Commit Graph

153 Commits

Author SHA1 Message Date
blitzmann
bd53785667 Allow all 5 and 0 to change skills from affecting skill menu 2015-09-14 20:35:36 -04:00
blitzmann
ca34217f3b Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
Will Wykeham
2904ab6afa Non-windows platform fix for variations menu 2015-08-18 15:59:02 +01:00
Will Wykeham
c763595cc4 Remove debug print statement 2015-08-17 15:41:58 +01:00
Will Wykeham
8fe97180ed Sort higher metalevel items properly in variations menu 2015-08-16 21:56:39 +01:00
Will Wykeham
6a4b2ffe69 Make variations menu handle multiple selections
Ensure the variations menu only shows when you've got
a matching set of items selected.
2015-08-16 21:45:20 +01:00
Will Wykeham
7f100353e2 Make variations menu actually swap out module
Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
Will Wykeham
97ac0804c5 Add Submenu of variations of module type.
Non functional so far.
2015-08-15 19:35:31 +01:00
DarkPhoenix
121a81ce70 Remove few debugging prints 2015-08-11 15:59:38 +03:00
Ryan Holmes
01db1efdf7 Merge pull request #336 from blitzmann/regSkills
Register skills when applying ship bonuses
2015-07-23 15:58:07 -04:00
blitzmann
2f246d0897 Add context menu to affected by list 2015-07-23 15:32:27 -04:00
blitzmann
b32f76cfde Show affecting skills for charges as well 2015-07-19 16:39:07 -04:00
blitzmann
182104a010 Fix #109 2015-07-19 16:20:42 -04:00
blitzmann
ac08b1b264 Add check for current skill level 2015-07-19 15:16:29 -04:00
blitzmann
f17d015ebe Fix having multiple skills in skill list (happens when multiple attributes are modified) 2015-07-19 15:02:50 -04:00
blitzmann
d496637614 Add ship skill bonuses to modified modules. Modify effect files for new skill parameter. Enable affecting skill menu. 2015-07-19 14:19:24 -04:00
blitzmann
06e4a7e80f Support changing amount of projected fits 2015-07-07 13:49:39 -04:00
blitmann
487f65d62b Fix #233 2015-01-04 17:19:53 -06:00
blitzmann
85608616dd readjust some mode logic 2014-12-10 22:04:12 -05:00
blitzmann
94e1c7aba3 Fix more bindings 2014-12-08 15:10:45 -05:00
blitzmann
797db36a42 Fix menu spawning when no fit open 2014-12-08 12:26:51 -05:00
blitzmann
ac18c58a0a fix menu bindings 2014-12-08 12:12:50 -05:00
blitzmann
edbdaf5631 Add .Check() to tactical mode menu items 2014-11-30 16:56:43 -05:00
blitzmann
23a71e7448 Implement service layer mode setter. Modes now have basic support and testing.
Also decided to have two separate functions that return the mode items as Items or Modes. Returning them as Items makes it easier to check if provided modeID from user database is valid (since we cannot easily map the modeID to create a Mode), returning as Modes allows us to easily use them for setters. There's probably a better way to do this, but w/e
2014-11-30 16:43:15 -05:00
blitzmann
081e32da6f Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess. 2014-11-30 01:14:47 -05:00
blitzmann
dda1494b90 Added method to check/get modes, and start GUI integration (simple context menu) 2014-11-28 01:23:44 -05:00
blitzmann
222ee22fe3 Ability to remove Cargo from context menu 2014-11-20 00:45:30 -05:00
blitzmann
76f1f217e1 Implements forced price refresh (resolves #196) 2014-11-20 00:29:53 -05:00
DarkPhoenix
c28e52f2d1 Disable global ammo picker until we find alternative solution to using it (RMB or modifier keys for regular ammo picker) 2014-11-06 23:02:16 +03:00
DarkPhoenix
e60b677b3f Update to Phoebe 1.0 data 2014-11-06 02:17:29 +03:00
DarkPhoenix
d298ed8e01 Fix for new ammo picker (which borked resistance profile selector) 2014-11-05 22:00:55 +03:00
Headpigeon
635e684c3a Added module context menu entry for changing charges on all modules of same type at once (no need to manually select them) 2014-11-02 19:12:03 +01:00
blitzmann
90369b679c Fix #179 2014-10-03 21:25:28 -04:00
blitzmann
a931d46cb0 Implement open fit context item for projected fits 2014-09-29 01:02:00 -04:00
blitzmann
030e6aa9db Instead of sending id, send parent item (which contains ID). This allows us to access the item to modify bitmap or any other value for it. 2014-09-15 15:48:26 -04:00
blitzmann
da047106f3 Implements support for child menus for damage patterns. 2014-09-08 01:11:38 -04:00
blitzmann
c04bb8f82c Greatly simplified target resists menu logic. Also added active bitmap 2014-09-04 00:23:41 -04:00
blitzmann
1ab76a7170 Commit initial work for effect DPS / Target resists 2014-09-03 00:49:53 -04:00
blitzmann
59be18506c Added "Open in Ship Browser" to fitting context menu, and modified a bit of the history logic in shipBrowser. 2014-08-19 23:50:10 -04:00
blitzmann
84ac71f528 Fixed bugs introduced from code consistency fix 2014-08-18 01:10:49 -04:00
blitzmann
c7042f314b Code consistency 2014-07-31 00:14:29 -04:00
DarkPhoenix
88344dcfdc Disable change affecting skills menu for now 2014-06-01 21:18:41 +04:00
blitzmann
de9ae5c78c Ensure that we load all skills for a character and some minor tweaks. 2014-05-29 12:59:53 -04:00
blitzmann
0d1c7b93be Add icons to skill context menu 2014-05-28 22:32:23 -04:00
blitzmann
df046769ff Add GUI support for changing affected skills 2014-05-27 16:26:14 -04:00
blitzmann
b75c86d251 Ignore Orbital ammo in ammo picker - see #71 2014-05-15 11:44:09 -04:00
blitzmann
6992537750 Fix regression 2014-05-07 17:44:47 -04:00
blitzmann
d9e61a3305 Improved on drag/drop for cargo and fitting views. Can now copy rather than swap 2014-05-07 17:18:01 -04:00
blitzmann
294f51ae5d Add support for drag and drop between pyfa displays which explicitly support it (some other tweaks as well) 2014-05-07 11:21:50 -04:00
blitzmann
f7ef3705b5 Added available cargo to capacity tooltip and cargo volume column 2014-05-04 11:35:13 -04:00