blitzmann
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eda6d738a4
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fix some whitespace stuff, update database, effect headers, and release version
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2017-08-16 20:39:26 -04:00 |
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blitzmann
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47cbc71e8a
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Implement simple skill import/export functionality, and some cleanup top pass tox
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2017-08-14 23:28:50 -04:00 |
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blitzmann
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ead595e666
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Allow burst projector to be projected
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2017-08-13 21:19:55 -04:00 |
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blitzmann
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66752b2cbf
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Fix cargo bonus for Covert subsytems (#1246)
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2017-07-15 21:51:32 -04:00 |
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blitzmann
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22dc6512c0
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Final updates and bump version :D
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2017-07-11 19:39:13 -04:00 |
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blitzmann
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277bd14453
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See #1234 - temporarily add conditional to ensure we run the skill level checking code only when a character exists to prevent error. This may cause some issues with the alpha characters since that may not get checked anymore.
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2017-07-11 19:23:08 -04:00 |
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blitzmann
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d19486ce15
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cleanup
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2017-07-11 02:30:26 -04:00 |
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blitzmann
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b55fcfaf04
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cleanup
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2017-07-11 02:06:09 -04:00 |
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blitzmann
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60e5085724
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ohgodwhathaveidone.jpg
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2017-07-11 01:50:54 -04:00 |
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blitzmann
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3da0b8bc29
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Effect header update
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2017-07-11 01:31:02 -04:00 |
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blitzmann
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78e065feff
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Apparently, my IDE settings changed from spaces to tabs. Changing this back :3
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2017-07-11 01:13:25 -04:00 |
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blitzmann
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453054f6c7
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Remove command fitting from the command fits context menu upon deletion (#1244)
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2017-07-11 01:10:39 -04:00 |
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blitzmann
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231f9a91c2
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Do not assume number of columns for damagePatterns, see #1238
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2017-07-10 22:46:30 -04:00 |
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blitzmann
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c553790eaf
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move the "generating effect" spam - doesn't need to happen every time the handler is called
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2017-07-10 01:48:10 -04:00 |
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blitzmann
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f2e8506ea7
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Merge remote-tracking branch 'origin/singularity' into development
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2017-07-10 01:39:32 -04:00 |
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blitzmann
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f70d671f1d
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Fix implant set copy (#1236)
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2017-07-10 00:21:52 -04:00 |
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blitzmann
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1305a1f2b6
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Do not get variations by "group" unless the item is part of a set of hard-coded categories. #1232
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2017-07-10 00:11:54 -04:00 |
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blitzmann
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496b28226d
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Merge branch 'feature/booster-side-effects' into development
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2017-07-09 18:26:38 -04:00 |
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blitzmann
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78b273455d
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Fix up some effects
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2017-07-09 14:44:57 -04:00 |
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blitzmann
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de35692666
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Fix a few things with affected by tab (indentation issue, overwriting modifier incorrectly)
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2017-07-09 13:18:28 -04:00 |
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blitzmann
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307ccd10e8
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Implement migration for t3c configurations
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2017-07-09 00:34:12 -04:00 |
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Wenda Zhou
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afee4469f0
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fix loki effects to apply correctly
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2017-07-07 00:26:38 -04:00 |
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blitzmann
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e9c691575f
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Fix RR effect
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2017-07-05 23:48:44 -04:00 |
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blitzmann
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27236feec3
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Add new effects
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2017-07-03 22:24:27 -04:00 |
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blitzmann
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58a242f753
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update effect headers
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2017-06-27 21:03:16 -04:00 |
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blitzmann
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5c2cf6dd15
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Add last bit of t3 effects from sisi data
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2017-06-27 21:02:27 -04:00 |
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blitzmann
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287f3bc510
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Fix some broken effects (due to effect renames)
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2017-06-25 02:54:14 -04:00 |
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blitzmann
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826c73c903
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Merge branch 'strat_cruisers' into singularity
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2017-06-25 01:26:55 -04:00 |
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blitzmann
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ad0d55faed
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update effect headers
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2017-06-25 01:21:37 -04:00 |
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blitzmann
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910ae6315d
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More work on subsystems
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2017-06-25 01:19:48 -04:00 |
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blitzmann
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25b4d3a45b
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More work on strat cruiser updates
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2017-06-25 00:33:36 -04:00 |
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blitzmann
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f355cb3a72
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Update effect headers
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2017-06-25 00:18:06 -04:00 |
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blitzmann
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ff58648f94
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start picking at strat cruiser update
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2017-06-21 22:19:37 -04:00 |
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blitzmann
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47fcbefe8b
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Finish off user-selectable booster side effects - effects are applied correctly now and each has their own display name. Implements #642
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2017-06-05 00:18:36 -04:00 |
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blitzmann
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c2cb5d763f
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Implement selectable booster side effects and persist them to the database, very much based on the fighter ability code. Still need to name them and enable the effects.
This also removes the old boosterActiveSideEffect table definition (migration script to drop table still needs to be written)
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2017-06-04 23:33:11 -04:00 |
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Ryan Holmes
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208148b670
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Fix issue with fit deletion (#1211)
* bump dev
* Fix issue with deleted fit not being removed from database cache (#1207). Also, include some error handling around the our commit stuff
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2017-06-02 00:30:58 -04:00 |
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Ryan Holmes
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373ead8da6
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Add structure painter / web to dps graph (#1203) (#1202)
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2017-05-31 23:14:17 -04:00 |
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Ryan Holmes
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3371086d54
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Fix for #1193 - compounded bonuses during recursive command / projected fittings (#1197)
* Teak calculated logic
* test
* clear() on every calculation if it's not already calculated
* tox fix
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2017-05-31 00:01:59 -04:00 |
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Ryan Holmes
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4286f2ea5a
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Add stacking penalties to armor and shield resist command links (#1198)
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2017-05-30 22:44:01 -04:00 |
|
Ryan Holmes
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d1fc2dd6ec
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Fix issue with calculateSustainableTank not considering remote ancil modules (from https://forums.eveonline.com/default.aspx?g=posts&m=6948134#post6948134) (#1189)
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2017-05-22 00:55:35 -04:00 |
|
Ebag333
|
5a60cff9a1
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Fixes EVEMon import. Security status was added, but wasn't handled in the EVEMon import. Also, default secstatus to 0 if it's somehow missing.
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2017-05-22 00:29:29 -04:00 |
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Ryan Holmes
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2e2303c9aa
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Update some migrations to consider new schema (#1185)
* Update some migrations to consider new schema
* tox
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2017-05-20 02:44:26 -04:00 |
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Ryan Holmes
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0d721b55a7
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Fix for when factor reload when module doesn't have a cycle time (#1171) (#1173)
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2017-05-16 00:09:51 -04:00 |
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Ryan Holmes
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6344f7a975
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Merge branch 'master' into bug/char_fixes
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2017-05-14 22:56:34 -04:00 |
|
blitzmann
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11eea37aa7
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Remove duplication of Character.ro property
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2017-05-14 22:50:18 -04:00 |
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blitzmann
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bff44c46f8
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Fix character list sorting (https://forums.eveonline.com/default.aspx?g=posts&m=6940327#post6940327)
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2017-05-14 22:44:02 -04:00 |
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blitzmann
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7a0ea759ef
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Fix issue with character copy, as well as instantiating character with duplicate skills (since Skill has a backref to charactrer, it's automatically added to the characters skill list. No more need for the append())
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2017-05-14 22:24:05 -04:00 |
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blitzmann
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f9419977c0
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Instantiate skills with a character (may help to solve https://forums.eveonline.com/default.aspx?g=posts&m=6939299#post6939299)
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2017-05-14 20:55:48 -04:00 |
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Ryan Holmes
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da33a372cb
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Set all strings to be unicode when referencing fit.name. This won't catch all conversion errors, but it should catch most. (#1168)
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2017-05-14 20:52:06 -04:00 |
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blitzmann
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0db141d0a6
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Fix exception when reverting character skills
|
2017-05-14 02:26:32 -04:00 |
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