truelight 
							
						 
					 
					
						
						
							
						
						40a9b91b37 
					 
					
						
						
							
							(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable  
						
						... 
						
						
						
						-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing) 
						
						
					 
					
						2005-03-29 19:10:13 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						43f62fb0d8 
					 
					
						
						
							
							(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".  
						
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						- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h 
						
						
					 
					
						2005-03-06 16:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						dda3e0fb4a 
					 
					
						
						
							
							(svn r1845) - Revert r1835 since it totally screws network compiling  
						
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						- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file 
						
						
					 
					
						2005-02-07 19:45:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6d3c886d4a 
					 
					
						
						
							
							(svn r1835) Reduce the visibility of network_core.h  
						
						
						
						
					 
					
						2005-02-07 09:54:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						257e97c09a 
					 
					
						
						
							
							(svn r1833) byte -> char transition: the rest  
						
						
						
						
					 
					
						2005-02-06 22:25:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						27929d129b 
					 
					
						
						
							
							(svn r1527) -Add: RCon (Remote Connection). A server can set:  
						
						... 
						
						
						
						'set rcon_pw <password>'
  Which enables rcon. A client can now do:
    'rcon <password> "<command>"'
  The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved
  !!Warning!!: do not give your rcon password to people you do not thrust! 
						
						
					 
					
						2005-01-15 20:09:16 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b33df5936f 
					 
					
						
						
							
							(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)  
						
						... 
						
						
						
						- Added green dot if company income is positive (else red dot)
 - Added lock icon if company is password protected 
						
						
					 
					
						2005-01-14 21:47:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						5eeab7fcfe 
					 
					
						
						
							
							(svn r1322) -Add: banning system (mostly tnx to guru3)  
						
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						A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'. 
						
						
					 
					
						2005-01-02 12:03:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						4a5e11cea9 
					 
					
						
						
							
							(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars  
						
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						-Fix: You can enter some more chars in the chatbox 
						
						
					 
					
						2004-12-23 20:33:57 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						824d73be2d 
					 
					
						
						
							
							(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in  
						
						... 
						
						
						
						which year the server must restart hisself. (0 = disabled, default value) 
						
						
					 
					
						2004-12-23 17:37:26 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						5eeb971de0 
					 
					
						
						
							
							(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.  
						
						... 
						
						
						
						-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out. 
						
						
					 
					
						2004-12-23 00:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						552cb7ad60 
					 
					
						
						
							
							(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window  
						
						... 
						
						
						
						-Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one.
-Added a space between company name and player; looks better 
						
						
					 
					
						2004-12-22 23:24:53 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						457720ff95 
					 
					
						
						
							
							(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)  
						
						... 
						
						
						
						-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up 
						
						
					 
					
						2004-12-22 18:42:56 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						f5ccb662f8 
					 
					
						
						
							
							(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.  
						
						
						
						
					 
					
						2004-12-20 22:14:39 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						df995a32ed 
					 
					
						
						
							
							(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'  
						
						... 
						
						
						
						and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely. 
						
						
					 
					
						2004-12-19 10:17:26 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						88a8fa0104 
					 
					
						
						
							
							(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.  
						
						
						
						
					 
					
						2004-12-18 18:58:03 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						44f808132e 
					 
					
						
						
							
							(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').  
						
						... 
						
						
						
						When enabled, empty companies (companies with no active clients) with no 
 password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years 
 of emptyness.
The delay of removing company/password can be configured via:
 - 'set autoclean_protected <months>'
 - 'set autoclean_unprotected <months>' 
						
						
					 
					
						2004-12-16 13:59:23 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f6a26ab2d 
					 
					
						
						
							
							(svn r1108) -Fix: [Network] Fixed problem around slow clients:  
						
						... 
						
						
						
						They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) 
						
						
					 
					
						2004-12-15 21:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						bd4da76891 
					 
					
						
						
							
							(svn r1106) -Add: [Network] Added master-server protocol and advertise to  
						
						... 
						
						
						
						master-server option. No GUI yet, and disabled by default (it still is WIP) 
						
						
					 
					
						2004-12-15 20:10:34 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d7f4528a57 
					 
					
						
						
							
							(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)  
						
						
						
						
					 
					
						2004-12-15 16:51:55 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						ac96c1ae07 
					 
					
						
						
							
							(svn r1096) -Fix: [Network] PlayAs is now registered correctly  
						
						... 
						
						
						
						-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment 
						
						
					 
					
						2004-12-15 15:19:51 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						83bdec9b91 
					 
					
						
						
							
							(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'  
						
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						-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use 
scripts/pre_dedicated.scr) 
						
						
					 
					
						2004-12-13 17:47:21 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						cbdc44926a 
					 
					
						
						
							
							(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)  
						
						... 
						
						
						
						-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port) 
						
						
					 
					
						2004-12-13 17:04:41 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a477d3655c 
					 
					
						
						
							
							(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time  
						
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						(revision length is back to 10, and checking is now done correctly) 
						
						
					 
					
						2004-12-13 16:15:21 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b50b664f36 
					 
					
						
						
							
							(svn r1026) -Add: [Network] Added unique id, so in network, each client has an  
						
						... 
						
						
						
						unique id (generated via md5) 
						
						
					 
					
						2004-12-12 16:04:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						ea025cdae9 
					 
					
						
						
							
							(svn r1024) -Fix: [New Network] Revisions can now be longer then 10 chars, so I made  
						
						... 
						
						
						
						it 20 chars long 
						
						
					 
					
						2004-12-12 14:28:08 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d6a1f3e412 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								signde 
							
						 
					 
					
						
						
							
						
						bb2f8d8d1a 
					 
					
						
						
							
							(svn r240) -Fix: desync on subsidy generation  
						
						... 
						
						
						
						-Fix: sometimes commands got executed to early on some clients
-Feature: universal event packets for transmitting subsidys 
						
						
					 
					
						2004-09-13 22:49:11 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						01dd0219d3 
					 
					
						
						
							
							(svn r229) -Fix: Some more const stuff fixed .(Tron)  
						
						... 
						
						
						
						-Fix: ParseConnectionString() function to parse network connection string: <IP>[:<PORT>][#<PLAY_AS] . 
						
						
					 
					
						2004-09-12 23:35:01 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						24512d3da5 
					 
					
						
						
							
							(svn r212) -Fix: Network-gui fixes (sign_de)  
						
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						-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h 
						
						
					 
					
						2004-09-12 14:12:33 +00:00