702 lines
25 KiB
Markdown
Executable File
702 lines
25 KiB
Markdown
Executable File
# Refined Storage Changelog
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### 1.2
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- Fixed resetting a stack of patterns yields 1 blank pattern (raoulvdberge)
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### 1.1.3
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- Fixed some clients not starting up due to too many Disk Drive model permutations (raoulvdberge)
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### 1.1.2
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- Added recipe transfer handler for Solderer (way2muchnoise)
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- It is now possible to start a crafting task even if the crafting preview says you can't (raoulvdberge)
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- Fixed crash with JEI when changing screens in autocrafting (raoulvdberge)
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- Fixed not being able to start autocrafting in other dimensions with Network Transmitter / Network Receivers (raoulvdberge)
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- Fixed JEI overlay disappearing now and again (raoulvdberge)
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- Fixed Detector hitbox (raoulvdberge)
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### 1.1.1
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- Fixed crash on servers (raoulvdberge)
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### 1.1
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- New art by CyanideX (CyanideX)
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- Added crafting preview screen (way2muchnoise)
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- Added max crafting task depth (raoulvdberge)
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- Added helpful tooltips to Solderer and Processing Pattern Encoder (raoulvdberge)
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- Every machine now compares on damage and NBT by default (raoulvdberge)
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- Updated JEI, fixes crashes (way2muchnoise)
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- Fixed crash with Disk Manipulator (way2muchnoise)
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- Fixed autocrafting not giving back byproducts (raoulvdberge)
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- Detector amount text field doesn't autoselect anymore (raoulvdberge)
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### 1.0.5
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- Fixed crafting a complex item causes the process to flow off the Crafting Monitor's GUI (raoulvdberge)
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- Fixed shift clicking from Grid when player inventory is full throwing items in the world (raoulvdberge)
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- Importer now takes a Destruction Core, and Exporter a Construction Core (raoulvdberge)
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- Added Disk Manipulator (way2muchnoise)
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- Added ingame config (way2muchnoise)
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- Added the ability to see the output of a Pattern by holding shift (raoulvdberge)
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- When a machine is in use by a crafting pattern, inserting of items from other patterns will be avoided (raoulvdberge)
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- Exporter in fluid mode and Fluid Interface no longer duplicates fluids that are less than 1 bucket (raoulvdberge)
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- Changed default Grid sorting type to quantity (raoulvdberge)
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- Updated Dutch translation (raoulvdberge)
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- Updated Chinese translation (TartaricAcid)
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### 1.0.4
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- Fixed lag caused by Crafter (raoulvdberge)
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### 1.0.3
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- Fixed item loading issue (raoulvdberge)
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- Added integration for Forge energy (raoulvdberge)
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- Solderer now accepts items from any side, allowing easier automation (raoulvdberge)
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- Solderer is now intelligent about items in slots, and will only accept an item if it is part of a recipe (raoulvdberge)
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- Changed recipe for upgrades in the Solderer, they now just take 1 of the unique item instead of 2, using redstone instead (raoulvdberge)
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- Fixed fluid autocrafting scheduling too much crafting tasks for buckets (raoulvdberge)
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- Fixed blocks in hand facing wrong direction (raoulvdberge)
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- Updated to Forge 2088 (raoulvdberge)
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### 1.0.2
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- Fixed processing patterns not handling item insertion sometimes (raoulvdberge)
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- Removed crafting task limit in crafting start GUI (raoulvdberge)
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- +64 in crafting start GUI now gives 64 from the first time instead of 65 (raoulvdberge)
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### 1.0.1
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- Fixed advanced tooltips showing in Grid when not configured to do so (raoulvdberge)
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- Added "autocrafting mode" in Detector, to check if an item is being crafted. If no item is specified, it'll emit a signal if anything is crafting (raoulvdberge)
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- Added an option for the Crafter to trigger autocrafting with a redstone signal (raoulvdberge)
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- Optimized crafting pattern loading (raoulvdberge)
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- Updated to Forge 2084 (raoulvdberge)
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### 1.0
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**NOTE:** Due to the new crafting system, all Crafting Patterns made before 1.0 have to be re-made.
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- Implemented multithreaded autocrafting (raoulvdberge)
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- Processing patterns now hold their items back for pushing until all the required items are gathered from the system (raoulvdberge)
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- Fixed item and fluid storage stored count having incorrect values at times (raoulvdberge)
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- Reworked Crafting Monitor GUI (raoulvdberge)
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- Fixed problems relating to Crafting Upgrade (scheduling a task wrongly, blocking other tasks, etc) (raoulvdberge)
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- Interface now supports Crafting Upgrade (raoulvdberge)
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- When shift clicking a recipe in the Crafting Grid, the player inventory is now leveraged as well (raoulvdberge)
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- Fixed machines breaking on long distances (raoulvdberge)
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- Fixed Controller rebuilding network graph on energy change (raoulvdberge)
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- Fixed fluids not caring about NBT tags (raoulvdberge)
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- Fixed fluids that have less than 1 bucket stored render only partly in Fluid Grid (raoulvdberge)
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- Fixed Fluid Interface voiding bucket when shift clicking to out slot (raoulvdberge)
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- Fixed wrong machine connection logic (raoulvdberge)
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- Updated to Forge 2077 (raoulvdberge)
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### 0.9.4
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- Little fixes in German translation (ThexXTURBOXx)
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- Fixed mod not working without JEI (raoulvdberge)
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- Reverted network changes that caused buggy behavior (raoulvdberge)
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- Reduced explosion radius when multiple controllers are connected to the same network (raoulvdberge)
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### 0.9.3
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- Updated German translation for Fluid Storage (0blu)
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- Updated Dutch translation for Fluid Storage (raoulvdberge)
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- Added Chinese translation (TartaricAcid)
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- Added Crafting Tweaks integration (blay09)
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- Reworked storage network code, should fix weird machine disconnection issues (raoulvdberge)
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- Fixed that the Fluid Storage Disk recipe returns an invalid disk (raoulvdberge)
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### 0.9.2
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**Bugfixes**
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- Fixed not being able to take out items from Wireless Grid cross-dimensionally
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### 0.9.1
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**Bugfixes**
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- Fixed server crash with Grid
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### 0.9
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**Bugfixes**
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- Fixed crash with Grid
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- Fixed Grid Filter only updating the Grid when reopening the GUI
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- Fixed Wireless Grid not working cross dimensionally
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- Fixed Grid not displaying items after changing redstone mode
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- Fixed Wireless Transmitter crashing when it is transmitting to a removed dimension
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- Fixed disassembling stacked Storage Blocks only returns 1 set of items
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- Priority field and detector amount field can now display 4 digits at a time
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**Features**
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- Added fluid storage
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- Added Russian translation by CorwinTheCat
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- Energy usage of Wireless Grid is now configurable
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- Wireless Transmitters can now only be placed on Cable
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### 0.8.20
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**Bugfixes**
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- Fixed crash with Grid
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### 0.8.19
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**Bugfixes**
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- Fixed item duplication bug with External Storage
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- Fixed External Storage taking too long to update storage
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- Fixed crash with Grid
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- Fixed crash when shift clicking unsupported item in a slot
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### 0.8.18
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**Bugfixes**
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- Fixed Detector mode not persisting
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- Fixed bug where scrollbar didn't scroll correctly and thus hiding some items
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- Fixed Network Transmitter not dropping inventory when broken
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### 0.8.17
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**Bugfixes**
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- Fixed Grid causing sorting lag on the client
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### 0.8.16
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**Bugfixes**
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- Fixed issue with IC2 integration causing console spam
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- Slight performance increase and network efficiency improvement in all GUI's
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- Slight performance increase in Grid GUI
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- Fixed not being able to change some configs in blocks
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- Fixed serverside configs not syncing up with clientside
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- Fixed not being able to move inventory items in Grid GUI's to hotbar via the number keys
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- Fixed Relays when being in "Ignore Redstone" mode using up energy
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- Fixed Crafter facing bottom side on placement
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- Improved collisions of Cable parts
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- You now have to click the actual cable part head in order to get the GUI open
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**Features**
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- Added German translation by ChillUpX
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- Grid Filters can now only filter 9 items, but, Grids take 4 filters now instead
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- Grid Filters can now be configured to compare on NBT and/ or damage
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- It is now possible to shift click items to the Storage Device filters
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- Updated to Forge 2046
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- Updated Tesla
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- Java 8 is now a requirement
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- Added MCMultiPart integration for Cable Parts
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### 0.8.15
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**Bugfixes**
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- Fixed server startup crash
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### 0.8.14
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**Features**
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- Added Interdimensional Upgrade so the Network Transmitter can work over different dimensions
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### 0.8.13
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**Bugfixes**
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- Fixed rendering crash with Disk Drive
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- Fixed crash when quickly toggling sorting direction in Grid
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- Fixed not being able to clear exporter row in interface
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**Features**
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- Added config option to set the base energy usage of the Controller (default is 0)
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- Added Grid Filter item to filter items in any Grid
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- Added support for processing patterns with big stacksizes
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- Added Network Transmitter, Network Receiver and Network Cards
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- The slot where the Wireless Grid is in in the Wireless Grid GUI is now disabled, so the item can't be thrown out of the inventory by accident
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- Changed Relay recipe to use redstone torch instead of Basic Processor
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- Placed machines now face the block they are placed on, like hoppers
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**NOTE:** Config change: the config options for the energy capacity of the Controller and wether the Controller uses energy are now in a different config category called "controller", if you changed these config options, don't forget the change it under the new category.
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### 0.8.12
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**Bugfixes**
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- Fixed dupe bug when shift clicking output slot in grid
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### 0.8.11
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**Bugfixes**
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- Fixed minor dupe bug with JEI transferring
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- Fixed exporter crafting upgrades taking priority over other tasks
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- Solderer upgrades go to upgrades slots first now when shift clicking
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- Fixed NPE with incorrectly initialized disks
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- Fixed not being able to take out items of Grid 2K16
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- Fixed not being able to start autocrafting for certain items (most notably IC2 items)
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**Features**
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- Added X button to Processing Pattern Encoder to clear configuration of inputs and outputs
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- Added Grid view toggle buttons (regular, craftable items only, no craftable items)
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- Added ability to shift click items into Importer, Exporter, Constructor, Destructor and Detector to set up whitelist / blacklist configurations easier
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- Re-added opposite facing on shift click functionality
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- Updated to Forge 2014
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### 0.8.10
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**Bugfixes**
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- Fixed not being able to get some items out of Grid
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- Fixed slight glitch in Constructor and Destructor model
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### 0.8.9
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**Bugfixes**
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- Fixed bug where Grid crafting doesn't handle remainder sometimes
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- Fixed caching issues with External Storage
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- Fixed possible crash with Disk Drives
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**Features**
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- Added a model for the Constructor
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- Added a model for the Destructor
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- Wireless Transmitters next to each other without any cable or without being connected to a machine won't work anymore, they need to be explictly connected to a cable or other machine
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- Some models / texture tweaks
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### 0.8.8
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**Bugfixes**
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- Use ore dictionary for recipes with glass
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- Fixed solderer not working with automation anymore
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**Features**
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- Texture tweaks
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### 0.8.7
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**Bugfixes**
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- Improved detector model, add a better hitbox for it
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- Improved the Wireless Transmitter texture
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- Wireless Transmitter is now only bright red when connected
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- Fixed crash with External Storage
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- Fixed Detector not unpowering when disconnected from the network
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- Made the Solderer beams be bright red when they are working
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- Added better hitbox for the Solderer
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### 0.8.6
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**Bugfixes**
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- Fixed External Storage disconnecting on world reload
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- Fixed External Storage not updating correctly
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- Fixed wireless signal starting from Controller instead of per Wireless Transmitter individually
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- Fixed Controller's redstone state not saving
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- Fixed crafting tasks not saving properly
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- Huge performance improvements to large storage networks
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**Features**
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- Re-added Controllers exploding when two of them are connected to the same network
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- Limited some blocks to only have a direction on the x-axis
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- Decreased amount of block updates significantly
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- Added new textures
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- Added model for External Storage
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- Added model for Importer
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- Added model for Exporter
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- Added model for Detector
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- Removed opposite facing on placement mechanic
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- Removed Quartz Enriched Iron Block
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### 0.8.5
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**Bugfixes**
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- Fixed crash when Tesla API is not installed
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### 0.8.4
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**Bugfixes**
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- Removed delay until grid items are visible
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- Performance improvements
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**Features**
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- Added a debug storage disk
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- Added tooltip to solderer progress bar that shows progress percentage
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- Added support for the Tesla energy system
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- Added support for the IC2 (EU) energy system
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- Added a Portuguese (Brazilian) translation by ChaoticTabris
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- Tweaked grid GUI
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### 0.8.3
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**Bugfixes**
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- Fixed drawer controllers not working with external storage
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- Fixed right click taking 64 items instead of 32 items
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### 0.8.2
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**Bugfixes**
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- Fixed not being able to take items sometimes
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**Features**
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- It is now possible to use middle click multiple times for the same item in grid
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- Made the mod configurable with a config file
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### 0.8.1
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**Bugfixes**
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- Fixed upgrades from interface not dropping
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- Fixed lag caused by constantly rebuilding storage
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### 0.8
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**Bugfixes**
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- Fixed solderer not using extra RF/t with upgrades
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**Features**
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- Recompile for Minecraft 1.10
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### 0.7.19
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**Bugfixes**
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- Fixed controller being buggy with reconnecting
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- Fixed controller texture updating too slow when energy changes
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- Fixed not being able to take item from grid at times
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- Fixed external storage on storage drawer sending an itemcount of 0 over
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### 0.7.18
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**Bugfixes**
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- Fixed cables sending updates when not needed
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- Fixed cables not connecting to foreign machines that implement the API
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### 0.7.17
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**Bugfixes**
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- Fixed getting wrong items back in grid
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- Fixed wrong item getting crafted
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- Fixed server lag with exporter and importer
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- Updated Forge to 1969
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- Updated JEI to 3.6.x
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**Features**
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- New crafting settings gui
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- Tweaked some textures
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### 0.7.16
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**Features**
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- Added support for Storage Drawers void upgrade
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- Added support for Deep Storage Unit API again
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**Bugfixes**
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- Fixed NPE in machine searching
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- Fixed a bug with interface giving negative amounts of items
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- Fixed crash when using scroll wheel
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### 0.7.15
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**Bugfixes**
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- Fixed not being able to scroll with the scroll wheel using MouseTweaks
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- Fixed grid search box mode only changing after reopening gui
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### 0.7.14
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**Bugfixes**
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- Updated Forge to build 1965
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- Fixed item overflow bug with storage drawers and external storage
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**Features**
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- Added shift clicking support to every inventory (for upgrades etc)
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- Added grid filtering options: @ for searching on mod items, # for searching on tooltips
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- Added a way to clear patterns (shift + right click in inventory)
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- Tweaked some recipes
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- Tweaked energy usage in some machines
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### 0.7.13
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**Features**
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- Added ability to triple click in grid
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### 0.7.12
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**Bugfixes**
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- Fixed creative storage blocks and disks not working
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- Fixed interface overflowing
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### 0.7.11
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**Bugfixes**
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- Fixed crash with wireless grid
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- Fixed high RF/t usage on external storage
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- Fixed that requesting crafting processing task yields too many tasks
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**Features**
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- Right click on grid search bar clears the search query
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### 0.7.10
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**Bugfixes**
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- Fixed inventories not saving correctly
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- Fixed that the player can't shift-click patterns into the last 3 slots of the Crafter
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### 0.7.9
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**Bugfixes**
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- Fixed not being able to place sugar cane
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- Fixed not being able to place seeds
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- Fixed stacks not splitting between storages correctly
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- Fixed storage not saving ItemStack capabilities
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- Fixed dropping items into crafting grid with mouse won't work if your mouse is in between items
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- Fixed controller still drawing power even if disabled
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**Features**
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- Added an API
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- Added Storage Drawers integration
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- Added handling for patterns that return the same item
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- Added stack splitting between multiple storages
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- Added handling for patterns that give back the same item
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- Increased cable recipe to 12 cables
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### 0.7.8
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**Bugfixes**
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- Updated to Forge 1951
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- Fixed crash on some worlds
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- Improved Grid performance when sorting on quantity
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### 0.7.7
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**Bugfixes**
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- Fixed buggy reequip animation on wireless grid
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- Fixed solderer not supporting ore dictionary
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- Fixed recipes not supporting ore dictionary
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- Fixed destructor not being able to destroy some blocks
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- Fixed not being able to place or destroy sugar cane
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- Fixed storage blocks not being dismantable
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- Fixed getting more items than needed sometimes
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- New items now go to the first available storage that has items in it already
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- Tweak some recipes
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- Performance improvements
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**Features**
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- Added the Stack Upgrade
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- Added Quartz Enriched Iron Block
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- Added French translation by Leventovitch
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### 0.7.6
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**Bugfixes**
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- Updated to Forge 1932
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- Fixed not being able to start an autocraft
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### 0.7.5
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**Bugfixes**
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- Performance improvements
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- Fixed wrong ascending / descending order in Grid
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- Fixed autocrafting not giving back byproducts
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- Fixed Solderer causing too many chunk updates
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- Fixed Solderer slot sides being weird
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### 0.7.4
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**Bugfixes**
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- Updated to Forge 1922
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- Performance improvements
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### 0.7.3
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**Bugfixes**
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- Fixed grid performance by not sending grid data so often
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- Fixed silicon + quartz enriched iron not having oredict names
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- Broke Interface block inventory compatibility: make sure to take all your items out of your Interface blocks before you apply the update
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**Features**
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- Crafting tasks are now sorted from new to old in the Crafting Monitor
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### 0.7.2
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**Bugfixes**
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- Fixed Importer getting stuck on slot
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### 0.7.1
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**Bugfixes**
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- Fixed NPE in some tiles
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- Fixed going out of crafting GUI not restoring state (scrollbar and search term)
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- Fixed not being able to create a pattern in disconnected Pattern Grid
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- Fixed not being able to place cake or string
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- Performance improvement to Grids
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### 0.7
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**Bugfixes**
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- Fixed Crafting Grid / Pattern Grid not throwing items on break
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**Features**
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- Port to Minecraft 1.9.4
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### 0.6.15
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**Bugfixes**
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- Fixed Solderer sides being weird
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- Fixed Solderer causing too many block updates
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### 0.6.14
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**Bugfixes**
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- Performance improvements
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- Fixed wrong ascending / descending order in Grid
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### 0.6.13
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**Bugfixes**
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- Performance improvements
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### 0.6.12
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This is a bugfix release containing all fixes from the 1.9.4 version.
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**Bugfixes**
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- Fixed Crafting Grid / Pattern Grid not throwing items on break
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- Fixed NPE in some tiles
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- Fixed going out of crafting GUI not restoring state (scrollbar and search term)
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- Fixed not being able to place cake or string
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- Performance improvement to Grids
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- Fixed Importer getting stuck on slot
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- Fixed silicon + quartz enriched iron not having oredict names
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**Features**
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- Crafting tasks are now sorted from new to old in the Crafting Monitor
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### 0.6.11
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**Bugfixes**
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- Fixed crafting patterns crashing when item of an input or output no longer exists
|
|
- Fixed Grid letting the current held item flicker
|
|
- Fixed Importer / Exporter / External Storage not being able to push or pull out of the other side of a double chest
|
|
- Converted all inventories in the mod to Forge's item handler capability system
|
|
|
|
### 0.6.10
|
|
**Bugfixes**
|
|
- Fixed Processing Patterns not working
|
|
- Fixed not being able to request more than 1 item at once
|
|
- Fixed crash with the Solderer
|
|
- Increased max crafting request size to 500
|
|
|
|
### 0.6.9
|
|
**Bugfixes**
|
|
- Fixed bug where machines wouldn't disconnect / connect when needed outside of chunk
|
|
- Fixed not being able to toggle redstone mode in a Wireless Transmitter
|
|
- Fixed same machine being connected to the network multiple times
|
|
- Fixed External Storage not working
|
|
- Reduced network usage
|
|
|
|
**Features**
|
|
- Added automation for the Solderer: every side corresponds to a slot (see the wiki)
|
|
|
|
### 0.6.8
|
|
**Bugfixes**
|
|
- Performance improvements
|
|
- Fixed CTRL + pick block on machines crashing game
|
|
|
|
### 0.6.7
|
|
**Bugfixes**
|
|
- Performance improvements
|
|
|
|
### 0.6.6
|
|
**Bugfixes**
|
|
- Fixed being able to insert non-allowed items in inventories with hoppers
|
|
- Fixed Processing Pattern Encoder not using up a Pattern
|
|
|
|
### 0.6.5
|
|
**Bugfixes**
|
|
- Performance improvements for servers
|
|
- Performance improvements for client scrollbars
|
|
|
|
**Features**
|
|
- Updated Forge to build 1907
|
|
|
|
### 0.6.4
|
|
**Bugfixes**
|
|
- Performance improvements
|
|
|
|
### 0.6.3
|
|
**Bugfixes**
|
|
- Performance improvements
|
|
|
|
### 0.6.2
|
|
**Bugfixes**
|
|
- Fixed race condition with crafting tasks
|
|
- Fixed pressing escape in crafting settings GUI not going back to grid GUI
|
|
- Fixed losing autoselection in Grid when clicking on slot with autoselection mode
|
|
- Fixed being able to pick up from pattern result slot
|
|
- Added a max crafting quantity per request cap (hardcoded to 100)
|
|
|
|
**Features**
|
|
- Upgrades now draw extra energy
|
|
|
|
### 0.6.1
|
|
**Bugfixes**
|
|
- Fixed NPE on world load
|
|
- Fixed Destructor crashing when removing a connected machine
|
|
|
|
### 0.6
|
|
**Bugfixes**
|
|
- Fixed Destructor not playing block break sound
|
|
- Fixed Constructor not playing block place sound
|
|
- Fixed picking up from crafting result slot
|
|
- Fixed being able to use right click on crafting result slot
|
|
- Fixed item duplication issue with the Interface
|
|
- Fixed Importers and Exporters not working when changing facing with a wrench
|
|
- Fixed Crafting Grid not respecting remainder in recipes
|
|
- Fixed Crafting Grid giving back the wrong amount of items when shift clicking
|
|
- Fixed items disappearing in Grid when doing a weird combination of inputs
|
|
- Fixed Solderer not stacking items
|
|
- Fixed Importer voiding Storage Disks from the Disk Drive
|
|
- Fixed Controller not saving energy
|
|
|
|
**Features**
|
|
- Added autocrafting
|
|
- Massive performance improvements which reduces lag and lets machines connect almost instantly
|
|
- Added the Pattern Grid
|
|
- Added the Crafting Monitor
|
|
- Added the Crafter
|
|
- Added the Processing Pattern Encoder
|
|
- Added a Pattern item
|
|
- Added the Wireless Transmitter
|
|
- Added Speed Upgrades which are applicable on a bunch of machines
|
|
- Added Range Upgrades for in the Wireless Transmitter
|
|
- Added Crafting Upgrades
|
|
- Changed Grid modes to have a autoselected option
|
|
- Added recipe category -> item JEI integration
|
|
- Added Storage Housing
|
|
|
|
### 0.5.6
|
|
**Bugfixes**
|
|
- Fixed sorting crash
|
|
- Fixed autofocusing on priority field in storage GUIs
|
|
- Fixed controller causing lag when energy level changes
|
|
|
|
### 0.5.5
|
|
**Bugfixes**
|
|
- Fixed several crashes
|
|
- Updated to Forge 1859
|
|
|
|
**Features**
|
|
- Energy level on Controller is maintained
|
|
|
|
### 0.5.4
|
|
**Bugfixes**
|
|
- Fixed machines out of the Controller's chunk range only connecting after block break when rejoining the world
|
|
- Fixed scrollbar skipping some rows when scrolling with mouse wheel
|
|
- Fixed machines from a long distance not being visible in the Controller
|
|
|
|
**Features**
|
|
- Shift clicking on placing Constructor and Destructor will have opposite direction
|
|
|
|
### 0.5.3
|
|
**Bugfixes**
|
|
- Fixed not being able to open a Grid that is 256 blocks away from the Controller
|
|
- Changed block hardness levels
|
|
|
|
**Features**
|
|
- Made the mod way less network intensive
|
|
- Added a Creative Wireless Grid
|
|
|
|
### 0.5.2
|
|
**Bugfixes**
|
|
- Items that don't exist anymore, won't be added to storage again to avoid crashes
|
|
- Fixed not being able to run the mod without JEI
|
|
|
|
### 0.5.1
|
|
**Bugfixes**
|
|
- Fix Disk Drive crashing with an AbstractMethodException
|
|
|
|
### 0.5
|
|
**Bugfixes**
|
|
- Fixed clicking sound in Grid
|
|
- Fixed a bunch of crashes
|
|
- Fixed Exporter not exporting is some cases
|
|
- Fixed Importer not importing in some cases
|
|
- Fixed Controller drawing RF every 20 ticks instead of every tick
|
|
- Fixed not being able to shift click from Crafting Grid crafting slots
|
|
- Fixed new items inserted after crafting in Grid being laggy
|
|
- Fixed flickering of items in Grid
|
|
- Fixed getting a stack of unstackable items from Grid
|
|
- Fixed Cable not having a collision box
|
|
- Check if the Constructor can actually place said block in the world
|
|
|
|
**Features**
|
|
- New textures
|
|
- Updated to the latest Forge and JEI
|
|
- Renamed Drives to Disk Drives
|
|
- Renamed Storage Cells to Storage Disks
|
|
- Removed Wireless Transmitters
|
|
- Wireless Grid is now bound to a Controller instead of a Grid
|
|
- Drives have a better interface and there are now blacklist and whitelist filters for the Storage Disks in it too.
|
|
- Destructors have the ability to whitelist and blacklist certain items now
|
|
- Shift clicking stuff in the Interface
|
|
- Scrollbar in Grid and Crafting Grid
|
|
- Made the normal Grid 1 row larger
|
|
- Display of connected machines in the Controller GUI
|
|
- Deep Storage Unit integration (with this several barrel mods are now supported too!)
|
|
- Machines don't need to be connected with cables anymore, they can be next to each other too
|
|
- Made the amount text in the Grid for items smaller
|
|
- Nice formatting for items >= 1K (pressing shift while hovering over an item will still display the real item count)
|
|
- When placing Importer, Exporter or External Storage with SHIFT, it will have the opposite direction. This is for easy placement behind other blocks (furnaces for example)
|
|
- Added mass crafting of items with shift in Crafting Grid
|
|
- Added JEI recipe transfering in Crafting Grid
|
|
- Grid can synchronize with JEI
|
|
- Side buttons in machine GUIs are now left, not right
|
|
|
|
Special thanks to [GustoniaEagle](https://github.com/gustoniaeagle) for the new textures, and [tomevoll](https://github.com/tomevoll) for providing a bunch of patches and helping me debug some bugs.
|
|
|
|
### 0.4.1
|
|
**Bugfixes**
|
|
- Fix ID duplication issues
|
|
|
|
### 0.4
|
|
**Bugfixes**
|
|
- Cables now have actual collision
|
|
- Fullness percentage in Creative Storage Blocks going under 0%
|
|
- The Controller shouldn't display the base usage when not working
|
|
- Fix Minecraft reporting that retrieving Grid type fails
|
|
- Check isItemValidForSlot on trying to push to inventories
|
|
|
|
**Features**
|
|
- Relays
|
|
- Interfaces
|
|
|
|
### 0.3
|
|
- Initial release for Minecraft 1.9
|