Compare commits
42 Commits
v2.35.0
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v2.37.0dev
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205
.appveyor.yml
205
.appveyor.yml
@@ -1,96 +1,129 @@
|
||||
image: Visual Studio 2019
|
||||
image:
|
||||
- Visual Studio 2019
|
||||
- macos
|
||||
clone_depth: 400
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- PYTHON: "C:\\Python37-x64"
|
||||
# Should be enabled only for build process debugging
|
||||
# init:
|
||||
# - ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
install:
|
||||
- ps: echo("OS version:")
|
||||
- ps: "[System.Environment]::OSVersion.Version"
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- image: Visual Studio 2019
|
||||
environment:
|
||||
PYTHON: "C:\\Python37-x64"
|
||||
# Should be enabled only for build process debugging
|
||||
# init:
|
||||
# - ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
install:
|
||||
- ps: echo("OS version:")
|
||||
- ps: "[System.Environment]::OSVersion.Version"
|
||||
|
||||
- ps: echo("Filesystem - root:")
|
||||
- ps: "ls \"C:\\\""
|
||||
- ps: echo("Filesystem - root:")
|
||||
- ps: "ls \"C:\\\""
|
||||
|
||||
- ps: echo("Filesystem - projects root:")
|
||||
- ps: "ls \"C:\\projects\\\""
|
||||
- ps: echo("Filesystem - projects root:")
|
||||
- ps: "ls \"C:\\projects\\\""
|
||||
|
||||
- ps: echo("Filesystem - pyfa root:")
|
||||
- ps: "ls \"C:\\projects\\$env:APPVEYOR_PROJECT_SLUG\\\""
|
||||
- ps: echo("Filesystem - pyfa root:")
|
||||
- ps: "ls \"C:\\projects\\$env:APPVEYOR_PROJECT_SLUG\\\""
|
||||
|
||||
- ps: echo("Filesystem - installed SDKs:")
|
||||
- ps: "ls \"C:\\Program Files (x86)\\Windows Kits\\\""
|
||||
- ps: echo("Filesystem - installed SDKs:")
|
||||
- ps: "ls \"C:\\Program Files (x86)\\Windows Kits\\\""
|
||||
|
||||
# Prepend newly installed Python to the PATH of this build (this cannot be
|
||||
# done from inside the powershell script as it would require to restart
|
||||
# the parent CMD process).
|
||||
- cmd: "SET PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
|
||||
- cmd: "appveyor DownloadFile https://github.com/mlocati/gettext-iconv-windows/releases/download/v0.20.2-v1.16/gettext0.20.2-iconv1.16-shared-64.zip"
|
||||
- cmd: "7z x gettext0.20.2-iconv1.16-shared-64.zip -ogettext"
|
||||
- cmd: "SET PATH=gettext;%PATH%"
|
||||
# Prepend newly installed Python to the PATH of this build (this cannot be
|
||||
# done from inside the powershell script as it would require to restart
|
||||
# the parent CMD process).
|
||||
- cmd: "SET PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
|
||||
- cmd: "appveyor DownloadFile https://github.com/mlocati/gettext-iconv-windows/releases/download/v0.20.2-v1.16/gettext0.20.2-iconv1.16-shared-64.zip"
|
||||
- cmd: "7z x gettext0.20.2-iconv1.16-shared-64.zip -ogettext"
|
||||
- cmd: "SET PATH=gettext;%PATH%"
|
||||
|
||||
- cmd: "python --version"
|
||||
- cmd: "python -c \"import struct; print(struct.calcsize('P') * 8)\""
|
||||
- cmd: "python --version"
|
||||
- cmd: "python -c \"import struct; print(struct.calcsize('P') * 8)\""
|
||||
|
||||
# Upgrade to the latest version of pip to avoid it displaying warnings
|
||||
# about it being out of date.
|
||||
- cmd: "python -m pip install --upgrade pip"
|
||||
# Upgrade to the latest version of pip to avoid it displaying warnings
|
||||
# about it being out of date.
|
||||
- cmd: "python -m pip install --upgrade pip"
|
||||
|
||||
# Install the build dependencies of the project. If some dependencies contain
|
||||
# compiled extensions and are not provided as pre-built wheel packages,
|
||||
# pip will build them from source using the MSVC compiler matching the
|
||||
# target Python version and architecture
|
||||
- ps: echo("Install pip requirements:")
|
||||
# This one is needed to build wxpython 4.0.6 on windows
|
||||
- cmd: "python -m pip install pathlib2"
|
||||
- cmd: "python -m pip install -r requirements.txt"
|
||||
- cmd: "python -m pip install PyInstaller==3.6"
|
||||
|
||||
before_build:
|
||||
# directory that will contain the built files
|
||||
- ps: $env:PYFA_DIST_DIR = "c:\projects\$env:APPVEYOR_PROJECT_SLUG\dist"
|
||||
- ps: $env:PYFA_VERSION = (python ./scripts/dump_version.py)
|
||||
- ps: echo("pyfa version $env:PYFA_VERSION")
|
||||
|
||||
build_script:
|
||||
- ps: echo("Build pyfa:")
|
||||
- ps: Get-ChildItem locale/*.po -Recurse -File| Foreach {msgen $_.fullname -o $_.fullname}
|
||||
# Build language files
|
||||
- cmd: "python scripts/compile_lang.py"
|
||||
# Dump language progress
|
||||
- cmd: "python scripts/dump_crowdin_progress.py"
|
||||
# Build gamedata DB
|
||||
- cmd: "python db_update.py"
|
||||
# Build command for PyInstaller
|
||||
- cmd: "python -m PyInstaller --noupx --clean --windowed --noconsole -y pyfa.spec"
|
||||
# Copy over manifest (See pyfa-org/pyfa#1622)
|
||||
- ps: xcopy /y dist_assets\win\pyfa.exe.manifest $env:PYFA_DIST_DIR\pyfa\
|
||||
# InnoScript EXE building. This is in a separate script because I don't feel like copying over the logic to AppVeyor script right now...
|
||||
- cmd: "python dist_assets/win/dist.py"
|
||||
- ps: dir $env:PYFA_DIST_DIR/
|
||||
|
||||
after_build:
|
||||
- ps: "ls \"./\""
|
||||
- ps: 7z a "pyfa-$env:PYFA_VERSION-win.zip" -r "$env:PYFA_DIST_DIR\pyfa\*"
|
||||
|
||||
test_script:
|
||||
# Ha... we're just building
|
||||
|
||||
artifacts:
|
||||
- path: pyfa*-win.zip
|
||||
- path: pyfa*-win.exe
|
||||
|
||||
deploy:
|
||||
tag: $(pyfa_version)
|
||||
release: pyfa $(pyfa_version)
|
||||
description: 'Release description'
|
||||
provider: GitHub
|
||||
auth_token:
|
||||
secure: X+U3hOAMTt7HGXCR/LXaGNF6qyhUXetrjz5+xlWiNJQ3XEdzhZZmHK75m0Hm6qre
|
||||
draft: true
|
||||
force_update: false
|
||||
# deploy on tag push only
|
||||
on:
|
||||
APPVEYOR_REPO_TAG: true
|
||||
# Install the build dependencies of the project. If some dependencies contain
|
||||
# compiled extensions and are not provided as pre-built wheel packages,
|
||||
# pip will build them from source using the MSVC compiler matching the
|
||||
# target Python version and architecture
|
||||
- ps: echo("Install pip requirements:")
|
||||
# This one is needed to build wxpython 4.0.6 on windows
|
||||
- cmd: "python -m pip install pathlib2"
|
||||
- cmd: "python -m pip install -r requirements.txt"
|
||||
- cmd: "python -m pip install PyInstaller==3.6"
|
||||
before_build:
|
||||
# directory that will contain the built files
|
||||
- ps: $env:PYFA_DIST_DIR = "c:\projects\$env:APPVEYOR_PROJECT_SLUG\dist"
|
||||
- ps: $env:PYFA_VERSION = (python ./scripts/dump_version.py)
|
||||
- ps: echo("pyfa version $env:PYFA_VERSION")
|
||||
build_script:
|
||||
- ps: echo("Build pyfa:")
|
||||
- ps: Get-ChildItem locale/*.po -Recurse -File| Foreach {msgen $_.fullname -o $_.fullname}
|
||||
# Build language files
|
||||
- cmd: "python scripts/compile_lang.py"
|
||||
# Dump language progress
|
||||
- cmd: "python scripts/dump_crowdin_progress.py"
|
||||
# Build gamedata DB
|
||||
- cmd: "python db_update.py"
|
||||
# Build command for PyInstaller
|
||||
- cmd: "python -m PyInstaller --noupx --clean --windowed --noconsole -y pyfa.spec"
|
||||
# Copy over manifest (See pyfa-org/pyfa#1622)
|
||||
- ps: xcopy /y dist_assets\win\pyfa.exe.manifest $env:PYFA_DIST_DIR\pyfa\
|
||||
# InnoScript EXE building. This is in a separate script because I don't feel like copying over the logic to AppVeyor script right now...
|
||||
- cmd: "python dist_assets/win/dist.py"
|
||||
- ps: dir $env:PYFA_DIST_DIR/
|
||||
after_build:
|
||||
- ps: "ls \"./\""
|
||||
- ps: 7z a "pyfa-$env:PYFA_VERSION-win.zip" -r "$env:PYFA_DIST_DIR\pyfa\*"
|
||||
artifacts:
|
||||
- path: pyfa*-win.zip
|
||||
- path: pyfa*-win.exe
|
||||
deploy:
|
||||
tag: $(pyfa_version)
|
||||
release: pyfa $(pyfa_version)
|
||||
description: 'Release description'
|
||||
provider: GitHub
|
||||
auth_token:
|
||||
secure: M94o0xMtzxrvlKpqMcXU2KfbJdd3aYJ3UxWzePUz/pkT1/Ojiis052CiLsLVyzJg
|
||||
draft: true
|
||||
force_update: false
|
||||
# deploy on tag push only
|
||||
on:
|
||||
APPVEYOR_REPO_TAG: true
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- image: macos
|
||||
# Should be enabled only for build process debugging
|
||||
init:
|
||||
# - sh: curl -sflL 'https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-ssh.sh' | bash -e -
|
||||
- sh: source ~/venv3.7/bin/activate
|
||||
install:
|
||||
- sh: bash scripts/osx-setup.sh
|
||||
build_script:
|
||||
- sh: bash scripts/osx-translations.sh
|
||||
- sh: python3 scripts/compile_lang.py
|
||||
- sh: python3 scripts/dump_crowdin_progress.py
|
||||
- sh: python3 db_update.py
|
||||
after_build:
|
||||
- sh: export PYFA_VERSION="$(python3 scripts/dump_version.py)"
|
||||
- sh: bash scripts/osx-package.sh
|
||||
artifacts:
|
||||
- path: dist/pyfa*-mac.zip
|
||||
before_deploy:
|
||||
- sh: export RELEASE_PKG_FILE=$(ls *.deb)
|
||||
- sh: echo "deploying $RELEASE_PKG_FILE to GitHub releases"
|
||||
deploy:
|
||||
tag: $PYFA_VERSION
|
||||
release: pyfa $PYFA_VERSION
|
||||
description: 'Release description'
|
||||
provider: GitHub
|
||||
auth_token:
|
||||
secure: M94o0xMtzxrvlKpqMcXU2KfbJdd3aYJ3UxWzePUz/pkT1/Ojiis052CiLsLVyzJg
|
||||
draft: true
|
||||
force_update: false
|
||||
# deploy on tag push only
|
||||
on:
|
||||
APPVEYOR_REPO_TAG: true
|
||||
|
||||
36
.travis.yml
36
.travis.yml
@@ -1,36 +0,0 @@
|
||||
if:
|
||||
tags: true
|
||||
os: linux
|
||||
language: python
|
||||
git:
|
||||
depth: 400
|
||||
python:
|
||||
- 3.8
|
||||
matrix:
|
||||
include:
|
||||
- os: osx
|
||||
osx_image: xcode11.3
|
||||
language: generic
|
||||
before_install:
|
||||
- bash scripts/osx-translations.sh
|
||||
- bash scripts/osx-setup.sh
|
||||
install:
|
||||
- python3 scripts/compile_lang.py
|
||||
- python3 scripts/dump_crowdin_progress.py
|
||||
- python3 db_update.py
|
||||
- export PYFA_VERSION="$(python3 scripts/dump_version.py)"
|
||||
- bash scripts/osx-package.sh
|
||||
before_deploy:
|
||||
- export RELEASE_PKG_FILE=$(ls *.deb)
|
||||
- echo "deploying $RELEASE_PKG_FILE to GitHub releases"
|
||||
deploy:
|
||||
provider: releases
|
||||
api_key:
|
||||
secure: D8tBW0kyHlKf/sXS69aIuexsYTx9auY2DzudKFlfcvdzqat4N2XZqZbZCTVd7YVvptQ8Dj0oZ/p3KUxEGpnJZmlTeJL142rpM/qaNd6wOIMy2yUde/aZl+W9JLFNQp7KHutM+MxObYLzJGihx/8YsupmFx6lxgdngGDXtXYZe/ruDIWDs92ShoKJ4vlce9Csm7eGKv7wv6Z6V9sD5FS3E9J8xdWStHxsbrkPBOflmG+uHU09dpEqzUm+ZYROIoTwig1Xbw3fw+gfjmNrfdSU4fAJcVZI1hrgoenZyJbMfhI2Ej/nZdbZgaXcZNF/eUpqOGgbPe1JljqFnHTbexcE+LPBVyAToScsGMpByHhig67DrZ0nk9gSZoC6CPNl5YS6xub+5dncMJ3P5L03DOGYRu4SL9NczbeuQyKuea7+JPP/8VLwfFDSEqbNEAmgzABAzrdfano+VXtuBuE/Tiy5eE7le9hJu6aSQoKW1SA3cUhMsmr2amzdO96sh+PN8FA1oNr45Yuy0pqOj4SUIkb8JUy4th7vgdhljEkSxrHDK1UcHpxUTp+IIUZkZVVk50aH68dQZxGwSTVOeRxpjrTcEf7VCGaM98qxi/ZK4RW6Ewiq0eo0AxwEeB2Zm841lycGPR/406vM9/ZBzv5IhELIdDdVWTk+dGjJBXB8z5hPJOg=
|
||||
file_glob: true
|
||||
file: "dist/pyfa-*.zip"
|
||||
skip_cleanup: true
|
||||
draft: true
|
||||
on:
|
||||
tags: true
|
||||
repo: pyfa-org/Pyfa
|
||||
397
eos/effects.py
397
eos/effects.py
@@ -616,7 +616,10 @@ class Effect101(BaseEffect):
|
||||
if ecmStrengthBonus:
|
||||
strModifier = 1 - min(1, ecmStrengthBonus / fit.scanStrength)
|
||||
fit.ecmProjectedStr *= strModifier
|
||||
|
||||
elif src.item.group.name == 'Interdiction Sphere Launcher':
|
||||
speedFactor = src.getModifiedChargeAttr('speedFactor')
|
||||
if speedFactor:
|
||||
fit.ship.boostItemAttr('maxVelocity', speedFactor, **kwargs)
|
||||
|
||||
class Effect118(BaseEffect):
|
||||
"""
|
||||
@@ -1104,6 +1107,7 @@ class Effect391(BaseEffect):
|
||||
|
||||
Used by:
|
||||
Implants named like: Inherent Implants 'Highwall' Mining MX (3 of 3)
|
||||
Implants named like: Mining Blitz Yield Booster Dose (3 of 3)
|
||||
Implants named like: ORE 'Harvester' Efficiency (2 of 2)
|
||||
Implant: Michi's Excavation Augmentor
|
||||
Implant: Serenity Anniversary Limited 'Efficiency' Dose
|
||||
@@ -1148,6 +1152,7 @@ class Effect394(BaseEffect):
|
||||
Used by:
|
||||
Modules from group: Rig Anchor (4 of 4)
|
||||
Implants named like: Agency 'Overclocker' SB Dose (4 of 4)
|
||||
Implants named like: Liberation Games Booster (12 of 12)
|
||||
Implants named like: grade Snake (16 of 18)
|
||||
Modules named like: Auxiliary Thrusters (8 of 8)
|
||||
Implant: Grand Prix Velocity Booster
|
||||
@@ -1430,7 +1435,6 @@ class Effect508(BaseEffect):
|
||||
shipPDmgBonusMF
|
||||
|
||||
Used by:
|
||||
Ship: Cheetah
|
||||
Ship: Freki
|
||||
Ship: Republic Fleet Firetail
|
||||
Ship: Slasher
|
||||
@@ -1477,7 +1481,6 @@ class Effect512(BaseEffect):
|
||||
Variations of ship: Incursus (3 of 3)
|
||||
Ship: Atron
|
||||
Ship: Federation Navy Comet
|
||||
Ship: Helios
|
||||
Ship: Pacifier
|
||||
Ship: Taranis
|
||||
"""
|
||||
@@ -1946,7 +1949,6 @@ class Effect607(BaseEffect):
|
||||
def handler(fit, module, context, projectionRange, **kwargs):
|
||||
# Set flag which is used to determine if ship is cloaked or not
|
||||
# This is used to apply cloak-only bonuses, like Black Ops' speed bonus
|
||||
# Doesn't apply to covops cloaks
|
||||
fit.extraAttributes['cloaked'] = True
|
||||
# Apply speed penalty
|
||||
fit.ship.multiplyItemAttr('maxVelocity', module.getModifiedItemAttr('maxVelocityModifier'), **kwargs)
|
||||
@@ -2332,7 +2334,6 @@ class Effect760(BaseEffect):
|
||||
shipBonusSmallMissileRoFCF2
|
||||
|
||||
Used by:
|
||||
Ship: Buzzard
|
||||
Ship: Hawk
|
||||
Ship: Pacifier
|
||||
"""
|
||||
@@ -2478,22 +2479,6 @@ class Effect856(BaseEffect):
|
||||
stackingPenalties=penalized, **kwargs)
|
||||
|
||||
|
||||
class Effect874(BaseEffect):
|
||||
"""
|
||||
shipProjectileOptimalBonuseMF2
|
||||
|
||||
Used by:
|
||||
Ship: Cheetah
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Small Projectile Turret'),
|
||||
'maxRange', ship.getModifiedItemAttr('shipBonusMF2'), skill='Minmatar Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect882(BaseEffect):
|
||||
"""
|
||||
shipHybridRangeBonusCF2
|
||||
@@ -2600,7 +2585,6 @@ class Effect898(BaseEffect):
|
||||
shipMissileKineticDamageCF
|
||||
|
||||
Used by:
|
||||
Ship: Buzzard
|
||||
Ship: Condor
|
||||
Ship: Hawk
|
||||
"""
|
||||
@@ -2633,23 +2617,6 @@ class Effect899(BaseEffect):
|
||||
skill='Caldari Cruiser', **kwargs)
|
||||
|
||||
|
||||
class Effect900(BaseEffect):
|
||||
"""
|
||||
shipDroneScoutThermalDamageGF2
|
||||
|
||||
Used by:
|
||||
Ship: Helios
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill('Light Drone Operation'),
|
||||
'thermalDamage', ship.getModifiedItemAttr('shipBonusGF2'),
|
||||
skill='Gallente Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect907(BaseEffect):
|
||||
"""
|
||||
shipLaserRofAC2
|
||||
@@ -2830,8 +2797,9 @@ class Effect980(BaseEffect):
|
||||
type = 'active'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, module, context, projectionRange, **kwargs):
|
||||
fit.extraAttributes['cloaked'] = True
|
||||
fit.ship.multiplyItemAttr('maxVelocity', module.getModifiedItemAttr('maxVelocityModifier'), **kwargs)
|
||||
|
||||
|
||||
class Effect989(BaseEffect):
|
||||
@@ -9734,7 +9702,6 @@ class Effect3234(BaseEffect):
|
||||
shipRocketExplosiveDmgAF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
Ship: Vengeance
|
||||
"""
|
||||
|
||||
@@ -9752,7 +9719,6 @@ class Effect3235(BaseEffect):
|
||||
shipRocketKineticDmgAF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
Ship: Vengeance
|
||||
"""
|
||||
|
||||
@@ -9770,7 +9736,6 @@ class Effect3236(BaseEffect):
|
||||
shipRocketThermalDmgAF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
Ship: Vengeance
|
||||
"""
|
||||
|
||||
@@ -9788,7 +9753,6 @@ class Effect3237(BaseEffect):
|
||||
shipRocketEmDmgAF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
Ship: Vengeance
|
||||
"""
|
||||
|
||||
@@ -9865,22 +9829,6 @@ class Effect3244(BaseEffect):
|
||||
skill='Assault Frigates', **kwargs)
|
||||
|
||||
|
||||
class Effect3249(BaseEffect):
|
||||
"""
|
||||
shipCapRecharge2AF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('rechargeRate', ship.getModifiedItemAttr('shipBonus2AF'),
|
||||
skill='Amarr Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect3264(BaseEffect):
|
||||
"""
|
||||
skillIndustrialReconfigurationConsumptionQuantityBonus
|
||||
@@ -10299,37 +10247,6 @@ class Effect3392(BaseEffect):
|
||||
'trackingSpeed', ship.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect3403(BaseEffect):
|
||||
"""
|
||||
eliteBonusBlackOpsCloakVelocity2
|
||||
|
||||
Used by:
|
||||
Ships from group: Black Ops (5 of 5)
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
if fit.extraAttributes['cloaked']:
|
||||
fit.ship.multiplyItemAttr('maxVelocity', ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect3406(BaseEffect):
|
||||
"""
|
||||
eliteBonusBlackOpsMaxVelocity1
|
||||
|
||||
Used by:
|
||||
Ship: Panther
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('maxVelocity', ship.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect3415(BaseEffect):
|
||||
"""
|
||||
eliteBonusViolatorsLargeEnergyTurretDamageRole1
|
||||
@@ -10822,21 +10739,6 @@ class Effect3526(BaseEffect):
|
||||
container.getModifiedItemAttr('consumptionQuantityBonusPercentage') * level, **kwargs)
|
||||
|
||||
|
||||
class Effect3530(BaseEffect):
|
||||
"""
|
||||
eliteBonusBlackOpsAgiliy1
|
||||
|
||||
Used by:
|
||||
Ship: Sin
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('agility', ship.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect3532(BaseEffect):
|
||||
"""
|
||||
skillJumpDriveConsumptionAmountBonusPercentage
|
||||
@@ -30248,7 +30150,7 @@ class Effect6658(BaseEffect):
|
||||
mod.item.requiresSkill('Torpedo Specialization') or
|
||||
mod.item.requiresSkill('Cruise Missile Specialization'),
|
||||
'speed', src.getModifiedItemAttr('bastionMissileROFBonus'),
|
||||
stackingPenalties=True, **kwargs)
|
||||
stackingPenalties=True, penaltyGroup='postPerc', **kwargs)
|
||||
|
||||
# Tanking
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill('Repair Systems'),
|
||||
@@ -37321,7 +37223,9 @@ class Effect8120(BaseEffect):
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == 'Interdiction Nullifier',
|
||||
'moduleReactivationDelay', ship.getModifiedItemAttr('shipBonusRole1'), **kwargs)
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == 'Interdiction Nullifier',
|
||||
'duration', ship.getModifiedItemAttr('shipBonusRole2'), **kwargs)
|
||||
'durationHighisGood', ship.getModifiedItemAttr('shipBonusRole2'), **kwargs)
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == 'Interdiction Nullifier',
|
||||
'scanResolutionMultiplier', ship.getModifiedItemAttr('shipBonusRole3'), **kwargs)
|
||||
|
||||
|
||||
class Effect8121(BaseEffect):
|
||||
@@ -37353,3 +37257,280 @@ class Effect8123(BaseEffect):
|
||||
@staticmethod
|
||||
def handler(fit, module, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('droneBandwidth', module.getModifiedItemAttr('droneBandwidthPercentage'), **kwargs)
|
||||
|
||||
|
||||
class Effect8129(BaseEffect):
|
||||
"""
|
||||
shipBonusCloakVelocityBonusGF
|
||||
|
||||
Used by:
|
||||
Ship: Helios
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
if fit.extraAttributes['cloaked']:
|
||||
fit.ship.boostItemAttr(
|
||||
'maxVelocity', container.getModifiedItemAttr('shipBonusGF'),
|
||||
skill='Gallente Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8130(BaseEffect):
|
||||
"""
|
||||
shipBonusWarpCapacityNeedGF2
|
||||
|
||||
Used by:
|
||||
Ship: Helios
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('warpCapacitorNeed', container.getModifiedItemAttr('shipBonusGF2'),
|
||||
skill='Gallente Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8131(BaseEffect):
|
||||
"""
|
||||
shipBonusWarpCapacitorNeedAF
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('warpCapacitorNeed', container.getModifiedItemAttr('shipBonusAF'),
|
||||
skill='Amarr Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8132(BaseEffect):
|
||||
"""
|
||||
shipBonusScanProbeDeviationA2F
|
||||
|
||||
Used by:
|
||||
Ship: Anathema
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredChargeBoost(
|
||||
lambda mod: mod.charge.requiresSkill('Astrometrics'), 'baseMaxScanDeviation',
|
||||
container.getModifiedItemAttr('shipBonus2AF'), skill='Amarr Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8133(BaseEffect):
|
||||
"""
|
||||
shipBonusCloakVelocityMF
|
||||
|
||||
Used by:
|
||||
Ship: Cheetah
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
if fit.extraAttributes['cloaked']:
|
||||
fit.ship.boostItemAttr('maxVelocity', container.getModifiedItemAttr('shipBonusMF'),
|
||||
skill='Minmatar Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8134(BaseEffect):
|
||||
"""
|
||||
shipBonusWarpCapacitorNeedCF2
|
||||
|
||||
Used by:
|
||||
Ship: Buzzard
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('warpCapacitorNeed', container.getModifiedItemAttr('shipBonusCF2'),
|
||||
skill='Caldari Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8135(BaseEffect):
|
||||
"""
|
||||
shipBonusScanProbeDeviationCF
|
||||
|
||||
Used by:
|
||||
Ship: Buzzard
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredChargeBoost(
|
||||
lambda mod: mod.charge.requiresSkill('Astrometrics'), 'baseMaxScanDeviation',
|
||||
container.getModifiedItemAttr('shipBonusCF'), skill='Caldari Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8136(BaseEffect):
|
||||
"""
|
||||
shipBonusWarpCapacitorNeedMF2
|
||||
|
||||
Used by:
|
||||
Ship: Cheetah
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, container, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('warpCapacitorNeed', container.getModifiedItemAttr('shipBonusMF2'),
|
||||
skill='Minmatar Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect8151(BaseEffect):
|
||||
"""
|
||||
shipBonusCloakedVelocityRole1
|
||||
|
||||
Used by:
|
||||
Ships from group: Black Ops (5 of 5)
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
if fit.extraAttributes['cloaked']:
|
||||
fit.ship.multiplyItemAttr('maxVelocity', ship.getModifiedItemAttr('shipBonusRole1'), **kwargs)
|
||||
|
||||
|
||||
class Effect8152(BaseEffect):
|
||||
"""
|
||||
eliteBonusEnergyDrainAmountBlackOps2
|
||||
|
||||
Used by:
|
||||
Ship: Redeemer
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.group.name == 'Energy Neutralizer', 'energyNeutralizerAmount',
|
||||
ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.group.name == 'Energy Nosferatu', 'powerTransferAmount',
|
||||
ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8153(BaseEffect):
|
||||
"""
|
||||
eliteBonusDroneArmorShieldTransferBonusBlops1
|
||||
|
||||
Used by:
|
||||
Ship: Sin
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill('Drones'), 'armorDamageAmount',
|
||||
src.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
fit.drones.filteredItemBoost(lambda mod: mod.item.requiresSkill('Drones'), 'shieldBonus',
|
||||
src.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8154(BaseEffect):
|
||||
"""
|
||||
eliteBonusDroneTrackingOptimalBlackOps2
|
||||
|
||||
Used by:
|
||||
Ship: Sin
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.drones.filteredItemBoost(
|
||||
lambda drone: drone.item.requiresSkill('Drones'), 'maxRange',
|
||||
ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
fit.drones.filteredItemBoost(
|
||||
lambda drone: drone.item.requiresSkill('Drones'), 'trackingSpeed',
|
||||
ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8155(BaseEffect):
|
||||
"""
|
||||
eliteBonusLPTtrackingBlackOps1
|
||||
|
||||
Used by:
|
||||
Ship: Panther
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Large Projectile Turret'),
|
||||
'trackingSpeed', ship.getModifiedItemAttr('eliteBonusBlackOps1'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8156(BaseEffect):
|
||||
"""
|
||||
eliteBonusLPTfalloffBlackOps2
|
||||
|
||||
Used by:
|
||||
Ship: Panther
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Large Projectile Turret'),
|
||||
'falloff', ship.getModifiedItemAttr('eliteBonusBlackOps2'), skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8157(BaseEffect):
|
||||
"""
|
||||
eliteBonusShieldResistancesBlackOps2
|
||||
|
||||
Used by:
|
||||
Ship: Widow
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
damageTypes = ('Em', 'Explosive', 'Kinetic', 'Thermal')
|
||||
for damageType in damageTypes:
|
||||
fit.ship.boostItemAttr(
|
||||
'shield{0}DamageResonance'.format(damageType), ship.getModifiedItemAttr('eliteBonusBlackOps2'),
|
||||
skill='Black Ops', **kwargs)
|
||||
|
||||
|
||||
class Effect8158(BaseEffect):
|
||||
"""
|
||||
stabilizeCloakDurationBonus
|
||||
|
||||
Used by:
|
||||
Implant: Strong Veilguard Booster
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, booster, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Cloaking'), 'stabilizeCloakDuration',
|
||||
booster.getModifiedItemAttr('stabilizeCloakDurationBonus'), **kwargs)
|
||||
|
||||
@@ -26,7 +26,12 @@ class NotesView(wx.Panel):
|
||||
|
||||
def OnKeyDown(self, event):
|
||||
if event.RawControlDown() and event.GetKeyCode() == wx.WXK_BACK:
|
||||
HandleCtrlBackspace(self.editNotes)
|
||||
try:
|
||||
HandleCtrlBackspace(self.editNotes)
|
||||
except (KeyboardInterrupt, SystemExit):
|
||||
raise
|
||||
except:
|
||||
pass
|
||||
else:
|
||||
event.Skip()
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ msgstr ""
|
||||
"Project-Id-Version: pyfa\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-10-28 15:28+0300\n"
|
||||
"PO-Revision-Date: 2021-05-18 17:34\n"
|
||||
"PO-Revision-Date: 2021-05-27 11:31\n"
|
||||
"Last-Translator: \n"
|
||||
"Language-Team: Russian\n"
|
||||
"Language: ru_RU\n"
|
||||
@@ -100,7 +100,7 @@ msgstr "&Графики"
|
||||
|
||||
#: gui/mainMenuBar.py:159
|
||||
msgid "&Help"
|
||||
msgstr "$Помощь"
|
||||
msgstr "&Помощь"
|
||||
|
||||
#: gui/mainMenuBar.py:147
|
||||
msgid "&Implant Set Editor"
|
||||
@@ -1100,7 +1100,7 @@ msgstr ""
|
||||
|
||||
#: gui/builtinPreferenceViews/pyfaLoggingPreferences.py:56
|
||||
msgid "Debug Logging Enabled"
|
||||
msgstr ""
|
||||
msgstr "Сохранять отладочную информацию"
|
||||
|
||||
#: gui/builtinPreferenceViews/pyfaMarketPreferences.py:58
|
||||
msgid "Default Market Prices:"
|
||||
@@ -1137,7 +1137,7 @@ msgstr "Удалить Все Профили Целей"
|
||||
|
||||
#: gui/esiFittings.py:66
|
||||
msgid "Delete all from Eve"
|
||||
msgstr ""
|
||||
msgstr "Удалить всё из EVE"
|
||||
|
||||
#: gui/esiFittings.py:65
|
||||
msgid "Delete from EVE"
|
||||
@@ -1323,7 +1323,7 @@ msgstr "Дамп Всех Логов"
|
||||
|
||||
#: gui/mainMenuBar.py:105
|
||||
msgid "E&xport to ESI"
|
||||
msgstr "Э%кспорт в ESI"
|
||||
msgstr "Э&кспорт в ESI"
|
||||
|
||||
#: graphs/data/fitEwarStats/graph.py:38
|
||||
msgid "ECM: combined strength"
|
||||
@@ -1715,7 +1715,7 @@ msgstr ""
|
||||
|
||||
#: gui/esiFittings.py:44
|
||||
msgid "Fetch Fits"
|
||||
msgstr ""
|
||||
msgstr "Выгрузить фиты"
|
||||
|
||||
#: gui/esiFittings.py:114
|
||||
msgid "Fetching fits, please wait..."
|
||||
@@ -2170,7 +2170,7 @@ msgstr ""
|
||||
|
||||
#: gui/builtinPreferenceViews/pyfaGeneralPreferences.py:65
|
||||
msgid "Interested in helping with translations?"
|
||||
msgstr ""
|
||||
msgstr "Заинтересованы в помощи с переводами?"
|
||||
|
||||
#: gui/mainFrame.py:892
|
||||
msgid "Invalid Path"
|
||||
@@ -2242,7 +2242,7 @@ msgstr ""
|
||||
|
||||
#: gui/builtinPreferenceViews/pyfaGeneralPreferences.py:38
|
||||
msgid "Language (requires restart)"
|
||||
msgstr ""
|
||||
msgstr "Язык (требуется перезапуск)"
|
||||
|
||||
#: gui/builtinStatsViews/targetingMiscViewMinimal.py:120
|
||||
msgid "Large ship hold"
|
||||
|
||||
@@ -8,7 +8,4 @@ python3 -m PyInstaller -y --clean --windowed dist_assets/mac/pyfa.spec
|
||||
echo "Compressing distributive..."
|
||||
cd dist
|
||||
zip -r "pyfa-$PYFA_VERSION-mac.zip" pyfa.app
|
||||
echo "Uploading distributive to transfer.sh..."
|
||||
curl --connect-timeout 30 --max-time 300 --upload-file "pyfa-$PYFA_VERSION-mac.zip" https://transfer.sh/ || echo 'upload to transfer.sh failed'
|
||||
echo -e "\n"
|
||||
md5 -r "pyfa-$PYFA_VERSION-mac.zip"
|
||||
|
||||
@@ -3,6 +3,8 @@ echo "Python version:"
|
||||
python3 --version
|
||||
echo "Upgrading pip..."
|
||||
python3 -m pip install --upgrade pip
|
||||
echo "Installing pathlib2 (wxpython issue workaround)..."
|
||||
python3 -m pip install pathlib2
|
||||
echo "Installing app requirements..."
|
||||
python3 -m pip install -r requirements.txt
|
||||
echo "Installing packaging tools..."
|
||||
|
||||
@@ -1,3 +1,2 @@
|
||||
#!/usr/bin/env bash
|
||||
brew link --force gettext
|
||||
find locale/ -type f -name "*.po" -exec msgen "{}" -o "{}" \;
|
||||
find locale/ -type f -name "*.po" -exec msgen "{}" -o "{}" \;
|
||||
|
||||
@@ -761,9 +761,11 @@ webifier:
|
||||
wub:
|
||||
- 'wub'
|
||||
- 'stasis webification probe'
|
||||
- 'interdiction sphere launcher'
|
||||
wubble:
|
||||
- 'wubble'
|
||||
- 'stasis webification probe'
|
||||
- 'interdiction sphere launcher'
|
||||
web:
|
||||
- 'web'
|
||||
- 'grappler'
|
||||
|
||||
@@ -7473,9 +7473,8 @@
|
||||
"categoryID": 9,
|
||||
"dataType": 4,
|
||||
"defaultValue": 600000.0,
|
||||
"description": "The number of milliseconds before the container replenishes the loot inside itself.",
|
||||
"description": "The number of milliseconds before the container replenishes the loot inside itself. There is a constant that will be automatically override this value if set to anything lower than 60 seconds.",
|
||||
"highIsGood": 1,
|
||||
"iconID": 0,
|
||||
"name": "lootRespawnTime",
|
||||
"published": 0,
|
||||
"stackable": 1,
|
||||
@@ -42407,6 +42406,40 @@
|
||||
"stackable": 1,
|
||||
"unitID": 101
|
||||
},
|
||||
"3117": {
|
||||
"attributeID": 3117,
|
||||
"categoryID": 7,
|
||||
"dataType": 4,
|
||||
"defaultValue": 0.0,
|
||||
"description": "If this ship attribute is > 0 then ship is immune from remote decloak pings",
|
||||
"highIsGood": 1,
|
||||
"name": "cloakStabilizationStrength",
|
||||
"published": 1,
|
||||
"stackable": 1,
|
||||
"unitID": 137
|
||||
},
|
||||
"3118": {
|
||||
"attributeID": 3118,
|
||||
"categoryID": 7,
|
||||
"dataType": 2,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Duration of the cloak-stabilization dbuff provided by a cloak module",
|
||||
"displayName_de": "Tarnmoduldauer stabilisieren",
|
||||
"displayName_en-us": "Stabilize Cloak Duration",
|
||||
"displayName_es": "Stabilize Cloak Duration",
|
||||
"displayName_fr": "Durée de stabilisation de camouflage",
|
||||
"displayName_it": "Stabilize Cloak Duration",
|
||||
"displayName_ja": "クローク持続時間を安定させる",
|
||||
"displayName_ko": "클로킹 안정화 지속시간",
|
||||
"displayName_ru": "Стабилизировать длительность маскировки",
|
||||
"displayName_zh": "稳定隐形持续时间",
|
||||
"displayNameID": 580047,
|
||||
"highIsGood": 1,
|
||||
"name": "stabilizeCloakDuration",
|
||||
"published": 1,
|
||||
"stackable": 1,
|
||||
"unitID": 3
|
||||
},
|
||||
"3120": {
|
||||
"attributeID": 3120,
|
||||
"dataType": 2,
|
||||
@@ -42423,15 +42456,15 @@
|
||||
"dataType": 0,
|
||||
"defaultValue": 0.0,
|
||||
"description": "If set to 1 on a module, that module can be activated whilst under gate cloak. (Does NOT include any other cloak mode)",
|
||||
"displayName_de": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_de": "Erlaubt Aktivierung während eines getarnten Sprungtor-Sprungs",
|
||||
"displayName_en-us": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_es": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_fr": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_fr": "Permet l’activation sous l’effet du camouflage suite à un saut de portail stellaire",
|
||||
"displayName_it": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_ja": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_ko": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_ru": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_zh": "Allows activation whilst cloaked from a stargate jump",
|
||||
"displayName_ja": "スターゲートジャンプでクローク状態からの起動を可能にする",
|
||||
"displayName_ko": "스타게이트 점프로 인한 클로킹 중 활성화 가능",
|
||||
"displayName_ru": "Можно активировать в режиме маскировки, который включается при прыжке через звёздные врата",
|
||||
"displayName_zh": "跳跃星门后隐身状态下可以使用",
|
||||
"displayNameID": 581826,
|
||||
"highIsGood": 0,
|
||||
"iconID": 2106,
|
||||
@@ -42445,15 +42478,15 @@
|
||||
"categoryID": 10,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"displayName_de": "Drone Bandwidth Penalty",
|
||||
"displayName_de": "Reduktion der Drohnen-Bandbreite",
|
||||
"displayName_en-us": "Drone Bandwidth Penalty",
|
||||
"displayName_es": "Drone Bandwidth Penalty",
|
||||
"displayName_fr": "Drone Bandwidth Penalty",
|
||||
"displayName_fr": "Pénalité de bande passante de drone",
|
||||
"displayName_it": "Drone Bandwidth Penalty",
|
||||
"displayName_ja": "Drone Bandwidth Penalty",
|
||||
"displayName_ko": "Drone Bandwidth Penalty",
|
||||
"displayName_ru": "Drone Bandwidth Penalty",
|
||||
"displayName_zh": "Drone Bandwidth Penalty",
|
||||
"displayName_ja": "ドローン帯域幅ペナルティ",
|
||||
"displayName_ko": "드론 대역폭 페널티",
|
||||
"displayName_ru": "Сужение канала управления дронами",
|
||||
"displayName_zh": "无人机带宽惩罚",
|
||||
"displayNameID": 581949,
|
||||
"highIsGood": 0,
|
||||
"iconID": 2987,
|
||||
@@ -42461,5 +42494,159 @@
|
||||
"published": 1,
|
||||
"stackable": 0,
|
||||
"unitID": 105
|
||||
},
|
||||
"3125": {
|
||||
"attributeID": 3125,
|
||||
"categoryID": 7,
|
||||
"dataType": 4,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Grants the ability to open Jump Portals",
|
||||
"highIsGood": 1,
|
||||
"name": "enableOpenJumpPortal",
|
||||
"published": 0,
|
||||
"stackable": 1
|
||||
},
|
||||
"3126": {
|
||||
"attributeID": 3126,
|
||||
"categoryID": 7,
|
||||
"dataType": 4,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Grants the ability to perform conduit jumps",
|
||||
"highIsGood": 1,
|
||||
"name": "enablePerformConduitJump",
|
||||
"published": 0,
|
||||
"stackable": 1
|
||||
},
|
||||
"3130": {
|
||||
"attributeID": 3130,
|
||||
"categoryID": 7,
|
||||
"dataType": 11,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Type that is used for consumption from cargo hold when activating group jump drive operation.",
|
||||
"displayName_de": "Treibstoffbedarf des Gruppensprungs",
|
||||
"displayName_en-us": "Group Jump Fuel Need",
|
||||
"displayName_es": "Group Jump Fuel Need",
|
||||
"displayName_fr": "Carburant requis pour le saut de groupe",
|
||||
"displayName_it": "Group Jump Fuel Need",
|
||||
"displayName_ja": "グループジャンプ必要燃料",
|
||||
"displayName_ko": "그룹 점프 연료 사용량",
|
||||
"displayName_ru": "Потребление топлива при групповом прыжке",
|
||||
"displayName_zh": "团队跳跃燃料需求",
|
||||
"displayNameID": 583318,
|
||||
"highIsGood": 1,
|
||||
"name": "groupJumpConsumptionType",
|
||||
"published": 1,
|
||||
"stackable": 1,
|
||||
"tooltipDescription_de": "Die Treibstoffart, die für den Gruppensprungantrieb benötigt wird",
|
||||
"tooltipDescription_en-us": "The type of fuel required to use the group jump drive",
|
||||
"tooltipDescription_es": "The type of fuel required to use the group jump drive",
|
||||
"tooltipDescription_fr": "Le type de carburant requis à utiliser dans le propulseur interstellaire de groupe",
|
||||
"tooltipDescription_it": "The type of fuel required to use the group jump drive",
|
||||
"tooltipDescription_ja": "グループジャンプドライブを使用するのに必要な燃料タイプです",
|
||||
"tooltipDescription_ko": "그룹 점프 드라이브 사용 연료",
|
||||
"tooltipDescription_ru": "Тип топлива для гипердвигателя во время группового прыжка",
|
||||
"tooltipDescription_zh": "使用团队跳跃引擎所需的燃料种类",
|
||||
"tooltipDescriptionID": 583320,
|
||||
"tooltipTitleID": 583319,
|
||||
"unitID": 116
|
||||
},
|
||||
"3131": {
|
||||
"attributeID": 3131,
|
||||
"categoryID": 7,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Number of units needed to conduit jump",
|
||||
"displayName_de": "Verbrauch des Gruppensprungs",
|
||||
"displayName_en-us": "Conduit Jump Consumption Amount",
|
||||
"displayName_es": "Conduit Jump Consumption Amount",
|
||||
"displayName_fr": "Quantité consommée par le saut de groupe",
|
||||
"displayName_it": "Conduit Jump Consumption Amount",
|
||||
"displayName_ja": "コンジットジャンプ消費量",
|
||||
"displayName_ko": "점프 필드 연료 소모량",
|
||||
"displayName_ru": "Расход топлива при групповом прыжке",
|
||||
"displayName_zh": "导管跳跃消耗量",
|
||||
"displayNameID": 583321,
|
||||
"highIsGood": 0,
|
||||
"name": "conduitJumpDriveConsumptionAmount",
|
||||
"published": 1,
|
||||
"stackable": 0,
|
||||
"tooltipDescription_de": "Für den Gruppensprung benötigte Anzahl an Einheiten",
|
||||
"tooltipDescription_en-us": "Number of units needed to conduit jump",
|
||||
"tooltipDescription_es": "Number of units needed to conduit jump",
|
||||
"tooltipDescription_fr": "Nombre d’unités requises pour le saut de groupe",
|
||||
"tooltipDescription_it": "Number of units needed to conduit jump",
|
||||
"tooltipDescription_ja": "コンジットジャンプに必要なユニット数",
|
||||
"tooltipDescription_ko": "점프 필드 활성화 시 소모 연료",
|
||||
"tooltipDescription_ru": "Количество ед. для группового прыжка",
|
||||
"tooltipDescription_zh": "导管跳跃需要的单位数量",
|
||||
"tooltipDescriptionID": 583323,
|
||||
"tooltipTitleID": 583322,
|
||||
"unitID": 138
|
||||
},
|
||||
"3132": {
|
||||
"attributeID": 3132,
|
||||
"categoryID": 7,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"description": "This is used to connect the corporation logos to monuments",
|
||||
"highIsGood": 1,
|
||||
"name": "monumentCorporationID",
|
||||
"published": 0,
|
||||
"stackable": 1
|
||||
},
|
||||
"3133": {
|
||||
"attributeID": 3133,
|
||||
"categoryID": 7,
|
||||
"dataType": 1,
|
||||
"defaultValue": 0.0,
|
||||
"description": "How many passengers can be carried in a Conduit Jump",
|
||||
"displayName_de": "Passagieranzahl für den Gruppensprung",
|
||||
"displayName_en-us": "Conduit Jump Passenger Count",
|
||||
"displayName_es": "Conduit Jump Passenger Count",
|
||||
"displayName_fr": "Compteur de passagers du saut de groupe",
|
||||
"displayName_it": "Conduit Jump Passenger Count",
|
||||
"displayName_ja": "コンジットジャンプ同乗者カウント",
|
||||
"displayName_ko": "점프 필드 최대 인원",
|
||||
"displayName_ru": "Количество пассажиров при групповом прыжке",
|
||||
"displayName_zh": "导管跳跃乘客数量",
|
||||
"displayNameID": 583421,
|
||||
"highIsGood": 0,
|
||||
"name": "conduitJumpPassengerCount",
|
||||
"published": 1,
|
||||
"stackable": 0,
|
||||
"tooltipDescription_de": "Maximale Anzahl an Passagieren, die in einem Gruppensprung von einem Ankerschiff mitgenommen werden können.",
|
||||
"tooltipDescription_en-us": "Maximum number of passengers carried along with the anchor ship in a Conduit Jump",
|
||||
"tooltipDescription_es": "Maximum number of passengers carried along with the anchor ship in a Conduit Jump",
|
||||
"tooltipDescription_fr": "Nombre maximal de passagers emmenés avec le vaisseau d'ancrage lors d'un saut de groupe",
|
||||
"tooltipDescription_it": "Maximum number of passengers carried along with the anchor ship in a Conduit Jump",
|
||||
"tooltipDescription_ja": "コンジットジャンプで、係留艦に同行できる艦船の最大数",
|
||||
"tooltipDescription_ko": "점프 필드 전개 시 이동 가능한 최대 인원",
|
||||
"tooltipDescription_ru": "Максимальное количество пассажиров при групповом прыжке",
|
||||
"tooltipDescription_zh": "在导管跳跃中锚船所能承载的乘客的最大数量",
|
||||
"tooltipDescriptionID": 583438,
|
||||
"tooltipTitleID": 583422
|
||||
},
|
||||
"3134": {
|
||||
"attributeID": 3134,
|
||||
"categoryID": 7,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"description": "bonus to stabilize cloak duration",
|
||||
"displayName_de": "Bonus auf die Tarnmoduldauer",
|
||||
"displayName_en-us": "Stabilized Cloak Duration Bonus",
|
||||
"displayName_es": "Stabilized Cloak Duration Bonus",
|
||||
"displayName_fr": "Bonus de durée de stabilisation de camouflage",
|
||||
"displayName_it": "Stabilized Cloak Duration Bonus",
|
||||
"displayName_ja": "安定化クローク持続時間ボーナス",
|
||||
"displayName_ko": "클로킹 안정화 보너스",
|
||||
"displayName_ru": "Бонус к стабилизированной длительности маскировки",
|
||||
"displayName_zh": "隐形稳定持续时间加成",
|
||||
"displayNameID": 583816,
|
||||
"highIsGood": 1,
|
||||
"iconID": 1392,
|
||||
"name": "stabilizeCloakDurationBonus",
|
||||
"published": 1,
|
||||
"stackable": 1,
|
||||
"unitID": 105
|
||||
}
|
||||
}
|
||||
@@ -3767,7 +3767,6 @@
|
||||
"effectName": "astrogeologyMiningAmountBonusPostPercentMiningAmountLocationShipModulesRequiringMining",
|
||||
"electronicChance": 0,
|
||||
"guid": "",
|
||||
"iconID": 0,
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
@@ -69187,13 +69186,6 @@
|
||||
"isOffensive": 1,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "ItemModifier",
|
||||
"modifiedAttributeID": 2253,
|
||||
"modifyingAttributeID": 2253,
|
||||
"operation": 7
|
||||
},
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "ItemModifier",
|
||||
@@ -86636,7 +86628,7 @@
|
||||
"8117": {
|
||||
"disallowAutoRepeat": 0,
|
||||
"dischargeAttributeID": 6,
|
||||
"durationAttributeID": 73,
|
||||
"durationAttributeID": 3115,
|
||||
"effectCategory": 1,
|
||||
"effectID": 8117,
|
||||
"effectName": "interdictionNullifierBonus",
|
||||
@@ -86688,9 +86680,17 @@
|
||||
"domain": "shipID",
|
||||
"func": "LocationGroupModifier",
|
||||
"groupID": 4117,
|
||||
"modifiedAttributeID": 73,
|
||||
"modifiedAttributeID": 3115,
|
||||
"modifyingAttributeID": 2299,
|
||||
"operation": 6
|
||||
},
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationGroupModifier",
|
||||
"groupID": 4117,
|
||||
"modifiedAttributeID": 565,
|
||||
"modifyingAttributeID": 2300,
|
||||
"operation": 6
|
||||
}
|
||||
],
|
||||
"propulsionChance": 0,
|
||||
@@ -86743,5 +86743,439 @@
|
||||
"propulsionChance": 0,
|
||||
"published": 0,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"8128": {
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
"effectID": 8128,
|
||||
"effectName": "miningLaserRangeBonusLRSM",
|
||||
"electronicChance": 0,
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"modifiedAttributeID": 54,
|
||||
"modifyingAttributeID": 351,
|
||||
"operation": 6,
|
||||
"skillTypeID": 3386
|
||||
}
|
||||
],
|
||||
"propulsionChance": 0,
|
||||
"published": 0,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"8129": {
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
"effectID": 8129,
|
||||
"effectName": "shipBonusCloakVelocityBonusGF",
|
||||
"electronicChance": 0,
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"modifiedAttributeID": 306,
|
||||
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}
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@@ -43604,29 +43604,114 @@
|
||||
"nameID": 575009,
|
||||
"parentGroupID": 800
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||||
},
|
||||
"2771": {
|
||||
"hasTypes": 1,
|
||||
"iconID": 16,
|
||||
"name_de": "Mobile Observatorien",
|
||||
"name_en-us": "Mobile Observatories",
|
||||
"name_es": "Mobile Observatories",
|
||||
"name_fr": "Observatoires mobiles",
|
||||
"name_it": "Mobile Observatories",
|
||||
"name_ja": "移動式観測所",
|
||||
"name_ko": "이동식 관측소",
|
||||
"name_ru": "Полевые обсерватории",
|
||||
"name_zh": "移动观测站",
|
||||
"nameID": 580890,
|
||||
"parentGroupID": 404
|
||||
},
|
||||
"2772": {
|
||||
"description_de": "Blaupausen für mobile Observatorien",
|
||||
"description_en-us": "Blueprints for Mobile Observatories",
|
||||
"description_es": "Blueprints for Mobile Observatories",
|
||||
"description_fr": "Plans de construction pour observatoires mobiles",
|
||||
"description_it": "Blueprints for Mobile Observatories",
|
||||
"description_ja": "移動式観測所の設計図",
|
||||
"description_ko": "이동식 관측소 블루프린트",
|
||||
"description_ru": "Чертежи для полевых обсерваторий",
|
||||
"description_zh": "移动观测站的蓝图",
|
||||
"descriptionID": 580892,
|
||||
"hasTypes": 1,
|
||||
"iconID": 2703,
|
||||
"name_de": "Mobile Observatorien",
|
||||
"name_en-us": "Mobile Observatories",
|
||||
"name_es": "Mobile Observatories",
|
||||
"name_fr": "Observatoires mobiles",
|
||||
"name_it": "Mobile Observatories",
|
||||
"name_ja": "移動式観測所",
|
||||
"name_ko": "이동식 관측소",
|
||||
"name_ru": "Полевые обсерватории",
|
||||
"name_zh": "移动观测站",
|
||||
"nameID": 580891,
|
||||
"parentGroupID": 406
|
||||
},
|
||||
"2783": {
|
||||
"description_de": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_de": "Module, die die Effekte von Warpstörsonden und mobilen Warpstörern zunichtemachen.",
|
||||
"description_en-us": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_es": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_fr": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_fr": "Modules annulant les effets des sondes de perturbation de warp et perturbateurs de warp mobiles",
|
||||
"description_it": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_ja": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_ko": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_ru": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_zh": "Modules which negate the effects of warp disrupt probes and mobile warp disruptors",
|
||||
"description_ja": "ワープ妨害用プローブと移動式ワープ妨害器の効果を無効化するモジュール",
|
||||
"description_ko": "워프 디스럽션 프로브 및 이동식 워프 디스럽터를 무력화합니다",
|
||||
"description_ru": "Модули, которые нивелируют воздействие мобильных варп-подавителей, а также зондов, генерирующих варп-помехи",
|
||||
"description_zh": "使跃迁干扰探针和机动跃迁扰断器失效的装备",
|
||||
"descriptionID": 581439,
|
||||
"hasTypes": 1,
|
||||
"iconID": 24730,
|
||||
"name_de": "Interdiction Nullifiers",
|
||||
"name_de": "Anti-Unterbrecher",
|
||||
"name_en-us": "Interdiction Nullifiers",
|
||||
"name_es": "Interdiction Nullifiers",
|
||||
"name_fr": "Interdiction Nullifiers",
|
||||
"name_fr": "Contremesures d'interdiction",
|
||||
"name_it": "Interdiction Nullifiers",
|
||||
"name_ja": "Interdiction Nullifiers",
|
||||
"name_ko": "Interdiction Nullifiers",
|
||||
"name_ru": "Interdiction Nullifiers",
|
||||
"name_zh": "Interdiction Nullifiers",
|
||||
"name_ja": "インターディクション無効化",
|
||||
"name_ko": "인터딕션 무효화 장치",
|
||||
"name_ru": "Нейтрализаторы варп-заграждений",
|
||||
"name_zh": "拦截失效装置",
|
||||
"nameID": 581438,
|
||||
"parentGroupID": 132
|
||||
},
|
||||
"2790": {
|
||||
"hasTypes": 0,
|
||||
"iconID": 3215,
|
||||
"name_de": "Booster Slot 15",
|
||||
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File diff suppressed because it is too large
Load Diff
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|
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|
||||
"wreckTypeID": 26524
|
||||
},
|
||||
"11203": {
|
||||
|
||||
@@ -13271,14 +13271,14 @@
|
||||
"raceID": 4,
|
||||
"radius": 1296.0,
|
||||
"typeID": 21833,
|
||||
"typeName_de": "Fortified Minmatar Lookout",
|
||||
"typeName_en-us": "Fortified Minmatar Lookout",
|
||||
"typeName_es": "Fortified Minmatar Lookout",
|
||||
"typeName_fr": "Poste d'observation minmatar renforcé",
|
||||
"typeName_it": "Fortified Minmatar Lookout",
|
||||
"typeName_ja": "守りの堅いミンマターの監視哨",
|
||||
"typeName_ko": "요새화된 민마타 정찰초소",
|
||||
"typeName_ru": "Fortified Minmatar Lookout",
|
||||
"typeName_de": "Fortified Minmatar Grandstand",
|
||||
"typeName_en-us": "Fortified Minmatar Grandstand",
|
||||
"typeName_es": "Fortified Minmatar Grandstand",
|
||||
"typeName_fr": "Tribune minmatar fortifiée",
|
||||
"typeName_it": "Fortified Minmatar Grandstand",
|
||||
"typeName_ja": "厳重警備のミンマター特別観覧席",
|
||||
"typeName_ko": "요새화된 민마타 관중석",
|
||||
"typeName_ru": "Fortified Minmatar Grandstand",
|
||||
"typeName_zh": "强化的米玛塔尔哨站",
|
||||
"typeNameID": 72838,
|
||||
"volume": 0.0
|
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@@ -27217,7 +27217,7 @@
|
||||
},
|
||||
"22428": {
|
||||
"basePrice": 607700000.0,
|
||||
"capacity": 700.0,
|
||||
"capacity": 800.0,
|
||||
"certificateTemplate": 39,
|
||||
"description_de": "Black Ops-Schlachtschiffe wurden für die Unterwanderung und Spionage hinter den feindlichen Linien entworfen. Mit ihrem Sprungantrieb und einem Portalgenerator können sie eine besondere Art von Sprungportal erschaffen, das nur von Covert Ops-Schiffen benutzt werden kann. Auf diese Art können sie heimlich Spionage- und Aufklärungstruppen in feindliches Gebiet einschleusen. Für derartige Geheimaktionen gibt es keine besseren Schiffe.\n\nEntwickler: Viziam \n\nSchiffe von Viziam sind vermutlich die stabilsten, die auf dem Markt erhältlich sind. Die unvergleichliche Panzerung in Verbindung mit den überlegenen Schilden macht diese Schiffe zu einer wirklich harten Nuss. Natürlich bedeutet das auch, dass die Schiffe sehr langsam und in Bezug auf Waffen und Elektronik eingeschränkt sind.",
|
||||
"description_en-us": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: Viziam \r\n\r\nViziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.",
|
||||
@@ -27232,6 +27232,7 @@
|
||||
"factionID": 500003,
|
||||
"graphicID": 3356,
|
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"groupID": 898,
|
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"isDynamicType": false,
|
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"isisGroupID": 27,
|
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"marketGroupID": 1076,
|
||||
"mass": 150300000.0,
|
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@@ -27283,7 +27284,7 @@
|
||||
},
|
||||
"22430": {
|
||||
"basePrice": 623500000.0,
|
||||
"capacity": 700.0,
|
||||
"capacity": 800.0,
|
||||
"certificateTemplate": 94,
|
||||
"description_de": "Black Ops-Schlachtschiffe wurden für die Unterwanderung und Spionage hinter den feindlichen Linien entworfen. Mit ihrem Sprungantrieb und einem Portalgenerator können sie eine besondere Art von Sprungportal erschaffen, das nur von Covert Ops-Schiffen benutzt werden kann. Auf diese Art können sie heimlich Spionage- und Aufklärungstruppen in feindliches Gebiet einschleusen. Für derartige Geheimaktionen gibt es keine besseren Schiffe.\n\nEntwickler: CreoDron\n\nAls größter Entwickler und Hersteller von Drohnen im Weltraum hat CreoDron ein großes Interesse an Drohnen-Trägerschiffen. Ohne viel von ihrer Verteidigungsfähigkeit einzubüßen, kann sich die Sin ihren Weg durch überraschend starke Gegner bahnen, vorausgesetzt natürlich, dass der Pilot die neusten CreoDron-Kampfdrohnen einsetzt.\n",
|
||||
"description_en-us": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: CreoDron\r\n\r\nAs the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Sin can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones.\r\n",
|
||||
@@ -27298,6 +27299,7 @@
|
||||
"factionID": 500004,
|
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"graphicID": 3350,
|
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"groupID": 898,
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"isDynamicType": false,
|
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"isisGroupID": 27,
|
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"marketGroupID": 1078,
|
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"mass": 141700000.0,
|
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@@ -27349,21 +27351,22 @@
|
||||
},
|
||||
"22436": {
|
||||
"basePrice": 688400000.0,
|
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"capacity": 650.0,
|
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"capacity": 750.0,
|
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"certificateTemplate": 68,
|
||||
"description_de": "Black Ops-Schlachtschiffe wurden für die Unterwanderung und Spionage hinter den feindlichen Linien entworfen. Mit ihrem Sprungantrieb und einem Portalgenerator können sie eine besondere Art von Sprungportal erschaffen, das nur von Covert Ops-Schiffen benutzt werden kann. Auf diese Art können sie heimlich Spionage- und Aufklärungstruppen in feindliches Gebiet einschleusen. Für derartige Geheimaktionen gibt es keine besseren Schiffe.\n\nEntwickler: Kaalakiota\n\nPassend zu einem der größten Waffenhersteller im bekannten Universum, sind die Schiffe von Kaalakiota sehr kampforientiert. Sie führen die traditionelle Kampfstrategie der Caldari weiter und bauen daher auf groß angelegten Waffensystemen (allen voran auf Lenkwaffenwerfern) auf. Allerdings haben sie eine schlechte Panzerung und einen schwachen Rumpf. Sie sind zum Schutz weitgehend auf ihre Schilde angewiesen.",
|
||||
"description_en-us": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\n\nDeveloper: Kaalakiota\n\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_es": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\n\nDeveloper: Kaalakiota\n\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_fr": "Les cuirassés des forces clandestines sont conçus pour les missions d'infiltration et d'espionnage derrière les lignes ennemies. Équipés d'un propulseur interstellaire et d'un générateur de portail, ils sont capables de créer un portail hyperspatial furtif, réservé aux vaisseaux des opérations secrètes. Cette technologie permet d'envoyer furtivement des unités en mission de reconnaissance et d'espionnage derrière les lignes ennemies. Les cuirassés des forces clandestines embarquent la technologie la plus évoluée des manœuvres clandestines.\n\nConstructeur : Kaalakiota\n\nDignes émissaires de l'un des plus grands fabricants d'armes de New Eden, les coques de Kaalakiota sont axées sur une stratégie offensive brutale. Dotées de multiples systèmes d'armement, elles privilégient les lance-missiles selon les préceptes de l'art militaire caldari traditionnel. Le blindage et la structure des vaisseaux Kaalakiota souffrent toutefois d'une faiblesse patente, contrebalancée par des systèmes défensifs de boucliers perfectionnés.",
|
||||
"description_it": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\n\nDeveloper: Kaalakiota\n\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_ja": "秘密工作戦艦は敵陣への潜入偵察用として設計されている。ジャンプドライブとポータルジェネレーターを使って、隠密行動艦だけが通過できる特別なジャンプポータルを生成する機能を持つ。これにより、偵察隊や諜報部隊を密かに敵の領内に潜り込ませることが可能になる。潜入作戦用の船をお探しなら、これで決まりだ。\n\n開発元: カーラキオタ\n\n世に知られた最大手の兵器製造者にふさわしく、カーラキオタの船は戦闘面を極めて重視する。伝統的にカルダリが好む戦法に合わせ、充実した数の兵装、特にミサイルランチャーの搭載を主眼においた設計になっている。防御をシールドに依存しているため、アーマーやストラクチャが比較的脆弱なのが難点。",
|
||||
"description_ko": "블랙옵스 배틀쉽은 잠입 및 유격에 특화된 함선입니다. 함선에 장착된 점프 드라이브와 포탈 생성기를 통해 코버트 옵스 전용 점프 포탈을 생성할 수 있습니다. 이를 이용하여 정찰부대 또는 간첩부대를 은밀하게 적지에 보낼 수 있습니다. 비밀 임무에 한해 이보다 더 좋은 함선은 없을 것입니다. <br><br>개발사: 칼라키오타<br><br>뉴에덴 최대의 무기 제조사 중 하나로 함선 설계에 있어 전투 기능에 편중된 성향이 강합니다. 칼라키오타 사는 칼다리 고유의 전략적 사상을 추구하며 각종 무기 체계, 그중에서도 다량의 미사일 런처를 탑재하는 것으로 유명합니다. 하지만 강력한 화력과는 달리 선체 및 장갑 성능이 상대적으로 빈약해 방어 수단은 전적으로 실드에 의존하고 있습니다.",
|
||||
"description_ru": "Разработка тяжёлых диверсионных кораблей велась из расчёта на их проникновение в тыл противника с последующим шпионажем. Используя гипердвигатель малой дальности и генератор гиперпорталов, они создают особый тип гиперпортала с нулевой эмиссией, пользоваться которым могут исключительно диверсионные корабли. Это позволяет незаметно и эффективно перемещать разведывательные силы по владениям противника. При исполнении диверсионных операций они незаменимы.\n\nРазработчик: корпорация «Каалакиота»\n\nКорабли производства «Каалакиоты» построены из расчёта на прямое боевое столкновение, что совершенно естественно для одной из крупнейших оружейных корпораций галактики. Следуя традиционному калдарскому подходу к тактике ведения боя, конструкторы корпорации делают ставку на оснащение создаваемых кораблей большим количеством вооружения (в первую очередь — пусковыми установками ракет). При этом корабли «Каалакиоты» отличаются от конкурирующих проектов слабым бронированием и не слишком прочными корпусами — за их боевую живучесть в первую очередь отвечают силовые поля.",
|
||||
"description_zh": "黑隐特勤战列舰的作用是渗透进敌人后方实施侦查活动。通过使用跳跃引擎以及跳跃通道发生器,它们能够生成一条只让隐形特勤舰只通过的跳跃通道。这使得它们能够隐秘地在敌后进行侦查和间谍任务。你要是想找执行秘密任务的行家,那就非它莫属了。\n\n开发商:卡拉吉塔\n\n卡拉吉塔集团是已知世界中最大的军火生产商之一,它生产的战舰非常注重战斗力。这些战舰偏向于传统的加达里战术,其设计是围绕着数量众多的武器系统——尤其是导弹发射器进行的。不过,它们的装甲和结构相当薄弱,主要依赖护盾进行防护。",
|
||||
"description_de": "Black Ops-Schlachtschiffe wurden für die Unterwanderung und Spionage hinter den feindlichen Linien entworfen. Mit ihrem Sprungantrieb und einem Portalgenerator können sie eine besondere Art von Sprungportal erschaffen, das nur von Covert Ops-Schiffen benutzt werden kann. Auf diese Art können sie heimlich Spionage- und Aufklärungstruppen in feindliches Gebiet einschleusen. Für derartige Geheimaktionen gibt es keine besseren Schiffe. Entwickler: Kaalakiota. Da Kaalakiota zu den größten Waffenproduzenten zählt, sind die Schiffe dieser Firma sehr kampforientiert. Sie führen die traditionelle Kampfstrategie der Caldari weiter und bauen daher auf groß angelegten Waffensystemen (allen voran auf Lenkwaffenwerfern) auf. Allerdings haben sie eine schlechte Panzerung und einen schwachen Rumpf. Sie sind zum Schutz weitgehend auf ihre Schilde angewiesen.",
|
||||
"description_en-us": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: Kaalakiota\r\n\r\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_es": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: Kaalakiota\r\n\r\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_fr": "Les cuirassés des forces spéciales sont conçus pour les missions d'infiltration et d'espionnage derrière les lignes ennemies. Grâce à l'utilisation d'un propulseur interstellaire et d'un générateur de portail, ils peuvent créer un portail interstellaire particulier, utilisable uniquement par les vaisseaux des opérations secrètes. Cela leur permet par exemple d'envoyer furtivement des unités de reconnaissance et d'espionnage en territoire ennemi. Autrement dit, le plan idéal pour les manœuvres clandestines. Constructeur : Kaalakiota Comme il se doit pour l'un des plus grands fabricants d'armes du monde connu, les vaisseaux de la Kaalakiota sont très offensifs. Ils sont conçus autour d'un nombre élevé de systèmes d'armement, et plus particulièrement de lance-missiles, comme le veut la stratégie de combat caldari traditionnelle. Leur blindage et leur structure sont toutefois plutôt faibles, car leur défense repose davantage sur des boucliers.",
|
||||
"description_it": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: Kaalakiota\r\n\r\nAs befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.",
|
||||
"description_ja": "光学迷彩型戦艦は敵地への潜入と諜報活動のために設計されている。ジャンプドライブとポータルジェネレーターを使って、光学迷彩艦だけが通過できる特殊なジャンプポータルを生成する機能を持つ。これにより、偵察隊や諜報部隊を密かに敵の領内に潜り込ませることが可能になる。潜入作戦ならば、この船一択であろう。\n\n\n\n開発元:カーラキオタ\n\n\n\n既知の宇宙で最大級の兵器メーカーだけあって、カーラキオタ艦は極めて戦闘向きだ。伝統的にカルダリが好む戦法に合わせ、充実した数の兵装、特にミサイルランチャーの搭載を主眼においた設計になっている。しかし、装甲や艦内構造は脆弱で、防御をシールドに頼る傾向が強い。",
|
||||
"description_ko": "블랙옵스 배틀쉽은 잠입 및 유격에 특화된 함선입니다. 함선에 장착된 점프 드라이브와 포탈 생성기를 통해 코버트 옵스 전용 점프 포탈을 생성할 수 있습니다. 이를 이용하여 정찰 또는 잠임 부대를 적지로 침투시킬 수 있습니다. 비밀 임무에 한해 이보다 더 좋은 함선은 아마 없을 것입니다. <br><br>개발사: 칼라키오타<br><br>뉴에덴 최대의 무기 제조사 중 하나로 함선 설계에 있어 전투 기능에 편중된 성향이 강합니다. 칼라키오타 사는 칼다리 고유의 전략적 사상을 추구하며 각종 무기 체계, 그중에서도 다량의 미사일 런처를 탑재하는 것으로 유명합니다. 하지만 강력한 화력과는 달리 선체 및 장갑 성능이 상대적으로 빈약해 방어 수단은 전적으로 실드에 의존하고 있습니다.",
|
||||
"description_ru": "Тяжёлые диверсионные линкоры предназначены для проникновения в тыл врага и шпионажа. Используя гипердвигатель и генератор порталов, они способны создавать особые гиперпорталы, проходить через которые могут только диверсионные суда. Это позволяет им незаметно внедрять разведывательные и шпионские корабли в пространство противника. Идеальное решение в сфере секретных операций. Производитель: «Каалакиота». Как и полагается одному из крупнейших производителей оружия в освоенном пространстве, при создании кораблей «Каалакиота» уделяет внимание в первую очередь их боевым характеристикам. По традиционной для Калдари боевой стратегии в основе конструкции лежит возможность использования самых разных орудий, в первую очередь — ракетных установок. При этом они не могут похвастаться надёжной бронёй или крепким корпусом, из-за чего вся их обороноспособность завязана главным образом на щитах.",
|
||||
"description_zh": "黑隐特勤战列舰的作用是渗透进敌人后方实施侦查活动。通过使用跳跃引擎以及跳跃通道发生器,它们能够生成一条只让隐形特勤舰只通过的跳跃通道。这使得它们能够隐秘地在敌后进行侦查和间谍任务。你要是想找执行秘密任务的行家,那就非它莫属了。\n\n\n\n开发商:卡拉吉塔\n\n\n\n卡拉吉塔集团是已知世界中最大的军火生产商之一,它生产的战舰非常注重战斗力。这些战舰偏向于传统的加达里战术,其设计是围绕着数量众多的武器系统——尤其是导弹发射器进行的。不过,它们的装甲和结构相当薄弱,主要依赖护盾进行防护。",
|
||||
"descriptionID": 94899,
|
||||
"factionID": 500001,
|
||||
"graphicID": 3349,
|
||||
"groupID": 898,
|
||||
"isDynamicType": false,
|
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"isisGroupID": 27,
|
||||
"marketGroupID": 1077,
|
||||
"mass": 151100000.0,
|
||||
@@ -27415,7 +27418,7 @@
|
||||
},
|
||||
"22440": {
|
||||
"basePrice": 567100000.0,
|
||||
"capacity": 725.0,
|
||||
"capacity": 825.0,
|
||||
"certificateTemplate": 124,
|
||||
"description_de": "Black Ops-Schlachtschiffe wurden für die Unterwanderung und Spionage hinter den feindlichen Linien entworfen. Mit ihren Sprungantrieben und einem Portalgenerator können sie eine besondere Art von Sprungportal erschaffen, das nur von Covert Ops-Schiffen benutzt werden kann. Auf diese Art können sie heimlich Spionage- und Aufklärungstruppen in feindliches Gebiet einschleusen. Für derartige Geheimaktionen gibt es keine besseren Schiffe.\n\nEntwickler: Thukker Mix \n\nDie Thukker bevorzugen üblicherweise Geschwindigkeit und offensive Stärke vor Verteidigungsmaßnahmen. Obwohl man sagen könnte, das vielen der Schiffe technologische Innovationen fehlen, sind Schiffe von Thukker Mix ausnahmslos die schnellsten und wendigsten ihrer Klasse.",
|
||||
"description_en-us": "Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.\r\n\r\nDeveloper: Thukker Mix \r\n\r\nThe Thukkers generally favor speed and offensive power over defensive capability. While many of them could be said to lack technological innovation, Thukker Mix vessels are invariably the swiftest and most agile of their kind.",
|
||||
@@ -27430,6 +27433,7 @@
|
||||
"factionID": 500002,
|
||||
"graphicID": 3355,
|
||||
"groupID": 898,
|
||||
"isDynamicType": false,
|
||||
"isisGroupID": 27,
|
||||
"marketGroupID": 1079,
|
||||
"mass": 148800000.0,
|
||||
@@ -66386,11 +66390,13 @@
|
||||
"descriptionID": 92670,
|
||||
"groupID": 590,
|
||||
"iconID": 2985,
|
||||
"isDynamicType": false,
|
||||
"marketGroupID": 1640,
|
||||
"mass": 1.0,
|
||||
"metaLevel": 0,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"radius": 1.0,
|
||||
"techLevel": 1,
|
||||
"typeID": 23953,
|
||||
"typeName_de": "Jump Portal Generator I",
|
||||
@@ -180620,13 +180626,15 @@
|
||||
"description_ru": "Устройство, позволяющее тяжёлым диверсионным кораблям создавать мост между системами без помощи звёздных врат, благодаря чему их союзники могут преодолевать большие пространства и присоединяться к ним в бою.<br>Примечание: можно установить только на тяжёлые диверсионные корабли.<br>Для переброски кораблей через портал генераторы гиперпорталов используют те же изотопы, что и гипердвигатели кораблей. Чтобы корабли из вашего флота смогли воспользоваться гиперпорталом после его активации, в ваших трюмах должен быть достаточный запас топлива.",
|
||||
"description_zh": "一种机械装置,可以使黑隐特勤舰在星系间创建一条不靠星门连接的通道,从而使其友军能够快速穿越广阔的空间,直接加入其所在的战场。<br>\n\n注:只能安装在黑隐特勤舰上。<br>\n\n其他舰船在使用跳跃通道发生器时会消耗你开启跳跃通道的舰船对应种族所使用的同位素。你需要在你的货舱中储备足够的燃料来让你的舰队可以通过跳跃通道。",
|
||||
"descriptionID": 92671,
|
||||
"groupID": 590,
|
||||
"groupID": 4127,
|
||||
"iconID": 2985,
|
||||
"isDynamicType": false,
|
||||
"marketGroupID": 1640,
|
||||
"mass": 1.0,
|
||||
"metaLevel": 0,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"radius": 1.0,
|
||||
"techLevel": 1,
|
||||
"typeID": 28652,
|
||||
"typeName_de": "Covert Jump Portal Generator I",
|
||||
|
||||
@@ -31297,7 +31297,7 @@
|
||||
},
|
||||
"35779": {
|
||||
"basePrice": 11900000.0,
|
||||
"capacity": 150,
|
||||
"capacity": 150.0,
|
||||
"certificateTemplate": 146,
|
||||
"description_de": "Die Imp ist ein fortschrittlicher Abfangjäger von Sansha's Nation, der für den Gebrauch durch fortschrittlichen Parteien der gefürchteten Sammelstaffeln von True Power bestimmt war. Sie ist in der Lage, selbst die stärksten Blockaden zu durchbrechen, Nachzüglern nachzustellen oder einfach Schiffe festzuhalten, bis die Haupt-Sammelstreitkräfte eintreffen. Die Imp ist ein weiteres Beispiel dafür, wie Sansha's Nation bereits existierende fortschrittliche Hardware verbessert. Genau wie andere Ausrüstung von Sansha's Nation, konnten ein paar sichergestellte Proben der Imp in gewerblichen Händen für die Benutzung durch Kapselpiloten angepasst werden.",
|
||||
"description_en-us": "The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.",
|
||||
@@ -31314,13 +31314,13 @@
|
||||
"groupID": 831,
|
||||
"isDynamicType": false,
|
||||
"marketGroupID": 1932,
|
||||
"mass": 900000,
|
||||
"mass": 900000.0,
|
||||
"metaGroupID": 4,
|
||||
"metaLevel": 8,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"raceID": 4,
|
||||
"radius": 59,
|
||||
"radius": 59.0,
|
||||
"soundID": 20118,
|
||||
"techLevel": 1,
|
||||
"typeID": 35779,
|
||||
@@ -31334,7 +31334,7 @@
|
||||
"typeName_ru": "Imp",
|
||||
"typeName_zh": "小鬼级",
|
||||
"typeNameID": 506005,
|
||||
"volume": 28600,
|
||||
"volume": 28600.0,
|
||||
"wreckTypeID": 26480
|
||||
},
|
||||
"35780": {
|
||||
@@ -145325,7 +145325,7 @@
|
||||
"typeName_ja": "TE-2100大容量XLクルーズミサイルランチャーのブループリント",
|
||||
"typeName_ko": "TE-2100 엠플 XL 크루즈 미사일 런처 블루프린트",
|
||||
"typeName_ru": "TE-2100 Ample XL Cruise Missile Launcher Blueprint",
|
||||
"typeName_zh": "TE-2100充裕性超大型巡航导弹发射器蓝图",
|
||||
"typeName_zh": "TE-2100充裕型超大型巡航导弹发射器蓝图",
|
||||
"typeNameID": 515310,
|
||||
"volume": 0.01
|
||||
},
|
||||
@@ -230006,7 +230006,7 @@
|
||||
},
|
||||
"44996": {
|
||||
"basePrice": 795900000.0,
|
||||
"capacity": 700.0,
|
||||
"capacity": 800.0,
|
||||
"certificateTemplate": 228,
|
||||
"description_de": "Die ehrwürdigen Schlachtschiffe der Marshal-Serie haben ein Jahrhundert lang das Rückgrat der Flotte von CONCORD gebildet. Ihre zahlreichen Ausführungen und Varianten gehen alle auf den ursprünglichen Entwurf zurück, der auf Rahmen und Kiel der Amarr-Schlachtschiffe der Apocalypse-Klasse basierte. Das Eintreffen einer Eingreiftruppe, die von Schlachtschiffen der Marshal-Klasse angeführt wird, endet zwangsläufig mit der Vernichtung der lebensmüden Verbrecher und Terroristen, die im Hochsicherheitsraum ihr Glück versuchten.\n\n\n\nIm Verlauf der Drifter-Krise hat das Directive Enforcement Department festgestellt, dass das in die Jahre gekommene und immer nur schrittweise verbesserte Design den Anforderungen der Zeit nicht mehr gewachsen ist. Die Marshal wurde daher in CONCORD Aerospaces „Force-Majeure-Programm“ einbezogen. Eine verbesserte, komplett überarbeitete Version dieses Kernbestands an CONCORDs Polizei- und Kampfschiffen wurde entwickelt.\n\n\n\nZwar konnte CONCORD Aerospace die Marshal und weitere DED-Raumschiffe erfolgreich mit hoch fortschrittlicher Technologie ausrüsten, doch wurde das Programm zu einem regelrechten Ressourcengrab für CONCORD. Daher hat sich Inner Circle entschieden, eine limitierte Auflage der Marshal ohne CONCORDs fortschrittliche Schnelleinsatz- und elektronische Kriegsführungssoftware über autorisierte Händler für die Verwendung durch Kapselpiloten freizugeben.",
|
||||
"description_en-us": "The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.\r\n\r\nOver the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's \"Force Majeure Program\" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. \r\n\r\nWhile CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.",
|
||||
@@ -235882,15 +235882,15 @@
|
||||
"45610": {
|
||||
"basePrice": 0.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Es erfüllt eine einzigartige Funktion: Es macht Schiffe gegen Unterbrechungsmanöver ohne Zielaufschaltung, wie zum Beispiel mobile Warpstörer oder Unterbrechungssphäre, immun.\n\n\n\nDer Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Gurista-Territoriums vorstießen. \n\n\n\nNachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Baut man es ein, verbessert es die Leistung von Anti-Unterbrecher-Modulen. Der Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Guristas-Territoriums vorstießen. Nachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_en-us": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_es": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système offre une capacité aussi unique que surprenante : une immunité aux interdictions non ciblées, telles que les perturbateurs de warp et les sphères d'interdiction. Les origines de la conception du premier « annihilateur » demeure un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. D'après certaines rumeurs basées sur ces rapports, d'autres groupes auraient découvert et intégré cette nouvelle technologie extraordinaire. Toutefois, aucune de toutes les factions ayant sauté sur cette occasion ne fut assez avide ou impitoyable pour financer les capsuliers et les organisations pirates établies dans l'espace de sécurité nulle.",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système combine et améliore les performances des modules contremesures d’interdiction. Les origines de la conception du premier « annihilateur » demeurent un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. Après ces rapports, des rumeurs ont commencé à se répandre, suggérant que d'autres groupes avaient commencé à découvrir et intégrer cette nouvelle technologie extraordinaire. Toutefois, de toutes les factions ayant sauté sur cette occasion, aucune ne s’est montrée aussi avide ou impitoyable dans la course pour en tirer parti que les capsuliers indépendants et organisations pirates établies dans l'espace de sécurité nulle. ",
|
||||
"description_it": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_ja": "その初陣で被害を被ったガリスタスから「インターディクション殺し」と呼ばれるこのサブシステムは、モバイルワープ妨害器やインターディクションスフィアといったノンターゲットワープ妨害装置からの影響を一切受けなくなるという驚異的な耐性を示す。\r\n\n最初の「ナリファイヤー」設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されてまもない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達されたと述べていた。\r\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。",
|
||||
"description_ko": "첫 실전 투입에서 이 서브시스템에 호되게 당한 구리스타는 \"인터딕션 널리파이어\"라는 별명을 붙여주었습니다. 전개형 워프 디스럽터나 워프 디스럽션 필드 같은 광역 인터딕션에 대해 면역효과를 부여하는 전대미문의 전술적 우위를 보여주었습니다. <br><br>\"널리파이어\" 설계도의 근원지가 어디인지는 아직 수수께끼에 싸여있습니다. 첫 생산 시기는 웜홀이 열리지 얼마 되지 않은 시점으로 추정되지만, 이는 널리파이어 관련 기술이 보편적으로 알려지기 전입니다. 첫번째 텐구가 제작된지 얼마 지나지 않아 칼다리 해군은 베날, 테날, 사일런트 베일 지역 곳곳에서 구리스타스 함대가 보내는 긴급 통신들을 감청했습니다. 침입자를 저지하는 구리스타스의 방어에도 불구하고 로키급 함선들이 구리스타스 내 핵심 지역으로 진격하고 있다는 내용이 모든 통신에 보도되고 있습니다. <br><br>사건발생 이후 다른 팩션들도 이 놀라운 신기술을 도입하기 시작했다는 소문이 들려왔습니다. 하지만 기술 확보를 위한 비싼 투자에도 불구하고 기술을 제3자에게 팔아 이득을 취하려는 자는 없었습니다. 널 시큐리티 지역을 근거지로 삼은 독립 캡슐리어들과 해적 집단들은 제외하고는 말입니다. ",
|
||||
"description_ru": "Гуристас, которым не повезло первыми столкнуться с действием этой технологии, называют её «нуллификатором заградителей»; подсистема открывает перед пилотом стратегического крейсера поразительные и беспрецедентные возможности — неуязвимость к ненаправленным варп-помехам (создаваемым, например, полевыми варп-заградителями или зондами варп-заграждения). \n\n\n\nПроисхождение первых «нуллификаторов» покрыто тайной, но предполагается, что производство этих подсистем началось задолго до их широкого распространения, сразу же после открытия червоточин. Вскоре после разработки первых «тенгу» калдарский флот начал перехватывать срочные передачи флотов гуристас в секторах Винал, Тинал и Тихий Дол. Во всех донесениях говорилось о кораблях типа «Локи», в варп-режиме проходящих сквозь оборону прямо в сердце космоса гуристас, несмотря на все попытки остановить или хотя бы замедлить вторжение. \n\n\n\nВскоре после этого поползли слухи, что и другие организации приступили к изучению и использованию этой экстраординарной новой технологии. Яростнее прочих к ней стремились независимые капсулёры и пиратские организации, считавшие планетные системы с нулевой СС своим домом. ",
|
||||
"description_zh": "该子系统被古斯塔斯海盗戏称为“拦截湮灭者”,它提供了一项前所未有的功能:不受拦截泡与机动跃迁扰断器之类的非锁定拦截装置干扰。 \n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"description_ja": "初陣でガリスタスに多大な被害をもたらし、そのため彼らから「インターディクション殺し」と呼ばれるこのサブシステムは、インターディクション無効化モジュールの性能を統合、強化することができる。\n\n\n\n最初の、「無効化」装置設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されて間もない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達したと述べていた。 \n\n\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。 ",
|
||||
"description_ko": "\"인터딕션 무효화 장치\"로 불리는 모듈로 과거 구리스타스를 상대로 막대한 피해를 입힌 전적을 지니고 있습니다. 서브시스템 장착 시 인터딕션 무효화 장치가 강화됩니다.<br><br>\"무효화 장치\"의 최초 설계는 여전히 수수께끼에 싸여 있으며, 웜홀 개방 후에 본격적인 생산이 시작되었을 것으로 추측되고 있습니다. 첫 등장 전까지 인터딕션 무효화 기술에 대한 정보는 알려지지 않았습니다. 텐구의 실전 투입 이후 칼다리 해군은 베날, 테날, 그리고 사일런트 베일에서 구리스타스의 통신 채널을 감청하는데 성공했습니다. 당시 구리스타스 방어선이 텐구에 의해 속수무책으로 뚫린 후 다수의 로키가 침입했다는 소식이 전달되었습니다. <br><br>해당 사건 이후 4대 제국은 인터딕션 무효화 기술을 개발하기 위한 대대적인 연구 프로젝트를 시행했습니다. 막대한 투자금에도 불구하고 4대 제국은 인터딕션 무효화 기술을 통해 추가적인 이득을 취한 정황은 포착되지 않습니다. 물론 널 시큐리티 지역에서 활동하는 캡슐리어와 해적들은 이러한 신기술을 가만히 놔둘 생각은 없었습니다. ",
|
||||
"description_ru": "«Нейтрализатором варп-заграждений» эту подсистему окрестили пираты «Гуристас», которым не посчастливилось пострадать от неё первыми. Она объединяет модули нейтрализации варп-заграждений и повышает их производительность. Неизвестно, кто изобрёл первые нейтрализаторы, однако предполагается, что производство таких подсистем началось вскоре после появления червоточин: задолго до того, как технология получила широкое распространение. С запуска первых «Тенгу» прошло не так много времени, когда калдарский флот перехватил экстренные сообщения от флотов «Гуристас» из секторов Венал, Тенал и Долина Безмолвных. Во всех сообщениях упоминалось о том, что суда класса «Локи» попадают на территорию «Гуристас», успешно минуя оборонные конструкции. Все попытки пиратов остановить или хотя бы замедлить вражеские корабли не увенчались успехом. После того происшествия пошли слухи, что и другие группы начали разрабатывать и внедрять эту удивительную новую технологию. На самом деле, разработки велись повсеместно, однако наибольшие рвение и жестокость в этой гонке выказывали независимые капсулёрские и пиратские организации, чьи базы располагались на границах систем с нулевым уровнем безопасности. ",
|
||||
"description_zh": "这个子系统被古斯塔斯成为“拦截湮灭者”,因为他们在战斗中首次遇到这种装备时吃了大亏。它可以提高拦截失效装备的性能。\n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"descriptionID": 527247,
|
||||
"graphicID": 21521,
|
||||
"groupID": 957,
|
||||
@@ -235898,13 +235898,13 @@
|
||||
"isDynamicType": false,
|
||||
"isisGroupID": 4,
|
||||
"marketGroupID": 1134,
|
||||
"mass": 1400000,
|
||||
"mass": 1400000.0,
|
||||
"metaGroupID": 14,
|
||||
"metaLevel": 1,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"raceID": 4,
|
||||
"radius": 1,
|
||||
"radius": 1.0,
|
||||
"techLevel": 3,
|
||||
"typeID": 45610,
|
||||
"typeName_de": "Legion Propulsion - Interdiction Nullifier",
|
||||
@@ -235918,7 +235918,7 @@
|
||||
"typeName_zh": "圣卒推进 - 拦截湮灭者",
|
||||
"typeNameID": 526522,
|
||||
"variationParentTypeID": 45611,
|
||||
"volume": 40
|
||||
"volume": 40.0
|
||||
},
|
||||
"45611": {
|
||||
"basePrice": 0.0,
|
||||
@@ -236001,15 +236001,15 @@
|
||||
"45613": {
|
||||
"basePrice": 0.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Es erfüllt eine einzigartige Funktion: Es macht Schiffe gegen Unterbrechungsmanöver ohne Zielaufschaltung, wie zum Beispiel mobile Warpstörer oder Unterbrechungssphäre, immun.\n\n\n\nDer Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Gurista-Territoriums vorstießen. \n\n\n\nNachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Baut man es ein, verbessert es die Leistung von Anti-Unterbrecher-Modulen. Der Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Guristas-Territoriums vorstießen. Nachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_en-us": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_es": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système offre une capacité aussi unique que surprenante : une immunité aux interdictions non ciblées, telles que les perturbateurs de warp et les sphères d'interdiction. Les origines de la conception du premier « annihilateur » demeure un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. D'après certaines rumeurs basées sur ces rapports, d'autres groupes auraient découvert et intégré cette nouvelle technologie extraordinaire. Toutefois, aucune de toutes les factions ayant sauté sur cette occasion ne fut assez avide ou impitoyable pour financer les capsuliers et les organisations pirates établies dans l'espace de sécurité nulle.",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système combine et améliore les performances des modules contremesures d’interdiction. Les origines de la conception du premier « annihilateur » demeurent un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. Après ces rapports, des rumeurs ont commencé à se répandre, suggérant que d'autres groupes avaient commencé à découvrir et intégrer cette nouvelle technologie extraordinaire. Toutefois, de toutes les factions ayant sauté sur cette occasion, aucune ne s’est montrée aussi avide ou impitoyable dans la course pour en tirer parti que les capsuliers indépendants et organisations pirates établies dans l'espace de sécurité nulle. ",
|
||||
"description_it": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_ja": "このサブシステムは初陣でガリスタスに多大な被害をもたらし、そのため彼らから「インターディクション殺し」と呼ばれる。モバイルワープ妨害器やインターディクションスフィアといったノンターゲットワープ妨害装置からの影響を一切受けないという驚異的な耐性を示す。\r\n\n最初の「ナリファイヤー」設計の起源は謎に包まれているが、サブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと考えられている。最初のテングが開発されてまもない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントでガリスタス艦隊の緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達されたと述べていた。\r\n\nこれらの報告の後、他の組織もこの驚くべき新技術を解明・実装し始めているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、情熱的かつ冷徹に技術競争に参加する者たちは他にいなかった。",
|
||||
"description_ko": "첫 실전 투입에서 이 서브시스템에 호되게 당한 구리스타는 \"인터딕션 널리파이어\"라는 별명을 붙여주었습니다. 전개형 워프 디스럽터나 워프 디스럽션 필드 같은 광역 인터딕션에 대해 면역효과를 부여하는 전대미문의 전술적 우위를 보여주었습니다. <br><br>\"널리파이어\" 설계도의 근원지가 어디인지는 아직 수수께끼에 싸여있습니다. 첫 생산 시기는 웜홀이 열리지 얼마 되지 않은 시점으로 추정되지만, 이는 널리파이어 관련 기술이 보편적으로 알려지기 전입니다. 첫번째 텐구가 제작된지 얼마 지나지 않아 칼다리 해군은 베날, 테날, 사일런트 베일 지역 곳곳에서 구리스타스 함대가 보내는 긴급 통신들을 감청했습니다. 침입자를 저지하는 구리스타스의 방어에도 불구하고 로키급 함선들이 구리스타스 내 핵심 지역으로 진격하고 있다는 내용이 모든 통신에 보도되고 있습니다. <br><br>사건발생 이후 다른 팩션들도 이 놀라운 신기술을 도입하기 시작했다는 소문이 들려왔습니다. 하지만 기술 확보를 위한 비싼 투자에도 불구하고 기술을 제3자에게 팔아 이득을 취하려는 자는 없었습니다. 널 시큐리티 지역을 근거지로 삼은 독립 캡슐리어들과 해적 집단들은 제외하고는 말입니다. ",
|
||||
"description_ru": "Гуристас, которым не повезло первыми столкнуться с действием этой технологии, называют её «нуллификатором заградителей»; подсистема открывает перед пилотом стратегического крейсера поразительные и беспрецедентные возможности — неуязвимость к ненаправленным варп-помехам (создаваемым, например, полевыми варп-заградителями или зондами варп-заграждения). \n\n\n\nПроисхождение первых «нуллификаторов» покрыто тайной, но предполагается, что производство этих подсистем началось задолго до их широкого распространения, сразу же после открытия червоточин. Вскоре после разработки первых «тенгу» калдарский флот начал перехватывать срочные передачи флотов гуристас в секторах Винал, Тинал и Тихий Дол. Во всех донесениях говорилось о кораблях типа «Локи», в варп-режиме проходящих сквозь оборону прямо в сердце космоса гуристас, несмотря на все попытки остановить или хотя бы замедлить вторжение. \n\n\n\nВскоре после этого поползли слухи, что и другие организации приступили к изучению и использованию этой экстраординарной новой технологии. Яростнее прочих к ней стремились независимые капсулёры и пиратские организации, считавшие планетные системы с нулевой СС своим домом. ",
|
||||
"description_zh": "该子系统被古斯塔斯海盗戏称为“拦截湮灭者”,它提供了一项前所未有的功能:不受拦截泡与机动跃迁扰断器之类的非锁定拦截装置干扰。 \n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"description_ja": "初陣でガリスタスに多大な被害をもたらし、そのため彼らから「インターディクション殺し」と呼ばれるこのサブシステムは、インターディクション無効化モジュールの性能を統合、強化することができる。\n\n\n\n最初の、「無効化」装置設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されて間もない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達したと述べていた。 \n\n\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。 ",
|
||||
"description_ko": "\"인터딕션 무효화 장치\"로 불리는 모듈로 과거 구리스타스를 상대로 막대한 피해를 입힌 전적을 지니고 있습니다. 서브시스템 장착 시 인터딕션 무효화 장치가 강화됩니다.<br><br>\"무효화 장치\"의 최초 설계는 여전히 수수께끼에 싸여 있으며, 웜홀 개방 후에 본격적인 생산이 시작되었을 것으로 추측되고 있습니다. 첫 등장 전까지 인터딕션 무효화 기술에 대한 정보는 알려지지 않았습니다. 텐구의 실전 투입 이후 칼다리 해군은 베날, 테날, 그리고 사일런트 베일에서 구리스타스의 통신 채널을 감청하는데 성공했습니다. 당시 구리스타스 방어선이 텐구에 의해 속수무책으로 뚫린 후 다수의 로키가 침입했다는 소식이 전달되었습니다. <br><br>해당 사건 이후 4대 제국은 인터딕션 무효화 기술을 개발하기 위한 대대적인 연구 프로젝트를 시행했습니다. 막대한 투자금에도 불구하고 4대 제국은 인터딕션 무효화 기술을 통해 추가적인 이득을 취한 정황은 포착되지 않습니다. 물론 널 시큐리티 지역에서 활동하는 캡슐리어와 해적들은 이러한 신기술을 가만히 놔둘 생각은 없었습니다. ",
|
||||
"description_ru": "«Нейтрализатором варп-заграждений» эту подсистему окрестили пираты «Гуристас», которым не посчастливилось пострадать от неё первыми. Она объединяет модули нейтрализации варп-заграждений и повышает их производительность. Неизвестно, кто изобрёл первые нейтрализаторы, однако предполагается, что производство таких подсистем началось вскоре после появления червоточин: задолго до того, как технология получила широкое распространение. С запуска первых «Тенгу» прошло не так много времени, когда калдарский флот перехватил экстренные сообщения от флотов «Гуристас» из секторов Венал, Тенал и Долина Безмолвных. Во всех сообщениях упоминалось о том, что суда класса «Локи» попадают на территорию «Гуристас», успешно минуя оборонные конструкции. Все попытки пиратов остановить или хотя бы замедлить вражеские корабли не увенчались успехом. После того происшествия пошли слухи, что и другие группы начали разрабатывать и внедрять эту удивительную новую технологию. На самом деле, разработки велись повсеместно, однако наибольшие рвение и жестокость в этой гонке выказывали независимые капсулёрские и пиратские организации, чьи базы располагались на границах систем с нулевым уровнем безопасности. ",
|
||||
"description_zh": "这个子系统被古斯塔斯成为“拦截湮灭者”,因为他们在战斗中首次遇到这种装备时吃了大亏。它可以提高拦截失效装备的性能。\n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"descriptionID": 527256,
|
||||
"graphicID": 21764,
|
||||
"groupID": 957,
|
||||
@@ -236017,13 +236017,13 @@
|
||||
"isDynamicType": false,
|
||||
"isisGroupID": 4,
|
||||
"marketGroupID": 1135,
|
||||
"mass": 1400000,
|
||||
"mass": 1400000.0,
|
||||
"metaGroupID": 14,
|
||||
"metaLevel": 1,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"raceID": 1,
|
||||
"radius": 1,
|
||||
"radius": 1.0,
|
||||
"techLevel": 3,
|
||||
"typeID": 45613,
|
||||
"typeName_de": "Tengu Propulsion - Interdiction Nullifier",
|
||||
@@ -236037,7 +236037,7 @@
|
||||
"typeName_zh": "金鹏推进 - 拦截湮灭者",
|
||||
"typeNameID": 526525,
|
||||
"variationParentTypeID": 45614,
|
||||
"volume": 40
|
||||
"volume": 40.0
|
||||
},
|
||||
"45614": {
|
||||
"basePrice": 0.0,
|
||||
@@ -236120,15 +236120,15 @@
|
||||
"45616": {
|
||||
"basePrice": 0.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Es erfüllt eine einzigartige Funktion: Es macht Schiffe gegen Unterbrechungsmanöver ohne Zielaufschaltung, wie zum Beispiel mobile Warpstörer oder Unterbrechungssphäre, immun.\n\n\n\nDer Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Gurista-Territoriums vorstießen. \n\n\n\nNachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Baut man es ein, verbessert es die Leistung von Anti-Unterbrecher-Modulen. Der Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Guristas-Territoriums vorstießen. Nachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_en-us": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_es": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système offre une capacité aussi unique que surprenante : une immunité aux interdictions non ciblées, telles que les perturbateurs de warp et les sphères d'interdiction. Les origines de la conception du premier « annihilateur » demeure un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. D'après certaines rumeurs basées sur ces rapports, d'autres groupes auraient découvert et intégré cette nouvelle technologie extraordinaire. Toutefois, aucune de toutes les factions ayant sauté sur cette occasion ne fut assez avide ou impitoyable pour financer les capsuliers et les organisations pirates établies dans l'espace de sécurité nulle.",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système combine et améliore les performances des modules contremesures d’interdiction. Les origines de la conception du premier « annihilateur » demeurent un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. Après ces rapports, des rumeurs ont commencé à se répandre, suggérant que d'autres groupes avaient commencé à découvrir et intégrer cette nouvelle technologie extraordinaire. Toutefois, de toutes les factions ayant sauté sur cette occasion, aucune ne s’est montrée aussi avide ou impitoyable dans la course pour en tirer parti que les capsuliers indépendants et organisations pirates établies dans l'espace de sécurité nulle. ",
|
||||
"description_it": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_ja": "その初陣で被害を被ったガリスタスから「インターディクション殺し」と呼ばれるこのサブシステムは、モバイルワープ妨害器やインターディクションスフィアといったノンターゲットワープ妨害装置からの影響を一切受けなくなるという驚異的な耐性を示す。\r\n\n最初の「ナリファイヤー」設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されてまもない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達されたと述べていた。\r\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。",
|
||||
"description_ko": "첫 실전 투입에서 이 서브시스템에 호되게 당한 구리스타는 \"인터딕션 널리파이어\"라는 별명을 붙여주었습니다. 전개형 워프 디스럽터나 워프 디스럽션 필드 같은 광역 인터딕션에 대해 면역효과를 부여하는 전대미문의 전술적 우위를 보여주었습니다. <br><br>\"널리파이어\" 설계도의 근원지가 어디인지는 아직 수수께끼에 싸여있습니다. 첫 생산 시기는 웜홀이 열리지 얼마 되지 않은 시점으로 추정되지만, 이는 널리파이어 관련 기술이 보편적으로 알려지기 전입니다. 첫번째 텐구가 제작된지 얼마 지나지 않아 칼다리 해군은 베날, 테날, 사일런트 베일 지역 곳곳에서 구리스타스 함대가 보내는 긴급 통신들을 감청했습니다. 침입자를 저지하는 구리스타스의 방어에도 불구하고 로키급 함선들이 구리스타스 내 핵심 지역으로 진격하고 있다는 내용이 모든 통신에 보도되고 있습니다. <br><br>사건발생 이후 다른 팩션들도 이 놀라운 신기술을 도입하기 시작했다는 소문이 들려왔습니다. 하지만 기술 확보를 위한 비싼 투자에도 불구하고 기술을 제3자에게 팔아 이득을 취하려는 자는 없었습니다. 널 시큐리티 지역을 근거지로 삼은 독립 캡슐리어들과 해적 집단들은 제외하고는 말입니다. ",
|
||||
"description_ru": "Гуристас, которым не повезло первыми столкнуться с действием этой технологии, называют её «нуллификатором заградителей»; подсистема открывает перед пилотом стратегического крейсера поразительные и беспрецедентные возможности — неуязвимость к ненаправленным варп-помехам (создаваемым, например, полевыми варп-заградителями или зондами варп-заграждения). \n\n\n\nПроисхождение первых «нуллификаторов» покрыто тайной, но предполагается, что производство этих подсистем началось задолго до их широкого распространения, сразу же после открытия червоточин. Вскоре после разработки первых «тенгу» калдарский флот начал перехватывать срочные передачи флотов гуристас в секторах Винал, Тинал и Тихий Дол. Во всех донесениях говорилось о кораблях типа «Локи», в варп-режиме проходящих сквозь оборону прямо в сердце космоса гуристас, несмотря на все попытки остановить или хотя бы замедлить вторжение. \n\n\n\nВскоре после этого поползли слухи, что и другие организации приступили к изучению и использованию этой экстраординарной новой технологии. Яростнее прочих к ней стремились независимые капсулёры и пиратские организации, считавшие планетные системы с нулевой СС своим домом. ",
|
||||
"description_zh": "该子系统被古斯塔斯海盗戏称为“拦截湮灭者”,它提供了一项前所未有的功能:不受拦截泡与机动跃迁扰断器之类的非锁定拦截装置干扰。 \n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"description_ja": "初陣でガリスタスに多大な被害をもたらし、そのため彼らから「インターディクション殺し」と呼ばれるこのサブシステムは、インターディクション無効化モジュールの性能を統合、強化することができる。\n\n\n\n最初の、「無効化」装置設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されて間もない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達したと述べていた。 \n\n\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。 ",
|
||||
"description_ko": "\"인터딕션 무효화 장치\"로 불리는 모듈로 과거 구리스타스를 상대로 막대한 피해를 입힌 전적을 지니고 있습니다. 서브시스템 장착 시 인터딕션 무효화 장치가 강화됩니다.<br><br>\"무효화 장치\"의 최초 설계는 여전히 수수께끼에 싸여 있으며, 웜홀 개방 후에 본격적인 생산이 시작되었을 것으로 추측되고 있습니다. 첫 등장 전까지 인터딕션 무효화 기술에 대한 정보는 알려지지 않았습니다. 텐구의 실전 투입 이후 칼다리 해군은 베날, 테날, 그리고 사일런트 베일에서 구리스타스의 통신 채널을 감청하는데 성공했습니다. 당시 구리스타스 방어선이 텐구에 의해 속수무책으로 뚫린 후 다수의 로키가 침입했다는 소식이 전달되었습니다. <br><br>해당 사건 이후 4대 제국은 인터딕션 무효화 기술을 개발하기 위한 대대적인 연구 프로젝트를 시행했습니다. 막대한 투자금에도 불구하고 4대 제국은 인터딕션 무효화 기술을 통해 추가적인 이득을 취한 정황은 포착되지 않습니다. 물론 널 시큐리티 지역에서 활동하는 캡슐리어와 해적들은 이러한 신기술을 가만히 놔둘 생각은 없었습니다. ",
|
||||
"description_ru": "«Нейтрализатором варп-заграждений» эту подсистему окрестили пираты «Гуристас», которым не посчастливилось пострадать от неё первыми. Она объединяет модули нейтрализации варп-заграждений и повышает их производительность. Неизвестно, кто изобрёл первые нейтрализаторы, однако предполагается, что производство таких подсистем началось вскоре после появления червоточин: задолго до того, как технология получила широкое распространение. С запуска первых «Тенгу» прошло не так много времени, когда калдарский флот перехватил экстренные сообщения от флотов «Гуристас» из секторов Венал, Тенал и Долина Безмолвных. Во всех сообщениях упоминалось о том, что суда класса «Локи» попадают на территорию «Гуристас», успешно минуя оборонные конструкции. Все попытки пиратов остановить или хотя бы замедлить вражеские корабли не увенчались успехом. После того происшествия пошли слухи, что и другие группы начали разрабатывать и внедрять эту удивительную новую технологию. На самом деле разработки велись повсеместно, однако наибольшие рвение и жестокость в этой гонке выказывали независимые капсулёрские и пиратские организации, чьи базы располагались на границах систем с нулевым уровнем безопасности. ",
|
||||
"description_zh": "这个子系统被古斯塔斯成为“拦截湮灭者”,因为他们在战斗中首次遇到这种装备时吃了大亏。它可以提高拦截失效装备的性能。\n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"descriptionID": 527253,
|
||||
"graphicID": 21779,
|
||||
"groupID": 957,
|
||||
@@ -236136,13 +236136,13 @@
|
||||
"isDynamicType": false,
|
||||
"isisGroupID": 4,
|
||||
"marketGroupID": 1136,
|
||||
"mass": 1400000,
|
||||
"mass": 1400000.0,
|
||||
"metaGroupID": 14,
|
||||
"metaLevel": 1,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"raceID": 8,
|
||||
"radius": 1,
|
||||
"radius": 1.0,
|
||||
"techLevel": 3,
|
||||
"typeID": 45616,
|
||||
"typeName_de": "Proteus Propulsion - Interdiction Nullifier",
|
||||
@@ -236156,7 +236156,7 @@
|
||||
"typeName_zh": "海神推进 - 拦截湮灭者",
|
||||
"typeNameID": 526528,
|
||||
"variationParentTypeID": 45617,
|
||||
"volume": 40
|
||||
"volume": 40.0
|
||||
},
|
||||
"45617": {
|
||||
"basePrice": 0.0,
|
||||
@@ -236239,15 +236239,15 @@
|
||||
"45619": {
|
||||
"basePrice": 0.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Es erfüllt eine einzigartige Funktion: Es macht Schiffe gegen Unterbrechungsmanöver ohne Zielaufschaltung, wie zum Beispiel mobile Warpstörer oder Unterbrechungssphäre, immun.\n\n\n\nDer Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Gurista-Territoriums vorstießen. \n\n\n\nNachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_de": "Die Guristas waren die ersten, die mit diesem Subsystem unangenehme Bekanntschaft auf dem Schlachtfeld machten, und tauften es „Anti-Unterbrecher“. Baut man es ein, verbessert es die Leistung von Anti-Unterbrecher-Modulen. Der Ursprung der ersten „Anti“-Designs liegt im Verborgenen, aber die Produktion begann wohl kurze Zeit nach der Öffnung der Wurmlöcher und lange, bevor sie allgemein bekannt wurden. Unmittelbar nachdem die erste Tengu sich ins All erhob, fing die Caldari Navy Notsignale von Guristas-Flotten in Venal, Tenal und Vale of the Silent ab. Darin war stets die Rede von Schiffen der Loki-Klasse, welche die Verteidigung allen Abwehrmaßnahmen zum Trotz unterwanderten und mitten ins Herz des Guristas-Territoriums vorstießen. Nachfolgend kamen Gerüchte über weitere Parteien auf, welche die verblüffende neue Technologie nach und nach für sich entdeckten und anwandten. Vor allen Dingen unabhängige Kapselpiloten und Piratenverbände aus Gebieten mit Sicherheitsstufe Null sprangen eifrig auf diesen Zug und ließen nichts unversucht, um aus der Errungenschaft Kapital zu schlagen. ",
|
||||
"description_en-us": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_es": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système offre une capacité aussi unique que surprenante : une immunité aux interdictions non ciblées, telles que les perturbateurs de warp et les sphères d'interdiction. Les origines de la conception du premier « annihilateur » demeure un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. D'après certaines rumeurs basées sur ces rapports, d'autres groupes auraient découvert et intégré cette nouvelle technologie extraordinaire. Toutefois, aucune de toutes les factions ayant sauté sur cette occasion ne fut assez avide ou impitoyable pour financer les capsuliers et les organisations pirates établies dans l'espace de sécurité nulle.",
|
||||
"description_fr": "Surnommé l'« annihilateur d'interdiction » par les Guristas, qui ont subi sa première apparition sur le champ de bataille, ce sous-système combine et améliore les performances des modules contremesures d’interdiction. Les origines de la conception du premier « annihilateur » demeurent un mystère, même si la production initiale de ce sous-système semble avoir eu lieu peu de temps après l'ouverture des trous de ver, et bien avant que la technologie ne devienne courante dans toute la galaxie. Peu après la conception du premier Tengu, la Caldari Navy a intercepté des transmissions d'urgence issues des flottes guristas à travers Venal, Tenal et Vale of the Silent. Tous ces rapports font mention de vaisseaux de classe Loki ayant échappé aux déploiements défensifs dans le territoire guristas, et ce malgré tous les efforts mis en œuvre pour arrêter ou ralentir les vaisseaux. Après ces rapports, des rumeurs ont commencé à se répandre, suggérant que d'autres groupes avaient commencé à découvrir et intégrer cette nouvelle technologie extraordinaire. Toutefois, de toutes les factions ayant sauté sur cette occasion, aucune ne s’est montrée aussi avide ou impitoyable dans la course pour en tirer parti que les capsuliers indépendants et organisations pirates établies dans l'espace de sécurité nulle. ",
|
||||
"description_it": "Dubbed the “interdiction nullifier” by the Guristas, who suffered its first introduction on the battlefield, this subsystem integrates and improves the performance of interdiction nullifier modules.\r\n\r\nThe origins of the first “nullifier” designs are shrouded in mystery, but the subsystem's initial production of is thought to have taken place soon after the wormhole openings, and well before the technology became widespread knowledge. Not long after the first Tengu were designed, the Caldari Navy intercepted emergency transmissions from Guristas fleets across Venal, Tenal and Vale of the Silent. All of the reports made mention of Loki-class vessels slipping past defensive deployments and into core Guristas territory despite all efforts to stop the ships or slow them down. \r\n\r\nFollowing these reports, rumors spread that other groups began to discover and implement this extraordinary new technology, and yet of all the factions that leapt upon the opportunity, none were so eager or ruthless in their own race to capitalize as the independent capsuleer and pirate organizations that make the nullsec frontiers their home. ",
|
||||
"description_ja": "その初陣で被害を被ったガリスタスから「インターディクション殺し」と呼ばれるこのサブシステムは、モバイルワープ妨害器やインターディクションスフィアといったノンターゲットワープ妨害装置からの影響を一切受けなくなるという驚異的な耐性を示す。\r\n\n最初の「ナリファイヤー」設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されてまもない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達されたと述べていた。\r\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。",
|
||||
"description_ko": "첫 실전 투입에서 이 서브시스템에 호되게 당한 구리스타는 \"인터딕션 널리파이어\"라는 별명을 붙여주었습니다. 전개형 워프 디스럽터나 워프 디스럽션 필드 같은 광역 인터딕션에 대해 면역효과를 부여하는 전대미문의 전술적 우위를 보여주었습니다. <br><br>\"널리파이어\" 설계도의 근원지가 어디인지는 아직 수수께끼에 싸여있습니다. 첫 생산 시기는 웜홀이 열리지 얼마 되지 않은 시점으로 추정되지만, 이는 널리파이어 관련 기술이 보편적으로 알려지기 전입니다. 첫번째 텐구가 제작된지 얼마 지나지 않아 칼다리 해군은 베날, 테날, 사일런트 베일 지역 곳곳에서 구리스타스 함대가 보내는 긴급 통신들을 감청했습니다. 침입자를 저지하는 구리스타스의 방어에도 불구하고 로키급 함선들이 구리스타스 내 핵심 지역으로 진격하고 있다는 내용이 모든 통신에 보도되고 있습니다. <br><br>사건발생 이후 다른 팩션들도 이 놀라운 신기술을 도입하기 시작했다는 소문이 들려왔습니다. 하지만 기술 확보를 위한 비싼 투자에도 불구하고 기술을 제3자에게 팔아 이득을 취하려는 자는 없었습니다. 널 시큐리티 지역을 근거지로 삼은 독립 캡슐리어들과 해적 집단들은 제외하고는 말입니다. ",
|
||||
"description_ru": "Гуристас, которым не повезло первыми столкнуться с действием этой технологии, называют её «нуллификатором заградителей»; подсистема открывает перед пилотом стратегического крейсера поразительные и беспрецедентные возможности — неуязвимость к ненаправленным варп-помехам (создаваемым, например, полевыми варп-заградителями или зондами варп-заграждения). \n\n\n\nПроисхождение первых «нуллификаторов» покрыто тайной, но предполагается, что производство этих подсистем началось задолго до их широкого распространения, сразу же после открытия червоточин. Вскоре после разработки первых «тенгу» калдарский флот начал перехватывать срочные передачи флотов гуристас в секторах Винал, Тинал и Тихий Дол. Во всех донесениях говорилось о кораблях типа «Локи», в варп-режиме проходящих сквозь оборону прямо в сердце космоса гуристас, несмотря на все попытки остановить или хотя бы замедлить вторжение. \n\n\n\nВскоре после этого поползли слухи, что и другие организации приступили к изучению и использованию этой экстраординарной новой технологии. Яростнее прочих к ней стремились независимые капсулёры и пиратские организации, считавшие планетные системы с нулевой СС своим домом. ",
|
||||
"description_zh": "该子系统被古斯塔斯海盗戏称为“拦截湮灭者”,它提供了一项前所未有的功能:不受拦截泡与机动跃迁扰断器之类的非锁定拦截装置干扰。 \n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"description_ja": "初陣でガリスタスに多大な被害をもたらし、そのため彼らから「インターディクション殺し」と呼ばれるこのサブシステムは、インターディクション無効化モジュールの性能を統合、強化することができる。\n\n\n\n最初の、「無効化」装置設計の起源は、謎に包まれているが、そのサブシステムの初号機は、ワームホールが開いてすぐ、その技術が広く知れ渡るかなり前に造られたと言われている。最初のテングが開発されて間もない頃、カルダリ海軍はベナルとテナル、そしてベールオブザサイレントのガリスタスフリートからの緊急無線を傍受した。どの報告も、ロキ級艦船が防衛施設をすり抜け、停船させようと手を尽くしたにも関わらず、足止めすらできずにガリスタスの領域中心部まで到達したと述べていた。 \n\n\n\nこれらの報告の後、他の組織もこの驚くべき新技術を発見し実装しようとしているという噂が流れた。だがそれを試みた勢力の中でも、ゼロセキュリティ領域の未開地を拠点とする個人カプセラや海賊組織ほど、その技術競争で必死かつ冷徹に振舞う者たちは他にいなかった。 ",
|
||||
"description_ko": "\"인터딕션 무효화 장치\"로 불리는 모듈로 과거 구리스타스를 상대로 막대한 피해를 입힌 전적을 지니고 있습니다. 서브시스템 장착 시 인터딕션 무효화 장치가 강화됩니다.<br><br>\"무효화 장치\"의 최초 설계는 여전히 수수께끼에 싸여 있으며, 웜홀 개방 후에 본격적인 생산이 시작되었을 것으로 추측되고 있습니다. 첫 등장 전까지 인터딕션 무효화 기술에 대한 정보는 알려지지 않았습니다. 텐구의 실전 투입 이후 칼다리 해군은 베날, 테날, 그리고 사일런트 베일에서 구리스타스의 통신 채널을 감청하는데 성공했습니다. 당시 구리스타스 방어선이 텐구에 의해 속수무책으로 뚫린 후 다수의 로키가 침입했다는 소식이 전달되었습니다. <br><br>해당 사건 이후 4대 제국은 인터딕션 무효화 기술을 개발하기 위한 대대적인 연구 프로젝트를 시행했습니다. 막대한 투자금에도 불구하고 4대 제국은 인터딕션 무효화 기술을 통해 추가적인 이득을 취한 정황은 포착되지 않습니다. 물론 널 시큐리티 지역에서 활동하는 캡슐리어와 해적들은 이러한 신기술을 가만히 놔둘 생각은 없었습니다. ",
|
||||
"description_ru": "«Нейтрализатором варп-заграждений» эту подсистему окрестили пираты «Гуристас», которым не посчастливилось пострадать от неё первыми. Она объединяет модули нейтрализации варп-заграждений и повышает их производительность. Неизвестно, кто изобрёл первые нейтрализаторы, однако предполагается, что производство таких подсистем началось вскоре после появления червоточин: задолго до того, как технология получила широкое распространение. С запуска первых «Тенгу» прошло не так много времени, когда калдарский флот перехватил экстренные сообщения от флотов «Гуристас» из секторов Венал, Тенал и Долина Безмолвных. Во всех сообщениях упоминалось о том, что суда класса «Локи» попадают на территорию «Гуристас», успешно минуя оборонные конструкции. Все попытки пиратов остановить или хотя бы замедлить вражеские корабли не увенчались успехом. После того происшествия пошли слухи, что и другие группы начали разрабатывать и внедрять эту удивительную новую технологию. На самом деле, разработки велись повсеместно, однако наибольшие рвение и жестокость в этой гонке выказывали независимые капсулёрские и пиратские организации, чьи базы располагались на границах систем с нулевым уровнем безопасности. ",
|
||||
"description_zh": "这个子系统被古斯塔斯成为“拦截湮灭者”,因为他们在战斗中首次遇到这种装备时吃了大亏。它可以提高拦截失效装备的性能。\n\n\n\n该装备的起源至今是个谜,但多数人猜测其在虫洞打开后不久,远在该技术广为流传之前就已出现。在设计出第一艘金鹏级巡洋舰后不久,加达里海军就截获了来自维纳尔、特纳与静寂谷星域的古斯塔斯紧急电报。所有电报都提到了洛基级舰船穿越各种防御阻碍直捣古斯塔斯老巢。 \n\n\n\n之后,就不断有他人发现并运用这种超新技术的说法传出。但在所有势力派系中,没有谁像那些已把0.0区作为自家领地的独立克隆飞行员与海盗组织那样拼命地运用此技术。 ",
|
||||
"descriptionID": 527250,
|
||||
"graphicID": 21792,
|
||||
"groupID": 957,
|
||||
@@ -236255,13 +236255,13 @@
|
||||
"isDynamicType": false,
|
||||
"isisGroupID": 4,
|
||||
"marketGroupID": 1137,
|
||||
"mass": 1400000,
|
||||
"mass": 1400000.0,
|
||||
"metaGroupID": 14,
|
||||
"metaLevel": 1,
|
||||
"portionSize": 1,
|
||||
"published": true,
|
||||
"raceID": 2,
|
||||
"radius": 1,
|
||||
"radius": 1.0,
|
||||
"techLevel": 3,
|
||||
"typeID": 45619,
|
||||
"typeName_de": "Loki Propulsion - Interdiction Nullifier",
|
||||
@@ -236275,7 +236275,7 @@
|
||||
"typeName_zh": "洛基推进 - 拦截湮灭者",
|
||||
"typeNameID": 526531,
|
||||
"variationParentTypeID": 45620,
|
||||
"volume": 40
|
||||
"volume": 40.0
|
||||
},
|
||||
"45620": {
|
||||
"basePrice": 0.0,
|
||||
|
||||
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@@ -1,10 +1,10 @@
|
||||
[
|
||||
{
|
||||
"field_name": "client_build",
|
||||
"field_value": 1903677
|
||||
"field_value": 1916151
|
||||
},
|
||||
{
|
||||
"field_name": "dump_time",
|
||||
"field_value": 1621375170
|
||||
"field_value": 1625235163
|
||||
}
|
||||
]
|
||||
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@@ -1 +1 @@
|
||||
version: v2.35.0
|
||||
version: v2.37.0dev1
|
||||
|
||||
Reference in New Issue
Block a user