tron 
							
						 
					 
					
						
						
							
						
						07cb3068ae 
					 
					
						
						
							
							(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change  
						
						... 
						
						
						
						WARNING: If i made any mistake here it WILL lead to corrupted savegames! 
						
						
					 
					
						2005-01-25 21:43:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						90cafa9b15 
					 
					
						
						
							
							(svn r1560) Introduce SetTileType() and SetTileHeight()  
						
						... 
						
						
						
						Replace direct references to _map_type_and_height with these 
						
						
					 
					
						2005-01-18 18:41:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ff921855a 
					 
					
						
						
							
							(svn r1549) Clean up some functions:  
						
						... 
						
						
						
						uint tile -> TileIndex tile
if () cascade -> switch () 
						
						
					 
					
						2005-01-17 09:41:46 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						dd6db73069 
					 
					
						
						
							
							(svn r1520) Trim 134 (!) lines with trailing whitespace ):  
						
						
						
						
					 
					
						2005-01-15 08:58:31 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						957635121c 
					 
					
						
						
							
							(svn r1504) enummed town ratings (Jango)  
						
						
						
						
					 
					
						2005-01-14 09:20:12 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						3ef2e81c69 
					 
					
						
						
							
							(svn r1443) Added feature that users are able to place multiple accepting industies nearby in the editor mode if the appropriate patches are set  
						
						
						
						
					 
					
						2005-01-09 14:07:59 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						414ac3286b 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b450603437 
					 
					
						
						
							
							(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries  
						
						... 
						
						
						
						(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))
  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *. 
						
						
					 
					
						2005-01-06 22:31:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d3c6855320 
					 
					
						
						
							
							(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff  
						
						
						
						
					 
					
						2005-01-06 11:39:00 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						fc52b512aa 
					 
					
						
						
							
							(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.  
						
						
						
						
					 
					
						2005-01-04 17:11:03 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						920b9eab9d 
					 
					
						
						
							
							(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.  
						
						
						
						
					 
					
						2005-01-03 14:07:49 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						181e9b6cf9 
					 
					
						
						
							
							(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]  
						
						... 
						
						
						
						While here replace one erroneous TILE_MAX_X with MapMaxY() 
						
						
					 
					
						2005-01-03 12:56:22 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						5656666481 
					 
					
						
						
							
							(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)  
						
						
						
						
					 
					
						2005-01-01 15:40:44 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						fe657e9ee3 
					 
					
						
						
							
							(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too  
						
						
						
						
					 
					
						2004-12-30 10:03:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f9e0b8e0c 
					 
					
						
						
							
							(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as  
						
						... 
						
						
						
						an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!! 
						
						
					 
					
						2004-12-28 11:51:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						15879e7ed9 
					 
					
						
						
							
							(svn r952) -A tiny insignificant fix for a toyland industry gfx  
						
						... 
						
						
						
						-Added table\sprites.h to VS.NET project file 
						
						
					 
					
						2004-12-04 23:43:54 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d6a1f3e412 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						291d25a88b 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
						... 
						
						
						
						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						265ac67183 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e8537f5512 
					 
					
						
						
							
							(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.  
						
						... 
						
						
						
						Now it is active-true. 
						
						
					 
					
						2004-11-23 22:36:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						57adc97733 
					 
					
						
						
							
							(svn r724) Remove restriction that a tile can only accept 3 cargo types.  
						
						... 
						
						
						
						This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon. 
						
						
					 
					
						2004-11-21 10:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						249a170ace 
					 
					
						
						
							
							(svn r607) -Patch: [ 985102 ] static cleanup  
						
						... 
						
						
						
						Thanks to lvoge 
						
						
					 
					
						2004-11-14 19:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d641175e3c 
					 
					
						
						
							
							(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk  
						
						... 
						
						
						
						This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier 
						
						
					 
					
						2004-11-05 23:12:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3dc8dcf312 
					 
					
						
						
							
							(svn r320) -Fix: some last _current_player fixes  
						
						
						
						
					 
					
						2004-09-25 17:37:32 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						11545f1c4d 
					 
					
						
						
							
							(svn r273) -Fix: sorry, wrongly fixed  
						
						
						
						
					 
					
						2004-09-16 15:21:24 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						1cfc877088 
					 
					
						
						
							
							(svn r272) -Fix: industries are once again generated on a new map  
						
						
						
						
					 
					
						2004-09-16 15:15:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						7aa0bdf48b 
					 
					
						
						
							
							(svn r202) -Codechange: I missed some files with trailing spaces.. this should be  
						
						... 
						
						
						
						all ;) 
						
						
					 
					
						2004-09-11 09:55:19 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						10d54ac604 
					 
					
						
						
							
							(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)  
						
						... 
						
						
						
						-Fix: some minor fixes around GetTileTrackStatus (blathijs) 
						
						
					 
					
						2004-09-05 16:15:22 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						7b02cd3248 
					 
					
						
						
							
							(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs  
						
						... 
						
						
						
						-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles. 
						
						
					 
					
						2004-09-03 17:57:27 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a0ba5a7939 
					 
					
						
						
							
							(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.  
						
						
						
						
					 
					
						2004-08-24 12:54:37 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						309ebe5f3f 
					 
					
						
						
							
							(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)  
						
						
						
						
					 
					
						2004-08-22 15:56:56 +00:00 
						 
				 
			
				
					
						
							
							
								orudge 
							
						 
					 
					
						
						
							
						
						c4b9a9cc70 
					 
					
						
						
							
							(svn r62) - Added "None" as option for number of industries in difficulty settings  
						
						... 
						
						
						
						- Updated French translation (by testman57) 
						
						
					 
					
						2004-08-15 22:17:46 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						7af3360c5a 
					 
					
						
						
							
							(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)  
						
						
						
						
					 
					
						2004-08-13 19:52:45 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ca120eedad 
					 
					
						
						
							
							(svn r40) Final slope graphics fix  
						
						
						
						
					 
					
						2004-08-13 18:27:33 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						4d148bf0fa 
					 
					
						
						
							
							(svn r8) Fix: Automatic oil refinery generation in editor  
						
						
						
						
					 
					
						2004-08-10 16:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00