Cameron Grout
d1d276ae68
Fix for 387
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Modified capsim to deal with reload/clipSize logic before grouping
modules for staggering. This prevents loaded AARs from being sent
through as seperate cap drain elements to other repairers of the same
size.
2015-10-30 16:18:33 +13:00
OISumeko
52f06bbd43
Fix for issue 347
2015-10-14 01:06:19 +13:00
blitzmann
5246432420
Fix triage effects
2015-10-12 19:30:09 -04:00
blitzmann
a67b46bb9a
Fix some mining effects
2015-10-05 20:37:41 -04:00
blitzmann
f17fb82ce7
Fix issue with ship bonuses not applying when fit is projected ( #374 )
2015-10-05 18:10:39 -04:00
blitzmann
3f6c484c99
Fix paths that point to eve.db
2015-10-05 12:33:07 -04:00
blitzmann
a5f1370eec
Fit system effects not applying to projected fits.
2015-10-04 13:17:13 -04:00
blitzmann
072fac4259
Merge branch 'master' into wx3
2015-09-29 21:35:44 -04:00
DarkPhoenix
473b70944f
Merge branch 'singularity'
2015-09-29 22:25:36 +03:00
blitzmann
0f8992432b
Merge branch 'master' into wx3
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Conflicts:
gui/characterEditor.py
2015-09-26 18:53:28 -04:00
blitzmann
05b9d1e607
Fixed some bugs, added character action buttons on editor
2015-09-25 12:13:17 -04:00
blitzmann
2a88e3114b
Skill color goes back to normal when saving/reverting skill.
2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6
Enable/disable edit menu options, and add color to character editor to show which skills are edited
2015-09-24 22:11:31 -04:00
blitzmann
61614553a2
Fix bug with char copy, and added char revert and save as (unfinished)
2015-09-24 19:03:30 -04:00
blitzmann
ae870f9535
Merge branch 'newTempChar'
2015-09-24 17:16:14 -04:00
blitzmann
30a8437515
Fix returning unicode with __repr__ and __str__. Fixes #356
2015-09-24 14:15:54 -04:00
blitzmann
8647fa245f
Fix Jump Drive Economizer. It does not project, and is only applies bonus when online.
2015-09-24 13:09:43 -04:00
blitzmann
23bb763c51
Fix system effects to respect their state
2015-09-24 13:09:25 -04:00
DarkPhoenix
7b6b922c57
Update database to 965413 and implement BC changes
2015-09-24 01:08:20 +03:00
blitzmann
a08bb2494b
Fix system effect states
2015-09-22 21:45:32 -04:00
blitzmann
3ea4439b8d
Allow changing all 5 and 0 from editor
2015-09-18 11:59:52 -04:00
blitzmann
bd53785667
Allow all 5 and 0 to change skills from affecting skill menu
2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834
Do auto-save when editing in character editor.
2015-09-14 20:30:12 -04:00
blitzmann
b8d01d5ecb
Fix a few things
2015-09-13 16:59:59 -04:00
blitzmann
2c7bfd14b6
Revert "Separate characters from Fit relationship..."
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This reverts commit 3521b3887d .
Conflicts:
eos/db/saveddata/queries.py
2015-09-13 16:53:42 -04:00
blitzmann
1584586fd2
Try a different approach to temp skill levels
2015-09-13 16:51:36 -04:00
blitzmann
4663270067
Since we now have a list of skills by default on our character, remove the iterSkills iterator which helped fetch skills that were not previously loaded
2015-09-12 11:06:21 -04:00
blitzmann
0b9cdaa944
Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database.
2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e
Minor modifications.
2015-09-12 10:30:51 -04:00
blitzmann
ca34217f3b
Added character saving.
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Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
3521b3887d
Separate characters from Fit relationship and create new character session. At this point, changes to characters do not persist. Efforts must still be made to focus on creating a character save function as well as ensure characters that are dirty are loaded correctly for fresh fits.
2015-09-09 19:08:38 -04:00
blitzmann
492776c5a8
Fix Scram effect to turn off MWDs. Fixes #70
2015-09-06 11:06:52 -04:00
blitzmann
51a8076d30
Comment cleanup
2015-09-01 23:29:47 -04:00
blitzmann
decf7ff028
Fix #351
2015-09-01 23:23:52 -04:00
DarkPhoenix
31b1c94c0f
Add AT13 prize ships
2015-09-01 01:26:30 +03:00
blitzmann
7c3c8182a7
Fix initial database creation
2015-08-28 22:03:54 -04:00
blitzmann
b162927f79
Merge branch 'master' into wx3
2015-08-27 22:05:38 -04:00
blitzmann
e0fbcc91f1
Update effect headers
2015-08-25 17:47:15 -04:00
blitzmann
4b7b22025c
Add new drifter incursion effect
2015-08-25 17:39:57 -04:00
blitzmann
8e37dab37e
Disallow assistance with active Estonis link
2015-08-25 17:37:17 -04:00
blitzmann
6e95f69565
Support speedLimit introduced with Entosis Link
2015-08-25 17:26:25 -04:00
blitzmann
e7542fec44
move debug setting, remove debug print
2015-08-21 18:23:46 -04:00
blitzmann
def20311a8
New migration import mechanics, borrowed from market conversion imports, because we can't os.listdir from a zipfile
2015-08-21 15:10:00 -04:00
Will Wykeham
7f100353e2
Make variations menu actually swap out module
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Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
DarkPhoenix
598512a904
Fix stacking penalties on active tank effects
2015-08-13 02:21:24 +03:00
Ryan Holmes
01db1efdf7
Merge pull request #336 from blitzmann/regSkills
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Register skills when applying ship bonuses
2015-07-23 15:58:07 -04:00
blitzmann
e74e2615ad
Merge remote-tracking branch 'origin/projections'
2015-07-23 15:46:32 -04:00
blitzmann
9de3600d7f
Fix self-boosting
2015-07-23 01:38:51 -04:00
blitzmann
5a4f526b2b
Fix fit copying
2015-07-22 14:27:44 -04:00
blitzmann
17733d5951
Added missing tactical mode calculations... whoops
2015-07-22 13:02:08 -04:00