Niklas Bölter
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efeb24cc3b
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Fixed some old references to gui.fittingView
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2010-11-20 22:30:49 +01:00 |
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cncfanatics
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6e1b789fb2
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Move some view handling stuff around and do initial work on the
fleetBrowser
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2010-11-20 20:32:47 +01:00 |
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cncfanatics
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65a4b95f71
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Fixup an oopsie
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2010-11-17 19:44:01 +01:00 |
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cncfanatics
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20a303f6ea
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Ammo menu fixage
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2010-11-17 11:35:45 +01:00 |
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cncfanatics
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1ffdf9b2cb
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Fixup menu code
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2010-11-17 09:47:53 +01:00 |
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cncfanatics
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8046cf8781
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Change nameSorter to correctly handle names with numbers in them and
sort accordingly
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2010-11-08 10:44:40 +01:00 |
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cncfanatics
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7f9913d16e
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Merge branch 'master' of evefit.org:pyfa
Conflicts:
eos
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2010-10-31 13:10:49 +01:00 |
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Corollax
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8701368d67
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Fixed another permissions issue
chmod 644...
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2010-10-30 12:10:37 -05:00 |
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cncfanatics
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b18eed7878
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Add a menu entry that appears on right click in the firepower pane to
toggle reload factoring on and off (off by default)
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2010-10-30 12:58:56 +02:00 |
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cncfanatics
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1ec7e795df
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Add Ammo support for projected effects view
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2010-10-30 11:30:28 +02:00 |
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Corollax
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052b8c640d
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Fixed a few permissions issues
Chmod 644 and whatnot.
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2010-10-29 06:09:01 -05:00 |
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cncfanatics
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5c8b18aa28
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Fix some bugs and add forgotten files
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2010-10-29 11:29:49 +02:00 |
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cncfanatics
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c6daf72682
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First draft of projected effects additions pane. Still needs work (WTB
feedback!)
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2010-10-29 11:14:38 +02:00 |
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Corollax
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5225647278
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Performance fix for Damage Editors
Also fixed a chmod divot
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2010-10-28 14:11:15 -05:00 |
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Corollax
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8f259501ed
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Re-ordered the Damage Profile menus
Changed name of the selected ammo damage profile
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2010-10-28 13:24:15 -05:00 |
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cncfanatics
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1eba77936d
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Actualy add the new ammoPattern file
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2010-10-28 18:06:01 +02:00 |
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cncfanatics
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c90dab16ba
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Implement "Set as damage pattern" for ammo
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2010-10-28 16:16:59 +02:00 |
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Corollax
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6f7d922d01
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Corrected permissions from meanie windows boxen.
droneSplit.py : 755->644
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2010-10-26 05:13:15 -05:00 |
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Weeknie
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6f5b68a56f
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Changed hint in level 1 ammo menu to long range -> short range, to better reflect what it's actually being sorted by (range), fixing ticket 166
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2010-10-25 14:27:05 +02:00 |
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cncfanatics
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23cc890d1f
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Only allow a maximum of drone - 1 drones to be split off
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2010-10-25 10:08:35 +02:00 |
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cncfanatics
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520d13fab1
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Finish splitting
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2010-10-21 20:29:59 +02:00 |
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cncfanatics
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b3d6cd2e52
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Switch to market pane when jumping
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2010-10-21 19:53:32 +02:00 |
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cncfanatics
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774ac5cf8a
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Add code for drone splitting, lacking a little amount selection popup
atm
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2010-10-21 16:47:22 +02:00 |
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cncfanatics
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b76a793661
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Add "jump to" in drone, implant & booster views
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2010-10-21 15:40:30 +02:00 |
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cncfanatics
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90e592beb7
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Implement context menus in booster, drone & implant views
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2010-10-21 15:23:37 +02:00 |
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cncfanatics
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fc9a5bde3a
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Fix some bugs with market group jump
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2010-10-21 10:29:43 +02:00 |
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cncfanatics
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e447bca32e
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Sort ammo by their range + falloff on the turret they're getting fit on
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2010-10-21 10:20:49 +02:00 |
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cncfanatics
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68c352a44c
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Add a jump to market group context menu entry
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2010-10-21 07:24:53 +02:00 |
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cncfanatics
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b9d3d0193f
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Register EVT_MENU on ALL of the submenus, not just the base
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2010-10-20 19:04:04 +02:00 |
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cncfanatics
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8af875b207
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Use the mentions "Long Range" and "High Damage" instead of "Range" &
"Damage"
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2010-10-20 16:28:39 +02:00 |
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cncfanatics
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5ef0a8cded
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Reorder some columns & menus
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2010-10-20 15:16:48 +02:00 |
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cncfanatics
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2ecdda474f
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Make sure the final menu also gets a footer
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2010-10-20 15:02:51 +02:00 |
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cncfanatics
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abf37afbbc
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Fix ammo menu missile damage order
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2010-10-20 14:45:02 +02:00 |
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cncfanatics
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a356928b4d
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Fix for fallof multiplier sorting
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2010-10-20 13:43:57 +02:00 |
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cncfanatics
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5820e7a7cc
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Some more minor ammo menu tweaks
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2010-10-20 13:36:37 +02:00 |
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cncfanatics
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dd412b4847
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Fix ammo display so it works for all turret types, particularly with weird faction ammo differences
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2010-10-20 13:22:33 +02:00 |
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cncfanatics
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21a61684f7
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Change missile order
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2010-10-20 09:27:26 +02:00 |
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cncfanatics
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eeb5f40e68
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Make sure ammo with identical meta levels are sorted consistently
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2010-10-20 09:25:19 +02:00 |
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cncfanatics
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46428ca0d8
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Finish up ammo menus
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2010-10-20 09:18:21 +02:00 |
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DarkPhoenix
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cdf0dfae04
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Fix file permission
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2010-10-19 22:04:26 +04:00 |
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cncfanatics
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bc883685ec
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Implement basic ammo switching context menu. (still needs much
polishing)
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2010-10-19 10:31:52 +02:00 |
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DarkPhoenix
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9f9aff0c39
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Fix file permissions
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2010-10-14 20:32:54 +04:00 |
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HomeWorld
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cd7fc555cb
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Merge branch 'master' of evefit.org:pyfa
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2010-10-12 09:30:38 +03:00 |
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HomeWorld
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1cd2202db0
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Added requested feature from ticket #99
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2010-10-12 09:30:18 +03:00 |
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cncfanatics
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0b6d11c5c2
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replace a silly for loop by *
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2010-10-11 23:02:33 +02:00 |
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cncfanatics
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37c34a32f3
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Add a V in front of the active damage pattern and allow different
bitmaps per menu item when multiple are passed
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2010-10-11 21:54:53 +02:00 |
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cncfanatics
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29aa71c4eb
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Differentiate search & market browser for context menus
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2010-10-11 12:43:34 +02:00 |
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cncfanatics
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3e41d413c9
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Don't spawn menu if fitID is None
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2010-10-11 11:04:18 +02:00 |
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cncfanatics
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982d02b451
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Remove some useless imports
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2010-10-11 11:01:55 +02:00 |
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cncfanatics
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58dfb8ba85
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Add "Raw" damage pattern, which'll display raw health without resistance
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2010-10-11 10:22:26 +02:00 |
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