acab2 Bug/1275 (#1299)
* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization

* Move Information Burst: Sensor Optimization: Targeting Range effect to proper position

* Fix tox issue
2017-09-24 13:38:52 -04:00
blitzmann
2f28afc7ae Merge branch 'bug/1278' of https://github.com/pyfa-org/Pyfa into bug/1278 2017-09-23 12:49:05 -04:00
blitzmann
0134c3b9a1 Fix formatting 2017-09-23 12:33:51 -04:00
Ryan Holmes
9f433fd072 Merge branch 'master' into bug/1278 2017-09-23 03:11:04 -04:00
blitzmann
7729bd9210 Opps commented wrong thing 2017-09-22 02:35:01 -04:00
blitzmann
ce5803dd9c Disable an odd bit of code from a long time ago that fitting max group fitting restrictions to be bypassed (#1278) 2017-09-22 02:33:46 -04:00
Ryan Holmes
73d9dd60e6 Don't return None as a price, always return a float (#1291) (#1292) 2017-09-21 21:13:05 -04:00
Ryan Holmes
f37f4573bf Add missing effect (#1290) 2017-09-20 00:11:32 -04:00
Ryan Holmes
59b09a255a Fix override importing (and possibly some other bugs revolving around this?) (#1285) 2017-09-18 23:28:39 -04:00
burnsypet
a01284ff1c Convert booster attribute to value before applying
Changes to boostermissilevelocitypenalty.py:
Get booster attribute value using booster.getModifiedItemAttr()
before attempting to apply it to avoid type error
2017-09-14 21:53:53 +01:00
blitzmann
eda6d738a4 fix some whitespace stuff, update database, effect headers, and release version 2017-08-16 20:39:26 -04:00
blitzmann
47cbc71e8a Implement simple skill import/export functionality, and some cleanup top pass tox 2017-08-14 23:28:50 -04:00
blitzmann
ead595e666 Allow burst projector to be projected 2017-08-13 21:19:55 -04:00
blitzmann
66752b2cbf Fix cargo bonus for Covert subsytems (#1246) 2017-07-15 21:51:32 -04:00
blitzmann
22dc6512c0 Final updates and bump version :D 2017-07-11 19:39:13 -04:00
blitzmann
277bd14453 See #1234 - temporarily add conditional to ensure we run the skill level checking code only when a character exists to prevent error. This may cause some issues with the alpha characters since that may not get checked anymore. 2017-07-11 19:23:08 -04:00
blitzmann
d19486ce15 cleanup 2017-07-11 02:30:26 -04:00
blitzmann
b55fcfaf04 cleanup 2017-07-11 02:06:09 -04:00
blitzmann
60e5085724 ohgodwhathaveidone.jpg 2017-07-11 01:50:54 -04:00
blitzmann
3da0b8bc29 Effect header update 2017-07-11 01:31:02 -04:00
blitzmann
78e065feff Apparently, my IDE settings changed from spaces to tabs. Changing this back :3 2017-07-11 01:13:25 -04:00
blitzmann
453054f6c7 Remove command fitting from the command fits context menu upon deletion (#1244) 2017-07-11 01:10:39 -04:00
blitzmann
231f9a91c2 Do not assume number of columns for damagePatterns, see #1238 2017-07-10 22:46:30 -04:00
blitzmann
c553790eaf move the "generating effect" spam - doesn't need to happen every time the handler is called 2017-07-10 01:48:10 -04:00
blitzmann
f2e8506ea7 Merge remote-tracking branch 'origin/singularity' into development 2017-07-10 01:39:32 -04:00
blitzmann
f70d671f1d Fix implant set copy (#1236) 2017-07-10 00:21:52 -04:00
blitzmann
1305a1f2b6 Do not get variations by "group" unless the item is part of a set of hard-coded categories. #1232 2017-07-10 00:11:54 -04:00
blitzmann
496b28226d Merge branch 'feature/booster-side-effects' into development 2017-07-09 18:26:38 -04:00
blitzmann
78b273455d Fix up some effects 2017-07-09 14:44:57 -04:00
blitzmann
de35692666 Fix a few things with affected by tab (indentation issue, overwriting modifier incorrectly) 2017-07-09 13:18:28 -04:00
blitzmann
307ccd10e8 Implement migration for t3c configurations 2017-07-09 00:34:12 -04:00
Wenda Zhou
afee4469f0 fix loki effects to apply correctly 2017-07-07 00:26:38 -04:00
blitzmann
e9c691575f Fix RR effect 2017-07-05 23:48:44 -04:00