DarkPhoenix
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e8f09514ab
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Swap extra cap stats readout
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2019-06-06 17:20:05 +03:00 |
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DarkPhoenix
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9a0dd6c521
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Copy empty spots on fit as well when making copy
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2019-05-06 20:21:28 +03:00 |
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DarkPhoenix
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bd3d81e2f8
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Plug fit security status in citadel rig effect
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2019-05-01 15:22:01 +03:00 |
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DarkPhoenix
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ba21ebe058
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Restore mass-removed t3 modules properly
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2019-04-30 01:23:52 +03:00 |
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DarkPhoenix
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dbca0f9dea
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Limit drone stacks by ship bandwidth too
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2019-04-19 12:29:49 +03:00 |
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DarkPhoenix
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5b7c777d6b
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Add 2 functions which calculate how many drones ship can release / store
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2019-04-19 09:36:28 +03:00 |
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DarkPhoenix
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3aede13136
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Copy t3d modes when copying fit
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2019-04-17 22:24:49 +03:00 |
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DarkPhoenix
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d171548936
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Fix fit creation
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2019-04-17 20:02:05 +03:00 |
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DarkPhoenix
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400bb10ed3
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Ensure that owner fit is always visible from all fit items and their modified attribute map
Fixes some issues with some afflictions not shown/registered when fit has just been loaded
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2019-04-17 15:35:15 +03:00 |
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DarkPhoenix
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53915eb956
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Minor cleanup
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2019-04-17 13:27:08 +03:00 |
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DarkPhoenix
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6174bf8a0b
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Refactor non-projected fighter commands
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2019-04-13 01:27:26 +03:00 |
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DarkPhoenix
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fda2c43a1d
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Restore booster state even when it was replaced by another booster
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2019-04-10 18:18:26 +03:00 |
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Ryan Holmes
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a74cdc59bd
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Implement fixes for #1870 - undo the Module.toDummy that happens when replacing a module, but the new module doesn't fit. And shuffle around the logic that dictates if a module / item fits onto a particular ship to allow us to ask a fit if a base item can fit based on low-level attributes that don't change
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2019-03-17 22:03:39 -04:00 |
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Ryan Holmes
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9a16c579eb
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fixing various imports to point to eos.const instead of old locations
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2019-03-14 12:50:20 -04:00 |
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Indiction
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afa8c3c53a
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Replaced eos.enum by enum. Removed unused enum import.
Found another Enum to move.
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2019-03-09 18:59:43 +01:00 |
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Indiction
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bd33efa875
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Changed FittingSlot to IntEnum
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2019-03-09 18:45:28 +01:00 |
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Indiction
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f58c8ec4f9
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Added unique to rest except Fittingslot
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2019-03-09 15:18:10 +01:00 |
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Indiction
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6333a0c74b
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Adding descriptions to enums.
Renaming Enums into more useful names.
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2019-03-07 22:30:51 +01:00 |
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Indiction
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e6309bb8bb
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Copy Enums to const.py
Switching to IntEnum where necessary.
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2019-03-07 00:14:48 +01:00 |
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DarkPhoenix
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cbd1a34c68
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Round cpu/pg like EVE does
To work around some fits where pyfa shows that items do not fit when they actually do
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2019-02-13 13:14:18 +03:00 |
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DarkPhoenix
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17313bd67b
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Assume RRs work at 100% efficiency, even if they are projected from self
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2018-12-19 23:46:30 +03:00 |
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DarkPhoenix
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6f8fca7525
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Implement spoolup parameters fetcher and rely on it for misc column stats
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2018-12-14 08:15:05 +03:00 |
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DarkPhoenix
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7a8baac5bd
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Rework way we pass spoolup options, so that it's possible to prefer passed values or on-module values as needed
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2018-12-13 13:54:53 +03:00 |
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DarkPhoenix
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74ebd3415c
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Calculate sustainable tank adjustments for prespool/fullspool values too
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2018-12-13 09:17:59 +03:00 |
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DarkPhoenix
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de752cbe0a
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Add prespool/fullspool support to non-sustainable tank calculation
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2018-12-12 15:48:30 +03:00 |
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DarkPhoenix
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10572c7dbd
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Expose spoolup time to caller
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2018-12-12 10:31:20 +03:00 |
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DarkPhoenix
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5a0670838d
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Expose spooled up value to stats panels
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2018-12-11 23:15:46 +03:00 |
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DarkPhoenix
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5fdae11bb1
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Expose damage output composition to UI
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2018-12-11 19:13:31 +03:00 |
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DarkPhoenix
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d4e8ac761e
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Allow to control spoolup via fit object
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2018-12-11 18:21:08 +03:00 |
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DarkPhoenix
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4f0f8fcdfc
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Rework internal interfaces to be able to specify spoolup in more flexible manner and carry output dps types
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2018-12-11 17:39:03 +03:00 |
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DarkPhoenix
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f4123310ae
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Add mutadaptive RR effect and related UI support
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2018-12-10 10:42:49 +03:00 |
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Ryan Holmes
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8b6d32fe3b
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Merge remote-tracking branch 'origin/master' into spoolup_support
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2018-11-27 23:59:22 -05:00 |
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DarkPhoenix
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61abcf3018
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Apply all components of abyssal pvp weather
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2018-11-22 16:29:10 +03:00 |
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DarkPhoenix
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f39ba27a13
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Add backend support for damage stats separation (prespool and postspool)
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2018-11-02 13:30:38 +03:00 |
|
blitzmann
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1454cd8a0d
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Merge remote-tracking branch 'origin/development' into release/v2.5.0
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2018-10-08 12:40:23 -04:00 |
|
blitzmann
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f4404e2649
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Fix for localized fliament abyssal effect
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2018-09-25 20:29:48 -04:00 |
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Ryan Holmes
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bd975becf1
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Continue work on projections (adding/removing projected environment and fit)
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2018-08-10 12:47:51 -04:00 |
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Ryan Holmes
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7a1b4b4a1e
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Merge remote-tracking branch 'bitbucket/commandRefactor' into commandRefactor
# Conflicts:
# gui/fitCommands/__init__.py
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2018-08-03 16:11:52 -04:00 |
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Ryan Holmes
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fcc53d3f21
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Add commands for booster and command fits
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2018-08-03 16:10:27 -04:00 |
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blitzmann
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098f0f92ee
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Fix issue with layout-modifying modules (need to build fill() into the recalc itself at some point)
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2018-07-31 21:29:59 -04:00 |
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MaruMaruOO
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d5aee34aa8
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Added missing data to fit copying
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2018-07-12 07:35:14 -04:00 |
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WatchMeCalculate
|
a5b5cec919
|
Fixed flake8 issues
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2018-06-01 13:08:25 -07:00 |
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WatchMeCalculate
|
02103b6d2e
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Refactor checking if Hardpoints has free spots into a function fit can use
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2018-06-01 02:16:29 -07:00 |
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blitzmann
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1c359fb6ed
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tox
|
2018-05-20 15:58:25 -04:00 |
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blitzmann
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7ac4b52d20
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Do all localization effects
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2018-05-20 15:05:41 -04:00 |
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blitzmann
|
d110dd4c76
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Implement xeon gas and electric store weather effects
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2018-05-20 14:33:37 -04:00 |
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blitzmann
|
a5b959fbf8
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Implement caustic and darkness weather
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2018-05-20 14:22:58 -04:00 |
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blitzmann
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afd16e1afd
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Add new warfareBuffID, and fix issue with going to effect file in debug
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2018-05-20 14:10:37 -04:00 |
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blitzmann
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bc23417eae
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Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D
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2018-05-20 12:53:33 -04:00 |
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blitzmann
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c99afa79e1
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Merge branch 'test-3'
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2018-05-07 21:54:51 -04:00 |
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