Commit Graph

32 Commits

Author SHA1 Message Date
blitzmann
c39ae080fb Update db-update to be language agnostic (further testing required) 2020-06-29 20:03:33 -04:00
blitzmann
4a6a3fc6ea Keep name on group, create displayName property to point to translated version 2020-06-28 00:54:51 -04:00
blitzmann
5c7e3fe782 Remove LSF, convert staticdata files to split files 2020-06-27 22:27:28 -04:00
blitzmann
19da89a467 Fixes to some translations 2020-06-25 22:23:12 -04:00
blitzmann
be4f6241a9 more tweaks 2020-06-25 22:06:57 -04:00
blitzmann
dac35597ea Update traits 2020-06-25 21:32:43 -04:00
blitzmann
0a1489719b Rename the descriptions so as not to confuse the synonym 2020-06-25 21:18:25 -04:00
blitzmann
c3389fb19b Add all languages to market groups 2020-06-25 21:08:37 -04:00
blitzmann
66140f092b More tweaks to dynamically generate the columns, and a fix for attribute display names 2020-06-25 00:40:29 -04:00
blitzmann
8be4b0dd91 Introduce way to dynamically map the languages, helps reduce the typing and also should "just work" if there's any new languages added 2020-06-25 00:09:36 -04:00
blitzmann
c040ff26c0 Update schema and db_update to support translations.
(language setting from preferences is borked for some reason)
2020-06-24 23:33:24 -04:00
DarkPhoenix
3094fd32fc Add destructible beacons to projected effects 2020-06-17 17:07:34 +03:00
DarkPhoenix
39cab4be72 Remove DB TDs from seen items 2020-06-15 15:00:36 +03:00
DarkPhoenix
225b00b9ff Update staticdata to 1733182 and update DB generation script 2020-05-26 15:22:08 +03:00
DarkPhoenix
21ea9ce579 "Move" attributes at DB generation time 2020-04-24 15:10:00 +03:00
DarkPhoenix
0859f2fbe9 Hide limited synth boosters 2020-04-22 02:27:20 +03:00
DarkPhoenix
5959fe5daf Ignore case when searching for implant sets to allow some inconsistencies on CCP side 2020-04-14 15:28:40 +03:00
DarkPhoenix
543089bcd9 Add context menu support for predefined implant sets 2020-04-06 22:20:28 +03:00
DarkPhoenix
7f35c78a65 Add data about implant sets to eve.db 2020-04-06 21:01:20 +03:00
DarkPhoenix
9ddfcc894f Make sure not to catch keyboard interrupts and system exits 2020-02-03 16:12:41 +03:00
DarkPhoenix
6d23df6156 Fix on-effect resistance definition 2020-01-17 16:08:55 +03:00
DarkPhoenix
85593367f7 Remove single-precition workaround and update data to 1646988 2020-01-16 15:19:39 +03:00
DarkPhoenix
70f620c2c3 Fix unit name processing 2019-12-25 01:33:43 +03:00
DarkPhoenix
c45abbdbcf Use new table as source for skill requirement data 2019-12-19 20:44:17 +03:00
DarkPhoenix
3c7f4edb1b Fix replacements generation 2019-12-19 16:41:49 +03:00
DarkPhoenix
663cbab401 More updates to the script, and data update as well 2019-12-19 16:24:45 +03:00
DarkPhoenix
897ca9ca43 Update DB script to be able to work with sisi data 2019-12-19 15:56:57 +03:00
DarkPhoenix
b65f95fe77 Make sure to avoid doing DB updates avoiding sqlalchemy, as we're re-using the same session for pyfa now 2019-10-30 15:39:21 +03:00
DarkPhoenix
32160c94e1 Add extra metadata field which we use during gamedata DB checks 2019-10-30 15:26:26 +03:00
DarkPhoenix
ac02fba98b Move useless category IDs closer to context 2019-10-30 15:18:08 +03:00
DarkPhoenix
cde0108cba Change logging a little so info about DB being rebuilt is always printed to stdout 2019-10-30 15:16:13 +03:00
DarkPhoenix
39dc7e4a46 Compose DB out of data stored externally 2019-10-30 14:56:51 +03:00