Commit Graph

492 Commits

Author SHA1 Message Date
blitzmann
a33ec89e87 Fix issue that caused fits that were supposed to open in the background to calculate. Unfortunately this fix breaks the tab snapshot, will have to figure that out later 2015-10-09 18:32:03 -04:00
blitzmann
072fac4259 Merge branch 'master' into wx3 2015-09-29 21:35:44 -04:00
blitzmann
37b158439d Fix #359 2015-09-28 20:32:55 -04:00
blitzmann
0f8992432b Merge branch 'master' into wx3
Conflicts:
	gui/characterEditor.py
2015-09-26 18:53:28 -04:00
blitzmann
1d51e86c1c Added individual skill save to context menu 2015-09-25 12:16:11 -04:00
blitzmann
2a88e3114b Skill color goes back to normal when saving/reverting skill. 2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6 Enable/disable edit menu options, and add color to character editor to show which skills are edited 2015-09-24 22:11:31 -04:00
blitzmann
b844bdf986 Add save character as dialog 2015-09-24 20:46:07 -04:00
blitzmann
61614553a2 Fix bug with char copy, and added char revert and save as (unfinished) 2015-09-24 19:03:30 -04:00
blitzmann
ae870f9535 Merge branch 'newTempChar' 2015-09-24 17:16:14 -04:00
blitzmann
a08bb2494b Fix system effect states 2015-09-22 21:45:32 -04:00
blitzmann
bd53785667 Allow all 5 and 0 to change skills from affecting skill menu 2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834 Do auto-save when editing in character editor. 2015-09-14 20:30:12 -04:00
blitzmann
9ae5cfbab2 Revert "Fix API stuff. This should theoretically work, but it's untested."
This reverts commit 1402ceec63.
2015-09-13 16:57:22 -04:00
blitzmann
045031e8ae Revert "Fix character rename, delete, and copy."
This reverts commit c72f049ccd.

Conflicts:
	service/character.py
2015-09-13 16:55:32 -04:00
blitzmann
1584586fd2 Try a different approach to temp skill levels 2015-09-13 16:51:36 -04:00
blitzmann
1402ceec63 Fix API stuff. This should theoretically work, but it's untested. 2015-09-12 13:15:59 -04:00
blitzmann
0b9cdaa944 Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database. 2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e Minor modifications. 2015-09-12 10:30:51 -04:00
blitzmann
c72f049ccd Fix character rename, delete, and copy. 2015-09-09 23:12:59 -04:00
blitzmann
ca34217f3b Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
DarkPhoenix
31b1c94c0f Add AT13 prize ships 2015-09-01 01:26:30 +03:00
blitzmann
b162927f79 Merge branch 'master' into wx3 2015-08-27 22:05:38 -04:00
blitzmann
aa5eb7ac92 Update DB, force Imp and Fiend as not published again (will publish these when they are live) 2015-08-27 21:49:06 -04:00
blitzmann
b2dce223b0 Add AT13 prizes 2015-08-25 17:42:34 -04:00
Will Wykeham
7f100353e2 Make variations menu actually swap out module
Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
blitzmann
48f96a7a32 Merge branch 'master' into wx3
Conflicts:
	config.py
	staticdata/icons/icon01_08.png
	staticdata/icons/icon02_11.png
	staticdata/icons/icon105_46.png
	staticdata/icons/icon105_47.png
	staticdata/icons/icon105_48.png
	staticdata/icons/icon105_49.png
	staticdata/icons/icon108_5.png
	staticdata/icons/icon113_64_1.png
	staticdata/icons/icon113_64_2.png
	staticdata/icons/icon113_64_3.png
	staticdata/icons/icon34_16.png
	staticdata/icons/iconMarketIcon_16px_Amarr.png
	staticdata/icons/iconMarketIcon_16px_Caldari.png
	staticdata/icons/iconMarketIcon_16px_Gallente.png
	staticdata/icons/iconMarketIcon_16px_Minmatar.png
2015-08-15 10:50:58 -04:00
DarkPhoenix
121a81ce70 Remove few debugging prints 2015-08-11 15:59:38 +03:00
DarkPhoenix
f18ba6160a Do 2 blank lines between cargo contents and the rest of the fit, and when exported with the implants - do cargo items after the implants 2015-08-08 13:36:16 +03:00
blitzmann
cc59612fa4 Debug logging when flag is set 2015-07-23 16:58:55 -04:00
Ryan Holmes
01db1efdf7 Merge pull request #336 from blitzmann/regSkills
Register skills when applying ship bonuses
2015-07-23 15:58:07 -04:00
blitzmann
e74e2615ad Merge remote-tracking branch 'origin/projections' 2015-07-23 15:46:32 -04:00
blitzmann
9de3600d7f Fix self-boosting 2015-07-23 01:38:51 -04:00
blitzmann
e12b3f3054 Merge tag 'v1.13.2' into wx3
Conflicts:
	config.py
	A lot of icons
2015-07-20 13:21:00 -04:00
blitzmann
182104a010 Fix #109 2015-07-19 16:20:42 -04:00
blitzmann
f591ecba10 Fix use case where gang boosts were not being applied when projections were added/removed. 2015-07-14 16:15:52 -04:00
blitzmann
63fce4be17 Handle self projections by creating a copy of the fit. Due to the way effects are calculated, we would have double effects implemented if not for the copy 2015-07-11 16:28:09 -04:00
blitzmann
86ee5292d8 Fix fit copying and deleting fits not being reflected in other fits. 2015-07-11 12:43:47 -04:00
blitzmann
0060f58e3d Support evemon character imports. 2015-07-11 10:17:02 -04:00
blitzmann
28a5318e3b Merge branch 'master' into toggleProjectionFit
Conflicts:
	config.py
2015-07-10 16:09:00 -04:00
blitzmann
4216904736 Remove function to remove projected fits correctly. This is now handled by proper DB relationships 2015-07-10 15:46:42 -04:00
blitzmann
496e9b56b5 Handle use case of invalid fit's mucking things up 2015-07-10 15:46:15 -04:00
blitzmann
68dddf2810 Fix for init projected fit. Took a long time to figure out what was happening. 2015-07-10 11:58:15 -04:00
blitzmann
221a3fde14 Being extra cautious 2015-07-09 18:18:36 -04:00
blitzmann
c17e03d8d0 Fixes critical design issue when it comes to projected fits. Disabled some of the more advanced functionality (projection amount and active) to cope to development. Crash still happens occasionally when adding projected fit for unknown reasons - not 100% reproducable yet 2015-07-09 17:53:41 -04:00
blitzmann
c17bce55bb Lots of stuff
- Added logging and replaced Timer class with more useful one
- Move projected fit loop out of runtimes
- Eliminate recursions from Fit.clear()
- Clean up overall fit calc logic
2015-07-09 10:43:39 -04:00
blitzmann
06e4a7e80f Support changing amount of projected fits 2015-07-07 13:49:39 -04:00
blitzmann
b95a10d284 Add active column. Looping the fit to apply it x amount of times doesn't seem to work. Probably because it's been flagged calculated and returns early 2015-07-07 13:49:38 -04:00
blitzmann
9ef182aa99 First working prototype of toggleable projected fits. Creates a new association object that stores projection-specific information. GUI hasn't been touched (need to show state), and there are a lot of variables that I need to rename. 2015-07-07 13:49:35 -04:00
DarkPhoenix
972c08e7e4 Remove AT13 prizes from ship list for now 2015-07-07 16:10:29 +03:00