Darkvater 
							
						 
					 
					
						
						
							
						
						7656c683cf 
					 
					
						
						
							
							(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)  
						
						
						
						
					 
					
						2005-02-22 14:52:20 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						5e86b2ff9b 
					 
					
						
						
							
							(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.  
						
						
						
						
					 
					
						2005-02-18 22:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						2eda5228d1 
					 
					
						
						
							
							(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit  
						
						
						
						
					 
					
						2005-02-17 10:56:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7cd19fe07a 
					 
					
						
						
							
							(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate  
						
						
						
						
					 
					
						2005-02-10 05:43:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						257e97c09a 
					 
					
						
						
							
							(svn r1833) byte -> char transition: the rest  
						
						
						
						
					 
					
						2005-02-06 22:25:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						59fa465dce 
					 
					
						
						
							
							(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics  
						
						
						
						
					 
					
						2005-02-06 13:41:02 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						79d1ed2c66 
					 
					
						
						
							
							(svn r1818) -Add: Dynamic orders (up to 64k orders)  
						
						
						
						
					 
					
						2005-02-06 10:24:57 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						bd7f37d592 
					 
					
						
						
							
							(svn r1817) -Codechange: Moved depot-functions to depot.c  
						
						... 
						
						
						
						-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now) 
						
						
					 
					
						2005-02-06 10:18:47 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7dd78479cc 
					 
					
						
						
							
							(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data  
						
						
						
						
					 
					
						2005-02-06 08:38:09 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d3f84347ac 
					 
					
						
						
							
							(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)  
						
						
						
						
					 
					
						2005-02-06 08:18:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7cac482a73 
					 
					
						
						
							
							(svn r1805) Teach the driver layer a few things about const correctness  
						
						
						
						
					 
					
						2005-02-05 18:05:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						36c9758c94 
					 
					
						
						
							
							(svn r1803) Move debugging stuff into files of it's own  
						
						
						
						
					 
					
						2005-02-05 15:58:59 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						de0bb8b971 
					 
					
						
						
							
							(svn r1800) Make adding new debug categories to the command line parser easier  
						
						
						
						
					 
					
						2005-02-05 14:18:25 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						ff39c260f7 
					 
					
						
						
							
							(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging  
						
						... 
						
						
						
						output for multistops 
						
						
					 
					
						2005-02-05 12:10:09 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d3aa3043e3 
					 
					
						
						
							
							(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.  
						
						
						
						
					 
					
						2005-02-04 15:31:30 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						98202ed119 
					 
					
						
						
							
							(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)  
						
						
						
						
					 
					
						2005-02-04 14:45:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						f183ca5cc2 
					 
					
						
						
							
							(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)  
						
						
						
						
					 
					
						2005-02-04 13:23:29 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3eda5e61f7 
					 
					
						
						
							
							(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations  
						
						
						
						
					 
					
						2005-02-03 17:22:35 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						8be7a90e65 
					 
					
						
						
							
							(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again  
						
						
						
						
					 
					
						2005-02-02 18:28:08 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3df76452cd 
					 
					
						
						
							
							(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating  
						
						... 
						
						
						
						1kx1k maps should now be much faster, and give more than just oil-stuff ;) 
						
						
					 
					
						2005-02-02 17:30:29 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						2e357e69f9 
					 
					
						
						
							
							(svn r1768) -Codechange: Store town index in _map2 of town tiles  
						
						... 
						
						
						
						Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while 
						
						
					 
					
						2005-02-02 14:17:13 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						59ac6e8c4b 
					 
					
						
						
							
							(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when  
						
						... 
						
						
						
						you have that amount of towns in a map ;)) 
						
						
					 
					
						2005-02-01 18:32:01 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						0e272f2d10 
					 
					
						
						
							
							(svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)  
						
						
						
						
					 
					
						2005-01-31 11:03:23 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						493ae95ce5 
					 
					
						
						
							
							(svn r1747) - Fix: [network] ottd should compile when networking is disabled.  
						
						... 
						
						
						
						- Change: change strgen project file to get rid of warning. 
						
						
					 
					
						2005-01-31 00:12:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b188b30e2d 
					 
					
						
						
							
							(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map  
						
						
						
						
					 
					
						2005-01-30 18:12:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						001aa8e453 
					 
					
						
						
							
							(svn r1722) -Feature: Bigger maps - anyone?  
						
						
						
						
					 
					
						2005-01-29 19:45:14 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3c82a2b3c7 
					 
					
						
						
							
							(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on  
						
						... 
						
						
						
						a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff. 
						
						
					 
					
						2005-01-29 19:41:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39858e696b 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						ea3eb8cbfa 
					 
					
						
						
							
							(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed  
						
						
						
						
					 
					
						2005-01-28 09:30:19 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						60e59e186d 
					 
					
						
						
							
							(svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID  
						
						
						
						
					 
					
						2005-01-26 18:17:50 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						85e768c11f 
					 
					
						
						
							
							(svn r1667) - Feature: Signs are now shown in the color of the player who created them  
						
						... 
						
						
						
						(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again) 
						
						
					 
					
						2005-01-25 15:38:36 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1cd455b8be 
					 
					
						
						
							
							(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.  
						
						... 
						
						
						
						While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning. 
						
						
					 
					
						2005-01-23 15:16:47 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						81ee2d931b 
					 
					
						
						
							
							(svn r1610) Remove trailing whitespace (last time ever, i hope)  
						
						
						
						
					 
					
						2005-01-23 13:09:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a3ac68e2 
					 
					
						
						
							
							(svn r1606) Fix some bogus casts  
						
						
						
						
					 
					
						2005-01-23 10:54:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97f893ae2f 
					 
					
						
						
							
							(svn r1596) Add some more statics  
						
						
						
						
					 
					
						2005-01-22 22:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						ef6ec2ac04 
					 
					
						
						
							
							(svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)  
						
						
						
						
					 
					
						2005-01-16 12:14:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b454e12bc5 
					 
					
						
						
							
							(svn r1528) -Fix: forgot to init a variable  
						
						
						
						
					 
					
						2005-01-15 20:10:44 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						7cafdf3b0b 
					 
					
						
						
							
							(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.  
						
						... 
						
						
						
						-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle
  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert! 
						
						
					 
					
						2005-01-15 19:06:22 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94c6bdfdaf 
					 
					
						
						
							
							(svn r1509) Const correctness and add static where appropriate while touching the lines anyway  
						
						
						
						
					 
					
						2005-01-14 19:44:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						589215c822 
					 
					
						
						
							
							(svn r1508) Remove duplicate declarations and include proper headers where necessary  
						
						
						
						
					 
					
						2005-01-14 19:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						16502241c6 
					 
					
						
						
							
							(svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)  
						
						... 
						
						
						
						-Fix: fixed some compiler-warnings 
						
						
					 
					
						2005-01-12 11:54:51 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						97dd511971 
					 
					
						
						
							
							(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for  
						
						... 
						
						
						
						dynamic arrays 
						
						
					 
					
						2005-01-12 11:21:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						199a77d1ea 
					 
					
						
						
							
							(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)  
						
						... 
						
						
						
						-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game. 
						
						
					 
					
						2005-01-11 00:54:06 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						49a08e5e38 
					 
					
						
						
							
							(svn r1453) Feature: MD5 hash check for TTD files  
						
						... 
						
						
						
						The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch) 
						
						
					 
					
						2005-01-10 01:14:26 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4450ff105c 
					 
					
						
						
							
							(svn r1451) Fix some of the signed/unsigned comparison warnings  
						
						
						
						
					 
					
						2005-01-09 21:25:44 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						5bc8829167 
					 
					
						
						
							
							(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of  
						
						... 
						
						
						
						terminals in every group can be freely chosen
-Codechange: AT_OILRIG is now 15, so that new airports can be added
easily. 
						
						
					 
					
						2005-01-09 08:49:40 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						141f85eed4 
					 
					
						
						
							
							(svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal  
						
						
						
						
					 
					
						2005-01-08 15:26:58 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						c1757a0c5f 
					 
					
						
						
							
							(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.  
						
						... 
						
						
						
						I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;) 
						
						
					 
					
						2005-01-07 18:13:56 +00:00