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v2.55.0dev
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v2.57.0dev
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104
.appveyor.yml
@@ -1,75 +1,48 @@
|
||||
image:
|
||||
- Visual Studio 2019
|
||||
- Ubuntu
|
||||
- macos
|
||||
clone_depth: 1
|
||||
- Ubuntu2204
|
||||
- Visual Studio 2022
|
||||
- macos-catalina
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- image: Ubuntu
|
||||
- image: Ubuntu2204
|
||||
environment:
|
||||
APPVEYOR_SSH_KEY: "ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQDJDW/+oYNGOiPvwuwAL9tc/LQgg58aosIVpMYfepQZ20V+VZnHpZh8IRDA8Jo5xht19p2PksA+hFgqA0kpKtrSkuiWdE8rATQItfk4gf7yB0yGasJGGQZYazy9k/9XtmYkq2HHOOeEqdxvrICddJQ88MLCLT9lJENSUP/YS/yGcjZFXVxE11pTeIcqlCRU+3eYa1v7BeNvXIKNhZoK5orXWrtuH3cy8jrSns/u70aYfJ6B2jA8CnWnDbuvpeQtEY61SQqlKUsSArNa8NAsXj41wr3Ar9gAG9330w7EMTqlutk8HZO35uHI0q5qinUhaQYufPPrVkb2L/N+ZCfu0fnh appveyor"
|
||||
APPIMAGE_TOOL: appimagetool-x86_64.AppImage
|
||||
PYTHON_APPIMAGE: python3.7.17-cp37-cp37m-manylinux2014_x86_64.AppImage
|
||||
APPVEYOR_SSH_KEY: "ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABgQDhb96UEXy8yOy/f+riX/8kKbNx/lOfIZ4pP4Cw3Gj3DmnTwEnxtRtyc+xtaxOsKbt+7+EAXFpCzYX+jHMhtd0QtWB7dbey8DBg31g0f8C5EPquqROibVbhzr/F3f6/d52FFfq6Y/CWaAvLjezvipr+zOOsIFcVusqtXdPJQ/LtUJ0LS5d4lFiw5ELHSxHIpqwGwyb7PbR3ufEFoqbr8eYiCH+vlBob72ArPfo2f3u0sMvpGYmjVVu2jj4FEY2h89sLrGyFdNWBoyumRhkb38+WSAuyPa/Y21+g+S8sRzIlkwbxicGNMtrMIi6zHEIGAgA06Sw2psP807h730PPOVaWjUcU3ojNW8hH3nPizF74pT82+iP7/fFC4PXLP+tBa+8OoHC5yiO7QKUKprMSqVa1qOm8fHbrzglplKJXfzSfUtSE+AQ+HtHhuUWKI+0LBLDrsOJwI5hbsPOAuiZ5I3VfqfAOck6SH9TcmlapVmQEypc7d7oeeUtZSOuIWKXp068= dfx@aw"
|
||||
APPIMAGE_TOOL: appimage-builder-x86_64.AppImage
|
||||
DEPLOY_DIR: AppDir/opt/pyfa
|
||||
# APPVEYOR_SSH_BLOCK: true
|
||||
# APPVEYOR_SSH_BLOCK: true
|
||||
cache:
|
||||
- /home/appveyor/.cache/pip -> requirements.txt
|
||||
init:
|
||||
- sh: curl -sflL 'https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-ssh.sh' | bash -e -
|
||||
# init:
|
||||
# - sh: curl -sflL 'https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-ssh.sh' | bash -e -
|
||||
install:
|
||||
- sh: git fetch --prune --unshallow # to fix the version dump issues
|
||||
- sh: sudo DEBIAN_FRONTEND=noninteractive apt-get -y update
|
||||
- sh: sudo DEBIAN_FRONTEND=noninteractive apt-get -y install python3.7-dev libgtk-3-dev python3-pip libwebkit2gtk-4.0-dev
|
||||
# AppImage dependencies
|
||||
- sh: sudo DEBIAN_FRONTEND=noninteractive apt-get -y install libfuse2
|
||||
# Preparation script dependencies
|
||||
- sh: sudo DEBIAN_FRONTEND=noninteractive apt-get -y install python3-wxgtk4.0 python3-sqlalchemy python3-logbook
|
||||
before_build:
|
||||
- sh: mkdir build && cd build
|
||||
- sh: curl -LO https://github.com/AppImage/AppImageKit/releases/download/13/$APPIMAGE_TOOL && chmod +x $APPIMAGE_TOOL
|
||||
- sh: curl -LO https://github.com/niess/python-appimage/releases/download/python3.7/$PYTHON_APPIMAGE && chmod +x $PYTHON_APPIMAGE
|
||||
build_script:
|
||||
# Prepare Python base AppImage, stripping Python metadata
|
||||
- sh: ./$PYTHON_APPIMAGE --appimage-extract
|
||||
- sh: mv squashfs-root AppDir
|
||||
- sh: rm AppDir/python*.desktop
|
||||
- sh: rm AppDir/usr/share/applications/*.desktop
|
||||
- sh: rm AppDir/usr/share/metainfo/*.appdata.xml
|
||||
- sh: unlink AppDir/AppRun
|
||||
- sh: mkdir -p $DEPLOY_DIR
|
||||
# run install pyfa packages and any other requirements
|
||||
|
||||
- sh: AppDir/usr/bin/python -s -m pip install -U pip setuptools==41.6.0 wheel pathlib2
|
||||
- sh: AppDir/usr/bin/python -s -m pip install -r ../requirements.txt
|
||||
# Speedup, but causes runtime incompatiblities
|
||||
#- sh: AppDir/usr/bin/python -s -m pip install -f https://extras.wxpython.org/wxPython4/extras/linux/gtk3/ubuntu-18.04 -r ../requirements.txt
|
||||
|
||||
# Run scripts to prep pyfa data and build database
|
||||
- sh: cd ../
|
||||
# Prepare pyfa data
|
||||
- sh: find locale/ -type f -name "*.po" -exec msgen "{}" -o "{}" \;
|
||||
- sh: build/AppDir/usr/bin/python scripts/compile_lang.py
|
||||
- sh: build/AppDir/usr/bin/python scripts/dump_crowdin_progress.py
|
||||
- sh: build/AppDir/usr/bin/python db_update.py
|
||||
- sh: export PYFA_VERSION="$(python3.7 scripts/dump_version.py)"
|
||||
|
||||
# Copy pyfa files to host
|
||||
- sh: cp -r eos graphs gui imgs locale service utils eve.db config.py pyfa.py db_update.py README.md LICENSE version.yml ./build/$DEPLOY_DIR
|
||||
- sh: find ./build/$DEPLOY_DIR | grep -E "(__pycache__|\.pyc|\.pyo$)" | xargs rm -rf
|
||||
|
||||
# Copy static AppImage files
|
||||
- sh: cd dist_assets/linux
|
||||
- sh: chmod +x AppRun
|
||||
- sh: cp AppRun pyfa.desktop ../../build/AppDir/
|
||||
- sh: cp pyfa.desktop ../../build/AppDir/usr/share/applications/
|
||||
- sh: cp pyfa.appdata.xml ../../build/AppDir/usr/share/metainfo/
|
||||
- sh: chmod +x pyfa && cp pyfa ../../build/AppDir/usr/bin
|
||||
- sh: cd ../../
|
||||
|
||||
# Package it all up
|
||||
- sh: mkdir dist
|
||||
- sh: ./build/$APPIMAGE_TOOL build/AppDir dist/pyfa-$PYFA_VERSION-linux.AppImage
|
||||
- sh: python3 -B scripts/compile_lang.py
|
||||
- sh: python3 -B scripts/dump_crowdin_progress.py
|
||||
- sh: python3 -B db_update.py
|
||||
- sh: export PYFA_VERSION="$(python3 -B scripts/dump_version.py)"
|
||||
- sh: mkdir build
|
||||
# Download packaging tool
|
||||
- sh: curl -o $APPIMAGE_TOOL -L https://github.com/AppImageCrafters/appimage-builder/releases/download/v1.1.0/appimage-builder-1.1.0-x86_64.AppImage
|
||||
- sh: chmod +x $APPIMAGE_TOOL
|
||||
build_script:
|
||||
- sh: mkdir -p AppDir/opt/pyfa
|
||||
- sh: cp -r eos graphs gui imgs locale service utils eve.db config.py pyfa.py db_update.py README.md LICENSE version.yml AppDir/opt/pyfa/
|
||||
- sh: mkdir -p AppDir/usr/share/icons/hicolor/64x64/apps/
|
||||
- sh: cp imgs/gui/pyfa64.png AppDir/usr/share/icons/hicolor/64x64/apps/pyfa.png
|
||||
- sh: ./$APPIMAGE_TOOL --recipe dist_assets/linux/AppImageBuilder.yml
|
||||
after_build:
|
||||
- sh: ls -la build
|
||||
- sh: ls -la
|
||||
artifacts:
|
||||
- path: dist/pyfa-$PYFA_VERSION-linux.AppImage
|
||||
- path: pyfa-$PYFA_VERSION-linux.AppImage
|
||||
deploy:
|
||||
tag: $PYFA_VERSION
|
||||
release: pyfa $PYFA_VERSION
|
||||
@@ -85,17 +58,15 @@ for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- image: Visual Studio 2019
|
||||
- image: Visual Studio 2022
|
||||
environment:
|
||||
PYTHON: "C:\\Python37-x64"
|
||||
PYTHON: "C:\\Python311-x64"
|
||||
# Should be enabled only for build process debugging
|
||||
# init:
|
||||
# - ps: iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
cache:
|
||||
- C:\users\appveyor\appdata\local\pip\cache\ -> requirements.txt
|
||||
install:
|
||||
- cmd: git fetch --prune --unshallow # to fix the version dump issues
|
||||
|
||||
- ps: echo("OS version:")
|
||||
- ps: "[System.Environment]::OSVersion.Version"
|
||||
|
||||
@@ -131,10 +102,8 @@ for:
|
||||
# pip will build them from source using the MSVC compiler matching the
|
||||
# target Python version and architecture
|
||||
- ps: echo("Install pip requirements:")
|
||||
# This one is needed to build wxpython 4.0.6 on windows
|
||||
- cmd: "python -m pip install pathlib2"
|
||||
- cmd: "python -m pip install -r requirements.txt"
|
||||
- cmd: "python -m pip install PyInstaller==3.6"
|
||||
- cmd: "python -m pip install PyInstaller"
|
||||
before_build:
|
||||
# directory that will contain the built files
|
||||
- ps: $env:PYFA_DIST_DIR = "c:\projects\$env:APPVEYOR_PROJECT_SLUG\dist"
|
||||
@@ -150,7 +119,7 @@ for:
|
||||
# Build gamedata DB
|
||||
- cmd: "python db_update.py"
|
||||
# Build command for PyInstaller
|
||||
- cmd: "python -m PyInstaller --noupx --clean --windowed --noconsole -y pyfa.spec"
|
||||
- cmd: "python -m PyInstaller --clean -y pyfa.spec"
|
||||
# Copy over manifest (See pyfa-org/pyfa#1622)
|
||||
- ps: xcopy /y dist_assets\win\pyfa.exe.manifest $env:PYFA_DIST_DIR\pyfa\
|
||||
# InnoScript EXE building. This is in a separate script because I don't feel like copying over the logic to AppVeyor script right now...
|
||||
@@ -177,16 +146,15 @@ for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- image: macos
|
||||
- image: macos-catalina
|
||||
environment:
|
||||
APPVEYOR_SSH_KEY: "ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQDJDW/+oYNGOiPvwuwAL9tc/LQgg58aosIVpMYfepQZ20V+VZnHpZh8IRDA8Jo5xht19p2PksA+hFgqA0kpKtrSkuiWdE8rATQItfk4gf7yB0yGasJGGQZYazy9k/9XtmYkq2HHOOeEqdxvrICddJQ88MLCLT9lJENSUP/YS/yGcjZFXVxE11pTeIcqlCRU+3eYa1v7BeNvXIKNhZoK5orXWrtuH3cy8jrSns/u70aYfJ6B2jA8CnWnDbuvpeQtEY61SQqlKUsSArNa8NAsXj41wr3Ar9gAG9330w7EMTqlutk8HZO35uHI0q5qinUhaQYufPPrVkb2L/N+ZCfu0fnh appveyor"
|
||||
cache:
|
||||
- /Users/appveyor/Library/Caches/pip/ -> requirements.txt
|
||||
init:
|
||||
# - sh: curl -sflL 'https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-ssh.sh' | bash -e -
|
||||
- sh: source ~/venv3.7/bin/activate
|
||||
- sh: source ~/venv3.11/bin/activate
|
||||
install:
|
||||
- sh: git fetch --prune --unshallow # to fix the version dump issues
|
||||
- sh: bash scripts/osx-setup.sh
|
||||
build_script:
|
||||
- sh: bash scripts/osx-translations.sh
|
||||
|
||||
@@ -794,8 +794,8 @@ def update_db():
|
||||
_hardcodeAttribs(cybeleTypeID, attrMap)
|
||||
_hardcodeEffects(cybeleTypeID, effectMap)
|
||||
|
||||
hardcodeShapash()
|
||||
hardcodeCybele()
|
||||
# hardcodeShapash()
|
||||
# hardcodeCybele()
|
||||
|
||||
eos.db.gamedata_session.commit()
|
||||
eos.db.gamedata_engine.execute('VACUUM')
|
||||
|
||||
55
dist_assets/linux/AppImageBuilder.yml
Normal file
@@ -0,0 +1,55 @@
|
||||
version: 1
|
||||
|
||||
AppDir:
|
||||
path: ./AppDir
|
||||
|
||||
app_info:
|
||||
id: pyfa
|
||||
name: pyfa
|
||||
icon: pyfa
|
||||
version: '{{PYFA_VERSION}}'
|
||||
exec: usr/bin/python3.11
|
||||
exec_args: "-s $APPDIR/opt/pyfa/pyfa.py $@"
|
||||
|
||||
apt:
|
||||
arch: [ amd64 ]
|
||||
sources:
|
||||
- sourceline: 'deb http://us.archive.ubuntu.com/ubuntu jammy main restricted universe multiverse'
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x871920d1991bc93c'
|
||||
- sourceline: 'deb http://us.archive.ubuntu.com/ubuntu jammy-updates main restricted universe multiverse'
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x871920d1991bc93c'
|
||||
- sourceline: 'deb http://us.archive.ubuntu.com/ubuntu jammy-backports main restricted universe multiverse'
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x871920d1991bc93c'
|
||||
- sourceline: 'deb http://us.archive.ubuntu.com/ubuntu jammy-security main restricted universe multiverse'
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x871920d1991bc93c'
|
||||
- sourceline: 'deb https://ppa.launchpadcontent.net/deadsnakes/ppa/ubuntu jammy main'
|
||||
key_url: 'http://keyserver.ubuntu.com/pks/lookup?op=get&search=0xf23c5a6cf475977595c89f51ba6932366a755776'
|
||||
|
||||
include:
|
||||
- python3.11
|
||||
# wx dependencies
|
||||
- libgtk-3-0
|
||||
- libwebkit2gtk-4.0-37 # Needed for wx's HTML lib
|
||||
- librsvg2-common # Without it, search in char editor crashes due to inability to load some images
|
||||
exclude: []
|
||||
|
||||
after_bundle:
|
||||
# Install python dependencies to bundled interpreter
|
||||
- export PYTHONHOME="AppDir/usr"
|
||||
- export PYTHONPATH="AppDir/usr/lib/python3.11/site-packages"
|
||||
- curl -L https://bootstrap.pypa.io/get-pip.py -o get-pip.py
|
||||
- AppDir/usr/bin/python3.11 get-pip.py
|
||||
# Just to bundle certificates with AppImage
|
||||
- AppDir/usr/bin/python3.11 -s -m pip install certifi
|
||||
- AppDir/usr/bin/python3.11 -s -m pip install -f https://extras.wxpython.org/wxPython4/extras/linux/gtk3/ubuntu-22.04 -r requirements.txt
|
||||
|
||||
runtime:
|
||||
env:
|
||||
PYTHONHOME: '${APPDIR}/usr'
|
||||
PYTHONPATH: '${APPDIR}/usr/lib/python3.11/site-packages'
|
||||
SSL_CERT_FILE: '${APPDIR}/usr/lib/python3.11/site-packages/certifi/cacert.pem'
|
||||
|
||||
AppImage:
|
||||
sign-key: None
|
||||
arch: x86_64
|
||||
file_name: 'pyfa-{{PYFA_VERSION}}-linux.AppImage'
|
||||
@@ -1,3 +1,3 @@
|
||||
#! /bin/bash
|
||||
|
||||
${APPDIR}/usr/bin/python3.7 -s "${APPDIR}/opt/pyfa/pyfa.py" "$@"
|
||||
${APPDIR}/usr/bin/python3 -s "${APPDIR}/opt/pyfa/pyfa.py" "$@"
|
||||
|
||||
@@ -80,6 +80,7 @@ exe = EXE(pyz,
|
||||
app = BUNDLE(
|
||||
exe,
|
||||
name='pyfa.app',
|
||||
version=os.getenv('PYFA_VERSION'),
|
||||
icon=icon,
|
||||
bundle_identifier=None,
|
||||
info_plist={
|
||||
@@ -88,5 +89,7 @@ app = BUNDLE(
|
||||
'CFBundleName': 'pyfa',
|
||||
'CFBundleDisplayName': 'pyfa',
|
||||
'CFBundleIdentifier': 'org.pyfaorg.pyfa',
|
||||
'CFBundleVersion': os.getenv('PYFA_VERSION'),
|
||||
'CFBundleShortVersionString': os.getenv('PYFA_VERSION'),
|
||||
}
|
||||
)
|
||||
|
||||
@@ -42,10 +42,10 @@ CloseApplications=yes
|
||||
DefaultDirName={pf}\{#MyAppName}
|
||||
DefaultGroupName={#MyAppName}
|
||||
AllowNoIcons=yes
|
||||
LicenseFile={#MyAppDir}\LICENSE
|
||||
LicenseFile={#MyAppDir}\app\LICENSE
|
||||
OutputDir={#MyOutputDir}
|
||||
OutputBaseFilename={#MyOutputFile}
|
||||
SetupIconFile={#MyAppDir}\pyfa.ico
|
||||
SetupIconFile={#MyAppDir}\app\pyfa.ico
|
||||
SolidCompression=yes
|
||||
|
||||
[Languages]
|
||||
|
||||
@@ -51,7 +51,7 @@ mapper(DynamicItemAttribute, dynamicAttributes_table,
|
||||
properties={"info": relation(AttributeInfo, lazy=False)})
|
||||
|
||||
mapper(DynamicItemItem, dynamicApplicable_table, properties={
|
||||
"mutaplasmid": relation(DynamicItem),
|
||||
"mutaplasmid": relation(DynamicItem, viewonly=True),
|
||||
})
|
||||
|
||||
DynamicItemAttribute.ID = association_proxy("info", "attributeID")
|
||||
|
||||
@@ -69,7 +69,8 @@ props = {
|
||||
primaryjoin=dynamicApplicable_table.c.applicableTypeID == items_table.c.typeID,
|
||||
secondaryjoin=dynamicApplicable_table.c.typeID == DynamicItem.typeID,
|
||||
secondary=dynamicApplicable_table,
|
||||
backref="applicableItems"
|
||||
backref="applicableItems",
|
||||
viewonly=True
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -175,12 +175,13 @@ mapper(es_Fit, fits_table,
|
||||
collection_class=HandledModuleList,
|
||||
primaryjoin=and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == False), # noqa
|
||||
order_by=modules_table.c.position,
|
||||
overlaps='owner',
|
||||
cascade='all, delete, delete-orphan'),
|
||||
"_Fit__projectedModules": relation(
|
||||
Module,
|
||||
collection_class=HandledProjectedModList,
|
||||
overlaps='owner, _Fit__modules',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(modules_table.c.fitID == fits_table.c.ID, modules_table.c.projected == True)), # noqa
|
||||
"owner": relation(
|
||||
User,
|
||||
@@ -190,37 +191,37 @@ mapper(es_Fit, fits_table,
|
||||
"_Fit__boosters": relation(
|
||||
Booster,
|
||||
collection_class=HandledBoosterList,
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True),
|
||||
overlaps='owner',
|
||||
cascade='all, delete, delete-orphan'),
|
||||
"_Fit__drones": relation(
|
||||
Drone,
|
||||
collection_class=HandledDroneCargoList,
|
||||
overlaps='owner',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == False)), # noqa
|
||||
"_Fit__fighters": relation(
|
||||
Fighter,
|
||||
collection_class=HandledDroneCargoList,
|
||||
overlaps='owner',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(fighters_table.c.fitID == fits_table.c.ID, fighters_table.c.projected == False)), # noqa
|
||||
"_Fit__cargo": relation(
|
||||
Cargo,
|
||||
collection_class=HandledDroneCargoList,
|
||||
overlaps='owner',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(cargo_table.c.fitID == fits_table.c.ID)),
|
||||
"_Fit__projectedDrones": relation(
|
||||
Drone,
|
||||
collection_class=HandledProjectedDroneList,
|
||||
overlaps='owner, _Fit__drones',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(drones_table.c.fitID == fits_table.c.ID, drones_table.c.projected == True)), # noqa
|
||||
"_Fit__projectedFighters": relation(
|
||||
Fighter,
|
||||
collection_class=HandledProjectedDroneList,
|
||||
overlaps='owner, _Fit__fighters',
|
||||
cascade='all, delete, delete-orphan',
|
||||
single_parent=True,
|
||||
primaryjoin=and_(fighters_table.c.fitID == fits_table.c.ID, fighters_table.c.projected == True)), # noqa
|
||||
"_Fit__implants": relation(
|
||||
Implant,
|
||||
|
||||
308
eos/effects.py
@@ -1511,6 +1511,7 @@ class Effect512(BaseEffect):
|
||||
Ship: Atron
|
||||
Ship: Federation Navy Comet
|
||||
Ship: Pacifier
|
||||
Ship: Shapash
|
||||
Ship: Taranis
|
||||
"""
|
||||
|
||||
@@ -1712,6 +1713,7 @@ class Effect562(BaseEffect):
|
||||
Variations of ship: Vexor (3 of 4)
|
||||
Ship: Adrestia
|
||||
Ship: Arazu
|
||||
Ship: Cybele
|
||||
Ship: Deimos
|
||||
Ship: Enforcer
|
||||
Ship: Exequror Navy Issue
|
||||
@@ -5630,8 +5632,8 @@ class Effect1882(BaseEffect):
|
||||
miningYieldMultiplyPercent
|
||||
|
||||
Used by:
|
||||
Modules from group: Mining Upgrade (7 of 12)
|
||||
Variations of module: Mining Laser Upgrade I (5 of 5)
|
||||
Module: Frostline 'Omnivore' Harvester Upgrade
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
@@ -7034,8 +7036,8 @@ class Effect2444(BaseEffect):
|
||||
minerCpuUsageMultiplyPercent2
|
||||
|
||||
Used by:
|
||||
Modules from group: Mining Upgrade (7 of 12)
|
||||
Variations of module: Mining Laser Upgrade I (5 of 5)
|
||||
Module: Frostline 'Omnivore' Harvester Upgrade
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
@@ -14883,6 +14885,7 @@ class Effect4473(BaseEffect):
|
||||
|
||||
Used by:
|
||||
Ship: Adrestia
|
||||
Ship: Cybele
|
||||
Ship: Mimir
|
||||
"""
|
||||
|
||||
@@ -15443,6 +15446,7 @@ class Effect4620(BaseEffect):
|
||||
|
||||
Used by:
|
||||
Ship: Garmur
|
||||
Ship: Shapash
|
||||
Ship: Utu
|
||||
"""
|
||||
|
||||
@@ -15461,6 +15465,7 @@ class Effect4621(BaseEffect):
|
||||
Used by:
|
||||
Ship: Cambion
|
||||
Ship: Etana
|
||||
Ship: Shapash
|
||||
Ship: Utu
|
||||
"""
|
||||
|
||||
@@ -15542,6 +15547,7 @@ class Effect4626(BaseEffect):
|
||||
|
||||
Used by:
|
||||
Ship: Adrestia
|
||||
Ship: Cybele
|
||||
Ship: Orthrus
|
||||
"""
|
||||
|
||||
@@ -24749,7 +24755,7 @@ class Effect6185(BaseEffect):
|
||||
srcFalloffRange=module.getModifiedItemAttr('falloffEffectiveness'),
|
||||
distance=projectionRange)
|
||||
duration = module.getModifiedItemAttr('duration') / 1000.0
|
||||
fit.extraAttributes.increase('hullRepair', bonus / duration, **kwargs)
|
||||
fit._hullRr.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6186(BaseEffect):
|
||||
@@ -24774,7 +24780,7 @@ class Effect6186(BaseEffect):
|
||||
srcFalloffRange=container.getModifiedItemAttr('falloffEffectiveness'),
|
||||
distance=projectionRange)
|
||||
duration = container.getModifiedItemAttr('duration') / 1000.0
|
||||
fit.extraAttributes.increase('shieldRepair', bonus / duration, **kwargs)
|
||||
fit._shieldRr.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6187(BaseEffect):
|
||||
@@ -24828,10 +24834,9 @@ class Effect6188(BaseEffect):
|
||||
srcFalloffRange=container.getModifiedItemAttr('falloffEffectiveness'),
|
||||
distance=projectionRange)
|
||||
duration = container.getModifiedItemAttr('duration') / 1000.0
|
||||
rps = bonus / duration
|
||||
fit.extraAttributes.increase('armorRepair', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairPreSpool', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairFullSpool', rps, **kwargs)
|
||||
fit._armorRr.append((bonus, duration))
|
||||
fit._armorRrPreSpool.append((bonus, duration))
|
||||
fit._armorRrFullSpool.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6195(BaseEffect):
|
||||
@@ -29788,10 +29793,9 @@ class Effect6651(BaseEffect):
|
||||
srcFalloffRange=module.getModifiedItemAttr('falloffEffectiveness'),
|
||||
distance=projectionRange)
|
||||
speed = module.getModifiedItemAttr('duration') / 1000.0
|
||||
rps = amount / speed
|
||||
fit.extraAttributes.increase('armorRepair', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairPreSpool', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairFullSpool', rps, **kwargs)
|
||||
fit._armorRr.append((amount, speed))
|
||||
fit._armorRrPreSpool.append((amount, speed))
|
||||
fit._armorRrFullSpool.append((amount, speed))
|
||||
|
||||
|
||||
class Effect6652(BaseEffect):
|
||||
@@ -29817,7 +29821,7 @@ class Effect6652(BaseEffect):
|
||||
srcFalloffRange=module.getModifiedItemAttr('falloffEffectiveness'),
|
||||
distance=projectionRange)
|
||||
speed = module.getModifiedItemAttr('duration') / 1000.0
|
||||
fit.extraAttributes.increase('shieldRepair', amount / speed, **kwargs)
|
||||
fit._shieldRr.append((amount, speed))
|
||||
|
||||
|
||||
class Effect6653(BaseEffect):
|
||||
@@ -30446,10 +30450,9 @@ class Effect6687(BaseEffect):
|
||||
return
|
||||
bonus = container.getModifiedItemAttr('armorDamageAmount')
|
||||
duration = container.getModifiedItemAttr('duration') / 1000.0
|
||||
rps = bonus / duration
|
||||
fit.extraAttributes.increase('armorRepair', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairPreSpool', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairFullSpool', rps, **kwargs)
|
||||
fit._armorRr.append((bonus, duration))
|
||||
fit._armorRrPreSpool.append((bonus, duration))
|
||||
fit._armorRrFullSpool.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6688(BaseEffect):
|
||||
@@ -30472,7 +30475,7 @@ class Effect6688(BaseEffect):
|
||||
return
|
||||
bonus = container.getModifiedItemAttr('shieldBonus')
|
||||
duration = container.getModifiedItemAttr('duration') / 1000.0
|
||||
fit.extraAttributes.increase('shieldRepair', bonus / duration, **kwargs)
|
||||
fit._shieldRr.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6689(BaseEffect):
|
||||
@@ -30496,7 +30499,7 @@ class Effect6689(BaseEffect):
|
||||
return
|
||||
bonus = module.getModifiedItemAttr('structureDamageAmount')
|
||||
duration = module.getModifiedItemAttr('duration') / 1000.0
|
||||
fit.extraAttributes.increase('hullRepair', bonus / duration, **kwargs)
|
||||
fit._hullRr.append((bonus, duration))
|
||||
|
||||
|
||||
class Effect6690(BaseEffect):
|
||||
@@ -35047,12 +35050,12 @@ class Effect7166(BaseEffect):
|
||||
repSpoolPerCycle = container.getModifiedItemAttr('repairMultiplierBonusPerCycle')
|
||||
defaultSpoolValue = eos.config.settings['globalDefaultSpoolupPercentage']
|
||||
spoolType, spoolAmount = resolveSpoolOptions(SpoolOptions(SpoolType.SPOOL_SCALE, defaultSpoolValue, False), container)
|
||||
rps = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, spoolType, spoolAmount)[0]) / cycleTime
|
||||
rpsPreSpool = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, SpoolType.SPOOL_SCALE, 0)[0]) / cycleTime
|
||||
rpsFullSpool = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, SpoolType.SPOOL_SCALE, 1)[0]) / cycleTime
|
||||
fit.extraAttributes.increase('armorRepair', rps, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairPreSpool', rpsPreSpool, **kwargs)
|
||||
fit.extraAttributes.increase('armorRepairFullSpool', rpsFullSpool, **kwargs)
|
||||
amount = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, spoolType, spoolAmount)[0])
|
||||
amountPreSpool = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, SpoolType.SPOOL_SCALE, 0)[0])
|
||||
amountFullSpool = repAmountBase * (1 + calculateSpoolup(repSpoolMax, repSpoolPerCycle, cycleTime, SpoolType.SPOOL_SCALE, 1)[0])
|
||||
fit._armorRr.append((amount, cycleTime))
|
||||
fit._armorRrPreSpool.append((amountPreSpool, cycleTime))
|
||||
fit._armorRrFullSpool.append((amountFullSpool, cycleTime))
|
||||
|
||||
|
||||
class Effect7167(BaseEffect):
|
||||
@@ -36009,6 +36012,7 @@ class Effect8039(BaseEffect):
|
||||
upwellSkillaoeVelocityaoeCloudSizeBonus
|
||||
|
||||
Used by:
|
||||
Implants named like: Halcyon G Booster (5 of 5)
|
||||
Skill: Vorton Arc Guidance
|
||||
"""
|
||||
|
||||
@@ -36258,12 +36262,30 @@ class Effect8065(BaseEffect):
|
||||
'maxRange', skill.getModifiedItemAttr('rangeSkillBonus') * skill.level, **kwargs)
|
||||
|
||||
|
||||
class Effect8064(BaseEffect):
|
||||
"""
|
||||
vortonProjectorOptimalRangeBonus
|
||||
|
||||
Used by:
|
||||
Implants named like: Halcyon B Booster (5 of 5)
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, booster, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Vorton Projector Operation'), 'maxRange',
|
||||
booster.getModifiedItemAttr('rangeSkillBonus'), **kwargs)
|
||||
|
||||
|
||||
class Effect8066(BaseEffect):
|
||||
"""
|
||||
vortonProjectorDamageBonus
|
||||
|
||||
Used by:
|
||||
Implants named like: Agency 'Pyrolancea' DB Dose (4 of 4)
|
||||
Implants named like: Halcyon Y Booster (5 of 5)
|
||||
Implant: AIR Pyrolancea Booster II
|
||||
"""
|
||||
|
||||
@@ -40101,6 +40123,23 @@ class Effect11764(BaseEffect):
|
||||
'speed', ship.getModifiedItemAttr('shipBonusRole7'), **kwargs)
|
||||
|
||||
|
||||
class Effect11767(BaseEffect):
|
||||
"""
|
||||
shipBonusHybridTrackingATC3
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Medium Hybrid Turret'), 'trackingSpeed',
|
||||
src.getModifiedItemAttr('eliteBonusHeavyGunship1'), skill='Heavy Assault Cruisers', **kwargs)
|
||||
|
||||
|
||||
class Effect11919(BaseEffect):
|
||||
"""
|
||||
shipBonusDestroyerMD1Falloff
|
||||
@@ -40326,11 +40365,12 @@ class Effect11953(BaseEffect):
|
||||
stackingPenalties=True, penaltyGroup='postMul', **kwargs)
|
||||
|
||||
|
||||
class Effect100100(BaseEffect):
|
||||
class Effect11992(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashAfArAmount
|
||||
shipBonusArmorPlateMassAT
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
Ship: Shapash
|
||||
"""
|
||||
|
||||
@@ -40339,13 +40379,47 @@ class Effect100100(BaseEffect):
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Repair Systems'),
|
||||
'armorDamageAmount', 10, skill='Assault Frigates', **kwargs)
|
||||
lambda mod: mod.item.group.name == 'Armor Plate', 'massAddition',
|
||||
ship.getModifiedItemAttr('shipBonusATF3'), **kwargs)
|
||||
|
||||
|
||||
class Effect100101(BaseEffect):
|
||||
class Effect11993(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashAfShtTrackingOptimal
|
||||
shipBonusRepairSystemsBonusATC3
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Repair Systems'), 'armorDamageAmount',
|
||||
src.getModifiedItemAttr('shipBonusGC3'), skill='Gallente Cruiser', **kwargs)
|
||||
|
||||
|
||||
class Effect11994(BaseEffect):
|
||||
"""
|
||||
shipBonusHybridFalloffATC3
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Medium Hybrid Turret'), 'falloff',
|
||||
src.getModifiedItemAttr('eliteBonusHeavyGunship2'), skill='Heavy Assault Cruisers', **kwargs)
|
||||
|
||||
|
||||
class Effect11995(BaseEffect):
|
||||
"""
|
||||
shipBonusHeatAfterburnerATGF
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
@@ -40354,18 +40428,15 @@ class Effect100101(BaseEffect):
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Small Hybrid Turret'),
|
||||
'maxRange', 10, skill='Assault Frigates', **kwargs)
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Small Hybrid Turret'),
|
||||
'trackingSpeed', 10, skill='Assault Frigates', **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('Afterburner'), 'overloadSpeedFactorBonus',
|
||||
src.getModifiedItemAttr('shipBonusGF2'), skill='Gallente Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect100102(BaseEffect):
|
||||
class Effect11996(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashGfShtDamage
|
||||
shipBonusMWDHeatATGF
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
@@ -40374,15 +40445,15 @@ class Effect100102(BaseEffect):
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Small Hybrid Turret'),
|
||||
'damageMultiplier', 10, skill='Gallente Frigate', **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('High Speed Maneuvering'), 'overloadSpeedFactorBonus',
|
||||
src.getModifiedItemAttr('shipBonusGF2'), skill='Gallente Frigate', **kwargs)
|
||||
|
||||
|
||||
class Effect100103(BaseEffect):
|
||||
class Effect11997(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashGfPointRange
|
||||
shipBonusArmorRepATGF
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
@@ -40391,15 +40462,15 @@ class Effect100103(BaseEffect):
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.group.name == 'Warp Scrambler',
|
||||
'maxRange', 10, skill='Gallente Frigate', **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('Repair Systems'), 'armorDamageAmount',
|
||||
src.getModifiedItemAttr('eliteBonusGunship1'), skill='Assault Frigates', **kwargs)
|
||||
|
||||
|
||||
class Effect100104(BaseEffect):
|
||||
class Effect11998(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashGfPropOverheat
|
||||
shipBonusSmallHybridMaxRangeATF3
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
@@ -40408,15 +40479,15 @@ class Effect100104(BaseEffect):
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Afterburner') or mod.item.requiresSkill('High Speed Maneuvering'),
|
||||
'overloadSpeedFactorBonus', 10, skill='Gallente Frigate', **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('Small Hybrid Turret'), 'maxRange',
|
||||
src.getModifiedItemAttr('eliteBonusGunship2'), skill='Assault Frigates', **kwargs)
|
||||
|
||||
|
||||
class Effect100105(BaseEffect):
|
||||
class Effect11999(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashRolePlateMass
|
||||
shipBonusSmallHybridTrackingSpeedATF3
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
@@ -40425,135 +40496,24 @@ class Effect100105(BaseEffect):
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == 'Armor Plate', 'massAddition', -100, **kwargs)
|
||||
|
||||
|
||||
class Effect100106(BaseEffect):
|
||||
"""
|
||||
pyfaCustomShapashRoleHeat
|
||||
|
||||
Used by:
|
||||
Ship: Shapash
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(lambda mod: True, 'heatDamage', -50, **kwargs)
|
||||
|
||||
|
||||
class Effect100200(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleHacMhtFalloff
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, src, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Medium Hybrid Turret'),
|
||||
'falloff', 10, skill='Heavy Assault Cruisers', **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('Small Hybrid Turret'), 'trackingSpeed',
|
||||
src.getModifiedItemAttr('eliteBonusGunship2'), skill='Assault Frigates', **kwargs)
|
||||
|
||||
|
||||
class Effect100201(BaseEffect):
|
||||
class Effect12003(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleHacMhtTracking
|
||||
vortonTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringVortonProjectorOperation
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
Implants named like: Halcyon R Booster (5 of 5)
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
def handler(fit, booster, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Medium Hybrid Turret'),
|
||||
'trackingSpeed', 7.5, skill='Heavy Assault Cruisers', **kwargs)
|
||||
|
||||
|
||||
class Effect100202(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleGcMhtDamage
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Medium Hybrid Turret'),
|
||||
'damageMultiplier', 20, skill='Gallente Cruiser', **kwargs)
|
||||
|
||||
|
||||
class Effect100203(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleGcArAmount
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill('Repair Systems'),
|
||||
'armorDamageAmount', 10, skill='Gallente Cruiser', **kwargs)
|
||||
|
||||
|
||||
class Effect100204(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleGcPointRange
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.group.name == 'Warp Scrambler',
|
||||
'maxRange', 25, skill='Gallente Cruiser', **kwargs)
|
||||
|
||||
|
||||
class Effect100205(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleRoleVelocity
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.ship.boostItemAttr('maxVelocity', 30, **kwargs)
|
||||
|
||||
|
||||
class Effect100206(BaseEffect):
|
||||
"""
|
||||
pyfaCustomCybeleRolePlateMass
|
||||
|
||||
Used by:
|
||||
Ship: Cybele
|
||||
"""
|
||||
|
||||
type = 'passive'
|
||||
|
||||
@staticmethod
|
||||
def handler(fit, ship, context, projectionRange, **kwargs):
|
||||
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == 'Armor Plate', 'massAddition', -100, **kwargs)
|
||||
lambda mod: mod.item.requiresSkill('Vorton Projector Operation'), 'speed',
|
||||
booster.getModifiedItemAttr('turretSpeeBonus'), **kwargs)
|
||||
|
||||
@@ -159,6 +159,12 @@ class Fit:
|
||||
self.gangBoosts = None
|
||||
self.__ecmProjectedList = []
|
||||
self.commandBonuses = {}
|
||||
# Reps received, as a list of (amount, cycle time in seconds)
|
||||
self._hullRr = []
|
||||
self._armorRr = []
|
||||
self._armorRrPreSpool = []
|
||||
self._armorRrFullSpool = []
|
||||
self._shieldRr = []
|
||||
|
||||
def clearFactorReloadDependentData(self):
|
||||
# Here we clear all data known to rely on cycle parameters
|
||||
@@ -550,6 +556,12 @@ class Fit:
|
||||
if stuff is not None and stuff != self:
|
||||
stuff.clear()
|
||||
|
||||
self._hullRr.clear()
|
||||
self._armorRr.clear()
|
||||
self._armorRrPreSpool.clear()
|
||||
self._armorRrFullSpool.clear()
|
||||
self._shieldRr.clear()
|
||||
|
||||
# If this is the active fit that we are clearing, not a projected fit,
|
||||
# then this will run and clear the projected ships and flag the next
|
||||
# iteration to skip this part to prevent recursion.
|
||||
@@ -621,7 +633,7 @@ class Fit:
|
||||
"duration", value)
|
||||
|
||||
if warfareBuffID == 12: # Shield Burst: Shield Extension: Shield HP
|
||||
self.ship.boostItemAttr("shieldCapacity", value, stackingPenalties=True)
|
||||
self.ship.boostItemAttr("shieldCapacity", value)
|
||||
|
||||
if warfareBuffID == 13: # Armor Burst: Armor Energizing: Armor Resistance
|
||||
for damageType in ("Em", "Thermal", "Explosive", "Kinetic"):
|
||||
@@ -640,7 +652,7 @@ class Fit:
|
||||
"duration", value)
|
||||
|
||||
if warfareBuffID == 15: # Armor Burst: Armor Reinforcement: Armor HP
|
||||
self.ship.boostItemAttr("armorHP", value, stackingPenalties=True)
|
||||
self.ship.boostItemAttr("armorHP", value)
|
||||
|
||||
if warfareBuffID == 16: # Information Burst: Sensor Optimization: Scan Resolution
|
||||
self.ship.boostItemAttr("scanResolution", value, stackingPenalties=True)
|
||||
@@ -734,7 +746,7 @@ class Fit:
|
||||
self.ship.boostItemAttr(attr, value, stackingPenalties=True)
|
||||
|
||||
if warfareBuffID == 42: # Erebus Effect Generator : Armor HP bonus
|
||||
self.ship.boostItemAttr("armorHP", value, stackingPenalties=True)
|
||||
self.ship.boostItemAttr("armorHP", value)
|
||||
|
||||
if warfareBuffID == 43: # Erebus Effect Generator : Explosive resistance bonus
|
||||
for attr in ("armorExplosiveDamageResonance", "shieldExplosiveDamageResonance", "explosiveDamageResonance"):
|
||||
@@ -756,7 +768,7 @@ class Fit:
|
||||
self.ship.boostItemAttr(attr, value, stackingPenalties=True)
|
||||
|
||||
if warfareBuffID == 48: # Leviathan Effect Generator : Shield HP bonus
|
||||
self.ship.boostItemAttr("shieldCapacity", value, stackingPenalties=True)
|
||||
self.ship.boostItemAttr("shieldCapacity", value)
|
||||
|
||||
if warfareBuffID == 49: # Leviathan Effect Generator : EM resistance bonus
|
||||
for attr in ("armorEmDamageResonance", "shieldEmDamageResonance", "emDamageResonance"):
|
||||
@@ -870,6 +882,14 @@ class Fit:
|
||||
if warfareBuffID == 100: # Weather_caustic_toxin_scan_resolution_bonus
|
||||
self.ship.boostItemAttr("scanResolution", value, stackingPenalties=True)
|
||||
|
||||
if warfareBuffID == 2405: # Insurgency Suppression Bonus: Interdiction Range
|
||||
self.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.requiresSkill("Navigation"),
|
||||
"maxRange", value, stackingPenalties=True)
|
||||
self.modules.filteredItemBoost(
|
||||
lambda mod: mod.item.group.name == "Stasis Web",
|
||||
"maxRange", value, stackingPenalties=True)
|
||||
|
||||
del self.commandBonuses[warfareBuffID]
|
||||
|
||||
def __resetDependentCalcs(self):
|
||||
@@ -1478,11 +1498,11 @@ class Fit:
|
||||
def tank(self):
|
||||
reps = {
|
||||
"passiveShield": self.calculateShieldRecharge(),
|
||||
"shieldRepair": self.extraAttributes["shieldRepair"],
|
||||
"armorRepair": self.extraAttributes["armorRepair"],
|
||||
"armorRepairPreSpool": self.extraAttributes["armorRepairPreSpool"],
|
||||
"armorRepairFullSpool": self.extraAttributes["armorRepairFullSpool"],
|
||||
"hullRepair": self.extraAttributes["hullRepair"]
|
||||
"shieldRepair": self.extraAttributes["shieldRepair"] + self._getAppliedShieldRr(),
|
||||
"armorRepair": self.extraAttributes["armorRepair"] + self._getAppliedArmorRr(),
|
||||
"armorRepairPreSpool": self.extraAttributes["armorRepairPreSpool"] + self._getAppliedArmorPreSpoolRr(),
|
||||
"armorRepairFullSpool": self.extraAttributes["armorRepairFullSpool"] + self._getAppliedArmorFullSpoolRr(),
|
||||
"hullRepair": self.extraAttributes["hullRepair"] + self._getAppliedHullRr()
|
||||
}
|
||||
return reps
|
||||
|
||||
@@ -1519,11 +1539,11 @@ class Fit:
|
||||
if self.__sustainableTank is None:
|
||||
sustainable = {
|
||||
"passiveShield": self.calculateShieldRecharge(),
|
||||
"shieldRepair": self.extraAttributes["shieldRepair"],
|
||||
"armorRepair": self.extraAttributes["armorRepair"],
|
||||
"armorRepairPreSpool": self.extraAttributes["armorRepairPreSpool"],
|
||||
"armorRepairFullSpool": self.extraAttributes["armorRepairFullSpool"],
|
||||
"hullRepair": self.extraAttributes["hullRepair"]
|
||||
"shieldRepair": self.extraAttributes["shieldRepair"] + self._getAppliedShieldRr(),
|
||||
"armorRepair": self.extraAttributes["armorRepair"] + self._getAppliedArmorRr(),
|
||||
"armorRepairPreSpool": self.extraAttributes["armorRepairPreSpool"] + self._getAppliedArmorPreSpoolRr(),
|
||||
"armorRepairFullSpool": self.extraAttributes["armorRepairFullSpool"] + self._getAppliedArmorFullSpoolRr(),
|
||||
"hullRepair": self.extraAttributes["hullRepair"] + self._getAppliedHullRr()
|
||||
}
|
||||
if not self.capStable or self.factorReload:
|
||||
# Map a local repairer type to the attribute it uses
|
||||
@@ -1760,6 +1780,38 @@ class Fit:
|
||||
mults.setdefault(stackingGroup, []).append((1 + strength / 100, None))
|
||||
return calculateMultiplier(mults)
|
||||
|
||||
def _getAppliedHullRr(self):
|
||||
return self.__getAppliedRr(self._hullRr)
|
||||
|
||||
def _getAppliedArmorRr(self):
|
||||
return self.__getAppliedRr(self._armorRr)
|
||||
|
||||
def _getAppliedArmorPreSpoolRr(self):
|
||||
return self.__getAppliedRr(self._armorRrPreSpool)
|
||||
|
||||
def _getAppliedArmorFullSpoolRr(self):
|
||||
return self.__getAppliedRr(self._armorRrFullSpool)
|
||||
|
||||
def _getAppliedShieldRr(self):
|
||||
return self.__getAppliedRr(self._shieldRr)
|
||||
|
||||
@staticmethod
|
||||
def __getAppliedRr(rrList):
|
||||
totalRaw = 0
|
||||
for amount, cycleTime in rrList:
|
||||
# That's right, for considerations of RR diminishing returns cycle time is rounded this way
|
||||
totalRaw += amount / int(cycleTime)
|
||||
RR_ADDITION = 7000
|
||||
RR_MULTIPLIER = 10
|
||||
appliedRr = 0
|
||||
for amount, cycleTime in rrList:
|
||||
rrps = amount / int(cycleTime)
|
||||
modified_rrps = RR_ADDITION + (rrps * RR_MULTIPLIER)
|
||||
rrps_mult = 1 - (((rrps + modified_rrps) / (totalRaw + modified_rrps)) - 1) ** 2
|
||||
appliedRr += rrps_mult * amount / cycleTime
|
||||
return appliedRr
|
||||
|
||||
|
||||
def __deepcopy__(self, memo=None):
|
||||
fitCopy = Fit()
|
||||
# Character and owner are not copied
|
||||
|
||||
@@ -114,7 +114,7 @@ class GraphFrame(AuxiliaryFrame):
|
||||
newW = max(curW, bestW)
|
||||
newH = max(curH, bestH)
|
||||
if newW > curW or newH > curH:
|
||||
newSize = wx.Size(newW, newH)
|
||||
newSize = wx.Size(round(newW), round(newH))
|
||||
self.SetSize(newSize)
|
||||
self.SetMinSize(newSize)
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ class VectorPicker(wx.Window):
|
||||
self._directionOnly = kwargs.pop('directionOnly', False)
|
||||
super().__init__(*args, **kwargs)
|
||||
self._fontsize = max(1, float(kwargs.pop('fontsize', 8 / self.GetContentScaleFactor())))
|
||||
self._font = wx.Font(self._fontsize, wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False)
|
||||
self._font = wx.Font(round(self._fontsize), wx.FONTFAMILY_DEFAULT, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_NORMAL, False)
|
||||
self._angle = 0
|
||||
self.__length = 1
|
||||
self._left = False
|
||||
@@ -76,7 +76,7 @@ class VectorPicker(wx.Window):
|
||||
self.__length = newLength
|
||||
|
||||
def DoGetBestSize(self):
|
||||
return wx.Size(self._size, self._size)
|
||||
return wx.Size(round(self._size), round(self._size))
|
||||
|
||||
def AcceptsFocusFromKeyboard(self):
|
||||
return False
|
||||
@@ -121,35 +121,37 @@ class VectorPicker(wx.Window):
|
||||
|
||||
radius = min(width, height) / 2 - 2
|
||||
dc.SetBrush(wx.WHITE_BRUSH)
|
||||
dc.DrawCircle(radius + 2, radius + 2, radius)
|
||||
dc.DrawCircle(round(radius + 2), round(radius + 2), round(radius))
|
||||
a = math.radians(self._angle + self._offset)
|
||||
x = math.cos(a) * radius
|
||||
y = math.sin(a) * radius
|
||||
# See PR #2260 on why this is needed
|
||||
pointRadius = 2 / self.GetContentScaleFactor() if 'wxGTK' in wx.PlatformInfo else 2
|
||||
dc.DrawLine(radius + 2, radius + 2, radius + 2 + x * self._length, radius + 2 - y * self._length)
|
||||
dc.DrawLine(
|
||||
round(radius + 2), round(radius + 2),
|
||||
round(radius + 2 + x * self._length), round(radius + 2 - y * self._length))
|
||||
dc.SetBrush(wx.BLACK_BRUSH)
|
||||
dc.DrawCircle(radius + 2 + x * self._length, radius + 2 - y * self._length, pointRadius)
|
||||
dc.DrawCircle(round(radius + 2 + x * self._length), round(radius + 2 - y * self._length), round(pointRadius))
|
||||
|
||||
if self._label:
|
||||
labelText = self._label
|
||||
labelTextW, labelTextH = dc.GetTextExtent(labelText)
|
||||
labelTextX = (radius * 2 + 4 - labelTextW) if (self._labelpos & 1) else 0
|
||||
labelTextY = (radius * 2 + 4 - labelTextH) if (self._labelpos & 2) else 0
|
||||
dc.DrawText(labelText, labelTextX, labelTextY)
|
||||
dc.DrawText(labelText, round(labelTextX), round(labelTextY))
|
||||
|
||||
if not self._directionOnly:
|
||||
lengthText = '%d%%' % (100 * self._length,)
|
||||
lengthTextW, lengthTextH = dc.GetTextExtent(lengthText)
|
||||
lengthTextX = radius + 2 + x / 2 - y / 3 - lengthTextW / 2
|
||||
lengthTextY = radius + 2 - y / 2 - x / 3 - lengthTextH / 2
|
||||
dc.DrawText(lengthText, lengthTextX, lengthTextY)
|
||||
dc.DrawText(lengthText, round(lengthTextX), round(lengthTextY))
|
||||
|
||||
angleText = '%d\u00B0' % (self._angle,)
|
||||
angleTextW, angleTextH = dc.GetTextExtent(angleText)
|
||||
angleTextX = radius + 2 - x / 2 - angleTextW / 2
|
||||
angleTextY = radius + 2 + y / 2 - angleTextH / 2
|
||||
dc.DrawText(angleText, angleTextX, angleTextY)
|
||||
dc.DrawText(angleText, round(angleTextX), round(angleTextY))
|
||||
|
||||
def OnEraseBackground(self, event):
|
||||
pass
|
||||
|
||||
@@ -212,7 +212,7 @@ class AttributeGauge(wx.Window):
|
||||
for x in range(1, 20):
|
||||
dc.SetBrush(wx.Brush(wx.LIGHT_GREY))
|
||||
dc.SetPen(wx.Pen(wx.LIGHT_GREY))
|
||||
dc.DrawRectangle(x * 10, 1, 1, rect.height)
|
||||
dc.DrawRectangle(round(x * 10), 1, 1, round(rect.height))
|
||||
|
||||
dc.SetBrush(wx.Brush(colour))
|
||||
dc.SetPen(wx.Pen(colour))
|
||||
@@ -222,19 +222,19 @@ class AttributeGauge(wx.Window):
|
||||
|
||||
if value >= 0:
|
||||
padding = (half if is_even else math.ceil(half - 1)) + 1
|
||||
dc.DrawRectangle(padding, 1, w, rect.height)
|
||||
dc.DrawRectangle(round(padding), 1, round(w), round(rect.height))
|
||||
else:
|
||||
padding = half - w + 1 if is_even else math.ceil(half) - (w - 1)
|
||||
dc.DrawRectangle(padding, 1, w, rect.height)
|
||||
dc.DrawRectangle(round(padding), 1, round(w), round(rect.height))
|
||||
|
||||
if self.leading_edge and (self.edge_on_neutral or value != 0):
|
||||
dc.SetPen(wx.Pen(wx.WHITE))
|
||||
dc.SetBrush(wx.Brush(wx.WHITE))
|
||||
|
||||
if value > 0:
|
||||
dc.DrawRectangle(min(padding + w, rect.width), 1, 1, rect.height)
|
||||
dc.DrawRectangle(round(min(padding + w, rect.width)), 1, 1, round(rect.height))
|
||||
else:
|
||||
dc.DrawRectangle(max(padding - 1, 1), 1, 1, rect.height)
|
||||
dc.DrawRectangle(round(max(padding - 1, 1)), 1, 1, round(rect.height))
|
||||
|
||||
def OnTimer(self, event):
|
||||
old_value = self._old_percentage
|
||||
|
||||
@@ -103,10 +103,9 @@ class BitmapLoader:
|
||||
pyfalog.warning("Missing icon file: {0}/{1}".format(location, filename))
|
||||
return None
|
||||
|
||||
bmp: wx.Bitmap = img.ConvertToBitmap()
|
||||
if scale > 1:
|
||||
bmp.SetSize((bmp.GetWidth() // scale, bmp.GetHeight() // scale))
|
||||
return bmp
|
||||
return img.Scale(img.GetWidth() // scale, img.GetHeight() // scale).ConvertToBitmap()
|
||||
return img.ConvertToBitmap()
|
||||
|
||||
@classmethod
|
||||
def loadScaledBitmap(cls, name, location, scale=0):
|
||||
|
||||
@@ -124,6 +124,8 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
|
||||
data.groups[_t('Sansha Incursion')] = self.getEffectBeacons(
|
||||
_t('ContextMenu|ProjectedEffectManipulation|Sansha Incursion'))
|
||||
data.groups[_t('Triglavian Invasion')] = self.getInvasionBeacons()
|
||||
# data.groups[_t('Pirate Insurgency')] = self.getEffectBeacons(
|
||||
# _t('ContextMenu|ProjectedEffectManipulation|Insurgency'))
|
||||
return data
|
||||
|
||||
def getEffectBeacons(self, *groups, extra_garbage=()):
|
||||
@@ -238,5 +240,12 @@ class AddEnvironmentEffect(ContextMenuUnconditional):
|
||||
data.items.append(Entry(item.ID, item.name, item.name))
|
||||
return data
|
||||
|
||||
def getInsurgencyBeacons(self):
|
||||
data = self.getDestructibleBeacons()
|
||||
# Suppression Interdiction Range Beacon
|
||||
item = Market.getInstance().getItem(79839)
|
||||
data.items.append(Entry(item.ID, item.name, item.name))
|
||||
return data
|
||||
|
||||
|
||||
AddEnvironmentEffect.register()
|
||||
|
||||
@@ -253,8 +253,8 @@ class PFSearchBox(wx.Window):
|
||||
else:
|
||||
spad = 0
|
||||
|
||||
dc.DrawBitmap(self.searchBitmapShadow, self.searchButtonX + 1, self.searchButtonY + 1)
|
||||
dc.DrawBitmap(self.searchBitmap, self.searchButtonX + spad, self.searchButtonY + spad)
|
||||
dc.DrawBitmap(self.searchBitmapShadow, round(self.searchButtonX + 1), round(self.searchButtonY + 1))
|
||||
dc.DrawBitmap(self.searchBitmap, round(self.searchButtonX + spad), round(self.searchButtonY + spad))
|
||||
|
||||
if self.isCancelButtonVisible:
|
||||
if self.cancelBitmap:
|
||||
@@ -262,8 +262,8 @@ class PFSearchBox(wx.Window):
|
||||
cpad = 1
|
||||
else:
|
||||
cpad = 0
|
||||
dc.DrawBitmap(self.cancelBitmapShadow, self.cancelButtonX + 1, self.cancelButtonY + 1)
|
||||
dc.DrawBitmap(self.cancelBitmap, self.cancelButtonX + cpad, self.cancelButtonY + cpad)
|
||||
dc.DrawBitmap(self.cancelBitmapShadow, round(self.cancelButtonX + 1), round(self.cancelButtonY + 1))
|
||||
dc.DrawBitmap(self.cancelBitmap, round(self.cancelButtonX + cpad), round(self.cancelButtonY + cpad))
|
||||
|
||||
dc.SetPen(wx.Pen(sepColor, 1))
|
||||
dc.DrawLine(0, rect.height - 1, rect.width, rect.height - 1)
|
||||
|
||||
@@ -64,7 +64,7 @@ class PFGeneralPref(PreferenceView):
|
||||
langBox.Add(hl.HyperLinkCtrl(panel, -1,
|
||||
_t("Interested in helping with translations?"),
|
||||
URL="https://github.com/pyfa-org/Pyfa/blob/master/locale/README.md"
|
||||
), 0, wx.LEFT | wx.ALIGN_CENTER_VERTICAL, 15)
|
||||
), 0, wx.LEFT, 15)
|
||||
else:
|
||||
self.stLangLabel = wx.StaticText(panel, wx.ID_ANY, _t("Pyfa language selection disabled. Please check if .mo files have been generated.\nRefer to locale/README.md for info."), wx.DefaultPosition, wx.DefaultSize, 0)
|
||||
self.stLangLabel.Wrap(-1)
|
||||
@@ -93,7 +93,7 @@ class PFGeneralPref(PreferenceView):
|
||||
langBox.Add(wx.StaticText(panel, wx.ID_ANY,
|
||||
_t("Auto will use the same language pyfa uses if available, otherwise English"),
|
||||
wx.DefaultPosition,
|
||||
wx.DefaultSize, 0), 0, wx.LEFT | wx.ALIGN_CENTER_VERTICAL, 15)
|
||||
wx.DefaultSize, 0), 0, wx.LEFT, 15)
|
||||
|
||||
self.cbGlobalChar = wx.CheckBox(panel, wx.ID_ANY, _t("Use global character"), wx.DefaultPosition, wx.DefaultSize,
|
||||
0)
|
||||
|
||||
@@ -104,14 +104,14 @@ class CategoryItem(SFBrowserItem):
|
||||
textColor = colorUtils.GetSuitable(windowColor, 1)
|
||||
|
||||
mdc.SetTextForeground(textColor)
|
||||
mdc.DrawBitmap(self.dropShadowBitmap, self.shipBmpx + 1, self.shipBmpy + 1)
|
||||
mdc.DrawBitmap(self.shipBmp, self.shipBmpx, self.shipBmpy, 0)
|
||||
mdc.DrawBitmap(self.dropShadowBitmap, round(self.shipBmpx + 1), round(self.shipBmpy + 1))
|
||||
mdc.DrawBitmap(self.shipBmp, round(self.shipBmpx), round(self.shipBmpy), 0)
|
||||
|
||||
mdc.SetFont(self.fontBig)
|
||||
|
||||
categoryName, fittings = self.fittingInfo
|
||||
|
||||
mdc.DrawText(categoryName, self.catx, self.caty)
|
||||
mdc.DrawText(categoryName, round(self.catx), round(self.caty))
|
||||
|
||||
|
||||
# =============================================================================
|
||||
|
||||
@@ -416,9 +416,18 @@ class FitItem(SFItem.SFBrowserItem):
|
||||
if self.dragging:
|
||||
if not self.dragged:
|
||||
if self.dragMotionTrigger < 0:
|
||||
if not self.dragTLFBmp:
|
||||
tdc = wx.MemoryDC()
|
||||
bmpWidth = self.toolbarx if self.toolbarx < 200 else 200
|
||||
self.dragTLFBmp = wx.Bitmap(bmpWidth, self.GetRect().height)
|
||||
tdc.SelectObject(self.dragTLFBmp)
|
||||
tdc.SetBrush(wx.Brush(wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOW)))
|
||||
tdc.DrawRectangle(0, 0, bmpWidth, self.GetRect().height)
|
||||
self.DrawItem(tdc)
|
||||
tdc.SelectObject(wx.NullBitmap)
|
||||
if not self.HasCapture():
|
||||
self.CaptureMouse()
|
||||
self.dragWindow = PFBitmapFrame(self, pos, self.dragTLFBmp)
|
||||
self.dragWindow = PFBitmapFrame(self, pos, self.dragTLFBmp)
|
||||
self.dragWindow.Show()
|
||||
self.dragged = True
|
||||
self.dragMotionTrigger = self.dragMotionTrail
|
||||
@@ -493,9 +502,9 @@ class FitItem(SFItem.SFBrowserItem):
|
||||
else:
|
||||
shipEffBk = self.shipEffBk
|
||||
|
||||
mdc.DrawBitmap(shipEffBk, self.shipEffx, self.shipEffy, 0)
|
||||
mdc.DrawBitmap(shipEffBk, round(self.shipEffx), round(self.shipEffy), 0)
|
||||
|
||||
mdc.DrawBitmap(self.shipBmp, self.shipBmpx, self.shipBmpy, 0)
|
||||
mdc.DrawBitmap(self.shipBmp, round(self.shipBmpx), round(self.shipBmpy), 0)
|
||||
|
||||
mdc.SetFont(self.fontNormal)
|
||||
|
||||
@@ -504,26 +513,21 @@ class FitItem(SFItem.SFBrowserItem):
|
||||
pfdate = drawUtils.GetPartialText(mdc, fitLocalDate,
|
||||
self.toolbarx - self.textStartx - self.padding * 2 - self.thoverw)
|
||||
|
||||
mdc.DrawText(pfdate, self.textStartx, self.timestampy)
|
||||
mdc.DrawText(pfdate, round(self.textStartx), round(self.timestampy))
|
||||
|
||||
mdc.SetFont(self.fontSmall)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, self.thoverx, self.thovery)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, round(self.thoverx), round(self.thovery))
|
||||
|
||||
mdc.SetFont(self.fontBig)
|
||||
|
||||
psname = drawUtils.GetPartialText(mdc, self.fitName,
|
||||
self.toolbarx - self.textStartx - self.padding * 2 - self.thoverw)
|
||||
|
||||
mdc.DrawText(psname, self.textStartx, self.fitNamey)
|
||||
mdc.DrawText(psname, round(self.textStartx), round(self.fitNamey))
|
||||
|
||||
if self.tcFitName.IsShown():
|
||||
self.AdjustControlSizePos(self.tcFitName, self.textStartx, self.toolbarx - self.editWidth - self.padding)
|
||||
|
||||
tdc = wx.MemoryDC()
|
||||
self.dragTLFBmp = wx.Bitmap((self.toolbarx if self.toolbarx < 200 else 200), rect.height, 24)
|
||||
tdc.SelectObject(self.dragTLFBmp)
|
||||
tdc.Blit(0, 0, (self.toolbarx if self.toolbarx < 200 else 200), rect.height, mdc, 0, 0, wx.COPY)
|
||||
tdc.SelectObject(wx.NullBitmap)
|
||||
|
||||
def AdjustControlSizePos(self, editCtl, start, end):
|
||||
fnEditSize = editCtl.GetSize()
|
||||
|
||||
@@ -231,7 +231,7 @@ class NavigationPanel(SFItem.SFBrowserItem):
|
||||
|
||||
self.toolbar.SetPosition((self.toolbarx, self.toolbary))
|
||||
mdc.SetFont(self.fontSmall)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, self.thoverx, self.thovery)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, round(self.thoverx), round(self.thovery))
|
||||
mdc.SetPen(wx.Pen(sepColor, 1))
|
||||
mdc.DrawLine(0, rect.height - 1, rect.width, rect.height - 1)
|
||||
|
||||
|
||||
@@ -63,4 +63,4 @@ class PFBitmapFrame(wx.Frame):
|
||||
mdc.DrawBitmap(self.bitmap, 0, 0)
|
||||
mdc.SetPen(wx.Pen("#000000", width=1))
|
||||
mdc.SetBrush(wx.TRANSPARENT_BRUSH)
|
||||
mdc.DrawRectangle(0, 0, rect.width, rect.height)
|
||||
mdc.DrawRectangle(0, 0, round(rect.width), round(rect.height))
|
||||
|
||||
@@ -57,7 +57,7 @@ class PFListPane(wx.ScrolledWindow):
|
||||
|
||||
posy = self.GetScrollPos(wx.VERTICAL)
|
||||
posy -= self.itemsHeight
|
||||
self.Scroll(0, posy)
|
||||
self.Scroll(0, round(posy))
|
||||
|
||||
event.Skip()
|
||||
|
||||
@@ -65,7 +65,7 @@ class PFListPane(wx.ScrolledWindow):
|
||||
|
||||
posy = self.GetScrollPos(wx.VERTICAL)
|
||||
posy += self.itemsHeight
|
||||
self.Scroll(0, posy)
|
||||
self.Scroll(0, round(posy))
|
||||
|
||||
event.Skip()
|
||||
|
||||
@@ -109,7 +109,7 @@ class PFListPane(wx.ScrolledWindow):
|
||||
|
||||
# if we need to adjust
|
||||
if new_vs_x != -1 or new_vs_y != -1:
|
||||
self.Scroll(new_vs_x, new_vs_y)
|
||||
self.Scroll(round(new_vs_x), round(new_vs_y))
|
||||
|
||||
def AddWidget(self, widget):
|
||||
widget.Reparent(self)
|
||||
|
||||
@@ -194,25 +194,25 @@ class RaceSelector(wx.Window):
|
||||
bmp = wx.Bitmap(img)
|
||||
|
||||
if self.layout == wx.VERTICAL:
|
||||
mdc.DrawBitmap(dropShadow, rect.width - self.buttonsPadding - bmp.GetWidth() + 1, y + 1)
|
||||
mdc.DrawBitmap(bmp, rect.width - self.buttonsPadding - bmp.GetWidth(), y)
|
||||
mdc.DrawBitmap(dropShadow, round(rect.width - self.buttonsPadding - bmp.GetWidth() + 1), round(y + 1))
|
||||
mdc.DrawBitmap(bmp, round(rect.width - self.buttonsPadding - bmp.GetWidth()), round(y))
|
||||
y += raceBmp.GetHeight() + self.buttonsPadding
|
||||
mdc.SetPen(wx.Pen(sepColor, 1))
|
||||
mdc.DrawLine(rect.width - 1, 0, rect.width - 1, rect.height)
|
||||
else:
|
||||
mdc.DrawBitmap(dropShadow, x + 1, self.buttonsPadding + 1)
|
||||
mdc.DrawBitmap(bmp, x, self.buttonsPadding)
|
||||
mdc.DrawBitmap(dropShadow, round(x + 1), round(self.buttonsPadding + 1))
|
||||
mdc.DrawBitmap(bmp, round(x), round(self.buttonsPadding))
|
||||
x += raceBmp.GetWidth() + self.buttonsPadding
|
||||
mdc.SetPen(wx.Pen(sepColor, 1))
|
||||
mdc.DrawLine(0, 0, rect.width, 0)
|
||||
|
||||
if self.direction < 1:
|
||||
if self.layout == wx.VERTICAL:
|
||||
mdc.DrawBitmap(self.bmpArrow, -2, (rect.height - self.bmpArrow.GetHeight()) / 2)
|
||||
mdc.DrawBitmap(self.bmpArrow, -2, round((rect.height - self.bmpArrow.GetHeight()) / 2))
|
||||
else:
|
||||
mdc.SetPen(wx.Pen(sepColor, 1))
|
||||
mdc.DrawLine(0, 0, rect.width, 0)
|
||||
mdc.DrawBitmap(self.bmpArrow, (rect.width - self.bmpArrow.GetWidth()) / 2, -2)
|
||||
mdc.DrawBitmap(self.bmpArrow, round((rect.width - self.bmpArrow.GetWidth()) / 2), -2)
|
||||
|
||||
def OnTimer(self, event):
|
||||
if event.GetId() == self.animTimerID:
|
||||
|
||||
@@ -233,8 +233,8 @@ class PFToolbar:
|
||||
|
||||
bmpWidth = bmp.GetWidth()
|
||||
|
||||
pdc.DrawBitmap(dropShadowBmp, bx + self.padding / 2, self.toolbarY + self.padding / 2)
|
||||
pdc.DrawBitmap(bmp, tbx, by)
|
||||
pdc.DrawBitmap(dropShadowBmp, round(bx + self.padding / 2), round(self.toolbarY + self.padding / 2))
|
||||
pdc.DrawBitmap(bmp, round(tbx), round(by))
|
||||
|
||||
bx += bmpWidth + self.padding
|
||||
|
||||
|
||||
@@ -247,12 +247,12 @@ class ShipItem(SFItem.SFBrowserItem):
|
||||
else:
|
||||
shipEffBk = self.shipEffBk
|
||||
|
||||
mdc.DrawBitmap(shipEffBk, self.shipEffx, self.shipEffy, 0)
|
||||
mdc.DrawBitmap(shipEffBk, round(self.shipEffx), round(self.shipEffy), 0)
|
||||
|
||||
mdc.DrawBitmap(self.shipBmp, self.shipBmpx, self.shipBmpy, 0)
|
||||
mdc.DrawBitmap(self.shipBmp, round(self.shipBmpx), round(self.shipBmpy), 0)
|
||||
|
||||
mdc.DrawBitmap(self.raceDropShadowBmp, self.raceBmpx + 1, self.raceBmpy + 1)
|
||||
mdc.DrawBitmap(self.raceBmp, self.raceBmpx, self.raceBmpy)
|
||||
mdc.DrawBitmap(self.raceDropShadowBmp, round(self.raceBmpx + 1), round(self.raceBmpy + 1))
|
||||
mdc.DrawBitmap(self.raceBmp, round(self.raceBmpx), round(self.raceBmpy))
|
||||
|
||||
shipName, shipTrait, fittings = self.shipFittingInfo
|
||||
|
||||
@@ -264,17 +264,17 @@ class ShipItem(SFItem.SFBrowserItem):
|
||||
fformat = "%d fits"
|
||||
|
||||
mdc.SetFont(self.fontNormal)
|
||||
mdc.DrawText(fformat % fittings if fittings > 0 else fformat, self.textStartx, self.fittingsy)
|
||||
mdc.DrawText(fformat % fittings if fittings > 0 else fformat, round(self.textStartx), round(self.fittingsy))
|
||||
|
||||
mdc.SetFont(self.fontSmall)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, self.thoverx, self.thovery)
|
||||
mdc.DrawText(self.toolbar.hoverLabel, round(self.thoverx), round(self.thovery))
|
||||
|
||||
mdc.SetFont(self.fontBig)
|
||||
|
||||
psname = drawUtils.GetPartialText(mdc, shipName,
|
||||
self.toolbarx - self.textStartx - self.padding * 2 - self.thoverw)
|
||||
|
||||
mdc.DrawText(psname, self.textStartx, self.shipNamey)
|
||||
mdc.DrawText(psname, round(self.textStartx), round(self.shipNamey))
|
||||
|
||||
if self.tcFitName.IsShown():
|
||||
self.AdjustControlSizePos(self.tcFitName, self.textStartx, self.toolbarx - self.editWidth - self.padding)
|
||||
|
||||
@@ -146,8 +146,8 @@ class ResistancesViewFull(StatsView):
|
||||
|
||||
lbl = PyGauge(contentPanel, font, 100)
|
||||
lbl.SetMinSize((48, 16))
|
||||
lbl.SetBackgroundColour(wx.Colour(bc[0], bc[1], bc[2]))
|
||||
lbl.SetBarColour(wx.Colour(fc[0], fc[1], fc[2]))
|
||||
lbl.SetBackgroundColour(wx.Colour(round(bc[0]), round(bc[1]), round(bc[2])))
|
||||
lbl.SetBarColour(wx.Colour(round(fc[0]), round(fc[1]), round(fc[2])))
|
||||
lbl.SetBarGradient()
|
||||
lbl.SetFractionDigits(1)
|
||||
|
||||
|
||||
@@ -956,7 +956,7 @@ class FittingView(d.Display):
|
||||
cx = padding
|
||||
|
||||
if slotMap[st.slot]:
|
||||
mdc.DrawRectangle(cx, cy, maxWidth - cx, maxRowHeight)
|
||||
mdc.DrawRectangle(round(cx), round(cy), round(maxWidth - cx), round(maxRowHeight))
|
||||
|
||||
for i, col in enumerate(self.activeColumns):
|
||||
if i > maxColumns:
|
||||
|
||||
@@ -516,7 +516,10 @@ class SkillTreeView(wx.Panel):
|
||||
def populateSkillTreeSkillSearch(self, event=None):
|
||||
sChar = Character.getInstance()
|
||||
char = self.charEditor.entityEditor.getActiveEntity()
|
||||
search = self.searchInput.GetLineText(0)
|
||||
try:
|
||||
search = self.searchInput.GetLineText(0)
|
||||
except AttributeError:
|
||||
search = self.searchInput.GetValue()
|
||||
|
||||
root = self.root
|
||||
tree = self.skillTreeListCtrl
|
||||
@@ -530,7 +533,7 @@ class SkillTreeView(wx.Panel):
|
||||
iconId = self.skillBookDirtyImageId
|
||||
|
||||
childId = tree.AppendItem(root, name, iconId, data=('skill', id))
|
||||
tree.SetItemText(childId, 1, _t("Level {}d").format(int(level)) if isinstance(level, float) else level)
|
||||
tree.SetItemText(childId, 1, _t("Level {}").format(int(level)) if isinstance(level, float) else level)
|
||||
|
||||
def populateSkillTree(self, event=None):
|
||||
sChar = Character.getInstance()
|
||||
@@ -588,7 +591,6 @@ class SkillTreeView(wx.Panel):
|
||||
iconId = self.skillBookDirtyImageId
|
||||
|
||||
childId = tree.AppendItem(root, name, iconId, data=('skill', id))
|
||||
|
||||
tree.SetItemText(childId, 1, _t("Level {}").format(int(level)) if isinstance(level, float) else level)
|
||||
|
||||
def spawnMenu(self, event):
|
||||
|
||||
@@ -530,11 +530,11 @@ class _TabRenderer:
|
||||
mbmp = wx.Bitmap(mimg)
|
||||
|
||||
# draw middle bitmap, offset by left
|
||||
mdc.DrawBitmap(mbmp, self.left_width, 0)
|
||||
mdc.DrawBitmap(mbmp, round(self.left_width), 0)
|
||||
|
||||
# draw right bitmap offset by left + middle
|
||||
mdc.DrawBitmap(self.ctab_right_bmp,
|
||||
self.content_width + self.left_width, 0)
|
||||
round(self.content_width + self.left_width), 0)
|
||||
|
||||
mdc.SelectObject(wx.NullBitmap)
|
||||
|
||||
@@ -555,7 +555,7 @@ class _TabRenderer:
|
||||
+ self.left_width \
|
||||
- self.ctab_close_bmp.GetWidth() / 2
|
||||
y_offset = (self.tab_height - self.ctab_close_bmp.GetHeight()) / 2
|
||||
self.close_region.Offset(x_offset, y_offset)
|
||||
self.close_region.Offset(round(x_offset), round(y_offset))
|
||||
|
||||
def InitColors(self):
|
||||
"""Determines colors used for tab, based on system settings"""
|
||||
@@ -590,8 +590,8 @@ class _TabRenderer:
|
||||
# Draw tab icon
|
||||
mdc.DrawBitmap(
|
||||
bmp,
|
||||
self.left_width + self.padding - bmp.GetWidth() / 2,
|
||||
(height - bmp.GetHeight()) / 2)
|
||||
round(self.left_width + self.padding - bmp.GetWidth() / 2),
|
||||
round((height - bmp.GetHeight()) / 2))
|
||||
|
||||
# draw close button
|
||||
if self.closeable:
|
||||
@@ -604,8 +604,8 @@ class _TabRenderer:
|
||||
|
||||
mdc.DrawBitmap(
|
||||
cbmp,
|
||||
self.content_width + self.left_width - cbmp.GetWidth() / 2,
|
||||
(height - cbmp.GetHeight()) / 2)
|
||||
round(self.content_width + self.left_width - cbmp.GetWidth() / 2),
|
||||
round((height - cbmp.GetHeight()) / 2))
|
||||
|
||||
mdc.SelectObject(wx.NullBitmap)
|
||||
|
||||
@@ -640,7 +640,7 @@ class _TabRenderer:
|
||||
# draw text (with no ellipses)
|
||||
text = draw.GetPartialText(dc, self.text, maxsize, "")
|
||||
tx, ty = dc.GetTextExtent(text)
|
||||
dc.DrawText(text, text_start + self.padding, height / 2 - ty / 2)
|
||||
dc.DrawText(text, round(text_start + self.padding), round(height / 2 - ty / 2))
|
||||
|
||||
def __repr__(self):
|
||||
return "_TabRenderer(text={}, disabled={}) at {}".format(
|
||||
@@ -1005,7 +1005,7 @@ class _TabsContainer(wx.Panel):
|
||||
|
||||
region = tab.GetCloseButtonRegion()
|
||||
posx, posy = tab.GetPosition()
|
||||
region.Offset(posx, posy)
|
||||
region.Offset(round(posx), round(posy))
|
||||
|
||||
if region.Contains(x, y):
|
||||
index = self.tabs.index(tab)
|
||||
@@ -1036,7 +1036,7 @@ class _TabsContainer(wx.Panel):
|
||||
|
||||
region = self.add_button.GetRegion()
|
||||
ax, ay = self.add_button.GetPosition()
|
||||
region.Offset(ax, ay)
|
||||
region.Offset(round(ax), round(ay))
|
||||
|
||||
if region.Contains(x, y):
|
||||
ev = PageAdding()
|
||||
@@ -1058,7 +1058,7 @@ class _TabsContainer(wx.Panel):
|
||||
for tab in self.tabs:
|
||||
region = tab.GetCloseButtonRegion()
|
||||
posx, posy = tab.GetPosition()
|
||||
region.Offset(posx, posy)
|
||||
region.Offset(round(posx), round(posy))
|
||||
|
||||
if region.Contains(x, y):
|
||||
if not tab.GetCloseButtonHoverStatus():
|
||||
@@ -1093,7 +1093,7 @@ class _TabsContainer(wx.Panel):
|
||||
tabRegion = tab.GetTabRegion()
|
||||
tabPos = tab.GetPosition()
|
||||
tabPosX, tabPosY = tabPos
|
||||
tabRegion.Offset(tabPosX, tabPosY)
|
||||
tabRegion.Offset(round(tabPosX), round(tabPosY))
|
||||
|
||||
if tabRegion.Contains(x, y):
|
||||
return True
|
||||
@@ -1166,7 +1166,7 @@ class _TabsContainer(wx.Panel):
|
||||
|
||||
region = self.add_button.GetRegion()
|
||||
ax, ay = self.add_button.GetPosition()
|
||||
region.Offset(ax, ay)
|
||||
region.Offset(round(ax), round(ay))
|
||||
|
||||
if region.Contains(x, y):
|
||||
if not self.add_button.IsHighlighted():
|
||||
@@ -1198,7 +1198,7 @@ class _TabsContainer(wx.Panel):
|
||||
|
||||
if self.show_add_button:
|
||||
ax, ay = self.add_button.GetPosition()
|
||||
mdc.DrawBitmap(self.add_button.Render(), ax, ay, True)
|
||||
mdc.DrawBitmap(self.add_button.Render(), round(ax), round(ay), True)
|
||||
|
||||
for i in range(len(self.tabs) - 1, -1, -1):
|
||||
tab = self.tabs[i]
|
||||
@@ -1206,12 +1206,12 @@ class _TabsContainer(wx.Panel):
|
||||
|
||||
if not tab.IsSelected():
|
||||
# drop shadow first
|
||||
mdc.DrawBitmap(self.fxBmps[tab], posx, posy, True)
|
||||
mdc.DrawBitmap(self.fxBmps[tab], round(posx), (posy), True)
|
||||
bmp = tab.Render()
|
||||
img = bmp.ConvertToImage()
|
||||
img = img.AdjustChannels(1, 1, 1, 0.85)
|
||||
bmp = wx.Bitmap(img)
|
||||
mdc.DrawBitmap(bmp, posx, posy, True)
|
||||
mdc.DrawBitmap(bmp, round(posx), (posy), True)
|
||||
|
||||
mdc.SetDeviceOrigin(posx, posy)
|
||||
tab.DrawText(mdc)
|
||||
@@ -1224,7 +1224,7 @@ class _TabsContainer(wx.Panel):
|
||||
if selected:
|
||||
posx, posy = selected.GetPosition()
|
||||
# drop shadow first
|
||||
mdc.DrawBitmap(self.fxBmps[selected], posx, posy, True)
|
||||
mdc.DrawBitmap(self.fxBmps[selected], round(posx), round(posy), True)
|
||||
|
||||
bmp = selected.Render()
|
||||
|
||||
@@ -1233,7 +1233,7 @@ class _TabsContainer(wx.Panel):
|
||||
img = img.AdjustChannels(1.2, 1.2, 1.2, 0.7)
|
||||
bmp = wx.Bitmap(img)
|
||||
|
||||
mdc.DrawBitmap(bmp, posx, posy, True)
|
||||
mdc.DrawBitmap(bmp, round(posx), round(posy), True)
|
||||
|
||||
mdc.SetDeviceOrigin(posx, posy)
|
||||
selected.DrawText(mdc)
|
||||
@@ -1514,7 +1514,7 @@ class PFNotebookPagePreview(wx.Frame):
|
||||
x, y = mdc.GetTextExtent(self.title)
|
||||
|
||||
mdc.SetBrush(wx.Brush(wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOWTEXT)))
|
||||
mdc.DrawRectangle(0, 0, rect.width, 16)
|
||||
mdc.DrawRectangle(0, 0, round(rect.width), 16)
|
||||
|
||||
mdc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOW))
|
||||
|
||||
@@ -1523,4 +1523,4 @@ class PFNotebookPagePreview(wx.Frame):
|
||||
mdc.SetPen(wx.Pen("#000000", width=1))
|
||||
mdc.SetBrush(wx.TRANSPARENT_BRUSH)
|
||||
|
||||
mdc.DrawRectangle(0, 16, rect.width, rect.height - 16)
|
||||
mdc.DrawRectangle(0, 16, round(rect.width), round(rect.height - 16))
|
||||
|
||||
@@ -193,7 +193,7 @@ class CopySelectDialog(wx.Dialog):
|
||||
|
||||
def exportEsi(self, options, callback):
|
||||
fit = getFit(self.mainFrame.getActiveFit())
|
||||
Port.exportESI(fit, True, callback)
|
||||
Port.exportESI(fit, False, False, False, callback)
|
||||
|
||||
def exportXml(self, options, callback):
|
||||
fit = getFit(self.mainFrame.getActiveFit())
|
||||
|
||||
@@ -283,7 +283,7 @@ class ExportToEve(AuxiliaryFrame):
|
||||
def __init__(self, parent):
|
||||
super().__init__(
|
||||
parent, id=wx.ID_ANY, title=_t("Export fit to EVE"), pos=wx.DefaultPosition,
|
||||
size=wx.Size(400, 140) if "wxGTK" in wx.PlatformInfo else wx.Size(350, 115), resizeable=True)
|
||||
size=wx.Size(400, 175) if "wxGTK" in wx.PlatformInfo else wx.Size(350, 145), resizeable=True)
|
||||
|
||||
self.mainFrame = parent
|
||||
|
||||
@@ -305,6 +305,16 @@ class ExportToEve(AuxiliaryFrame):
|
||||
self.exportChargesCb.Bind(wx.EVT_CHECKBOX, self.OnChargeExportChange)
|
||||
mainSizer.Add(self.exportChargesCb, 0, 0, 5)
|
||||
|
||||
self.exportImplantsCb = wx.CheckBox(self, wx.ID_ANY, _t('Export Implants'), wx.DefaultPosition, wx.DefaultSize, 0)
|
||||
self.exportImplantsCb.SetValue(EsiSettings.getInstance().get('exportImplants'))
|
||||
self.exportImplantsCb.Bind(wx.EVT_CHECKBOX, self.OnImplantsExportChange)
|
||||
mainSizer.Add(self.exportImplantsCb, 0, 0, 5)
|
||||
|
||||
self.exportBoostersCb = wx.CheckBox(self, wx.ID_ANY, _t('Export Boosters'), wx.DefaultPosition, wx.DefaultSize, 0)
|
||||
self.exportBoostersCb.SetValue(EsiSettings.getInstance().get('exportBoosters'))
|
||||
self.exportBoostersCb.Bind(wx.EVT_CHECKBOX, self.OnBoostersExportChange)
|
||||
mainSizer.Add(self.exportBoostersCb, 0, 0, 5)
|
||||
|
||||
self.exportBtn.Bind(wx.EVT_BUTTON, self.exportFitting)
|
||||
|
||||
self.statusbar = wx.StatusBar(self)
|
||||
@@ -324,6 +334,14 @@ class ExportToEve(AuxiliaryFrame):
|
||||
EsiSettings.getInstance().set('exportCharges', self.exportChargesCb.GetValue())
|
||||
event.Skip()
|
||||
|
||||
def OnImplantsExportChange(self, event):
|
||||
EsiSettings.getInstance().set('exportImplants', self.exportImplantsCb.GetValue())
|
||||
event.Skip()
|
||||
|
||||
def OnBoostersExportChange(self, event):
|
||||
EsiSettings.getInstance().set('exportBoosters', self.exportBoostersCb.GetValue())
|
||||
event.Skip()
|
||||
|
||||
def updateCharList(self):
|
||||
sEsi = Esi.getInstance()
|
||||
chars = sEsi.getSsoCharacters()
|
||||
@@ -360,8 +378,10 @@ class ExportToEve(AuxiliaryFrame):
|
||||
|
||||
sFit = Fit.getInstance()
|
||||
exportCharges = self.exportChargesCb.GetValue()
|
||||
exportImplants = self.exportImplantsCb.GetValue()
|
||||
exportBoosters = self.exportBoostersCb.GetValue()
|
||||
try:
|
||||
data = sPort.exportESI(sFit.getFit(fitID), exportCharges)
|
||||
data = sPort.exportESI(sFit.getFit(fitID), exportCharges, exportImplants, exportBoosters)
|
||||
except ESIExportException as e:
|
||||
msg = str(e)
|
||||
if not msg:
|
||||
|
||||
@@ -42,7 +42,7 @@ class DmgPatternNameValidator(BaseValidator):
|
||||
return DmgPatternNameValidator()
|
||||
|
||||
def Validate(self, win):
|
||||
entityEditor = win.parent
|
||||
entityEditor = win.Parent.parent
|
||||
textCtrl = self.GetWindow()
|
||||
text = textCtrl.GetValue().strip()
|
||||
|
||||
|
||||
@@ -257,7 +257,7 @@ class PyGauge(wx.Window):
|
||||
else:
|
||||
w = rect.width * (float(value) / 100)
|
||||
r = copy.copy(rect)
|
||||
r.width = w
|
||||
r.width = round(w)
|
||||
dc.DrawRectangle(r)
|
||||
else:
|
||||
# if bar color is not set, then we use pre-defined transitions
|
||||
@@ -269,7 +269,7 @@ class PyGauge(wx.Window):
|
||||
else:
|
||||
w = rect.width * (float(value) / 100)
|
||||
r = copy.copy(rect)
|
||||
r.width = w
|
||||
r.width = round(w)
|
||||
|
||||
# determine transition range number and calculate xv (which is the
|
||||
# progress between the two transition ranges)
|
||||
@@ -317,7 +317,7 @@ class PyGauge(wx.Window):
|
||||
gradient_color
|
||||
)
|
||||
if gradient_bitmap is not None:
|
||||
dc.DrawBitmap(gradient_bitmap, r.left, r.top)
|
||||
dc.DrawBitmap(gradient_bitmap, round(r.left), round(r.top))
|
||||
|
||||
# font stuff begins here
|
||||
dc.SetFont(self.font)
|
||||
|
||||
@@ -39,7 +39,7 @@ class ImplantTextValidor(BaseValidator):
|
||||
return ImplantTextValidor()
|
||||
|
||||
def Validate(self, win):
|
||||
entityEditor = win.parent
|
||||
entityEditor = win.Parent.parent
|
||||
textCtrl = self.GetWindow()
|
||||
text = textCtrl.GetValue().strip()
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ class TargetProfileNameValidator(BaseValidator):
|
||||
return TargetProfileNameValidator()
|
||||
|
||||
def Validate(self, win):
|
||||
entityEditor = win.parent
|
||||
entityEditor = win.Parent.parent
|
||||
textCtrl = self.GetWindow()
|
||||
text = textCtrl.GetValue().strip()
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ class LoadAnimation(wx.Window):
|
||||
bh = rect.height
|
||||
y = 0
|
||||
|
||||
dc.DrawRectangle(x, y, barWidth, bh)
|
||||
dc.DrawRectangle(round(x), round(y), round(barWidth), round(bh))
|
||||
x += barWidth
|
||||
|
||||
textColor = wx.SystemSettings.GetColour(wx.SYS_COLOUR_WINDOWTEXT)
|
||||
|
||||
@@ -12,7 +12,7 @@ def Brighten(color, factor):
|
||||
b += (255 - b) * factor
|
||||
g += (255 - g) * factor
|
||||
|
||||
return wx.Colour(r, g, b, a)
|
||||
return wx.Colour(round(r), round(g), round(b), round(a))
|
||||
|
||||
|
||||
def Darken(color, factor):
|
||||
@@ -30,7 +30,7 @@ def Darken(color, factor):
|
||||
b = min(max(b, 0), 255)
|
||||
g = min(max(g, 0), 255)
|
||||
|
||||
return wx.Colour(r, g, b, a)
|
||||
return wx.Colour(round(r), round(g), round(b), round(a))
|
||||
|
||||
|
||||
def _getBrightness(color):
|
||||
@@ -70,4 +70,4 @@ def CalculateTransition(s_color, e_color, delta):
|
||||
tG = sG + (eG - sG) * delta
|
||||
tB = sB + (eB - sB) * delta
|
||||
|
||||
return wx.Colour(tR, tG, tB, (sA + eA) / 2)
|
||||
return wx.Colour(round(tR), round(tG), round(tB), round((sA + eA) / 2))
|
||||
|
||||
@@ -43,14 +43,14 @@ def DrawGradientBar(width, height, gStart, gEnd, gMid=None, fillRatio=4):
|
||||
mdc.SelectObject(canvas)
|
||||
|
||||
r = wx.Rect(0, 0, width, height)
|
||||
r.SetHeight(height / fillRatio)
|
||||
r.SetHeight(round(height / fillRatio))
|
||||
|
||||
if gMid is None:
|
||||
gMid = gStart
|
||||
|
||||
mdc.GradientFillLinear(r, gStart, gMid, wx.SOUTH)
|
||||
r.SetTop(r.GetHeight())
|
||||
r.SetHeight(height * (fillRatio - 1) / fillRatio + (1 if height % fillRatio != 0 else 0))
|
||||
r.SetHeight(round(height * (fillRatio - 1) / fillRatio + (1 if height % fillRatio != 0 else 0)))
|
||||
|
||||
mdc.GradientFillLinear(r, gMid, gEnd, wx.SOUTH)
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 7.2 KiB After Width: | Height: | Size: 7.4 KiB |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 7.0 KiB After Width: | Height: | Size: 7.2 KiB |
BIN
imgs/renders/26445@1x.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
imgs/renders/26445@2x.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
imgs/renders/26515@1x.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
imgs/renders/26515@2x.png
Normal file
|
After Width: | Height: | Size: 7.4 KiB |
BIN
imgs/renders/26516@1x.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
BIN
imgs/renders/26516@2x.png
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
@@ -92,7 +92,8 @@ exe = EXE(
|
||||
upx=upx,
|
||||
icon= icon,
|
||||
# version='win-version-info.txt',
|
||||
console=False
|
||||
console=False,
|
||||
contents_directory='app',
|
||||
)
|
||||
|
||||
coll = COLLECT(
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
wxPython == 4.0.6
|
||||
logbook >= 1.0.0
|
||||
numpy == 1.19.2
|
||||
matplotlib == 3.2.2
|
||||
wxPython
|
||||
logbook
|
||||
numpy
|
||||
matplotlib
|
||||
python-dateutil
|
||||
requests == 2.28.1
|
||||
sqlalchemy == 1.3.23
|
||||
cryptography >= 2.3
|
||||
markdown2 >= 2.3.5
|
||||
packaging >= 16.8
|
||||
roman >= 2.0.0
|
||||
beautifulsoup4 >= 4.6.0
|
||||
pyyaml >= 5.1
|
||||
python-jose==3.0.1
|
||||
requests-cache==0.8.1
|
||||
requests
|
||||
sqlalchemy==1.4.50
|
||||
cryptography
|
||||
markdown2
|
||||
packaging
|
||||
roman
|
||||
beautifulsoup4
|
||||
pyyaml
|
||||
python-jose
|
||||
requests-cache
|
||||
|
||||
@@ -19,7 +19,7 @@ params = {
|
||||
resp = requests.get('https://api.crowdin.com/api/project/pyfa/status', params=params)
|
||||
data = resp.json()
|
||||
|
||||
if resp.status_code is not 200:
|
||||
if resp.status_code != 200:
|
||||
print("Error fetching Crowdin progress. Error: {}; {}".format(data['error']['message']))
|
||||
sys.exit()
|
||||
|
||||
@@ -36,4 +36,4 @@ data = {x['canonical_name']: x for x in data}
|
||||
with open("locale/progress.json", 'w') as file:
|
||||
file.seek(0)
|
||||
file.truncate()
|
||||
json.dump(data, file)
|
||||
json.dump(data, file)
|
||||
|
||||
@@ -4,10 +4,8 @@ echo "${PYFA_VERSION}"
|
||||
echo "Pyfa version (YAML):"
|
||||
cat version.yml
|
||||
echo "Building distributive..."
|
||||
python3 -m PyInstaller -y --clean --windowed dist_assets/mac/pyfa.spec
|
||||
python3 -m PyInstaller -y --clean dist_assets/mac/pyfa.spec
|
||||
echo "Compressing distributive..."
|
||||
cd dist
|
||||
/usr/libexec/PlistBuddy -c "Add :CFBundleVersion string ${PYFA_VERSION}" "pyfa.app/Contents/Info.plist" # Add missing
|
||||
/usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString ${PYFA_VERSION}" "pyfa.app/Contents/Info.plist" # Modify existing
|
||||
zip -r "pyfa-$PYFA_VERSION-mac.zip" pyfa.app
|
||||
md5 -r "pyfa-$PYFA_VERSION-mac.zip"
|
||||
|
||||
@@ -3,9 +3,7 @@ echo "Python version:"
|
||||
python3 --version
|
||||
echo "Upgrading pip..."
|
||||
python3 -m pip install --upgrade pip
|
||||
echo "Installing pathlib2 (wxpython issue workaround)..."
|
||||
python3 -m pip install pathlib2
|
||||
echo "Installing app requirements..."
|
||||
python3 -m pip install -r requirements.txt
|
||||
echo "Installing packaging tools..."
|
||||
python3 -m pip install PyInstaller==3.6
|
||||
python3 -m pip install PyInstaller
|
||||
|
||||
@@ -88,7 +88,7 @@ class Fit:
|
||||
"enableGaugeAnimation": True,
|
||||
"openFitInNew": False,
|
||||
"priceSystem": "Jita",
|
||||
"priceSource": "evemarketer",
|
||||
"priceSource": "fuzzwork market",
|
||||
"showShipBrowserTooltip": True,
|
||||
"marketSearchDelay": 250,
|
||||
"ammoChangeAll": False,
|
||||
|
||||
@@ -1 +1 @@
|
||||
__all__ = ['evemarketer', 'evemarketdata', 'fuzzwork', 'cevemarket']
|
||||
__all__ = ['evetycoon', 'evemarketdata', 'fuzzwork', 'cevemarket']
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
# =============================================================================
|
||||
# Copyright (C) 2010 Diego Duclos
|
||||
#
|
||||
# This file is part of pyfa.
|
||||
#
|
||||
# pyfa is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# pyfa is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
|
||||
# =============================================================================
|
||||
|
||||
|
||||
from xml.dom import minidom
|
||||
|
||||
from logbook import Logger
|
||||
|
||||
from eos.saveddata.price import PriceStatus
|
||||
from service.network import Network
|
||||
from service.price import Price
|
||||
|
||||
pyfalog = Logger(__name__)
|
||||
|
||||
|
||||
class EveMarketer:
|
||||
|
||||
name = 'evemarketer'
|
||||
group = 'tranquility'
|
||||
|
||||
def __init__(self, priceMap, system, fetchTimeout):
|
||||
# Try selected system first
|
||||
self.fetchPrices(priceMap, max(2 * fetchTimeout / 3, 2), system)
|
||||
# If price was not available - try globally
|
||||
if priceMap:
|
||||
self.fetchPrices(priceMap, max(fetchTimeout / 3, 2))
|
||||
|
||||
@staticmethod
|
||||
def fetchPrices(priceMap, fetchTimeout, system=None):
|
||||
params = {'typeid': {typeID for typeID in priceMap}}
|
||||
if system is not None:
|
||||
params['usesystem'] = system
|
||||
baseurl = 'https://api.evemarketer.com/ec/marketstat'
|
||||
network = Network.getInstance()
|
||||
data = network.get(url=baseurl, type=network.PRICES, params=params, timeout=fetchTimeout)
|
||||
xml = minidom.parseString(data.text)
|
||||
types = xml.getElementsByTagName('marketstat').item(0).getElementsByTagName('type')
|
||||
# Cycle through all types we've got from request
|
||||
for type_ in types:
|
||||
# Get data out of each typeID details tree
|
||||
typeID = int(type_.getAttribute('id'))
|
||||
sell = type_.getElementsByTagName('sell').item(0)
|
||||
# If price data wasn't there, skip the item
|
||||
try:
|
||||
percprice = float(sell.getElementsByTagName('percentile').item(0).firstChild.data)
|
||||
except (TypeError, ValueError):
|
||||
pyfalog.warning('Failed to get price for: {0}', type_)
|
||||
continue
|
||||
|
||||
# Price is 0 if evemarketer has info on this item, but it is not available
|
||||
# for current scope limit. If we provided scope limit - make sure to skip
|
||||
# such items to check globally, and do not skip if requested globally
|
||||
if percprice == 0 and system is not None:
|
||||
continue
|
||||
priceMap[typeID].update(PriceStatus.fetchSuccess, percprice)
|
||||
del priceMap[typeID]
|
||||
|
||||
|
||||
Price.register(EveMarketer)
|
||||
68
service/marketSources/evetycoon.py
Normal file
@@ -0,0 +1,68 @@
|
||||
# =============================================================================
|
||||
# Copyright (C) 2010 Diego Duclos
|
||||
#
|
||||
# This file is part of pyfa.
|
||||
#
|
||||
# pyfa is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# pyfa is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with pyfa. If not, see <http://www.gnu.org/licenses/>.
|
||||
# =============================================================================
|
||||
|
||||
|
||||
from xml.dom import minidom
|
||||
|
||||
from logbook import Logger
|
||||
|
||||
from eos.saveddata.price import PriceStatus
|
||||
from service.network import Network
|
||||
from service.price import Price
|
||||
|
||||
pyfalog = Logger(__name__)
|
||||
|
||||
locations = {
|
||||
30000142: (10000002, 60003760), # Jita 4-4 CNAP
|
||||
30002187: (10000043, 60008494), # Amarr VIII
|
||||
30002659: (10000032, 60011866), # Dodixie
|
||||
30002510: (10000030, 60004588), # Rens
|
||||
30002053: (10000042, 60005686)} # Hek
|
||||
|
||||
|
||||
class EveTycoon:
|
||||
|
||||
name = 'evetycoon'
|
||||
group = 'tranquility'
|
||||
|
||||
def __init__(self, priceMap, system, fetchTimeout):
|
||||
# Try selected system first
|
||||
self.fetchPrices(priceMap, max(2 * fetchTimeout / 3, 2), system)
|
||||
|
||||
@staticmethod
|
||||
def fetchPrices(priceMap, fetchTimeout, system=None):
|
||||
# Default to jita when system is not found
|
||||
regionID, stationID = locations.get(system, locations[30000142])
|
||||
baseurl = 'https://evetycoon.com/api/v1/market/stats'
|
||||
network = Network.getInstance()
|
||||
# Cycle through all types we've got from request
|
||||
for typeID in tuple(priceMap):
|
||||
url = f'{baseurl}/{regionID}/{typeID}'
|
||||
resp = network.get(url=url, params={'locationId': stationID}, type=network.PRICES, timeout=fetchTimeout)
|
||||
if resp.status_code != 200:
|
||||
continue
|
||||
price = resp.json()['sellAvgFivePercent']
|
||||
# Price is 0 - no data
|
||||
if price == 0:
|
||||
continue
|
||||
priceMap[typeID].update(PriceStatus.fetchSuccess, price)
|
||||
del priceMap[typeID]
|
||||
|
||||
|
||||
Price.register(EveTycoon)
|
||||
@@ -56,7 +56,7 @@ INV_FLAG_DRONEBAY = 87
|
||||
INV_FLAG_FIGHTER = 158
|
||||
|
||||
|
||||
def exportESI(ofit, exportCharges, callback):
|
||||
def exportESI(ofit, exportCharges, exportImplants, exportBoosters, callback):
|
||||
# A few notes:
|
||||
# max fit name length is 50 characters
|
||||
# Most keys are created simply because they are required, but bogus data is okay
|
||||
@@ -133,6 +133,22 @@ def exportESI(ofit, exportCharges, callback):
|
||||
item['type_id'] = fighter.item.ID
|
||||
fit['items'].append(item)
|
||||
|
||||
if exportImplants:
|
||||
for implant in ofit.implants:
|
||||
item = nested_dict()
|
||||
item['flag'] = INV_FLAG_CARGOBAY
|
||||
item['quantity'] = 1
|
||||
item['type_id'] = implant.item.ID
|
||||
fit['items'].append(item)
|
||||
|
||||
if exportBoosters:
|
||||
for booster in ofit.boosters:
|
||||
item = nested_dict()
|
||||
item['flag'] = INV_FLAG_CARGOBAY
|
||||
item['quantity'] = 1
|
||||
item['type_id'] = booster.item.ID
|
||||
fit['items'].append(item)
|
||||
|
||||
if len(fit['items']) == 0:
|
||||
raise ESIExportException("Cannot export fitting: module list cannot be empty.")
|
||||
|
||||
|
||||
@@ -323,8 +323,8 @@ class Port:
|
||||
return importESI(string)
|
||||
|
||||
@staticmethod
|
||||
def exportESI(fit, exportCharges, callback=None):
|
||||
return exportESI(fit, exportCharges, callback=callback)
|
||||
def exportESI(fit, exportCharges, exportImplants, exportBoosters, callback=None):
|
||||
return exportESI(fit, exportCharges, exportImplants, exportBoosters, callback=callback)
|
||||
|
||||
# XML-related methods
|
||||
@staticmethod
|
||||
|
||||
@@ -276,4 +276,4 @@ class PriceWorkerThread(threading.Thread):
|
||||
|
||||
|
||||
# Import market sources only to initialize price source modules, they register on their own
|
||||
from service.marketSources import evemarketer, evemarketdata, fuzzwork, cevemarket # noqa: E402
|
||||
from service.marketSources import evemarketdata, fuzzwork, cevemarket, evetycoon # noqa: E402
|
||||
|
||||
@@ -376,6 +376,8 @@ class EsiSettings:
|
||||
"timeout": 60,
|
||||
"server": "Tranquility",
|
||||
"exportCharges": True,
|
||||
"exportImplants": True,
|
||||
"exportBoosters": True,
|
||||
"enforceJwtExpiration": True
|
||||
}
|
||||
|
||||
|
||||
@@ -47291,6 +47291,53 @@
|
||||
"published": 0,
|
||||
"stackable": 0
|
||||
},
|
||||
"5469": {
|
||||
"attributeID": 5469,
|
||||
"categoryID": 52,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Alliance Tournament Ship Overheat Bonus",
|
||||
"displayName_de": "Überhitzungsbonus",
|
||||
"displayName_en-us": "Overheat Bonus",
|
||||
"displayName_es": "Bonificación de sobrecalentamiento",
|
||||
"displayName_fr": "Bonus de surchauffe",
|
||||
"displayName_it": "Overheat Bonus",
|
||||
"displayName_ja": "Overheat Bonus",
|
||||
"displayName_ko": "과부하 보너스",
|
||||
"displayName_ru": "Повышение эффективности при перегрузке",
|
||||
"displayName_zh": "过载损伤降低",
|
||||
"displayNameID": 665013,
|
||||
"displayWhenZero": 1,
|
||||
"highIsGood": 1,
|
||||
"name": "roleBonusOverheatATHAC",
|
||||
"published": 0,
|
||||
"stackable": 1,
|
||||
"unitID": 105
|
||||
},
|
||||
"5470": {
|
||||
"attributeID": 5470,
|
||||
"categoryID": 6,
|
||||
"dataType": 0,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Tracking Speed Bonus",
|
||||
"displayName_de": "Zielverfolgungsgeschwindigkeit-Bonus",
|
||||
"displayName_en-us": "Tracking Speed Bonus",
|
||||
"displayName_es": "Bonificación de velocidad de rastreo",
|
||||
"displayName_fr": "Bonus de vitesse de poursuite",
|
||||
"displayName_it": "Tracking Speed Bonus",
|
||||
"displayName_ja": "Tracking Speed Bonus",
|
||||
"displayName_ko": "트래킹 속도 보너스",
|
||||
"displayName_ru": "Влияние на скорость слежения",
|
||||
"displayName_zh": "跟踪速度加成",
|
||||
"displayNameID": 665059,
|
||||
"displayWhenZero": 0,
|
||||
"highIsGood": 1,
|
||||
"iconID": 1398,
|
||||
"name": "shipBonusTrackingATC1",
|
||||
"published": 1,
|
||||
"stackable": 1,
|
||||
"unitID": 105
|
||||
},
|
||||
"5561": {
|
||||
"attributeID": 5561,
|
||||
"categoryID": 9,
|
||||
@@ -47396,5 +47443,40 @@
|
||||
"name": "captureProximityInteractivesOnly",
|
||||
"published": 0,
|
||||
"stackable": 0
|
||||
},
|
||||
"5603": {
|
||||
"attributeID": 5603,
|
||||
"categoryID": 9,
|
||||
"dataType": 5,
|
||||
"defaultValue": 0.0,
|
||||
"description": "used for alliance tournament ships 2023, plate mass reduction",
|
||||
"displayWhenZero": 0,
|
||||
"highIsGood": 1,
|
||||
"name": "shipBonusATF3",
|
||||
"published": 0,
|
||||
"stackable": 1
|
||||
},
|
||||
"5604": {
|
||||
"attributeID": 5604,
|
||||
"categoryID": 7,
|
||||
"dataType": 0,
|
||||
"defaultValue": 0.0,
|
||||
"description": "Alliance Tournament Ship Bonus",
|
||||
"displayName_de": "Bonus für besondere Fähigkeit",
|
||||
"displayName_en-us": "Special Ability Bonus",
|
||||
"displayName_es": "Bonificación de capacidad especial",
|
||||
"displayName_fr": "Bonus d'aptitude particulière",
|
||||
"displayName_it": "Special Ability Bonus",
|
||||
"displayName_ja": "Special Ability Bonus",
|
||||
"displayName_ko": "특수 능력 보너스",
|
||||
"displayName_ru": "Усиление особого умения",
|
||||
"displayName_zh": "特殊能力加成",
|
||||
"displayNameID": 696793,
|
||||
"displayWhenZero": 0,
|
||||
"highIsGood": 1,
|
||||
"name": "shipBonusATC3",
|
||||
"published": 0,
|
||||
"stackable": 1,
|
||||
"unitID": 105
|
||||
}
|
||||
}
|
||||
@@ -94012,7 +94012,7 @@
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "charID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"func": "OwnerRequiredSkillModifier",
|
||||
"modifiedAttributeID": 117,
|
||||
"modifyingAttributeID": 747,
|
||||
"operation": 6,
|
||||
@@ -94125,6 +94125,98 @@
|
||||
"published": 0,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"11765": {
|
||||
"description_de": "Automatisch erzeugter Effekt",
|
||||
"description_en-us": "Automatically generated effect",
|
||||
"description_es": "Efecto generado automáticamente.",
|
||||
"description_fr": "Effet généré automatiquement",
|
||||
"description_it": "Automatically generated effect",
|
||||
"description_ja": "Automatically generated effect",
|
||||
"description_ko": "자동 생성 효과",
|
||||
"description_ru": "Автоматически созданный эффект",
|
||||
"description_zh": "自动生成效果",
|
||||
"descriptionID": 665014,
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
"effectID": 11765,
|
||||
"effectName": "shipMWDHeatBonusATShip",
|
||||
"electronicChance": 0,
|
||||
"guid": "",
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"modifiedAttributeID": 1223,
|
||||
"modifyingAttributeID": 5469,
|
||||
"operation": 6,
|
||||
"skillTypeID": 3454
|
||||
}
|
||||
],
|
||||
"propulsionChance": 0,
|
||||
"published": 0,
|
||||
"rangeAttributeID": 54,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"11766": {
|
||||
"description_de": "Automatisch erzeugter Effekt",
|
||||
"description_en-us": "Automatically generated effect",
|
||||
"description_es": "Efecto generado automáticamente.",
|
||||
"description_fr": "Effet généré automatiquement",
|
||||
"description_it": "Automatically generated effect",
|
||||
"description_ja": "Automatically generated effect",
|
||||
"description_ko": "자동 생성 효과",
|
||||
"description_ru": "Автоматически созданный эффект",
|
||||
"description_zh": "自动生成效果",
|
||||
"descriptionID": 665015,
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
"effectID": 11766,
|
||||
"effectName": "shipABHeatBonusATShip",
|
||||
"electronicChance": 0,
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"modifiedAttributeID": 1223,
|
||||
"modifyingAttributeID": 5469,
|
||||
"operation": 6,
|
||||
"skillTypeID": 3450
|
||||
}
|
||||
],
|
||||
"propulsionChance": 0,
|
||||
"published": 0,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"11767": {
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
"effectID": 11767,
|
||||
"effectName": "shipBonusHybridTrackingATC3",
|
||||
"electronicChance": 0,
|
||||
"isAssistance": 0,
|
||||
"isOffensive": 0,
|
||||
"isWarpSafe": 0,
|
||||
"modifierInfo": [
|
||||
{
|
||||
"domain": "shipID",
|
||||
"func": "LocationRequiredSkillModifier",
|
||||
"modifiedAttributeID": 160,
|
||||
"modifyingAttributeID": 692,
|
||||
"operation": 6,
|
||||
"skillTypeID": 3304
|
||||
}
|
||||
],
|
||||
"propulsionChance": 0,
|
||||
"published": 0,
|
||||
"rangeAttributeID": 54,
|
||||
"rangeChance": 0
|
||||
},
|
||||
"11774": {
|
||||
"disallowAutoRepeat": 0,
|
||||
"effectCategory": 0,
|
||||
@@ -94461,5 +94553,364 @@
|
||||
"published": 0,
|
||||
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"description_de": "Von Heaven kommend folgen die Kommandeure von Domination einem geheimen Plan, der so dunkel und böse ist wie ihr Ruf. \n\n\n\nRSS-Geheimdienstmeldungen deuten darauf hin, dass die Ingenieure der Salvation Angel großen Nutzen aus der Zusammenarbeit mit der Serpentis Corporation ziehen konnten. Kombiniertes Wissen aus dem Nachbau dem Titan FNS Molyneux und den leichter verfügbaren Titan-Blaupausen der Promethean hat es dem Angel Cartel ermöglicht, ihre eigene tödliche Variante der Ragnarok zu entwickeln.\n\n\n\nBedrohungsstufe: \"Wir werden ein größeres Boot brauchen.\"",
|
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"description_en-us": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. \r\n\r\nRSS intelligence indicate that the Salvation Angel engineers have been benefiting greatly from their partnership with the Serpentis Corporation. Combining technology reverse engineered from the titanic FNS Molyneux with more readily available Promethean titan blueprints has allowed the Angel Cartel to develop their own deadly variation of the Ragnarok.\r\n\r\nThreat level: \"We're going to need a bigger ship\"",
|
||||
"description_es": "Los planes de los comandantes de los Ángeles Dominantes siempre son un misterio, pero tan oscuros y siniestros como la reputación que los precede. \n\n\n\nLa información de los SSR apunta a que los ingenieros de los Ángeles de la Salvación se han beneficiado considerablemente de su colaboración con la Corporación Serpentis. La combinación de la tecnología copiada del titán FNS Molyneux y los planos del titán Promethean, más fáciles de conseguir, ha permitido que el Cártel de los Ángeles desarrolle su propia variación letal de la Ragnarok.\n\n\n\nNivel de amenaza: «Vamos a necesitar una nave más grande».",
|
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"description_en-us": "Reaching out from Heaven Domination warlords pursue a secret agenda as dark and sinister as their reputation. \r\n\r\nDominations fleets once used heavily-modified <i>Ragnarok</i>-class vessels using technology based on the stolen Promethean \"FNS Molyneux\" and sourced by Salvation Angel engineers from their Serpentis Corporation allies. Since the Angel Cartel gained greater access to remnants of Jove technology through their alliance with the Deathless Circle, their long-awaited <i>Azariel</i>-class Titan has been completed and has replaced the older supercapitals among the ranks of the highest Domination fleet commanders.\r\n\r\n<b>Threat level: \"We're going to need a bigger ship\"</b>\r\n\r\n<i>Fleeing the wrath of the unholy legions we chanced upon the ruins of Heaven and knew that we had found our home among the cursed stars. We took our rest by crumbling monuments to the ancient truths and repaired our arms in the broken halls of a science divine. When once again we took up the fight it was with the power and wisdom of the lords of this lost realm at our backs.\r\n\r\nHere in Utopia was forged the compact of the book and our might. Our law and no other shall guide and command us, as only the law of the fallen guided those who came before us. With the speed of Dramiel shall we strike. With the strength of Machariel shall we rule. With the power of Azariel shall we gather the lost to us.</i>\r\n\r\n– excerpts from \"The Secret Doctrine of the Fallen Angels\"",
|
||||
"description_es": "Desde el cielo, los planes de los señores de la guerra de los Dominantes siempre son un misterio, pero tan oscuros y siniestros como la reputación que los precede. \r\n\r\nLas flotas de los Dominantes alguna vez emplearon naves de clase <i>Ragnarok</i> muy modificadas que usaban tecnología basada en el «FNS Molyneux» prometeico robado y obtenido por los ingenieros de los Ángeles de la Salvación de sus aliados de la Corporación Serpentis. Desde que el Cártel de los Ángeles obtuvo un mayor acceso a los restos de la tecnología joviana a través de su alianza con el Círculo Inmortal, su tan esperado titán de clase <i>Azariel</i> se completó y reemplazó a las naves supercapitales más antiguas entre los comandantes de la flota de Dominio de mayor rango.\r\n\r\n<b>Nivel de amenaza: «Vamos a necesitar una nave más grande».</b>\r\n\r\n<i>Tras huir de la ira de las legiones impías, nos topamos con las ruinas del cielo y supimos que habíamos encontrado nuestro hogar entre las estrellas malditas. Descansamos derrumbando monumentos erigidos a las verdades antiguas y reparamos nuestras armas en los pasillos rotos de una ciencia divina. Cuando una vez más retomamos la lucha, fue con el poder y la sabiduría de los señores de este reino perdido a nuestras espaldas.\r\n\r\nAquí en Utopia se forjó el pacto del libro y nuestro poder. Nuestra ley y ninguna otra nos guiará y ordenará, como solo la ley de los caídos guió a los que vinieron antes que nosotros. Con la velocidad de Dramiel atacaremos. Con la fuerza de Machariel gobernaremos. Con el poder de Azariel reuniremos a los perdidos.</i>\r\n\r\n— Extracto de «La doctrina secreta de los ángeles caídos»",
|
||||
"description_fr": "Retranchés dans la constellation de Heaven, les sinistres commandants Domination nourrissent leurs noirs desseins. \n\n\n\nLes services de renseignement des SSR révèlent que les ingénieurs angel profitent largement de leur partenariat avec la corporation serpentis. La combinaison des technologies extraites de la rétro-ingénierie du titanesque FNS Molyneux, jadis dérobé à la Navy fédérale par les Serpentis, et des plans de construction facilement accessibles des titans prométhéens, a permis au cartel angel de développer leur propre variante destructrice du Ragnarok.\n\n\n\nNiveau de menace : « Sortez l'artillerie lourde »",
|
||||
"description_it": "Scuttling from Heaven the Domination Commanders pursue a secret agenda as dark and sinister as their reputation. \r\n\r\nRSS intelligence indicate that the Salvation Angel engineers have been benefiting greatly from their partnership with the Serpentis Corporation. Combining technology reverse engineered from the titanic FNS Molyneux with more readily available Promethean titan blueprints has allowed the Angel Cartel to develop their own deadly variation of the Ragnarok.\r\n\r\nThreat level: \"We're going to need a bigger ship\"",
|
||||
"description_ja": "ヘブンから脱出したドミネーションの指揮官たちは、自らの評判に似つかわしい陰惨な秘密計画を目論んでいる。RSS諜報部員によると、サルベーションエンジェルのエンジニアらはサーペンティスコーポレーションと協力関係を築くことで相当な恩恵をこうむっているという。巨大なFNSモリヌーのリバースエンジニアリングによって得られた技術と、比較的容易に入手できるプロメテウス・タイタンのブループリントを組み合わせることで、エンジェルカルテルはさらに破壊力が増したラグナロクの亜種を開発することに成功した。危険度: 「大型の艦船が必要になってくる」",
|
||||
"description_ko": "도미네이션 커맨더는 헤븐 성좌를 본거지로 삼고 있는 악명높은 사악한 집단입니다. <br><br>RSS 정보부에 의하면 셀베이션 엔젤의 엔지니어들이 서펜티스 코퍼레이션과의 동업으로 많은 이득을 취하고 있다고 합니다. 엔젤 카르텔은 FNS 몰리뉴를 역설계하여 얻은 기술을 프로메테우스 타이탄 블루프린트에 적용하여 그들만의 강대한 함선 라그나로크를 개발해냈습니다. <br><br>위험도: \"더 큰 함선이 필요할 것 같습니다.\"",
|
||||
"description_it": "Reaching out from Heaven Domination warlords pursue a secret agenda as dark and sinister as their reputation. \r\n\r\nDominations fleets once used heavily-modified <i>Ragnarok</i>-class vessels using technology based on the stolen Promethean \"FNS Molyneux\" and sourced by Salvation Angel engineers from their Serpentis Corporation allies. Since the Angel Cartel gained greater access to remnants of Jove technology through their alliance with the Deathless Circle, their long-awaited <i>Azariel</i>-class Titan has been completed and has replaced the older supercapitals among the ranks of the highest Domination fleet commanders.\r\n\r\n<b>Threat level: \"We're going to need a bigger ship\"</b>\r\n\r\n<i>Fleeing the wrath of the unholy legions we chanced upon the ruins of Heaven and knew that we had found our home among the cursed stars. We took our rest by crumbling monuments to the ancient truths and repaired our arms in the broken halls of a science divine. When once again we took up the fight it was with the power and wisdom of the lords of this lost realm at our backs.\r\n\r\nHere in Utopia was forged the compact of the book and our might. Our law and no other shall guide and command us, as only the law of the fallen guided those who came before us. With the speed of Dramiel shall we strike. With the strength of Machariel shall we rule. With the power of Azariel shall we gather the lost to us.</i>\r\n\r\n– excerpts from \"The Secret Doctrine of the Fallen Angels\"",
|
||||
"description_ja": "ヘブンでドミネーションズを率いる将軍が、評判に違わぬ邪悪な企みを密かに遂行しようと呼び掛けている。 \r\n\r\nドミネーションズのフリートは、かつては大幅に改造した<i>ラグナロク</i>級艦を採用していた。この艦のベースとなった技術は、サルベーションエンジェルの技術者たちがサーペンティスコーポレーション内の協力者から手に入れた、強奪されたプロメシアン級艦『FNS モリニュー』のものだった。エンジェルカルテルはデスレス・サークルとの同盟関係を通じ、ジョビが残したテクノロジーを手に入れやすい状況にあり、待望の<i>アザリエル</i>級タイタンが完成すると、ドミネーションズのフリート司令官が使用していたスーパーキャピタル艦はアザリエルに更新された。\r\n\r\n<b>危険度:「我々にはもっと大きな船が必要となる」</b>\r\n\r\n<i>不浄なる軍団の怒りから逃れている最中、我々は偶然ヘブンの遺跡に出くわし、この呪われた星の海の中で安住の地を見つけたことを悟った。我々は古代の真理を今に伝える朽ちかけた遺跡のそばで休息を取り、科学に仕える聖職者たちの崩壊したホールで武器を修理した。そして闘争を再開した時、この滅びし場所を治めていた者たちの力と英知が我々のものとなっていた。\r\n\r\nここユートピアで啓典は書かれ、我々の力は培われた。以前この場所を訪れた滅びし者が自らの法にのみ従っていたように、我々もまた自らの法にのみ従おう。我々はドラミエルの速さで襲いかかり、マカリエルの強靭さで支配し、そしてアザリエルの力で失われしものを集めるのだ。</i>\r\n\r\n– 「堕天使の密やかなるドクトリン」より抜粋",
|
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"description_ko": "악명 높은 도미네이션 워로드가 본거지인 헤븐 지역으로부터 진출해 어둡고 소름 끼치는 교리를 실천하고 있습니다.<br><br>과거 도미네이션 함대는 특수하게 개조된 라그나로크급 함선을 운용했습니다. 개조에 사용된 기술력은 서펜티스가 탈취한 프로메테우스 'FNS 몰리뉴'로부터 확보한 것으로, 엔젤 카르텔은 서펜티스의 동맹 세력이었기에 셀베이션 엔젤을 파견해 몰리뉴의 기술력을 추출할 수 있었습니다. 그러다 이후에 전환점이 찾아왔는데, 데스리스 서클과 동맹을 맺게 되면서 고대 조브 기술을 심층적으로 연구할 수 있게 된 것이었습니다. 엔젤 카르텔은 곧바로 오랜 염원을 이루는 일에 착수했습니다. 각고의 노력은 결실을 보았고, 마침내 </i>아자리엘<i> 타이탄이 완성되었습니다. 도미네이션의 지휘관급이 사용하던 기존의 슈퍼캐피탈급 함선은 곧바로 아자리엘로 대체되었습니다.<br><br><b>위험도: \"더 큰 함선이 필요할 것 같습니다.\"</b><br><br><i>우리는 사악한 군세의 분노를 피해 달아나 천국의 폐허에 도달했다. 저주받은 우주에서 우리가 쉴 수 있는 유일한 안식처는 그곳뿐이었다. 우리는 진실이 잠든 천국의 유적을 하나하나 파헤치며 평안을 찾았고, 신성한 과학의 옛 전당에서 무기를 다시 정비했다. 고대의 지배자들이 남긴 힘과 지혜를 남김없이 습득한 우리는 마침내 다시 일어나 싸웠다.<br><br>이곳 유토피아에서 우리는 우리의 경전을 완성하고 힘을 길렀다. 우리보다 앞선 이들을 이끌었던 것은 오로지 앞선 이들의 법이었듯, 우리를 이끄는 것은 오로지 우리의 법뿐이다. 드라미엘의 신속함으로 우리의 적을 몰아치리라. 마케리엘의 강건함으로 우리의 지배를 굳건히 하리라. 그리고, 아자리엘의 압도적인 힘으로 우리가 잃어버린 모든 것들을 되찾으리라.</i><br><br>- '타락한 천사의 비전 강령'에서 발췌",
|
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"description_ru": "Базируясь в секторе Хэвен, командиры «Господств» реализуют свои тайные планы, такие же зловещие и темные, как и их репутация. \n\n\n\nСогласно разведданным Службы безопасности Республики, инженеры «Ангелов-спасителей» получают огромную выгоду от партнерства с корпорацией «Серпентис». Опираясь на технологии, полученные инженерным ретроанализом гигантского FNS Molyneux, и более доступных чертежей титана «Прометей», «ангелы» смогли разработать собственную смертоносную версию «Рагнарёка».\n\n\n\n«Нам нужен корабль помощнее»",
|
||||
"description_zh": "从天堂逃出来的主天使指挥官们从事着一项和他们的名声一样黑暗邪恶的秘密计划。 \n\n\n\n共和安全局情报表明天使打捞工程师从和天蛇集团的合作中获利颇丰。从巨大的FNS莫利纽克斯级逆向工程获得了科技,又唾手可得普罗米修斯泰坦蓝图,天使联合企业终于得以研发属于他们自己的威力无比的拉格纳洛克级的衍生型泰坦。\n\n\n\n威胁等级:“我们需要一艘更大的船”",
|
||||
"description_zh": "主天使军阀们从天堂星座向外扩张,开展着一项和他们的名声一样黑暗邪恶的秘密计划。以往主天使舰队使用的是大幅改装过<i>拉格纳洛克级</i>战舰,其使用的技术基于偷窃而来的普罗米修斯“FNS莫利纽克斯级”,以及由拯救天使工程师们从他们的天蛇集团盟友处获取的技术。通过与不死循环结盟,天使得以接触到更多的朱庇特残留技术,而他们期盼已久的<i>艾扎利尔</i>级泰坦也终于完工。在主天使舰队最高指挥官当中,艾扎利尔级已经取代了旧款超级旗舰。<b>威胁等级:“我们需要一艘更大的船”</b><i>在躲避不洁军团猛烈攻击的途中,我们偶然发现了天堂的废墟,我们认识到自己在诅咒的群星中找到了家园。我们在镌刻着古老真理的残破纪念碑旁休憩,在破败的神圣科学殿堂中修整武器。当我们再次与敌人交锋时,这一失落国度领主的力量和智慧将支持我们作战。在这个乌托邦之地,铸就了圣籍与我们力量的契约。惟有我们的律令可指引和命令我们,一如只有逝去之人的律令能够指引我们的先辈。我们当以德拉米尔级的速度征战袭掠。我们当以马克瑞级的力量统御四方。我们当以艾扎利尔级的伟力召集迷途之人。</i>–节选自“堕落天使的秘密教义”",
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"published": 0,
|
||||
@@ -231116,7 +231119,7 @@
|
||||
"typeID": 44995,
|
||||
"typeName_de": "Enforcer",
|
||||
"typeName_en-us": "Enforcer",
|
||||
"typeName_es": "Enforcer",
|
||||
"typeName_es": "Ejecutor",
|
||||
"typeName_fr": "Enforcer",
|
||||
"typeName_it": "Enforcer",
|
||||
"typeName_ja": "エンフォーサー",
|
||||
|
||||
@@ -292125,10 +292125,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 1 % Bonus auf die Effektivität lokaler Schild- und Panzerungsreparaturmodule 1 % Bonus auf die Maximalgeschwindigkeit des Schiffs 1 % Bonus auf die Feuerrate von Geschütztürmen und Lenkwaffenwerfern 1 % Bonus auf die Wiederaufladerate des Energiespeichers 1 % Bonus auf den Signaturradius 2 % Bonus auf die Maximalgeschwindigkeit und Nachführungsgeschwindigkeit von Drohnen 2 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 2 % Bonus auf die Scanauflösung 2 % Bonus auf die Abweichung und Scangeschwindigkeit von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to local shield and armor repair module effectiveness\r\n1% bonus to ship max velocity\r\n1% bonus to turret and missile launcher rate of fire\r\n1% bonus to capacitor recharge rate\r\n1% bonus to signature radius\r\n2% bonus to drone max velocity and tracking speed\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to scan resolution\r\n2% bonus to scan probe deviation and scan speed",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to local shield and armor repair module effectiveness\r\n1% bonus to ship max velocity\r\n1% bonus to turret, vorton projector and missile launcher rate of fire\r\n1% bonus to capacitor recharge rate\r\n1% bonus to signature radius\r\n2% bonus to drone max velocity and tracking speed\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to scan resolution\r\n2% bonus to scan probe deviation and scan speed",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\r\n \r\n Duración base: 2 horas.\r\n \r\n 1 % de bonificación a la efectividad del módulo de reparación de escudo y blindaje local.\r\n \r\n 1 % de bonificación a la velocidad máxima de la nave.\r\n \r\n 1 % de bonificación a la cadencia de tiro de las torretas y los lanzamisiles.\r\n \r\n 1 % de bonificación a la velocidad de carga del condensador.\r\n \r\n 1 % de bonificación al radio de la señal.\r\n \r\n 2 % de bonificación a la velocidad máxima y la velocidad de rastreo de los drones.\r\n \r\n 2 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\r\n \r\n 2 % de bonificación a la resolución de escaneo.\r\n \r\n 2 % de bonificación a la desviación de sondas y la velocidad de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 1 % de bonus à l'efficacité du réparateur de bouclier et de blindage local</br>1 % de bonus à la vitesse max du vaisseau</br>1 % de bonus à la cadence de tir des tourelles et des lance-missiles</br>1 % de bonus à la vitesse de recharge du capaciteur</br>1 % de bonus au rayon de signature</br>2 % de bonus à la vitesse maximale et vitesse de poursuite maximale des drones</br>2 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>2 % de bonus à la résolution du balayage</br>2 % de bonus à la déviation et vitesse de balayage de la sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to local shield and armor repair module effectiveness\r\n1% bonus to ship max velocity\r\n1% bonus to turret and missile launcher rate of fire\r\n1% bonus to capacitor recharge rate\r\n1% bonus to signature radius\r\n2% bonus to drone max velocity and tracking speed\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to scan resolution\r\n2% bonus to scan probe deviation and scan speed",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to local shield and armor repair module effectiveness\r\n1% bonus to ship max velocity\r\n1% bonus to turret, vorton projector and missile launcher rate of fire\r\n1% bonus to capacitor recharge rate\r\n1% bonus to signature radius\r\n2% bonus to drone max velocity and tracking speed\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to scan resolution\r\n2% bonus to scan probe deviation and scan speed",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\n装備したシールドとアーマーリペアモジュールの効果に1%のボーナス\n艦船の最高速度に1%のボーナス\nタレットとミサイルランチャーの発射間隔に1%のボーナス\nキャパシタ充電速度に1%のボーナス\nシグネチャ半径に1%のボーナス\nドローンの最大速度と追跡速度に2%のボーナス\n採掘レーザーとアイス採掘機の射程に2%のボーナス\nスキャン分解能に2%のボーナス\nスキャンプローブ誤差とスキャン速度に2%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>지역 실드 및 장갑 수리 모듈 효과 1% 증가<br>함선 최대 속도 1% 증가<br>터렛 및 미사일 발사 속도 1% 증가<br>캐패시터 충전 속도 1% 중가<br>시그니처 반경 1% 감소<br>드론 최대 속도 및 트래킹 속도 2% 증가<br>채굴 레이저 및 아이스 채굴기 사거리 2% 증가<br>스캔 정밀도 2% 증가<br>스캔 프로브 오차 범위 2% 감소 및 스캔 속도 2% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает эффективность бортового ремонтного модуля для щитов и брони, максимальную скорость хода, скорострельность турелей и ракетных установок и скорость перезарядки накопителя на 1%. Увеличивает максимальную скорость и скорость наведения дронов, дальность действия буровых лазеров и установок для бурения льда, разрешающую способность сканеров и скорость сканирования на 2%. Снижает радиус сигнатуры на 1% и отклонение при сканировании разведзондами на 2%.",
|
||||
@@ -292160,10 +292160,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 2 % Bonus auf die Effektivität lokaler Schild- und Panzerungsreparaturmodule 2 % Bonus auf die Maximalgeschwindigkeit des Schiffs 2 % Bonus auf die Feuerrate von Geschütztürmen und Lenkwaffenwerfern 2 % Bonus auf die Wiederaufladerate des Energiespeichers 2 % Bonus auf den Signaturradius 4 % Bonus auf die Maximalgeschwindigkeit und Nachführungsgeschwindigkeit von Drohnen 4 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 4 % Bonus auf die Scanauflösung 4 % Bonus auf die Abweichung und Scangeschwindigkeit von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to local shield and armor repair module effectiveness\r\n2% bonus to ship max velocity\r\n2% bonus to turret and missile launcher rate of fire\r\n2% bonus to capacitor recharge rate\r\n2% bonus to signature radius\r\n4% bonus to drone max velocity and tracking speed\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to scan resolution\r\n4% bonus to scan probe deviation and scan speed",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to local shield and armor repair module effectiveness\r\n2% bonus to ship max velocity\r\n2% bonus to turret, vorton projector and missile launcher rate of fire\r\n2% bonus to capacitor recharge rate\r\n2% bonus to signature radius\r\n4% bonus to drone max velocity and tracking speed\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to scan resolution\r\n4% bonus to scan probe deviation and scan speed",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n2 % de bonificación a la efectividad del módulo de reparación de escudo y de blindaje local.\n\n2 % de bonificación a la velocidad máxima de la nave.\n\n2 % de bonificación a la cadencia de tiro de las torretas y los lanzamisiles.\n\n2 % de bonificación al índice de carga del condensador.\n\n2 % de bonificación al radio de la señal.\n\n4 % de bonificación a la velocidad máxima y de rastreo de los drones.\n\n4 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n4 % de bonificación a la resolución de escaneo.\n\n4 % de bonificación a la desviación de sondas y la velocidad de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 2 % de bonus à l'efficacité du réparateur de bouclier et de blindage local</br>2 % de bonus à la vitesse max du vaisseau</br>2 % de bonus à la cadence de tir des tourelles et des lance-missiles</br>2 % de bonus à la vitesse de recharge du capaciteur</br>2 % de bonus au rayon de signature</br>4 % de bonus à la vitesse maximale et vitesse de poursuite maximale des drones</br>4 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>4 % de bonus à la résolution du balayage</br>4 % de bonus à la déviation et vitesse de balayage de la sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to local shield and armor repair module effectiveness\r\n2% bonus to ship max velocity\r\n2% bonus to turret and missile launcher rate of fire\r\n2% bonus to capacitor recharge rate\r\n2% bonus to signature radius\r\n4% bonus to drone max velocity and tracking speed\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to scan resolution\r\n4% bonus to scan probe deviation and scan speed",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to local shield and armor repair module effectiveness\r\n2% bonus to ship max velocity\r\n2% bonus to turret, vorton projector and missile launcher rate of fire\r\n2% bonus to capacitor recharge rate\r\n2% bonus to signature radius\r\n4% bonus to drone max velocity and tracking speed\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to scan resolution\r\n4% bonus to scan probe deviation and scan speed",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\n装備したシールドとアーマーリペアモジュールの効果に2%のボーナス\n艦船の最高速度に2%のボーナス\nタレットとミサイルランチャーの発射間隔に2%のボーナス\nキャパシタ充電速度に2%のボーナス\nシグネチャ半径に2%のボーナス\nドローンの最大速度と追跡速度に4%のボーナス\n採掘レーザーとアイス採掘機の射程に4%のボーナス\nスキャン分解能に4%のボーナス\nスキャンプローブ誤差とスキャン速度に4%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>지역 실드 및 장갑 수리 모듈 효과 2% 증가<br>함선 최대 속도 2% 증가<br>터렛 및 미사일 발사 속도 2% 증가<br>캐패시터 충전 속도 2% 중가<br>시그니처 반경 2% 감소<br>드론 최대 속도 및 트래킹 속도 4% 증가<br>채굴 레이저 및 아이스 채굴기 사거리 4% 증가<br>스캔 정밀도 4% 증가<br>스캔 프로브 오차 범위 4% 감소 및 스캔 속도 4% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает эффективность бортового ремонтного модуля для щитов и брони, максимальную скорость хода, скорострельность турелей и ракетных установок и скорость перезарядки накопителя на 2%. Увеличивает максимальную скорость и скорость наведения дронов, дальность действия буровых лазеров и установок для бурения льда, разрешающую способность сканеров и скорость сканирования на 4%. Снижает радиус сигнатуры на 2% и отклонение при сканировании разведзондами на 4%.",
|
||||
@@ -292195,10 +292195,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 3 % Bonus auf die Effektivität lokaler Schild- und Panzerungsreparaturmodule 3 % Bonus auf die Maximalgeschwindigkeit des Schiffs 3 % Bonus auf die Feuerrate von Geschütztürmen und Lenkwaffenwerfern 3 % Bonus auf die Wiederaufladerate des Energiespeichers 3 % Bonus auf den Signaturradius 6 % Bonus auf die Maximalgeschwindigkeit und Nachführungsgeschwindigkeit von Drohnen 6 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 6 % Bonus auf die Scanauflösung 6 % Bonus auf die Abweichung und Scangeschwindigkeit von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to local shield and armor repair module effectiveness\r\n3% bonus to ship max velocity\r\n3% bonus to turret and missile launcher rate of fire\r\n3% bonus to capacitor recharge rate\r\n3% bonus to signature radius\r\n6% bonus to drone max velocity and tracking speed\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to scan resolution\r\n6% bonus to scan probe deviation and scan speed",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to local shield and armor repair module effectiveness\r\n3% bonus to ship max velocity\r\n3% bonus to turret, vorton projector and missile launcher rate of fire\r\n3% bonus to capacitor recharge rate\r\n3% bonus to signature radius\r\n6% bonus to drone max velocity and tracking speed\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to scan resolution\r\n6% bonus to scan probe deviation and scan speed",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n3 % de bonificación a la efectividad del módulo de reparación de escudo y blindaje local.\n\n3 % de bonificación a la velocidad máxima de la nave.\n\n3 % de bonificación a la cadencia de tiro de las torretas y los lanzamisiles.\n\n3 % de bonificación a la velocidad de carga del condensador.\n\n3 % de bonificación al radio de la señal\n\n6 % de bonificación a la velocidad máxima y la velocidad de rastreo de los drones.\n\n6 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n6 % de bonificación a la resolución de escaneo.\n\n6 % de bonificación a la desviación de sondas y la velocidad de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 3 % de bonus à l'efficacité du réparateur de bouclier et de blindage local</br>3 % de bonus à la vitesse max du vaisseau</br>3 % de bonus à la cadence de tir des tourelles et des lance-missiles</br>3 % de bonus à la vitesse de recharge du capaciteur</br>3 % de bonus au rayon de signature</br>6 % de bonus à la vitesse maximale et vitesse de poursuite maximale des drones</br>6 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>6 % de bonus à la résolution du balayage</br>6 % de bonus à la déviation et vitesse de balayage de la sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to local shield and armor repair module effectiveness\r\n3% bonus to ship max velocity\r\n3% bonus to turret and missile launcher rate of fire\r\n3% bonus to capacitor recharge rate\r\n3% bonus to signature radius\r\n6% bonus to drone max velocity and tracking speed\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to scan resolution\r\n6% bonus to scan probe deviation and scan speed",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to local shield and armor repair module effectiveness\r\n3% bonus to ship max velocity\r\n3% bonus to turret, vorton projector and missile launcher rate of fire\r\n3% bonus to capacitor recharge rate\r\n3% bonus to signature radius\r\n6% bonus to drone max velocity and tracking speed\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to scan resolution\r\n6% bonus to scan probe deviation and scan speed",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\n装備したシールドとアーマーリペアモジュールの効果に3%のボーナス\n艦船の最高速度に3%のボーナス\nタレットとミサイルランチャーの発射間隔に3%のボーナス\nキャパシタ充電速度に3%のボーナス\nシグネチャ半径に3%のボーナス\nドローンの最大速度と追跡速度に6%のボーナス\n採掘レーザーとアイス採掘機の射程に6%のボーナス\nスキャン分解能に6%のボーナス\nスキャンプローブ誤差とスキャン速度に6%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>지역 실드 및 장갑 수리 모듈 효과 3% 증가<br>함선 최대 속도 3% 증가<br>터렛 및 미사일 발사 속도 3% 증가<br>캐패시터 충전 속도 3% 중가<br>시그니처 반경 3% 감소<br>드론 최대 속도 및 트래킹 속도 6% 증가<br>채굴 레이저 및 아이스 채굴기 사거리 6% 증가<br>스캔 정밀도 6% 증가<br>스캔 프로브 오차 범위 6% 감소 및 스캔 속도 6% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает эффективность бортового ремонтного модуля для щитов и брони, максимальную скорость хода, скорострельность турелей и ракетных установок и скорость перезарядки накопителя на 3%. Увеличивает максимальную скорость и скорость наведения дронов, дальность действия буровых лазеров и установок для бурения льда, разрешающую способность сканеров и скорость сканирования на 6%. Снижает радиус сигнатуры на 3% и отклонение при сканировании разведзондами на 6%.",
|
||||
@@ -292230,10 +292230,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 4 % Bonus auf die Effektivität lokaler Schild- und Panzerungsreparaturmodule 4 % Bonus auf die Maximalgeschwindigkeit des Schiffs 4 % Bonus auf die Feuerrate von Geschütztürmen und Lenkwaffenwerfern 4 % Bonus auf die Wiederaufladerate des Energiespeichers 4 % Bonus auf den Signaturradius 8 % Bonus auf die Maximalgeschwindigkeit und Nachführungsgeschwindigkeit von Drohnen 8 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 8 % Bonus auf die Scanauflösung 8 % Bonus auf die Abweichung und Scangeschwindigkeit von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to local shield and armor repair module effectiveness\r\n4% bonus to ship max velocity\r\n4% bonus to turret and missile launcher rate of fire\r\n4% bonus to capacitor recharge rate\r\n4% bonus to signature radius\r\n8% bonus to drone max velocity and tracking speed\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to scan resolution\r\n8% bonus to scan probe deviation and scan speed",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to local shield and armor repair module effectiveness\r\n4% bonus to ship max velocity\r\n4% bonus to turret, vorton projector and missile launcher rate of fire\r\n4% bonus to capacitor recharge rate\r\n4% bonus to signature radius\r\n8% bonus to drone max velocity and tracking speed\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to scan resolution\r\n8% bonus to scan probe deviation and scan speed",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n4 % de bonificación a la efectividad del módulo de reparación de escudo y blindaje local.\n\n4 % de bonificación a la velocidad máxima de la nave.\n\n4 % de bonificación a la cadencia de tiro de las torretas y los lanzamisiles.\n\n4 % de bonificación a la velocidad de carga del condensador.\n\n4 % de bonificación al radio de la señal.\n\n8 % de bonificación a la velocidad máxima y la velocidad de rastreo de los drones.\n\n8 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n8 % de bonificación a la resolución de escaneo.\n\n8 % de bonificación a la desviación de sondas y la velocidad de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 4 % de bonus à l'efficacité du réparateur de bouclier et de blindage local</br>4 % de bonus à la vitesse max du vaisseau</br>4 % de bonus à la cadence de tir des tourelles et des lance-missiles</br>4 % de bonus à la vitesse de recharge du capaciteur</br>4 % de bonus au rayon de signature</br>8 % de bonus à la vitesse maximale et vitesse de poursuite maximale des drones</br>8 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>8 % de bonus à la résolution du balayage</br>8 % de bonus à la déviation et vitesse de balayage de la sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to local shield and armor repair module effectiveness\r\n4% bonus to ship max velocity\r\n4% bonus to turret and missile launcher rate of fire\r\n4% bonus to capacitor recharge rate\r\n4% bonus to signature radius\r\n8% bonus to drone max velocity and tracking speed\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to scan resolution\r\n8% bonus to scan probe deviation and scan speed",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to local shield and armor repair module effectiveness\r\n4% bonus to ship max velocity\r\n4% bonus to turret, vorton projector and missile launcher rate of fire\r\n4% bonus to capacitor recharge rate\r\n4% bonus to signature radius\r\n8% bonus to drone max velocity and tracking speed\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to scan resolution\r\n8% bonus to scan probe deviation and scan speed",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\n装備したシールドとアーマーリペアモジュールの効果に4%のボーナス\n艦船の最高速度に4%のボーナス\nタレットとミサイルランチャーの発射間隔に4%のボーナス\nキャパシタ充電速度に4%のボーナス\nシグネチャ半径に4%のボーナス\nドローンの最高速度と追跡速度に8%のボーナス\n採掘レーザーとアイス採掘機の射程に8%のボーナス\nスキャン分解能に8%のボーナス\nスキャンプローブ誤差とスキャン速度に8%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>지역 실드 및 장갑 수리 모듈 효과 4% 증가<br>함선 최대 속도 4% 증가<br>터렛 및 미사일 발사 속도 4% 증가<br>캐패시터 충전 속도 4% 중가<br>시그니처 반경 4% 감소<br>드론 최대 속도 및 트래킹 속도 8% 증가<br>채굴 레이저 및 아이스 채굴기 사거리 8% 증가<br>스캔 정밀도 8% 증가<br>스캔 프로브 오차 범위 8% 감소 및 스캔 속도 8% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает эффективность бортового ремонтного модуля для щитов и брони, максимальную скорость хода, скорострельность турелей и ракетных установок и скорость перезарядки накопителя на 4%. Увеличивает максимальную скорость и скорость наведения дронов, дальность действия буровых лазеров и установок для бурения льда, разрешающую способность сканеров и скорость сканирования на 8%. Снижает радиус сигнатуры на 4% и отклонение при сканировании разведзондами на 8%.",
|
||||
@@ -292265,10 +292265,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 5 % Bonus auf die Effektivität lokaler Schild- und Panzerungsreparaturmodule 5 % Bonus auf die Maximalgeschwindigkeit des Schiffs 5 % Bonus auf die Feuerrate von Geschütztürmen und Lenkwaffenwerfern 5 % Bonus auf die Wiederaufladerate des Energiespeichers 5 % Bonus auf den Signaturradius 10 % Bonus auf die Maximalgeschwindigkeit und Nachführungsgeschwindigkeit von Drohnen 10 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 10 % Bonus auf die Scanauflösung 10 % Bonus auf die Abweichung und Scangeschwindigkeit von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to local shield and armor repair module effectiveness\r\n5% bonus to ship max velocity\r\n5% bonus to turret and missile launcher rate of fire\r\n5% bonus to capacitor recharge rate\r\n5% bonus to signature radius\r\n10% bonus to drone max velocity and tracking speed\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to scan resolution\r\n10% bonus to scan probe deviation and scan speed",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to local shield and armor repair module effectiveness\r\n5% bonus to ship max velocity\r\n5% bonus to turret, vorton projector and missile launcher rate of fire\r\n5% bonus to capacitor recharge rate\r\n5% bonus to signature radius\r\n10% bonus to drone max velocity and tracking speed\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to scan resolution\r\n10% bonus to scan probe deviation and scan speed",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n5 % de bonificación a la efectividad del módulo de reparación de escudo y blindaje local.\n\n5 % de bonificación a la velocidad máxima de la nave.\n\n5 % de bonificación a la cadencia de tiro de las torretas y los lanzamisiles.\n\n5 % de bonificación a la velocidad de carga del condensador.\n\n5 % de bonificación al radio de la señal.\n\n10 % de bonificación a la velocidad máxima y la velocidad de rastreo de los drones.\n\n10 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n10 % de bonificación a la resolución de escaneo.\n\n10 % de bonificación a la desviación de sondas y la velocidad de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 5 % de bonus à l'efficacité du réparateur de bouclier et de blindage local</br>5 % de bonus à la vitesse max du vaisseau</br>5 % de bonus à la cadence de tir des tourelles et des lance-missiles</br>5 % de bonus à la vitesse de recharge du capaciteur</br>5 % de bonus au rayon de signature</br>10 % de bonus à la vitesse maximale et vitesse de poursuite maximale des drones</br>10 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>10 % de bonus à la résolution du balayage</br>10 % de bonus à la déviation et vitesse de balayage de la sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to local shield and armor repair module effectiveness\r\n5% bonus to ship max velocity\r\n5% bonus to turret and missile launcher rate of fire\r\n5% bonus to capacitor recharge rate\r\n5% bonus to signature radius\r\n10% bonus to drone max velocity and tracking speed\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to scan resolution\r\n10% bonus to scan probe deviation and scan speed",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to local shield and armor repair module effectiveness\r\n5% bonus to ship max velocity\r\n5% bonus to turret, vorton projector and missile launcher rate of fire\r\n5% bonus to capacitor recharge rate\r\n5% bonus to signature radius\r\n10% bonus to drone max velocity and tracking speed\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to scan resolution\r\n10% bonus to scan probe deviation and scan speed",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\n装備したシールドとアーマーリペアモジュールの効果に5%のボーナス\n艦船の最高速度に5%のボーナス\nタレットとミサイルランチャーの発射間隔に5%のボーナス\nキャパシタ充電速度に5%のボーナス\nシグネチャ半径に5%のボーナス\nドローンの最大速度と追跡速度に10%のボーナス\n採掘レーザーとアイス採掘機の射程に10%のボーナス\nスキャン分解能に10%のボーナス\nスキャンプローブ誤差とスキャン速度に10%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>지역 실드 및 장갑 수리 모듈 효과 5% 증가<br>함선 최대 속도 5% 증가<br>터렛 및 미사일 발사 속도 5% 증가<br>캐패시터 충전 속도 5% 중가<br>시그니처 반경 5% 감소<br>드론 최대 속도 및 트래킹 속도 10% 증가<br>채굴 레이저 및 아이스 채굴기 사거리 10% 증가<br>스캔 정밀도 10% 증가<br>스캔 프로브 오차 범위 10% 감소 및 스캔 속도 10% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает эффективность бортового ремонтного модуля для щитов и брони, максимальную скорость хода, скорострельность турелей и ракетных установок и скорость перезарядки накопителя на 5%. Увеличивает максимальную скорость и скорость наведения дронов, дальность действия буровых лазеров и установок для бурения льда, разрешающую способность сканеров и скорость сканирования на 10%. Снижает радиус сигнатуры на 5% и отклонение при сканировании разведзондами на 10%.",
|
||||
@@ -292300,10 +292300,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 1 % Bonus auf Schildresistenzen 1 % Bonus auf die Warpgeschwindigkeit und -beschleunigung 1 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Geschütztürmen 1 % Bonus auf die Flugdauer von Lenkwaffen 1 % Bonus auf die Energiespeicherkapazität 1 % Bonus auf die HP von Drohnen 1 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 2 % Bonus auf die Scanauflösung 2 % Bonus auf die Sensorstärke +4 Virenkohärenz für Datenanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield resistances\r\n1% bonus to warp speed and acceleration\r\n1% bonus to turret optimal range and falloff\r\n1% bonus to missile flight time\r\n1% bonus to capacitor capacity\r\n1% bonus to drone hitpoints\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to scan resolution\r\n2% bonus to sensor strength\r\n+4 virus coherence for data analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield resistances\r\n1% bonus to warp speed and acceleration\r\n1% bonus to turret optimal range and falloff\r\n1% bonus to missile flight time\r\n1% bonus to vorton projector optimal range\r\n1% bonus to capacitor capacity\r\n1% bonus to drone hitpoints\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to scan resolution\r\n2% bonus to sensor strength\r\n+4 virus coherence for data analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n1 % de bonificación a las resistencias de escudo.\n\n1 % de bonificación a la velocidad y la aceleración de warp.\n\n1 % de bonificación a los alcances óptimo y efectivo de las torretas.\n\n1 % de bonificación al tiempo de vuelo de los misiles.\n\n1 % de bonificación a la capacidad del condensador.\n\n1 % de bonificación a los puntos de vida de los drones.\n\n1 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n2 % de bonificación a la resolución de escaneo.\n\n2 % de bonificación a la intensidad del sensor.\n\n+4 de coherencia del virus para analizadores de datos.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 1 % de bonus aux résistances du bouclier</br>1 % de bonus à la vitesse de warp et à l'accélération de warp</br>1 % de bonus à la portée optimale et de déperdition des tourelles</br>1 % de bonus au temps de vol des missiles</br>1 % de bonus à la charge du capaciteur</br>1 % de bonus aux points de vie des drones</br>1 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>2 % de bonus à la résolution du balayage</br>2 % de bonus à la puissance de détection</br>+4 à la résistance virale des analyseurs de données",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield resistances\r\n1% bonus to warp speed and acceleration\r\n1% bonus to turret optimal range and falloff\r\n1% bonus to missile flight time\r\n1% bonus to capacitor capacity\r\n1% bonus to drone hitpoints\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to scan resolution\r\n2% bonus to sensor strength\r\n+4 virus coherence for data analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield resistances\r\n1% bonus to warp speed and acceleration\r\n1% bonus to turret optimal range and falloff\r\n1% bonus to missile flight time\r\n1% bonus to vorton projector optimal range\r\n1% bonus to capacitor capacity\r\n1% bonus to drone hitpoints\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to scan resolution\r\n2% bonus to sensor strength\r\n+4 virus coherence for data analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールドレジスタンスに1%のボーナス\nワープ速度と加速度に1%のボーナス\nタレットの最適射程距離と精度低下範囲に1%のボーナス\nミサイルの飛行時間に1%のボーナス\nキャパシタ容量に1%のボーナス\nドローンのヒットポイントに1%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に1%のボーナス\nスキャン分解能に2%のボーナス\nセンサー強度に2%のボーナス\nデータアナライザーのウイルスコヒーレンス+4ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드 저항력 1% 증가<br>워프 속도 및 가속 1% 증가<br>터렛 최적사거리 및 유효사거리 1% 증가<br>미사일 비행시간 1% 증가<br>캐패시터 용량 1% 증가<br>드론 내구도 1% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 1% 감소<br>스캔 정밀도 2% 증가<br>센서 강도 2% 증가<br>데이터 분석기 바이러스 결합도 +4 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость щитов, скорость хода в варп-режиме и разгон, оптимальную и остаточную дальность турелей, время полёта ракет, ёмкость накопителя и запас прочности дронов на 1%. Увеличивает разрешающую способность сканеров и мощность сенсоров на 2%. Снижает время цикла буровых лазеров и установок для бурения льда на 1%. Усиливает целостность вируса для анализаторов данных на 4.",
|
||||
@@ -292335,10 +292335,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 2 % Bonus auf Schildresistenzen 2 % Bonus auf die Warpgeschwindigkeit und -beschleunigung 2 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Geschütztürmen 2 % Bonus auf die Flugdauer von Lenkwaffen 2 % Bonus auf die Energiespeicherkapazität 2 % Bonus auf die HP von Drohnen 2 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 4 % Bonus auf die Scanauflösung 4 % Bonus auf die Sensorstärke +8 Virenkohärenz für Datenanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield resistances\r\n2% bonus to warp speed and acceleration\r\n2% bonus to turret optimal range and falloff\r\n2% bonus to missile flight time\r\n2% bonus to capacitor capacity\r\n2% bonus to drone hitpoints\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to scan resolution\r\n4% bonus to sensor strength\r\n+8 virus coherence for data analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield resistances\r\n2% bonus to warp speed and acceleration\r\n2% bonus to turret optimal range and falloff\r\n2% bonus to missile flight time\r\n2% bonus to vorton projector optimal range\r\n2% bonus to capacitor capacity\r\n2% bonus to drone hitpoints\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to scan resolution\r\n4% bonus to sensor strength\r\n+8 virus coherence for data analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n2 % de bonificación a las resistencias de escudo.\n\n2 % de bonificación a la velocidad y la aceleración de warp.\n\n2 % de bonificación a los alcances óptimo y efectivo de la torreta.\n\n2 % de bonificación al tiempo de vuelo de los misiles.\n\n2 % de bonificación a la capacidad del condensador.\n\n2 % de bonificación a los puntos de vida de los drones.\n\n2 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n4 % de bonificación a la resolución de escaneo.\n\n4 % de bonificación a la intensidad de los sensores.\n\n+8 de coherencia del virus para analizadores de datos.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 2 % de bonus aux résistances du bouclier</br>2 % de bonus à la vitesse de warp et à l'accélération de warp</br>2 % de bonus à la portée optimale et de déperdition des tourelles</br>2 % de bonus au temps de vol des missiles</br>2 % de bonus à la charge du capaciteur</br>2 % de bonus aux points de vie des drones</br>2 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>4 % de bonus à la résolution du balayage</br>4 % de bonus à la puissance de détection</br>+8 à la résistance virale des analyseurs de données",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield resistances\r\n2% bonus to warp speed and acceleration\r\n2% bonus to turret optimal range and falloff\r\n2% bonus to missile flight time\r\n2% bonus to capacitor capacity\r\n2% bonus to drone hitpoints\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to scan resolution\r\n4% bonus to sensor strength\r\n+8 virus coherence for data analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield resistances\r\n2% bonus to warp speed and acceleration\r\n2% bonus to turret optimal range and falloff\r\n2% bonus to missile flight time\r\n2% bonus to vorton projector optimal range\r\n2% bonus to capacitor capacity\r\n2% bonus to drone hitpoints\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to scan resolution\r\n4% bonus to sensor strength\r\n+8 virus coherence for data analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールドレジスタンスに2%のボーナス\nワープ速度と加速度に2%のボーナス\nタレットの最適射程距離と精度低下範囲に2%のボーナス\nミサイルの飛行時間に2%のボーナス\nキャパシタ容量に2%のボーナス\nドローンのヒットポイントに2%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に2%のボーナス\nスキャン分解能に4%のボーナス\nセンサー強度に4%のボーナス\nデータアナライザーのウイルスコヒーレンス+8ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드 저항력 2% 증가<br>워프 속도 및 가속 2% 증가<br>터렛 최적사거리 및 유효사거리 2% 증가<br>미사일 비행시간 2% 증가<br>캐패시터 용량 2% 증가<br>드론 내구도 2% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 2% 감소<br>스캔 정밀도 4% 증가<br>센서 강도 4% 증가<br>데이터 분석기 바이러스 결합도 +8 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость щитов, скорость хода в варп-режиме и разгон, оптимальную и остаточную дальность турелей, время полёта ракет, ёмкость накопителя и запас прочности дронов на 2%. Увеличивает разрешающую способность сканеров и мощность сенсоров на 4%. Снижает время цикла буровых лазеров и установок для бурения льда на 2%. Усиливает целостность вируса для анализаторов данных на 8.",
|
||||
@@ -292370,10 +292370,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 3 % Bonus auf Schildresistenzen 3 % Bonus auf die Warpgeschwindigkeit und -beschleunigung 3 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Geschütztürmen 3 % Bonus auf die Flugdauer von Lenkwaffen 3 % Bonus auf die Energiespeicherkapazität 3 % Bonus auf die HP von Drohnen 3 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 6 % Bonus auf die Scanauflösung 6 % Bonus auf die Sensorstärke +12 Virenkohärenz für Datenanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield resistances\r\n3% bonus to warp speed and acceleration\r\n3% bonus to turret optimal range and falloff\r\n3% bonus to missile flight time\r\n3% bonus to capacitor capacity\r\n3% bonus to drone hitpoints\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to scan resolution\r\n6% bonus to sensor strength\r\n+12 virus coherence for data analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield resistances\r\n3% bonus to warp speed and acceleration\r\n3% bonus to turret optimal range and falloff\r\n3% bonus to missile flight time\r\n3% bonus to vorton projector optimal range\r\n3% bonus to capacitor capacity\r\n3% bonus to drone hitpoints\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to scan resolution\r\n6% bonus to sensor strength\r\n+12 virus coherence for data analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n3 % de bonificación a las resistencias de escudo.\n\n3 % de bonificación a la velocidad y la aceleración de warp.\n\n3 % de bonificación a los alcances óptimo y efectivo de la torreta.\n\n3 % de bonificación al tiempo de vuelo de los misiles.\n\n3 % de bonificación a la capacidad del condensador.\n\n3 % de bonificación a los puntos de vida de los drones.\n\n3 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n6 % de bonificación a la resolución de escaneo.\n\n6% de bonificación a la intensidad de los sensores.\n\n+12 de coherencia del virus para analizadores de datos.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 3 % de bonus aux résistances du bouclier</br>3 % de bonus à la vitesse de warp et à l'accélération de warp</br>3 % de bonus à la portée optimale et de déperdition des tourelles</br>3 % de bonus au temps de vol des missiles</br>3 % de bonus à la charge du capaciteur 3 % de bonus aux points de vie des drones</br>3 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>6 % de bonus à la résolution du balayage</br>6 % de bonus à la puissance de détection</br>+12 à la résistance virale des analyseurs de données",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield resistances\r\n3% bonus to warp speed and acceleration\r\n3% bonus to turret optimal range and falloff\r\n3% bonus to missile flight time\r\n3% bonus to capacitor capacity\r\n3% bonus to drone hitpoints\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to scan resolution\r\n6% bonus to sensor strength\r\n+12 virus coherence for data analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield resistances\r\n3% bonus to warp speed and acceleration\r\n3% bonus to turret optimal range and falloff\r\n3% bonus to missile flight time\r\n3% bonus to vorton projector optimal range\r\n3% bonus to capacitor capacity\r\n3% bonus to drone hitpoints\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to scan resolution\r\n6% bonus to sensor strength\r\n+12 virus coherence for data analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールドレジスタンスに3%のボーナス\nワープ速度と加速度に3%のボーナス\nタレットの最適射程距離と精度低下範囲に3%のボーナス\nミサイルの飛行時間に3%のボーナス\nキャパシタ容量に3%のボーナス\nドローンのヒットポイントに3%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に3%のボーナス\nスキャン分解能に6%のボーナス\nセンサー強度に6%のボーナス\nデータアナライザーのウイルスコヒーレンス+12ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드 저항력 3% 증가<br>워프 속도 및 가속 3% 증가<br>터렛 최적사거리 및 유효사거리 3% 증가<br>미사일 비행시간 3% 증가<br>캐패시터 용량 3% 증가<br>드론 내구도 3% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 3% 감소<br>스캔 정밀도 6% 증가<br>센서 강도 6% 증가<br>데이터 분석기 바이러스 결합도 +12 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость щитов, скорость хода в варп-режиме и разгон, оптимальную и остаточную дальность турелей, время полёта ракет, ёмкость накопителя и запас прочности дронов на 3%. Увеличивает разрешающую способность сканеров и мощность сенсоров на 6%. Снижает время цикла буровых лазеров и установок для бурения льда на 3%. Усиливает целостность вируса для анализаторов данных на 12.",
|
||||
@@ -292405,10 +292405,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 4 % Bonus auf Schildresistenzen 4 % Bonus auf die Warpgeschwindigkeit und -beschleunigung 4 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Geschütztürmen 4 % Bonus auf die Flugdauer von Lenkwaffen 4 % Bonus auf die Energiespeicherkapazität 4 % Bonus auf die HP von Drohnen 4 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 8 % Bonus auf die Scanauflösung 8 % Bonus auf die Sensorstärke +16 Virenkohärenz für Datenanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield resistances\r\n4% bonus to warp speed and acceleration\r\n4% bonus to turret optimal range and falloff\r\n4% bonus to missile flight time\r\n4% bonus to capacitor capacity\r\n4% bonus to drone hitpoints\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to scan resolution\r\n8% bonus to sensor strength\r\n+16 virus coherence for data analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield resistances\r\n4% bonus to warp speed and acceleration\r\n4% bonus to turret optimal range and falloff\r\n4% bonus to missile flight time\r\n4% bonus to vorton projector optimal range\r\n4% bonus to capacitor capacity\r\n4% bonus to drone hitpoints\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to scan resolution\r\n8% bonus to sensor strength\r\n+16 virus coherence for data analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n4 % de bonificación a las resistencias de escudo.\n\n4 % de bonificación a la velocidad y la aceleración de warp.\n\n4 % de bonificación a los alcances óptimo y efectivo de la torreta.\n\n4 % de bonificación al tiempo de vuelo de los misiles.\n\n4 % de bonificación a la capacidad del condensador.\n\n4 % de bonificación a los puntos de vida de los drones.\n\n4 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n8 % de bonificación a la resolución de escaneo.\n\n8 % de bonificación a la intensidad del sensor.\n\n+16 de coherencia del virus para analizadores de datos.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 4 % de bonus aux résistances du bouclier</br>4 % de bonus à la vitesse de warp et à l'accélération de warp</br>4 % de bonus à la portée optimale et de déperdition des tourelles</br>4 % de bonus au temps de vol des missiles 4 % de bonus à la charge du capaciteur</br>4 % de bonus aux points de vie des drones</br>4 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>8 % de bonus à la résolution du balayage</br>8 % de bonus à la puissance de détection</br>+16 à la résistance virale des analyseurs de données",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield resistances\r\n4% bonus to warp speed and acceleration\r\n4% bonus to turret optimal range and falloff\r\n4% bonus to missile flight time\r\n4% bonus to capacitor capacity\r\n4% bonus to drone hitpoints\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to scan resolution\r\n8% bonus to sensor strength\r\n+16 virus coherence for data analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield resistances\r\n4% bonus to warp speed and acceleration\r\n4% bonus to turret optimal range and falloff\r\n4% bonus to missile flight time\r\n4% bonus to vorton projector optimal range\r\n4% bonus to capacitor capacity\r\n4% bonus to drone hitpoints\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to scan resolution\r\n8% bonus to sensor strength\r\n+16 virus coherence for data analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールドレジスタンスに4%のボーナス\nワープ速度と加速度に4%のボーナス\nタレットの最適射程距離と精度低下範囲に4%のボーナス\nミサイルの飛行時間に4%のボーナス\nキャパシタ容量に4%のボーナス\nドローンのヒットポイントに4%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に4%のボーナス\nスキャン分解能に8%のボーナス\nセンサー強度に8%のボーナス\nデータアナライザーのウイルスコヒーレンス+16ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드 저항력 4% 증가<br>워프 속도 및 가속 4% 증가<br>터렛 최적사거리 및 유효사거리 4% 증가<br>미사일 비행시간 4% 증가<br>캐패시터 용량 4% 증가<br>드론 내구도 4% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 4% 감소<br>스캔 정밀도 8% 증가<br>센서 강도 8% 증가<br>데이터 분석기 바이러스 결합도 +16 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость щитов, скорость хода в варп-режиме и разгон, оптимальную и остаточную дальность турелей, время полёта ракет, ёмкость накопителя и запас прочности дронов на 4%. Увеличивает разрешающую способность сканеров и мощность сенсоров на 8%. Снижает время цикла буровых лазеров и установок для бурения льда на 4%. Усиливает целостность вируса для анализаторов данных на 16.",
|
||||
@@ -292440,10 +292440,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 5 % Bonus auf Schildresistenzen 5 % Bonus auf die Warpgeschwindigkeit und -beschleunigung 5 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Geschütztürmen 5 % Bonus auf die Flugdauer von Lenkwaffen 5 % Bonus auf die Energiespeicherkapazität 5 % Bonus auf die HP von Drohnen 5 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 10 % Bonus auf die Scanauflösung 10 % Bonus auf die Sensorstärke +20 Virenkohärenz für Datenanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield resistances\r\n5% bonus to warp speed and acceleration\r\n5% bonus to turret optimal range and falloff\r\n5% bonus to missile flight time\r\n5% bonus to capacitor capacity\r\n5% bonus to drone hitpoints\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to scan resolution\r\n10% bonus to sensor strength\r\n+20 virus coherence for data analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield resistances\r\n5% bonus to warp speed and acceleration\r\n5% bonus to turret optimal range and falloff\r\n5% bonus to missile flight time\r\n5% bonus to vorton projector optimal range\r\n5% bonus to capacitor capacity\r\n5% bonus to drone hitpoints\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to scan resolution\r\n10% bonus to sensor strength\r\n+20 virus coherence for data analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n5 % de bonificación a las resistencias de escudo.\n\n5 % de bonificación a la velocidad y la aceleración de warp.\n\n5 % de bonificación a los alcances óptimo y efectivo de la torreta.\n\n5 % de bonificación al tiempo de vuelo de los misiles.\n\n5 % de bonificación a la capacidad del condensador.\n\n5 % de bonificación a los puntos de vida de los drones.\n\n5 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n10 % de bonificación a la resolución de escaneo.\n\n10 % de bonificación a la intensidad del sensor.\n\n+20 de coherencia del virus para analizadores de datos.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 5 % de bonus aux résistances du bouclier</br>5 % de bonus à la vitesse de warp et à l'accélération de warp</br>5 % de bonus à la portée optimale et de déperdition des tourelles</br>5 % de bonus au temps de vol des missiles</br>5 % de bonus à la charge du capaciteur</br>5 % de bonus aux points de vie des drones</br>5 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>10 % de bonus à la résolution du balayage</br>10 % de bonus à la puissance de détection</br>+20 à la résistance virale des analyseurs de données",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield resistances\r\n5% bonus to warp speed and acceleration\r\n5% bonus to turret optimal range and falloff\r\n5% bonus to missile flight time\r\n5% bonus to capacitor capacity\r\n5% bonus to drone hitpoints\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to scan resolution\r\n10% bonus to sensor strength\r\n+20 virus coherence for data analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield resistances\r\n5% bonus to warp speed and acceleration\r\n5% bonus to turret optimal range and falloff\r\n5% bonus to missile flight time\r\n5% bonus to vorton projector optimal range\r\n5% bonus to capacitor capacity\r\n5% bonus to drone hitpoints\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to scan resolution\r\n10% bonus to sensor strength\r\n+20 virus coherence for data analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールドレジスタンスに5%のボーナス\nワープ速度と加速度に5%のボーナス\nタレットの最適射程距離と精度低下範囲に5%のボーナス\nミサイルの飛行時間に5%のボーナス\nキャパシタ容量に5%のボーナス\nドローンのヒットポイントに5%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に5%のボーナス\nスキャン分解能に10%のボーナス\nセンサー強度に10%のボーナス\nデータアナライザーのウイルスコヒーレンス+20ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드 저항력 5% 증가<br>워프 속도 및 가속 5% 증가<br>터렛 최적사거리 및 유효사거리 5% 증가<br>미사일 비행시간 5% 증가<br>캐패시터 용량 5% 증가<br>드론 내구도 5% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 5% 감소<br>스캔 정밀도 10% 증가<br>센서 강도 10% 증가<br>데이터 분석기 바이러스 결합도 +20 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость щитов, скорость хода в варп-режиме и разгон, оптимальную и остаточную дальность турелей, время полёта ракет, ёмкость накопителя и запас прочности дронов на 5%. Увеличивает разрешающую способность сканеров и мощность сенсоров на 10%. Снижает время цикла буровых лазеров и установок для бурения льда на 5%. Усиливает целостность вируса для анализаторов данных на 20.",
|
||||
@@ -292475,10 +292475,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 1 % Bonus auf die HP von Schilden, Panzerungen und Strukturen 1 % Bonus auf die Wendigkeit des Schiffs 1 % Bonus auf die Nachführungsgeschwindigkeit von Geschütztürmen 1 % Bonus auf die Lenkwaffen-Explosionsgeschwindigkeit 1 % Bonus auf die Wiederaufladerate des Energiespeichers 1 % Bonus auf Drohnenschaden 1 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 2 % Bonus auf die maximale Zielerfassungsreichweite 2 % Bonus auf die Sensorstärke 2 % Bonus auf die Stärke von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield, armor, and structure hitpoints\r\n1% bonus to ship agility\r\n1% bonus to turret tracking speed\r\n1% bonus to missile explosion velocity\r\n1% bonus to capacitor recharge rate\r\n1% bonus to drone damage\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to maximum targeting range\r\n2% bonus to sensor strength\r\n2% bonus to scan probe strength",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield, armor, and structure hitpoints\r\n1% bonus to ship agility\r\n1% bonus to turret tracking speed\r\n1% bonus to missile explosion velocity\r\n1% bonus to vorton projector explosion radius and explosion velocity\r\n1% bonus to capacitor recharge rate\r\n1% bonus to drone damage\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to maximum targeting range\r\n2% bonus to sensor strength\r\n2% bonus to scan probe strength",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n1 % de bonificación a los puntos de vida del escudo, el blindaje y la estructura.\n\n1 % de bonificación a la agilidad de la nave.\n\n1 % de bonificación a la velocidad de rastreo de las torretas.\n\n1 % de bonificación a la velocidad de explosión de los misiles.\n\n1 % de bonificación a la velocidad de carga del condensador.\n\n1 % de bonificación al daño de los drones.\n\n1 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n2 % de bonificación a la distancia-objetivo máxima.\n\n2 % de bonificación a la intensidad del sensor.\n\n2 % de bonificación a la intensidad de las sondas de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 1 % de bonus aux points de vie du bouclier, du blindage et de la structure</br>1 % de bonus à la maniabilité du vaisseau</br>1 % de bonus à la vitesse de poursuite des tourelles</br>1 % de bonus à la vitesse d'explosion des missiles</br>1 % de bonus à la vitesse de recharge du capaciteur</br>1 % de bonus aux dégâts infligés par les drones</br>1 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>2 % de bonus à la portée de ciblage maximum</br>2 % de bonus à la puissance de détection</br>2 % de bonus à la puissance de balayage de sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield, armor, and structure hitpoints\r\n1% bonus to ship agility\r\n1% bonus to turret tracking speed\r\n1% bonus to missile explosion velocity\r\n1% bonus to capacitor recharge rate\r\n1% bonus to drone damage\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to maximum targeting range\r\n2% bonus to sensor strength\r\n2% bonus to scan probe strength",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to shield, armor, and structure hitpoints\r\n1% bonus to ship agility\r\n1% bonus to turret tracking speed\r\n1% bonus to missile explosion velocity\r\n1% bonus to vorton projector explosion radius and explosion velocity\r\n1% bonus to capacitor recharge rate\r\n1% bonus to drone damage\r\n1% bonus to mining laser and ice harvester cycle time\r\n2% bonus to maximum targeting range\r\n2% bonus to sensor strength\r\n2% bonus to scan probe strength",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールド、アーマー、そしてストラクチャのヒットポイントに1%のボーナス\n艦船の機動性に1%のボーナス\nタレットの追跡速度に1%のボーナス\nミサイルの爆発速度に1%のボーナス\nキャパシタ充電速度に1%のボーナス\nドローンのダメージに1%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に1%のボーナス\n最大ターゲット範囲に2%のボーナス\nセンサー強度に2%のボーナス\nスキャンプローブ強度に2%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드, 장갑, 구조물 내구도 1% 증가<br>함선 기동성 1% 증가<br>터렛 트래킹 속도 1% 증가<br>미사일 폭발 속도 1% 증가<br>캐패시터 충전 속도 1% 중가<br>드론 피해량 1% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 1% 감소<br>최대 타겟팅 거리 2% 증가<br>센서 강도 2% 증가<br>프로브 스캔 강도 2% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает запас прочности щитов, брони и корпуса, манёвренность корабля, скорость наведения турелей, скорость распространения взрыва ракет, скорость перезарядки накопителя и урон от дронов на 1%. Увеличивает максимальную дальность наведения, мощность сенсоров и чувствительность зондов на 2%. Снижает время цикла буровых лазеров и установок для бурения льда на 1%.",
|
||||
@@ -292510,10 +292510,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 2 % Bonus auf die HP von Schilden, Panzerungen und Strukturen 2 % Bonus auf die Wendigkeit des Schiffs 2 % Bonus auf die Nachführungsgeschwindigkeit von Geschütztürmen 2 % Bonus auf die Lenkwaffen-Explosionsgeschwindigkeit 2 % Bonus auf die Wiederaufladerate des Energiespeichers 2 % Bonus auf Drohnenschaden 2 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 4 % Bonus auf die maximale Zielerfassungsreichweite 4 % Bonus auf die Sensorstärke 4 % Bonus auf die Stärke von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield, armor, and structure hitpoints\r\n2% bonus to ship agility\r\n2% bonus to turret tracking speed\r\n2% bonus to missile explosion velocity\r\n2% bonus to capacitor recharge rate\r\n2% bonus to drone damage\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to maximum targeting range\r\n4% bonus to sensor strength\r\n4% bonus to scan probe strength",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield, armor, and structure hitpoints\r\n2% bonus to ship agility\r\n2% bonus to turret tracking speed\r\n2% bonus to missile explosion velocity\r\n2% bonus to vorton projector explosion radius and explosion velocity\r\n2% bonus to capacitor recharge rate\r\n2% bonus to drone damage\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to maximum targeting range\r\n4% bonus to sensor strength\r\n4% bonus to scan probe strength",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n2 % de bonificación a los puntos de vida del escudo, el blindaje y la estructura.\n\n2 % de bonificación a la agilidad de la nave.\n\n2 % de bonificación a la velocidad de rastreo de las torretas.\n\n2 % de bonificación a la velocidad de explosión de los misiles.\n\n2 % de bonificación al índice de carga del condensador.\n\n2 % de bonificación al daño de los drones.\n\n2 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n4 % de bonificación a la distancia-objetivo máxima.\n\n4 % de bonificación a la intensidad de los sensores.\n\n4 % de bonificación a la intensidad de las sondas de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 2 % de bonus aux points de vie du bouclier, du blindage et de la structure</br>2 % de bonus à la maniabilité du vaisseau</br>2 % de bonus à la vitesse de poursuite des tourelles</br>2 % de bonus à la vitesse d'explosion des missiles</br>2 % de bonus à la vitesse de recharge du capaciteur</br>2 % de bonus aux dégâts infligés par les drones</br>2 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>4 % de bonus à la portée de ciblage maximum</br>4 % de bonus à la puissance de détection</br>4 % de bonus à la puissance de balayage de sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield, armor, and structure hitpoints\r\n2% bonus to ship agility\r\n2% bonus to turret tracking speed\r\n2% bonus to missile explosion velocity\r\n2% bonus to capacitor recharge rate\r\n2% bonus to drone damage\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to maximum targeting range\r\n4% bonus to sensor strength\r\n4% bonus to scan probe strength",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to shield, armor, and structure hitpoints\r\n2% bonus to ship agility\r\n2% bonus to turret tracking speed\r\n2% bonus to missile explosion velocity\r\n2% bonus to vorton projector explosion radius and explosion velocity\r\n2% bonus to capacitor recharge rate\r\n2% bonus to drone damage\r\n2% bonus to mining laser and ice harvester cycle time\r\n4% bonus to maximum targeting range\r\n4% bonus to sensor strength\r\n4% bonus to scan probe strength",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールド、アーマー、そしてストラクチャにヒットポイントに2%のボーナス\n艦船の機動性に2%のボーナス\nタレットの追跡速度に2%のボーナス\nミサイルの爆風速度に2%のボーナス\nキャパシタ充電速度に2%のボーナス\nドローンのダメージに2%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に2%のボーナス\n最大ターゲット範囲に4%のボーナス\nセンサー強度に4%のボーナス\nスキャンプローブ強度に4%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드, 장갑, 구조물 내구도 2% 증가<br>함선 기동성 2% 증가<br>터렛 트래킹 속도 2% 증가<br>미사일 폭발 속도 2% 증가<br>캐패시터 충전 속도 2% 중가<br>드론 피해량 2% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 2% 감소<br>최대 타겟팅 거리 4% 증가<br>센서 강도 4% 증가<br>프로브 스캔 강도 4% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает запас прочности щитов, брони и корпуса, манёвренность корабля, скорость наведения турелей, скорость распространения взрыва ракет, скорость перезарядки накопителя и урон от дронов на 2%. Увеличивает максимальную дальность наведения, мощность сенсоров и чувствительность зондов на 4%. Снижает время цикла буровых лазеров и установок для бурения льда на 2%.",
|
||||
@@ -292545,10 +292545,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 3 % Bonus auf die HP von Schilden, Panzerungen und Strukturen 3 % Bonus auf die Wendigkeit des Schiffs 3 % Bonus auf die Nachführungsgeschwindigkeit von Geschütztürmen 3 % Bonus auf die Lenkwaffen-Explosionsgeschwindigkeit 3 % Bonus auf die Wiederaufladerate des Energiespeichers 3 % Bonus auf Drohnenschaden 3 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 6 % Bonus auf die maximale Zielerfassungsreichweite 6 % Bonus auf die Sensorstärke 6 % Bonus auf die Stärke von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield, armor, and structure hitpoints\r\n3% bonus to ship agility\r\n3% bonus to turret tracking speed\r\n3% bonus to missile explosion velocity\r\n3% bonus to capacitor recharge rate\r\n3% bonus to drone damage\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to maximum targeting range\r\n6% bonus to sensor strength\r\n6% bonus to scan probe strength",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield, armor, and structure hitpoints\r\n3% bonus to ship agility\r\n3% bonus to turret tracking speed\r\n3% bonus to missile explosion velocity\r\n3% bonus to vorton projector explosion radius and explosion velocity\r\n3% bonus to capacitor recharge rate\r\n3% bonus to drone damage\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to maximum targeting range\r\n6% bonus to sensor strength\r\n6% bonus to scan probe strength",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n3 % de bonificación a los puntos de vida del escudo, el blindaje y la estructura.\n\n3 % de bonificación a la agilidad de la nave.\n\n3 % de bonificación a la velocidad de rastreo de las torretas.\n\n3 % de bonificación a la velocidad de explosión de los misiles.\n\n3 % de bonificación a la velocidad de carga del condensador.\n\n3 % de bonificación al daño de los drones.\n\n3 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n6 % de bonificación a la distancia-objetivo máxima.\n\n6% de bonificación a la intensidad de los sensores.\n\n6% de bonificación a la intensidad de las sondas de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 3 % de bonus aux points de vie du bouclier, du blindage et de la structure</br>3 % de bonus à la maniabilité du vaisseau</br>3 % de bonus à la vitesse de poursuite des tourelles</br>3 % de bonus à la vitesse d'explosion des missiles</br>3 % de bonus à la vitesse de recharge du capaciteur</br>3 % de bonus aux dégâts infligés par les drones</br>3 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>6 % de bonus à la portée de ciblage maximum</br>6 % de bonus à la puissance de détection</br>6 % de bonus à la puissance de balayage de sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield, armor, and structure hitpoints\r\n3% bonus to ship agility\r\n3% bonus to turret tracking speed\r\n3% bonus to missile explosion velocity\r\n3% bonus to capacitor recharge rate\r\n3% bonus to drone damage\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to maximum targeting range\r\n6% bonus to sensor strength\r\n6% bonus to scan probe strength",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to shield, armor, and structure hitpoints\r\n3% bonus to ship agility\r\n3% bonus to turret tracking speed\r\n3% bonus to missile explosion velocity\r\n3% bonus to vorton projector explosion radius and explosion velocity\r\n3% bonus to capacitor recharge rate\r\n3% bonus to drone damage\r\n3% bonus to mining laser and ice harvester cycle time\r\n6% bonus to maximum targeting range\r\n6% bonus to sensor strength\r\n6% bonus to scan probe strength",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールド、アーマー、そしてストラクチャにヒットポイントに3%のボーナス\n艦船の機動性に3%のボーナス\nタレットの追跡速度に3%のボーナス\nミサイルの爆風速度に3%のボーナス\nキャパシタ充電速度に3%のボーナス\nドローンのダメージに3%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に3%のボーナス\n最大ターゲット範囲に6%のボーナス\nセンサー強度に6%のボーナス\nスキャンプローブ強度に6%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드, 장갑, 구조물 내구도 3% 증가<br>함선 기동성 3% 증가<br>터렛 트래킹 속도 3% 증가<br>미사일 폭발 속도 3% 증가<br>캐패시터 충전 속도 3% 중가<br>드론 피해량 3% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 3% 감소<br>최대 타겟팅 거리 6% 증가<br>센서 강도 6% 증가<br>프로브 스캔 강도 6% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает запас прочности щитов, брони и корпуса, манёвренность корабля, скорость наведения турелей, скорость распространения взрыва ракет, скорость перезарядки накопителя и урон от дронов на 3%. Увеличивает максимальную дальность наведения, мощность сенсоров и чувствительность зондов на 6%. Снижает время цикла буровых лазеров и установок для бурения льда на 3%.",
|
||||
@@ -292580,10 +292580,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 4 % Bonus auf die HP von Schilden, Panzerungen und Strukturen 4 % Bonus auf die Wendigkeit des Schiffs 4 % Bonus auf die Nachführungsgeschwindigkeit von Geschütztürmen 4 % Bonus auf die Lenkwaffen-Explosionsgeschwindigkeit 4 % Bonus auf die Wiederaufladerate des Energiespeichers 4 % Bonus auf Drohnenschaden 4 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 8 % Bonus auf die maximale Zielerfassungsreichweite 8 % Bonus auf die Sensorstärke 8 % Bonus auf die Stärke von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield, armor, and structure hitpoints\r\n4% bonus to ship agility\r\n4% bonus to turret tracking speed\r\n4% bonus to missile explosion velocity\r\n4% bonus to capacitor recharge rate\r\n4% bonus to drone damage\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to maximum targeting range\r\n8% bonus to sensor strength\r\n8% bonus to scan probe strength",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield, armor, and structure hitpoints\r\n4% bonus to ship agility\r\n4% bonus to turret tracking speed\r\n4% bonus to missile explosion velocity\r\n4% bonus to vorton projector explosion radius and explosion velocity\r\n4% bonus to capacitor recharge rate\r\n4% bonus to drone damage\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to maximum targeting range\r\n8% bonus to sensor strength\r\n8% bonus to scan probe strength",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n4 % de bonificación a los puntos de vida del escudo, el blindaje y la estructura.\n\n4 % de bonificación a la agilidad de la nave.\n\n4 % de bonificación a la velocidad de rastreo de las torretas.\n\n4 % de bonificación a la velocidad de explosión de los misiles.\n\n4 % de bonificación a la velocidad de carga del condensador.\n\n4 % de bonificación al daño de los drones.\n\n4 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n8 % de bonificación a la distancia-objetivo máxima.\n\n8 % de bonificación a la intensidad de los sensores.\n\n8 % de bonificación a la intensidad de las sondas de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 4 % de bonus aux points de vie du bouclier, du blindage et de la structure</br>4 % de bonus à la maniabilité du vaisseau</br>4 % de bonus à la vitesse de poursuite des tourelles</br>4 % de bonus à la vitesse d'explosion des missiles</br>4 % de bonus à la vitesse de recharge du capaciteur</br>4 % de bonus aux dégâts infligés par les drones</br>4 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>8 % de bonus à la portée de ciblage maximum</br>8 % de bonus à la puissance de détection</br>8 % de bonus à la puissance de balayage de sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield, armor, and structure hitpoints\r\n4% bonus to ship agility\r\n4% bonus to turret tracking speed\r\n4% bonus to missile explosion velocity\r\n4% bonus to capacitor recharge rate\r\n4% bonus to drone damage\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to maximum targeting range\r\n8% bonus to sensor strength\r\n8% bonus to scan probe strength",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to shield, armor, and structure hitpoints\r\n4% bonus to ship agility\r\n4% bonus to turret tracking speed\r\n4% bonus to missile explosion velocity\r\n4% bonus to vorton projector explosion radius and explosion velocity\r\n4% bonus to capacitor recharge rate\r\n4% bonus to drone damage\r\n4% bonus to mining laser and ice harvester cycle time\r\n8% bonus to maximum targeting range\r\n8% bonus to sensor strength\r\n8% bonus to scan probe strength",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールド、アーマー、そしてストラクチャにヒットポイントに4%のボーナス\n艦船の機動性に4%のボーナス\nタレットの追跡速度に4%のボーナス\nミサイルの爆風速度に4%のボーナス\nキャパシタ充電速度に4%のボーナス\nドローンのダメージに4%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に4%のボーナス\n最大ターゲット範囲に8%のボーナス\nセンサー強度に8%のボーナス\nスキャンプローブ強度に8%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드, 장갑, 구조물 내구도 4% 증가<br>함선 기동성 4% 증가<br>터렛 트래킹 속도 4% 증가<br>미사일 폭발 속도 4% 증가<br>캐패시터 충전 속도 4% 중가<br>드론 피해량 4% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 4% 감소<br>최대 타겟팅 거리 8% 증가<br>센서 강도 8% 증가<br>프로브 스캔 강도 8% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает запас прочности щитов, брони и корпуса, манёвренность корабля, скорость наведения турелей, скорость распространения взрыва ракет, скорость перезарядки накопителя и урон от дронов на 4%. Увеличивает максимальную дальность наведения, мощность сенсоров и чувствительность зондов на 8%. Снижает время цикла буровых лазеров и установок для бурения льда на 4%.",
|
||||
@@ -292615,10 +292615,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 5 % Bonus auf die HP von Schilden, Panzerungen und Strukturen 5 % Bonus auf die Wendigkeit des Schiffs 5 % Bonus auf die Nachführungsgeschwindigkeit von Geschütztürmen 5 % Bonus auf die Lenkwaffen-Explosionsgeschwindigkeit 5 % Bonus auf die Wiederaufladerate des Energiespeichers 5 % Bonus auf Drohnenschaden 5 % Bonus auf die Durchlaufzeit von Bergbaulasern und Eisschürfern 10 % Bonus auf die maximale Zielerfassungsreichweite 10 % Bonus auf die Sensorstärke 10 % Bonus auf die Stärke von Scansonden",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield, armor, and structure hitpoints\r\n5% bonus to ship agility\r\n5% bonus to turret tracking speed\r\n5% bonus to missile explosion velocity\r\n5% bonus to capacitor recharge rate\r\n5% bonus to drone damage\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to maximum targeting range\r\n10% bonus to sensor strength\r\n10% bonus to scan probe strength",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield, armor, and structure hitpoints\r\n5% bonus to ship agility\r\n5% bonus to turret tracking speed\r\n5% bonus to missile explosion velocity\r\n5% bonus to vorton projector explosion radius and explosion velocity\r\n5% bonus to capacitor recharge rate\r\n5% bonus to drone damage\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to maximum targeting range\r\n10% bonus to sensor strength\r\n10% bonus to scan probe strength",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n5 % de bonificación a los puntos de vida del escudo, el blindaje y la estructura.\n\n5 % de bonificación a la agilidad de la nave.\n\n5 % de bonificación a la velocidad de rastreo de las torretas.\n\n5 % de bonificación a la velocidad de explosión de los misiles.\n\n5 % de bonificación al índice de carga del condensador.\n\n5 % de bonificación al daño de los drones.\n\n5 % de bonificación al tiempo de ciclo de la cosechadora de hielo y el láser minero.\n\n10 % de bonificación a la distancia-objetivo máxima.\n\n10 % de bonificación a la intensidad del sensor.\n\n10 % de bonificación a la intensidad de las sondas de escaneo.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 5 % de bonus aux points de vie du bouclier, du blindage et de la structure</br>5 % de bonus à la maniabilité du vaisseau</br>5 % de bonus à la vitesse de poursuite des tourelles</br>5 % de bonus à la vitesse d'explosion des missiles</br>5 % de bonus à la vitesse de recharge du capaciteur</br>5 % de bonus aux dégâts infligés par les drones </br>5 % de bonus au temps de cycle des lasers d'extraction et collecteurs de glace</br>10 % de bonus à la portée de ciblage maximum</br>10 % de bonus à la puissance de détection</br>10 % de bonus à la puissance de balayage de sonde",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield, armor, and structure hitpoints\r\n5% bonus to ship agility\r\n5% bonus to turret tracking speed\r\n5% bonus to missile explosion velocity\r\n5% bonus to capacitor recharge rate\r\n5% bonus to drone damage\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to maximum targeting range\r\n10% bonus to sensor strength\r\n10% bonus to scan probe strength",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to shield, armor, and structure hitpoints\r\n5% bonus to ship agility\r\n5% bonus to turret tracking speed\r\n5% bonus to missile explosion velocity\r\n5% bonus to vorton projector explosion radius and explosion velocity\r\n5% bonus to capacitor recharge rate\r\n5% bonus to drone damage\r\n5% bonus to mining laser and ice harvester cycle time\r\n10% bonus to maximum targeting range\r\n10% bonus to sensor strength\r\n10% bonus to scan probe strength",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nシールド、アーマー、そしてストラクチャのヒットポイントに5%のボーナス\n艦船の機動性に5%のボーナス\nタレットの追跡速度に5%のボーナス\nミサイルの爆風速度に5%のボーナス\nキャパシタ充電速度に5%のボーナス\nドローンのダメージに5%のボーナス\n採掘レーザーとアイス採掘機のサイクル時間に5%のボーナス\n最大ターゲット範囲に10%のボーナス\nセンサー強度に10%のボーナス\nスキャンプローブ強度に10%のボーナス",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>실드, 장갑, 구조물 내구도 5% 증가<br>함선 기동성 5% 증가<br>터렛 트래킹 속도 5% 증가<br>미사일 폭발 속도 5% 증가<br>캐패시터 충전 속도 5% 중가<br>드론 피해량 5% 증가<br>채굴 레이저 및 아이스 채굴기 사이클 시간 5% 감소<br>최대 타겟팅 거리 10% 증가<br>센서 강도 10% 증가<br>프로브 스캔 강도 10% 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает запас прочности щитов, брони и корпуса, манёвренность корабля, скорость наведения турелей, скорость распространения взрыва ракет, скорость перезарядки накопителя и урон от дронов на 5%. Увеличивает максимальную дальность наведения, мощность сенсоров и чувствительность зондов на 10%. Снижает время цикла буровых лазеров и установок для бурения льда на 5%.",
|
||||
@@ -292650,10 +292650,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 1 % Bonus auf Panzerungsresistenzen 1 % Bonus auf die Wendigkeit des Schiffs 1 % Bonus auf den Schaden von Geschütztürmen und Lenkwaffen 1 % Bonus auf die Energiespeicherkapazität 2 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Drohnen +4 km Drohnen-Kontrollreichweite 2 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 2 % Bonus auf die maximale Zielerfassungsreichweite 2 % Bonus auf die Resistenz gegen Energiekriegsführung +4 Virenkohärenz für Reliktanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to armor resistances\r\n1% bonus to ship agility\r\n1% bonus to turret and missile damage\r\n1% bonus to capacitor capacity\r\n2% bonus to drone optimal range and falloff\r\n+4km drone control range\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to maximum targeting range\r\n2% bonus to energy warfare resistance\r\n+4 virus coherence for relic analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to armor resistances\r\n1% bonus to ship agility\r\n1% bonus to turret, vorton projector and missile damage\r\n1% bonus to capacitor capacity\r\n2% bonus to drone optimal range and falloff\r\n+4km drone control range\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to maximum targeting range\r\n2% bonus to energy warfare resistance\r\n+4 virus coherence for relic analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n1 % de bonificación a las resistencias de blindaje.\n\n1 % de bonificación a la agilidad de la nave.\n\n1 % de bonificación al daño de torretas y misiles.\n\n1 % de bonificación a la capacidad del condensador.\n\n2 % de bonificación a los alcances óptimo y efectivo de los drones.\n\n+4 km de alcance de control de los drones.\n\n2 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n2 % de bonificación a la distancia-objetivo máxima.\n\n2 % de bonificación a la resistencia a la guerra de energía.\n\n+4 de coherencia del virus para analizadores de reliquias.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 1 % de bonus aux résistances du blindage</br>1 % de bonus à la maniabilité du vaisseau</br>1 % de bonus aux dégâts des tourelles et missiles</br>1 % de bonus à la charge du capaciteur</br>2 % de bonus à la portée optimale et de déperdition des drones</br>+4 km à la portée de contrôle des drones</br>2 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>2 % de bonus à la portée de ciblage maximum</br>2 % de bonus de résistance à la guerre d'énergie</br>+4 à la résistance virale des analyseurs de reliques",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to armor resistances\r\n1% bonus to ship agility\r\n1% bonus to turret and missile damage\r\n1% bonus to capacitor capacity\r\n2% bonus to drone optimal range and falloff\r\n+4km drone control range\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to maximum targeting range\r\n2% bonus to energy warfare resistance\r\n+4 virus coherence for relic analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n1% bonus to armor resistances\r\n1% bonus to ship agility\r\n1% bonus to turret, vorton projector and missile damage\r\n1% bonus to capacitor capacity\r\n2% bonus to drone optimal range and falloff\r\n+4km drone control range\r\n2% bonus to mining laser and ice harvester range\r\n2% bonus to maximum targeting range\r\n2% bonus to energy warfare resistance\r\n+4 virus coherence for relic analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nアーマーレジスタンスに1%のボーナス\n艦船の機動性に1%のボーナス\nタレットとミサイルのダメージに1%のボーナス\nキャパシタ容量に1%のボーナス\nドローンの最適射程距離と精度低下範囲に2%のボーナス\nドローンの制御可能範囲+4km\n採掘レーザーとアイス採掘機の射程に2%のボーナス\n最大ターゲット範囲に2%のボーナス\nエネルギー戦レジスタンスに2%のボーナス\n遺物アナライザーのウイルスコヒーレンス+4ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>장갑 저항력 1% 증가<br>함선 기동성 1% 증가<br>터렛 및 미사일 피해 1% 증가<br>캐패시터 용량 1% 중가<br>드론 최적사거리 및 유효사거리 2% 증가<br>드론 통제 사거리 4km 증가<br>채굴 레이저 및 아이스 채굴기 사거리 2% 증가<br>최대 타겟팅 거리 2% 증가<br>에너지전 저항력 2% 증가<br>유물 분석기 바이러스 결합도 +4 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость брони, манёвренность корабля, урон от турелей и ракет и ёмкость накопителя на 1%. Увеличивает оптимальную и остаточную дальность дронов, дальность буровых лазеров и установок для бурения льда, максимальную дальность наведения и сопротивляемость средствам воздействия на накопитель на 2%. Увеличивает радиус управления дронами на 4 км и усиливает целостность вируса для анализаторов артефактов на 4.",
|
||||
@@ -292685,10 +292685,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 2 % Bonus auf Panzerungsresistenzen 2 % Bonus auf die Wendigkeit des Schiffs 2 % Bonus auf den Schaden von Geschütztürmen und Lenkwaffen 2 % Bonus auf die Energiespeicherkapazität 4 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Drohnen +8 km Drohnen-Kontrollreichweite 4 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 4 % Bonus auf die maximale Zielerfassungsreichweite 4 % Bonus auf die Resistenz gegen Energiekriegsführung +8 Virenkohärenz für Reliktanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to armor resistances\r\n2% bonus to ship agility\r\n2% bonus to turret and missile damage\r\n2% bonus to capacitor capacity\r\n4% bonus to drone optimal range and falloff\r\n+8km drone control range\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to maximum targeting range\r\n4% bonus to energy warfare resistance\r\n+8 virus coherence for relic analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to armor resistances\r\n2% bonus to ship agility\r\n2% bonus to turret, vorton projector and missile damage\r\n2% bonus to capacitor capacity\r\n4% bonus to drone optimal range and falloff\r\n+8km drone control range\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to maximum targeting range\r\n4% bonus to energy warfare resistance\r\n+8 virus coherence for relic analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n2 % de bonificación a las resistencias de blindaje.\n\n2 % de bonificación a la agilidad de la nave.\n\n2 % de bonificación al daño de torretas y misiles.\n\n2 % de bonificación a la capacidad del condensador.\n\n4 % de bonificación a los alcances óptimo y efectivo de los drones.\n\n+8 km de alcance de control de los drones.\n\n4 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n4 % de bonificación a la distancia-objetivo máxima.\n\n4 % de bonificación a la resistencia a la guerra de energía.\n\n+8 de coherencia del virus para analizadores de reliquias.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 2 % de bonus aux résistances du blindage</br>2 % de bonus à la maniabilité du vaisseau</br>2 % de bonus aux dégâts des tourelles et missiles</br>2 % de bonus à la charge du capaciteur</br>4 % de bonus à la portée optimale et de déperdition des drones</br>+8 km à la portée de contrôle des drones</br>4 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>4 % de bonus à la portée de ciblage maximum</br>4 % de bonus de résistance à la guerre d'énergie</br>+8 à la résistance virale des analyseurs de reliques",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to armor resistances\r\n2% bonus to ship agility\r\n2% bonus to turret and missile damage\r\n2% bonus to capacitor capacity\r\n4% bonus to drone optimal range and falloff\r\n+8km drone control range\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to maximum targeting range\r\n4% bonus to energy warfare resistance\r\n+8 virus coherence for relic analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n2% bonus to armor resistances\r\n2% bonus to ship agility\r\n2% bonus to turret, vorton projector and missile damage\r\n2% bonus to capacitor capacity\r\n4% bonus to drone optimal range and falloff\r\n+8km drone control range\r\n4% bonus to mining laser and ice harvester range\r\n4% bonus to maximum targeting range\r\n4% bonus to energy warfare resistance\r\n+8 virus coherence for relic analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nアーマーレジスタンスに2%のボーナス\n艦船の機動性に2%のボーナス\nタレットとミサイルのダメージに2%のボーナス\nキャパシタ容量に2%のボーナス\nドローンの最適射程距離と精度低下範囲に4%のボーナス\nドローンの制御可能範囲+8km\n採掘レーザーとアイス採掘機の射程に4%のボーナス\n最大ターゲット範囲に4%のボーナス\nエネルギー戦レジスタンスに4%のボーナス\n遺物アナライザーのウイルスコヒーレンス+8ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>장갑 저항력 2% 증가<br>함선 기동성 2% 증가<br>터렛 및 미사일 피해 2% 증가<br>캐패시터 용량 2% 중가<br>드론 최적사거리 및 유효사거리 4% 증가<br>드론 통제 사거리 8km 증가<br>채굴 레이저 및 아이스 채굴기 사거리 4% 증가<br>최대 타겟팅 거리 4% 증가<br>에너지전 저항력 4% 증가<br>유물 분석기 바이러스 결합도 +8 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость брони, манёвренность корабля, урон от турелей и ракет и ёмкость накопителя на 2%. Увеличивает оптимальную и остаточную дальность дронов, дальность буровых лазеров и установок для бурения льда, максимальную дальность наведения и сопротивляемость средствам воздействия на накопитель на 4%. Увеличивает радиус управления дронами на 8 км и усиливает целостность вируса для анализаторов артефактов на 8.",
|
||||
@@ -292720,10 +292720,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 3 % Bonus auf Panzerungsresistenzen 3 % Bonus auf die Wendigkeit des Schiffs 3 % Bonus auf den Schaden von Geschütztürmen und Lenkwaffen 3 % Bonus auf die Energiespeicherkapazität 6 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Drohnen +12 km Drohnen-Kontrollreichweite 6 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 6 % Bonus auf die maximale Zielerfassungsreichweite 6 % Bonus auf die Resistenz gegen Energiekriegsführung +12 Virenkohärenz für Reliktanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to armor resistances\r\n3% bonus to ship agility\r\n3% bonus to turret and missile damage\r\n3% bonus to capacitor capacity\r\n6% bonus to drone optimal range and falloff\r\n+12km drone control range\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to maximum targeting range\r\n6% bonus to energy warfare resistance\r\n+12 virus coherence for relic analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to armor resistances\r\n3% bonus to ship agility\r\n3% bonus to turret, vorton projector and missile damage\r\n3% bonus to capacitor capacity\r\n6% bonus to drone optimal range and falloff\r\n+12km drone control range\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to maximum targeting range\r\n6% bonus to energy warfare resistance\r\n+12 virus coherence for relic analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n3 % de bonificación a las resistencias de blindaje.\n\n3 % de bonificación a la agilidad de la nave.\n\n3 % de bonificación al daño de torretas y misiles.\n\n3 % de bonificación a la capacidad del condensador.\n\n6 % de bonificación a los alcances óptimo y efectivo de los drones.\n\n+12 km de alcance de control de los drones.\n\n6 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n6 % de bonificación a la distancia-objetivo máxima.\n\n6 % de bonificación a la resistencia a la guerra de energía.\n\n+12 de coherencia del virus para analizadores de reliquias.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 3 % de bonus aux résistances du blindage</br>3 % de bonus à la maniabilité du vaisseau</br>3 % de bonus aux dégâts des tourelles et missiles</br>3 % de bonus à la charge du capaciteur</br>6 % de bonus à la portée optimale et de déperdition des drones</br>+12 km à la portée de contrôle des drones</br>6 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>6 % de bonus à la portée de ciblage maximum</br>6 % de bonus de résistance à la guerre d'énergie</br>+12 à la résistance virale des analyseurs de reliques",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to armor resistances\r\n3% bonus to ship agility\r\n3% bonus to turret and missile damage\r\n3% bonus to capacitor capacity\r\n6% bonus to drone optimal range and falloff\r\n+12km drone control range\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to maximum targeting range\r\n6% bonus to energy warfare resistance\r\n+12 virus coherence for relic analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n3% bonus to armor resistances\r\n3% bonus to ship agility\r\n3% bonus to turret, vorton projector and missile damage\r\n3% bonus to capacitor capacity\r\n6% bonus to drone optimal range and falloff\r\n+12km drone control range\r\n6% bonus to mining laser and ice harvester range\r\n6% bonus to maximum targeting range\r\n6% bonus to energy warfare resistance\r\n+12 virus coherence for relic analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nアーマーレジスタンスに3%のボーナス\n艦船の機動性に3%のボーナス\nタレットとミサイルのダメージに3%のボーナス\nキャパシタ容量に3%のボーナス\nドローンの最適射程距離と精度低下範囲に6%のボーナス\nドローンの制御可能範囲+12km\n採掘レーザーとアイス採掘機の射程に6%のボーナス\n最大ターゲット範囲に6%のボーナス\nエネルギー戦レジスタンスに6%のボーナス\n遺物アナライザーのウイルスコヒーレンス+12ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>장갑 저항력 3% 증가<br>함선 기동성 3% 증가<br>터렛 및 미사일 피해 3% 증가<br>캐패시터 용량 3% 중가<br>드론 최적사거리 및 유효사거리 6% 증가<br>드론 통제 사거리 12km 증가<br>채굴 레이저 및 아이스 채굴기 사거리 6% 증가<br>최대 타겟팅 거리 6% 증가<br>에너지전 저항력 6% 증가<br>유물 분석기 바이러스 결합도 +12 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость брони, манёвренность корабля, урон от турелей и ракет и ёмкость накопителя на 3%. Увеличивает оптимальную и остаточную дальность дронов, дальность буровых лазеров и установок для бурения льда, максимальную дальность наведения и сопротивляемость средствам воздействия на накопитель на 6%. Увеличивает радиус управления дронами на 12 км и усиливает целостность вируса для анализаторов артефактов на 12.",
|
||||
@@ -292755,10 +292755,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 4 % Bonus auf Panzerungsresistenzen 4 % Bonus auf die Wendigkeit des Schiffs 4 % Bonus auf den Schaden von Geschütztürmen und Lenkwaffen 4 % Bonus auf die Energiespeicherkapazität 8 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Drohnen +16 km Drohnen-Kontrollreichweite 8 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 8 % Bonus auf die maximale Zielerfassungsreichweite 8 % Bonus auf die Resistenz gegen Energiekriegsführung +16 Virenkohärenz für Reliktanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to armor resistances\r\n4% bonus to ship agility\r\n4% bonus to turret and missile damage\r\n4% bonus to capacitor capacity\r\n8% bonus to drone optimal range and falloff\r\n+16km drone control range\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to maximum targeting range\r\n8% bonus to energy warfare resistance\r\n+16 virus coherence for relic analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to armor resistances\r\n4% bonus to ship agility\r\n4% bonus to turret, vorton projector and missile damage\r\n4% bonus to capacitor capacity\r\n8% bonus to drone optimal range and falloff\r\n+16km drone control range\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to maximum targeting range\r\n8% bonus to energy warfare resistance\r\n+16 virus coherence for relic analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n4 % de bonificación a las resistencias de blindaje.\n\n4 % de bonificación a la agilidad de la nave.\n\n4 % de bonificación al daño de torretas y misiles.\n\n4 % de bonificación a la capacidad del condensador.\n\n8 % de bonificación a los alcances óptimo y efectivo de los drones.\n\n+16 km de alcance de control de los drones.\n\n8 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n8 % de bonificación a la distancia-objetivo máxima.\n\n8 % de bonificación a la resistencia a la guerra de energía.\n\n+16 de coherencia del virus para analizadores de reliquias.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 4 % de bonus aux résistances du blindage</br>4 % de bonus à la maniabilité du vaisseau</br>4 % de bonus aux dégâts des tourelles et missiles</br>4 % de bonus à la charge du capaciteur</br>8 % de bonus à la portée optimale et de déperdition des drones</br>+16 km à la portée de contrôle des drones</br>8 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>8 % de bonus à la portée de ciblage maximum</br>8 % de bonus de résistance à la guerre d'énergie</br>+16 à la résistance virale des analyseurs de reliques",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to armor resistances\r\n4% bonus to ship agility\r\n4% bonus to turret and missile damage\r\n4% bonus to capacitor capacity\r\n8% bonus to drone optimal range and falloff\r\n+16km drone control range\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to maximum targeting range\r\n8% bonus to energy warfare resistance\r\n+16 virus coherence for relic analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n4% bonus to armor resistances\r\n4% bonus to ship agility\r\n4% bonus to turret, vorton projector and missile damage\r\n4% bonus to capacitor capacity\r\n8% bonus to drone optimal range and falloff\r\n+16km drone control range\r\n8% bonus to mining laser and ice harvester range\r\n8% bonus to maximum targeting range\r\n8% bonus to energy warfare resistance\r\n+16 virus coherence for relic analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nアーマーレジスタンスに4%のボーナス\n艦船の機動性に4%のボーナス\nタレットとミサイルのダメージに4%のボーナス\nキャパシタ容量に4%のボーナス\nドローンの最適射程距離と精度低下範囲に8%のボーナス\nドローンの制御可能範囲+16km\n採掘レーザーとアイス採掘機の射程に8%のボーナス\n最大ターゲット範囲に8%のボーナス\nエネルギー戦レジスタンスに8%のボーナス\n遺物アナライザーのウイルスコヒーレンス+16ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>장갑 저항력 4% 증가<br>함선 기동성 4% 증가<br>터렛 및 미사일 피해 4% 증가<br>캐패시터 용량 4% 중가<br>드론 최적사거리 및 유효사거리 8% 증가<br>드론 통제 사거리 16km 증가<br>채굴 레이저 및 아이스 채굴기 사거리 8% 증가<br>최대 타겟팅 거리 8% 증가<br>에너지전 저항력 8% 증가<br>유물 분석기 바이러스 결합도 +16 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость брони, манёвренность корабля, урон от турелей и ракет и ёмкость накопителя на 4%. Увеличивает оптимальную и остаточную дальность дронов, дальность буровых лазеров и установок для бурения льда, максимальную дальность наведения и сопротивляемость средствам воздействия на накопитель на 8%. Увеличивает радиус управления дронами на 16 км и усиливает целостность вируса для анализаторов артефактов на 16.",
|
||||
@@ -292790,10 +292790,10 @@
|
||||
"basePrice": 1000.0,
|
||||
"capacity": 0.0,
|
||||
"description_de": "Dieser Booster wurde Ihnen als Teil der täglichen Belohnungen zur Verfügung gestellt. Er wird sofort nach der Einlösung aktiv. Grunddauer: 2 Stunden. 5 % Bonus auf Panzerungsresistenzen 5 % Bonus auf die Wendigkeit des Schiffs 5 % Bonus auf den Schaden von Geschütztürmen und Lenkwaffen 5 % Bonus auf die Energiespeicherkapazität 10 % Bonus auf die optimale Reichweite und den Präzisionsabfall von Drohnen +20 km Drohnen-Kontrollreichweite 10 % Bonus auf die Reichweite von Bergbaulasern und Eisschürfern 10 % Bonus auf die maximale Zielerfassungsreichweite 10 % Bonus auf die Resistenz gegen Energiekriegsführung +20 Virenkohärenz für Reliktanalysegeräte",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to armor resistances\r\n5% bonus to ship agility\r\n5% bonus to turret and missile damage\r\n5% bonus to capacitor capacity\r\n10% bonus to drone optimal range and falloff\r\n+20km drone control range\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to maximum targeting range\r\n10% bonus to energy warfare resistance\r\n+20 virus coherence for relic analyzers",
|
||||
"description_en-us": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to armor resistances\r\n5% bonus to ship agility\r\n5% bonus to turret, vorton projector and missile damage\r\n5% bonus to capacitor capacity\r\n10% bonus to drone optimal range and falloff\r\n+20km drone control range\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to maximum targeting range\r\n10% bonus to energy warfare resistance\r\n+20 virus coherence for relic analyzers",
|
||||
"description_es": "Este potenciador se ha proporcionado por medio de retribuciones diarias. Se aplicará inmediatamente tras canjearlo.\n\nDuración base: 2 horas.\n\n\n\n5 % de bonificación a las resistencias de blindaje.\n\n5 % de bonificación a la agilidad de la nave.\n\n5 % de bonificación al daño de torretas y misiles.\n\n5 % de bonificación a la capacidad del condensador.\n\n10 % de bonificación a los alcances óptimo y efectivo de los drones.\n\n+20 km de alcance de control de los drones.\n\n10 % de bonificación al alcance de la cosechadora de hielo y el láser minero.\n\n10 % de bonificación a la distancia-objetivo máxima.\n\n10 % de bonificación a la resistencia a la guerra de energía.\n\n+20 de coherencia del virus para analizadores de reliquias.",
|
||||
"description_fr": "Ce booster vous est fourni dans le cadre des récompenses quotidiennes. Il prendra effet immédiatement, dès sa récupération. Durée de base : 2 heures. 5 % de bonus aux résistances du blindage</br>5 % de bonus à la maniabilité du vaisseau</br>5 % de bonus aux dégâts des tourelles et missiles</br>5 % de bonus à la charge du capaciteur</br>10 % de bonus à la portée optimale et de déperdition des drones</br>+20 km à la portée de contrôle des drones</br>10 % de bonus à la portée des lasers d'extraction et collecteurs de glace</br>10 % de bonus à la portée de ciblage maximum</br>10 % de bonus de résistance à la guerre d'énergie</br>+20 à la résistance virale des analyseurs de reliques",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to armor resistances\r\n5% bonus to ship agility\r\n5% bonus to turret and missile damage\r\n5% bonus to capacitor capacity\r\n10% bonus to drone optimal range and falloff\r\n+20km drone control range\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to maximum targeting range\r\n10% bonus to energy warfare resistance\r\n+20 virus coherence for relic analyzers",
|
||||
"description_it": "This booster has been provided through Daily Rewards. It will apply immediately when redeemed.\r\nBase Duration 2 Hours.\r\n\r\n5% bonus to armor resistances\r\n5% bonus to ship agility\r\n5% bonus to turret, vorton projector and missile damage\r\n5% bonus to capacitor capacity\r\n10% bonus to drone optimal range and falloff\r\n+20km drone control range\r\n10% bonus to mining laser and ice harvester range\r\n10% bonus to maximum targeting range\r\n10% bonus to energy warfare resistance\r\n+20 virus coherence for relic analyzers",
|
||||
"description_ja": "デイリー報酬を通じて手に入れたブースターです。引き換えると直ちに適用されます。\n基本持続時間:2時間。\n\nアーマーレジスタンスに5%のボーナス\n艦船の機動性に5%のボーナス\nタレットとミサイルのダメージに5%のボーナス\nキャパシタ容量に5%のボーナス\nドローンの最適射程距離と精度低下範囲に10%のボーナス\nドローンの制御可能範囲+20km\n採掘レーザーとアイス採掘機の射程に10%のボーナス\n最大ターゲット範囲に10%のボーナス\nエネルギー戦レジスタンスに10%のボーナス\n遺物アナライザーのウイルスコヒーレンス+20ポイント",
|
||||
"description_ko": "일일 보상으로 지급되는 부스터로 수령 시 즉시 활성화됩니다.<br>기본 지속시간: 2시간<br><br>장갑 저항력 5% 증가<br>함선 기동성 5% 증가<br>터렛 및 미사일 피해량 5% 증가<br>캐패시터 용량 5% 중가<br>드론 최적사거리 및 유효사거리 10% 증가<br>드론 통제 사거리 20km 증가<br>채굴 레이저 및 아이스 채굴기 사거리 10% 증가<br>최대 타겟팅 거리 10% 증가<br>에너지전 저항력 10% 증가<br>유물 분석기 바이러스 결합도 +20 증가",
|
||||
"description_ru": "Этот стимулятор даётся в качестве одной из ежедневных наград. Применяется сразу же после получения. Базовая длительность: 2 часа. Увеличивает сопротивляемость брони, манёвренность корабля, урон от турелей и ракет и ёмкость накопителя на 5%. Увеличивает оптимальную и остаточную дальность дронов, дальность буровых лазеров и установок для бурения льда, максимальную дальность наведения и сопротивляемость средствам воздействия на накопитель на 10%. Увеличивает радиус управления дронами на 20 км и усиливает целостность вируса для анализаторов артефактов на 20.",
|
||||
|
||||
@@ -3558,5 +3558,35 @@
|
||||
"locationRequiredSkillModifiers": [],
|
||||
"operationName": "PostPercent",
|
||||
"showOutputValueInUI": "ShowNormal"
|
||||
},
|
||||
"2405": {
|
||||
"aggregateMode": "Maximum",
|
||||
"developerDescription": "Insurgency Suppression Bonus: Interdiction Range",
|
||||
"displayName_de": "Reichweitenbonus auf Stasisnetz und Warpunterbrecher für Anti-Piraten",
|
||||
"displayName_en-us": "Webifier and scrambler range bonus for anti-pirates",
|
||||
"displayName_es": "Bonificación al alcance de la red ralentizadora y el distorsionador para antipiratas",
|
||||
"displayName_fr": "Bonus de portée de générateur de stase et d'inhibiteur pour les antipirates",
|
||||
"displayName_it": "Webifier and scrambler range bonus for anti-pirates",
|
||||
"displayName_ja": "対海賊勢力のウェビファイヤーとスクランブラーの射程ボーナス",
|
||||
"displayName_ko": "진압군 스테이시스 웹 생성기 및 워프 스크램블러 사거리 증가",
|
||||
"displayName_ru": "Бонус к дальности стазис-индуктора и варп-глушителя для борцов с пиратами",
|
||||
"displayName_zh": "反海盗势力的停滞缠绕光束和跃迁扰频器距离加成",
|
||||
"displayNameID": 698669,
|
||||
"itemModifiers": [],
|
||||
"locationGroupModifiers": [
|
||||
{
|
||||
"dogmaAttributeID": 54,
|
||||
"groupID": 65
|
||||
}
|
||||
],
|
||||
"locationModifiers": [],
|
||||
"locationRequiredSkillModifiers": [
|
||||
{
|
||||
"dogmaAttributeID": 54,
|
||||
"skillID": 3449
|
||||
}
|
||||
],
|
||||
"operationName": "PostPercent",
|
||||
"showOutputValueInUI": "ShowNormal"
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
[
|
||||
{
|
||||
"field_name": "client_build",
|
||||
"field_value": 2395039
|
||||
"field_value": 2438956
|
||||
},
|
||||
{
|
||||
"field_name": "dump_time",
|
||||
"field_value": 1697643580
|
||||
"field_value": 1701344644
|
||||
}
|
||||
]
|
||||
@@ -1 +1 @@
|
||||
version: v2.55.0dev1
|
||||
version: v2.57.0dev2
|
||||
|
||||