Neugeniko
3fda62e320
Redefne structure mounted disruptor operation
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If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 0994158abd )
2018-03-24 17:59:08 -04:00
Neugeniko
5f1c2d6676
Redefine Warp Disruption Field Generators operation
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If we are applying effects onto our self, disallowAssistance all the time, and go into low mass/high sig etc mode when no script is loaded.
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 77a66a66ea )
2018-03-24 17:58:52 -04:00
Ryan Holmes
164720db3d
Merge pull request #1495 from Neugeniko/Issue#1482-2
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Fix cap use for non repeatable modules.
2018-03-22 00:58:16 -04:00
blitzmann
bd90ec4bf0
Don't fail an api update when a skill has been removed ( #1473 )
2018-03-21 22:12:21 -04:00
blitzmann
d7e24dfa8f
Merge branch 'Issue#1486'
2018-03-21 21:51:13 -04:00
Ebag333
2f1ad21392
Calculate DPS for beam type doomsdays.
2018-03-21 21:49:04 -04:00
Ebag333
687d539534
Enable misc info for doomsdays.
2018-03-21 21:48:46 -04:00
Ryan Holmes
bd6793bc19
Merge pull request #1498 from Neugeniko/Issue#1484
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Create basic effects files for various modules.
2018-03-21 21:18:08 -04:00
Ryan Holmes
6dd6452c11
Merge pull request #1491 from Neugeniko/Capsimreload
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CapSim changes to make reloadtime a variable.
2018-03-21 21:03:40 -04:00
Ryan Holmes
e59a1cd27b
Merge pull request #1489 from Neugeniko/Issue#1488
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Bomb Launcher Problems Issue#1488
2018-03-21 20:55:05 -04:00
Neugeniko
f41ecae8c8
Add a minimal effects files for mjfg, lance dd's,
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reaper dd's, bosonic dd's and gtfo dd's.
2018-03-17 13:23:58 +11:00
Neugeniko
65ec8cf4ee
Take into consideration reactivation time for non repeatable modules
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like the assault DC and MJD when calculating their 'actual'
cycle time.
2018-03-17 11:44:29 +11:00
Neugeniko
234f36c8c0
Zero reload times when reloads are off so we can group modules
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with normally different reload times.
2018-03-16 15:57:14 +11:00
Neugeniko
61086989dc
Need to wait speed + reactivation delay between void bomb.
2018-03-14 16:04:15 +11:00
Neugeniko
023ea43611
Divide by numShots not need as we do that below.
2018-03-14 15:39:20 +11:00
Neugeniko
044e032ab3
Allow variable reload time in CapSim.
2018-03-14 13:40:49 +11:00
Neugeniko
da7b95041d
Allow variable reload time in CapSim.
2018-03-14 13:40:31 +11:00
blitzmann
1513b07071
set cargo amoutninput to select all instead of inserstion end
2018-03-11 19:40:38 -04:00
Neugeniko
97742b08c8
Attribute disallowRepeatingAction has been renamed to
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disallowRepeatingActivation in the database. Make appropriate
modification to instances of this attribute name in code.
(cherry picked from commit ff607e4b03 )
2018-03-11 12:19:43 -04:00
blitzmann
373e0a390b
Don't multiple HP of structure, instead assign it. Fixes #1460
2018-03-04 19:42:28 -05:00
Ryan Holmes
5b27d0559f
Merge pull request #1464 from pyfa-org/release/v1.35.2
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Bump version
2018-03-04 16:44:28 -05:00
blitzmann
85157fdf85
Bump version
2018-03-04 16:44:00 -05:00
blitzmann
3f4493c0ea
Another fix for #1403
2018-03-02 00:17:33 -05:00
Ryan Holmes
7d245660bc
Merge pull request #1455 from pyfa-org/issue/1451
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Don't fail when trying to project a module that can't be projected.
2018-03-01 23:41:50 -05:00
blitzmann
b1e40427a3
Tox
2018-03-01 23:41:39 -05:00
blitzmann
73925df24b
Don't fail when trying to project a module that can't be projected.
2018-03-01 23:24:00 -05:00
Ryan Holmes
3411dcfd91
Merge pull request #1446 from pyfa-org/issue/1445-master
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Issue/1445 master
2018-03-01 00:30:24 -05:00
blitzmann
ae6434affb
Fix issue with importing EVE API XML
2018-03-01 00:30:08 -05:00
blitzmann
f773e0a935
fix misplaced parentheses
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(cherry picked from commit 2a60216a92d39bb200c26bce8573484f54a80dc5)
2018-03-01 00:26:52 -05:00
blitzmann
7ab3ad9e08
Don't delete and recreate skills when updating char sheet. Instead, get each individual skill and change level.
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(cherry picked from commit 55c79c1bafaa9a1b159b73a72c6480f7e8d6cb6b)
2018-03-01 00:26:47 -05:00
blitzmann
6e73b9fefd
Tox
2018-02-27 00:52:15 -05:00
blitzmann
f0b0285f77
Merge branch 'development' of https://github.com/pyfa-org/Pyfa into development
2018-02-27 00:46:10 -05:00
blitzmann
e706a015b3
Merge branch 'issue/1397' into development
2018-02-27 00:45:53 -05:00
blitzmann
a804f9a1ad
Fix working on missing skills context menu ( #1412 )
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(cherry picked from commit 96c13c344a )
2018-02-27 00:45:46 -05:00
blitzmann
9e1b7dbb87
Add ability to drag a module from fitting window to projected pane
2018-02-27 00:44:42 -05:00
Ryan Holmes
917afd5067
Merge pull request #1441 from pyfa-org/issue/1440
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Convert sec status to float on character import (#1440 )
2018-02-27 00:15:59 -05:00
blitzmann
c3fb9231a4
Convert sec status to float on character import ( #1440 )
2018-02-27 00:15:20 -05:00
Ryan Holmes
8541e2a869
Merge pull request #1438 from pyfa-org/issue/1433
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DNA export should respect Export Charges setting
2018-02-24 23:50:21 -05:00
blitzmann
f245a02372
DNA export should respect Export Charges setting
2018-02-24 23:37:53 -05:00
Ryan Holmes
d0f66f2d16
Merge pull request #1437 from pyfa-org/issue/1432
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Always open imports in a new tab (#1432 )
2018-02-24 22:23:13 -05:00
Ryan Holmes
9a4e26a5be
Merge pull request #1436 from pyfa-org/bug/amount-modal
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Handle getting value for Change Amount differently for projected fits (#1435 )
2018-02-24 22:20:51 -05:00
blitzmann
2b87f91279
tox fix
2018-02-24 22:20:24 -05:00
blitzmann
57e67b3699
Handle getting value for Change Amount differently for projected fits
2018-02-24 22:17:04 -05:00
blitzmann
15e60c3d24
Always open imports in a new tab ( #1432 )
2018-02-24 21:11:53 -05:00
Ryan Holmes
a2719ec2f7
Merge pull request #1427 from pyfa-org/bug/amount-modal
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Redesign amount modal
2018-02-24 02:54:38 -05:00
blitzmann
1da12cb18e
tox fix
2018-02-24 02:54:23 -05:00
blitzmann
e0cddcd061
Redesign amount modal, basing style off wx.TextEntryDialog (but not a wx.TextEntryDialog, because there are possibilities to do a few different things in this modal)
2018-02-24 02:47:13 -05:00
Ryan Holmes
52754535a0
Merge pull request #1426 from pyfa-org/issue/1416
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Issue/1416
2018-02-24 02:02:57 -05:00
blitzmann
a9db667c9c
Do the same treatment to Target Resists as Damage Patterns
2018-02-24 02:01:23 -05:00
blitzmann
f442632fbc
Fix importing damage profiles which included overwriting existing ones and then performing a delete on one of them. #1416
2018-02-24 01:49:09 -05:00