blitzmann
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38cc13ff2c
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Update to 1015913
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2016-03-05 21:37:12 -05:00 |
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blitzmann
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ad61795e80
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Add conversions, TODO: Confirm with some testing!
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2016-03-05 15:41:39 -05:00 |
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blitzmann
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9bfb697f1e
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Bump version
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2016-02-10 13:22:39 -05:00 |
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blitzmann
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e3742c0420
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Fix double calculations on projected fits that double as boosters (#496)
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2016-02-10 00:04:19 -05:00 |
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blitzmann
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373ccbcee5
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Fix runtime for all ganglink module effects
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2016-02-07 23:46:20 -05:00 |
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blitzmann
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a73d9abc60
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Fix stacking for leadership, skirmish, and Information skill effects
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2016-01-26 05:12:46 -05:00 |
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blitzmann
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bdf793072c
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Fix for t2 cloaks on prospect
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2016-01-12 17:38:00 -05:00 |
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blitzmann
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36ab224853
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Update to 996005 and bump stable
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2016-01-12 00:28:19 -05:00 |
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blitzmann
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4a66fa0138
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Revert "Fix Command Destroyer MWD sig radius issue"
This reverts commit 331338e7b9.
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2015-12-30 23:17:42 -05:00 |
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blitzmann
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331338e7b9
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Fix Command Destroyer MWD sig radius issue
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2015-12-30 23:02:27 -05:00 |
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blitzmann
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6e7ba714a8
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Bump Dev, and fix import errors (#474)
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2015-12-13 22:26:36 -05:00 |
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blitzmann
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d8e2e3ace1
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Fix triage effects on weapon disrupters, update DB, and bump release
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2015-12-10 20:18:02 -05:00 |
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blitzmann
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290f7d116f
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Fix some RR shield effects, and bump dev because I forgot
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2015-12-09 21:09:50 -05:00 |
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blitzmann
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0dd98330aa
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Fix issue with old item in market service causing error due to being non-existent.
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2015-12-09 20:54:29 -05:00 |
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blitzmann
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ae55a2c1d2
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Fix Nestor RR falloff effect
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2015-12-08 12:21:21 -05:00 |
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blitzmann
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81963a6a7d
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Update effect files
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2015-12-07 20:10:44 -05:00 |
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blitzmann
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fbf67c134b
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Merge remote-tracking branch 'origin/singularity'
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2015-12-07 19:39:45 -05:00 |
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blitzmann
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a0cfe05eb5
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Update to 988883, fix market conversion and add the converted modules, and improve on rename/conversion helper script
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2015-12-07 19:38:54 -05:00 |
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blitzmann
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f9db5eb201
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Update to 988638
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2015-12-05 22:35:03 -05:00 |
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blitzmann
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4325ccab8a
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Different fix for #397 and fix #458
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2015-12-03 22:04:59 -05:00 |
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blitzmann
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ca92285ff3
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Fix some Weapon Disruption effects
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2015-12-03 20:40:23 -05:00 |
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blitzmann
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96eee3a173
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Fix Nos/Neut effects
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2015-12-03 20:21:57 -05:00 |
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blitzmann
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a74c3c9b3d
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Fix #461
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2015-12-02 20:38:45 -05:00 |
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blitzmann
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9029c04ce6
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Merge branch 'master' into singularity
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2015-11-27 22:45:28 -05:00 |
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blitzmann
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c7c0c49218
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Fix #434
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2015-11-27 20:12:02 -05:00 |
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blitzmann
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191dd1c71b
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Add new mining frigate effects
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2015-11-27 16:15:16 -05:00 |
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blitzmann
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3b64373393
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Add more missing effects
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2015-11-27 15:58:53 -05:00 |
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blitzmann
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0f6c67e852
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Add missing effect for Oneiros
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2015-11-27 15:03:41 -05:00 |
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blitzmann
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209297769f
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Missed an effect
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2015-11-27 01:20:08 -05:00 |
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blitzmann
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2d4e3a6ddf
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Rename Logi skill to Logistic Cruiser
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2015-11-27 01:18:32 -05:00 |
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blitzmann
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350f4c9f89
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Add new effects. This commit uses a new helper script that automatically writes the effect file for the more straightforward effects.
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2015-11-27 01:14:59 -05:00 |
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blitzmann
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9c9a6b69fe
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Revert "Add new nos/neut effect files, and change module/drone files to account for new attributes. This does not add the database"
This reverts commit 7dbe6dbe2d.
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2015-11-27 00:07:24 -05:00 |
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blitzmann
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7dbe6dbe2d
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Add new nos/neut effect files, and change module/drone files to account for new attributes. This does not add the database
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2015-11-22 23:03:46 -05:00 |
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blitzmann
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f95e864119
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Fix mindlink effects
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2015-11-15 17:18:33 -05:00 |
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blitzmann
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3c8e6a61f2
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Fix #406
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2015-11-05 20:30:11 -05:00 |
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blitzmann
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1d295c04e3
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Fix for missing attributes
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2015-11-03 20:43:49 -05:00 |
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blitzmann
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2a8f3e4855
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Merge branch 'singularity'
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2015-11-02 21:28:26 -05:00 |
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blitzmann
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5577e1976b
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Update to SISI w/ effects
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2015-11-02 20:55:23 -05:00 |
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blitzmann
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4b27becb5f
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Merge branch 'overrides' into singularity
Conflicts:
eos/db/__init__.py
eos/db/saveddata/__init__.py
eos/db/saveddata/queries.py
gui/mainFrame.py
gui/mainMenuBar.py
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2015-11-02 19:01:12 -05:00 |
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blitzmann
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ef36dc5ba3
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Import/export/clear overrides, add missing files due to bad gitignore entry
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2015-11-02 18:45:56 -05:00 |
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blitzmann
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c436e0e669
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Create a proper menu item toggle for overrides
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2015-11-01 21:19:49 -05:00 |
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blitzmann
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e80917e3d1
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Things are saved now via GUI
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2015-11-01 20:52:22 -05:00 |
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blitzmann
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0d0ec42daf
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Initial GUI commit. Still need to actually handle the attribute change
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2015-11-01 19:49:22 -05:00 |
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blitzmann
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0e4cca6138
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Load overrides from database
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2015-11-01 15:00:09 -05:00 |
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blitzmann
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b701acb275
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Overrides work properly now. Currently toggled on/off by opening character editor, this will be taken over by a menu option
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2015-11-01 13:02:29 -05:00 |
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blitzmann
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4eb61051c6
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Add overrides to the modifiedAttributeDict. Still need to figure out how to switch between the original and the override
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2015-11-01 12:04:02 -05:00 |
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blitzmann
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56aba37758
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Fix PoC so that it actually works, and add a working test case for Web II (changing speedfactor to -80%)
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2015-11-01 09:43:34 -05:00 |
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blitzmann
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f432b08149
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Proof of concept. Need to save overrides in user database and create GUI for it. May be difficult to collect and apply considering the Item container is attached to the eve db and not the user.
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2015-10-31 16:53:20 -04:00 |
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blitzmann
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c7b8d94e4f
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Merge branch 'crest_fitting' into singularity
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2015-10-31 15:02:24 -04:00 |
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Cameron Grout
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702d249bad
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Updated turret detection as advised
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2015-10-31 16:15:35 +13:00 |
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