blitzmann
e85d144928
Migrate the Save Character As dialog tot he same dialog / validator as the Edit Character Name ( #1419 )
2018-02-23 23:25:11 -05:00
Ebag333
5a60cff9a1
Fixes EVEMon import. Security status was added, but wasn't handled in the EVEMon import. Also, default secstatus to 0 if it's somehow missing.
2017-05-22 00:29:29 -04:00
blitzmann
3de63c5ca5
flake8 fixes
2017-05-08 21:32:13 -04:00
blitzmann
4a9662c0f7
Merge branch 'feature/skill-filter' into dev
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Conflicts:
gui/characterEditor.py
This implements a long-requested feature to be able to search skills in the character editor
2017-05-06 13:25:20 -04:00
blitzmann
47a683c44c
Merge branch 'feature/strictSkills' into dev
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Conflicts:
service/character.py
Implements strict skill requirement handling
2017-05-06 13:13:50 -04:00
blitzmann
184c46dbce
Merge branch 'bug/unicode-skill-export' into dev
2017-05-06 13:11:07 -04:00
blitzmann
703d6dbc85
Merge branch 'feature/grant-needed-skills' into dev
2017-05-06 13:09:30 -04:00
blitzmann
f57e7cf1ec
Implement FloatSpin as well as changing sec status via character editor
2017-04-26 22:14:30 -04:00
blitzmann
9bffc6afd6
Fix issue in which exception happened because of a bad type check
2017-04-26 19:59:57 -04:00
blitzmann
c9a04e886a
Add eos setting for strict skills, and update info in skill tree without doing a repopulation
2017-04-22 14:02:40 -04:00
blitzmann
d0a4fa1c9d
Get strict skills working. Todo: add engine setting
2017-04-22 02:43:06 -04:00
blitzmann
f0fc5643e9
Return and save sec status for character when updating skills
2017-04-18 00:01:25 -04:00
blitzmann
8c83ac120f
Implement asynchronous api skill fetching
2017-04-18 00:01:24 -04:00
blitzmann
04242ef52c
Fix issue with handling item names that include unicode
2017-04-13 23:39:42 -04:00
blitzmann
da9816d1bd
Implement character skill searching
2017-04-13 23:39:00 -04:00
blitzmann
283aba4f85
Add grant missing skills feature
2017-04-13 23:26:08 -04:00
Ebag333
ff5d40dcd3
Add additional logging to services
2017-02-28 10:32:03 -08:00
Ebag333
159472f82c
Tox fixes, and convert all logging string replacement to a standard style.
2017-02-13 13:38:21 -08:00
Ebag333
3b185e1bcb
Roll up all changes from #962 as the base has been massively changed by code cleanups. Rename our logging to a universal pyfalog to avoid shadowing either Logging or Logbook loggers
2017-02-11 11:51:53 -08:00
Ebag333
11d7f9d029
Make modules static if they do not use self.
2017-02-09 00:04:41 -08:00
Ebag333
72633825cf
Formatting and layout changes
2017-02-08 23:32:51 -08:00
Ebag333
636474610b
More of: Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt
2017-02-08 20:16:58 -08:00
Ebag333
be66ff1eec
Tox fixes
2017-02-05 15:39:07 -08:00
blitzman
5d46fe7e4d
Merge branch 'master' into development
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Conflicts:
gui/builtinContextMenus/amount.py
gui/builtinStatsViews/priceViewFull.py
service/fit.py
service/prefetch.py
2017-01-29 15:02:22 -05:00
blitzman
a76eef01de
name all ze threads
2017-01-28 17:46:59 -05:00
blitzman
1d69ed7584
Merge branch 'test_import' into development
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Conflicts:
gui/builtinContextMenus/amount.py
gui/characterEditor.py
gui/itemStats.py
2017-01-27 20:39:54 -05:00
blitzmann
96c3363edc
Merge branch 'master' into feature/alphaclones
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Conflicts:
eve.db
2017-01-26 19:39:13 -05:00
blitzman
85131e6166
oh god this isn't gonna work
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Merge branch 'ebag_importchanges' into test_import
Conflicts:
config.py
eos/db/saveddata/queries.py
eos/effects/chargebonuswarfarecharge.py
eos/effects/elitebonuscommandshipinformationhiddencs3.py
eos/effects/elitebonuslogisticremotearmorrepairoptimalfalloff1.py
eos/effects/energydestabilizationnew.py
eos/effects/iceharvestingdroneoperationdurationbonus.py
eos/effects/miningforemanstrengthbonus.py
eos/effects/modulebonuswarfarelinkarmor.py
eos/effects/modulebonuswarfarelinkinfo.py
eos/effects/modulebonuswarfarelinkmining.py
eos/effects/modulebonuswarfarelinkshield.py
eos/effects/modulebonuswarfarelinkskirmish.py
eos/effects/moduletitaneffectgenerator.py
eos/effects/remotehullrepair.py
eos/effects/rolebonusremotearmorrepairoptimalfalloff.py
eos/effects/shipbonusforceauxiliarya4warfarelinksbonus.py
eos/effects/shipmodesmallmissiledamagepostdiv.py
eos/effects/structureenergyneutralizerfalloff.py
eos/effects/structuremoduleeffectstasiswebifier.py
eos/effects/structurerigmaxtargets.py
eos/effects/subsystembonusamarrdefensiveinformationwarfarehidden.py
eos/effects/subsystembonuscaldaridefensiveinformationwarfarehidden.py
eos/effects/subsystembonusgallentedefensiveinformationwarfarehidden.py
eos/effects/techtwocommandburstbonus.py
eos/saveddata/fighter.py
eos/saveddata/fit.py
eos/saveddata/module.py
eve.db
gui/bitmapLoader.py
gui/builtinContextMenus/itemStats.py
gui/builtinStatsViews/miningyieldViewFull.py
gui/builtinViewColumns/misc.py
gui/builtinViews/__init__.py
gui/builtinViews/fittingView.py
gui/contextMenu.py
gui/graphFrame.py
gui/itemStats.py
gui/mainFrame.py
gui/marketBrowser.py
service/__init__.py
service/character.py
service/fit.py
service/port.py
service/prefetch.py
service/pycrest/eve.py
service/settings.py
2017-01-23 21:06:12 -05:00
Ebag333
f4761e099b
Don't let people rename built in chars
2017-01-01 13:17:39 -08:00
Ebag333
be3696deba
Add some sanity checks and validation of incoming data
2017-01-01 12:47:28 -08:00
Ebag333
4fb07cc1d0
Bunch of pep8 and inspection cleanup
2016-12-15 12:43:19 -08:00
Ebag333
be53dedb18
Large pep8 compliance to make work for Tox
2016-12-13 21:23:01 -08:00
Ebag333
57f930c83e
Cherry pick commits from @a-tal
2016-12-13 20:35:03 -08:00
a-tal
d3b6bc1c93
so many pep8 fixes
...
(cherry picked from commit bee125d)
2016-12-13 20:16:44 -08:00
blitzman
a954759012
GUI implementation of alpha clone switching
2016-12-11 22:51:48 -05:00
Ebag333
510492e5e9
More refactoring, elimited another recursive import
2016-12-03 17:12:16 -08:00
Ebag333
d963327ed4
Make it run again
2016-12-02 03:13:54 -08:00
Ryan Holmes
7331c158b6
Merge pull request #756 from MrNukealizer/FighterFixes
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Fixed a few fighter/carrier bugs:
2016-10-08 23:07:01 -04:00
Mr. Nukealizer
5467a58b04
Fixed a few fighter/carrier bugs:
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* Omnidirectional Tracking Link overheat applies to explosion radius/velocity bonuses.
* Networked Sensor Array affects fighters' sensor strengths.
* Long range heavy fighters no longer appear to require Bomb Deployment.
* Carriers and supercarriers are no longer capped at 300km lock range.
2016-09-30 20:25:55 -07:00
blitzman
c1179ddb40
Fix issue with fighter bomber charges causing skill requirement warnings
2016-08-30 23:45:21 -04:00
blitzmann
5a5e77414a
Remove rigs from prereq checking
2016-05-02 21:10:29 -04:00
blitzmann
f524591327
Fix prereq skill checking for fighters
2016-05-02 20:58:35 -04:00
blitzmann
87a354a314
Add SerializableUriCharacter to EVEMon import check ( #557 )
2016-04-29 23:15:30 -04:00
blitzmann
a3d9d5cca8
Migrate character editor to use new entity editor.
2016-03-29 21:19:20 -04:00
blitzmann
80e47d5157
Add some functionality to implantSet service, and get editor working correctly with implant editor view
2016-03-20 12:49:29 -04:00
blitzmann
6f1872fb94
Disable implants for read-only characters
2016-03-19 22:10:09 -04:00
blitzmann
dc55dbdf36
Polish some events
2015-09-25 14:48:05 -04:00
blitzmann
1d51e86c1c
Added individual skill save to context menu
2015-09-25 12:16:11 -04:00
blitzmann
2a88e3114b
Skill color goes back to normal when saving/reverting skill.
2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6
Enable/disable edit menu options, and add color to character editor to show which skills are edited
2015-09-24 22:11:31 -04:00