blitzmann
7ac4b52d20
Do all localization effects
2018-05-20 15:05:41 -04:00
blitzmann
d110dd4c76
Implement xeon gas and electric store weather effects
2018-05-20 14:33:37 -04:00
blitzmann
a5b959fbf8
Implement caustic and darkness weather
2018-05-20 14:22:58 -04:00
blitzmann
90f1947ea7
Implement caustic weather
2018-05-20 14:14:35 -04:00
blitzmann
afd16e1afd
Add new warfareBuffID, and fix issue with going to effect file in debug
2018-05-20 14:10:37 -04:00
blitzmann
bc23417eae
Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D
2018-05-20 12:53:33 -04:00
blitzmann
891c20eea7
Merge branch 'master' into singularity
2018-05-20 00:22:24 -04:00
blitzmann
020cc9e295
Revert "Clean up unused effects"
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This reverts commit 842be9535b .
2018-05-20 00:22:14 -04:00
blitzmann
cb509a832e
Add number of slots in the rack heading ( #1535 )
2018-05-19 17:55:17 -04:00
blitzmann
4ba33aa5b8
Fix two structure rig effects related to missile charge bonuses ( #1526 )
2018-05-19 17:07:01 -04:00
blitzmann
eeb700c75d
Get back into tox's good graces
2018-05-15 01:41:32 -04:00
blitzmann
deecfb31dc
Merge tag 'v2.0.1' into singularity (bring sisi code up to date with pyfa 2 / py3 / wx4)
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# Conflicts:
# eos/effects/techtwocommandburstbonus.py
2018-05-15 01:17:51 -04:00
blitzmann
5cc6b6c69c
Move over all esi stuff to it's own class, which the esi service extends from. Also fix an issue in the EVE fittings browser where deleting a fit didn't actually remove it from the list of fits (due to that list being populated by the return data of ESI, which can be cached). More clean up.
2018-05-12 13:57:14 -04:00
blitzmann
0365f71c00
Move over ESI functionality to be completely separate from esipy
2018-05-12 12:25:34 -04:00
blitzmann
0e0bc9dfd2
Remove some references to old api stuff ( #1547 )
2018-05-08 21:06:32 -04:00
DarkPhoenix
df24313bcf
Update to recent sisi changes
2018-05-08 14:58:25 +03:00
blitzmann
c99afa79e1
Merge branch 'test-3'
2018-05-07 21:54:51 -04:00
DarkPhoenix
a1c894bb22
Provide safe fallback for hardshell booster effect (currently broken on sisi)
2018-05-04 16:01:29 +03:00
DarkPhoenix
842be9535b
Clean up unused effects
2018-05-03 09:58:44 +03:00
DarkPhoenix
7b6cb25ac4
Fix disintegrator group name
2018-05-03 09:50:36 +03:00
DarkPhoenix
e1e4efde7a
Update stats to latest sisi data
2018-04-27 23:24:57 +03:00
DarkPhoenix
cf5769e0f8
Add missing skill and damage mod effects
2018-04-24 20:52:46 +03:00
DarkPhoenix
a8b1f38e84
Update database and implement ship effects, also make pyfa to show final damage value for disintegrators after ramp-up time is complete
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(if you don't want me to commit here just write phoenix@mail.ru , i have no way to communicate with you otherwise)
2018-04-24 19:13:30 +03:00
Neugeniko
363904411d
Projected Logistic Drones don't have a cap use or rawCycleTime.
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Only call the logic for the appropriate module groups.
2018-04-04 16:55:05 +10:00
blitzmann
a3e411f225
Merge tag 'v2.0.0b5' into esi
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# Conflicts:
# eos/saveddata/character.py
2018-03-25 19:21:32 -04:00
blitzmann
3fd4d106d9
Merge branch 'master' into test-3
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# Conflicts:
# config.py
# eos/effects/warpdisruptsphere.py
# service/update.py
2018-03-25 13:16:07 -04:00
blitzmann
4ef7b645a8
Update effects, icons, db, version bump
2018-03-25 13:11:29 -04:00
blitzmann
03212be54a
Merge branch 'master' into test-3
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# Conflicts:
# eos/capSim.py
# eos/effects/structurewarpscrambleblockmwdwithnpceffect.py
# eos/effects/warpdisruptsphere.py
2018-03-25 03:03:59 -04:00
blitzmann
46098f2127
Merge branch 'master' into release/1.36
2018-03-25 03:00:28 -04:00
Ryan Holmes
2005d0b0b9
Merge pull request #1494 from Neugeniko/Issue#1439-2
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Respect 'Factor in Reload' preference for sustainable tank (tidied up).
2018-03-25 02:59:48 -04:00
blitzmann
3293380515
styling fix
2018-03-24 18:18:16 -04:00
Neugeniko
68e5b22fe2
Implement effect for Standup Warp Disruption Burst Projector.
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Make active so we can see its effect on capacitor.
(cherry picked from commit 03c2088e6b )
2018-03-24 17:59:49 -04:00
Neugeniko
0f7dd7cc0c
Correct the structure guidance enhancers to apply bonuses to relevant charges.
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(cherry picked from commit 5c20ee7ade )
2018-03-24 17:59:34 -04:00
Neugeniko
0713251685
Redefine scrambler operation.
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If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 04c62aabea )
2018-03-24 17:59:23 -04:00
Neugeniko
3fda62e320
Redefne structure mounted disruptor operation
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If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 0994158abd )
2018-03-24 17:59:08 -04:00
Neugeniko
5f1c2d6676
Redefine Warp Disruption Field Generators operation
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If we are applying effects onto our self, disallowAssistance all the time, and go into low mass/high sig etc mode when no script is loaded.
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 77a66a66ea )
2018-03-24 17:58:52 -04:00
blitzmann
c0ba559ca6
Merge branch 'master' into release/1.36
2018-03-24 17:52:22 -04:00
Ryan Holmes
164720db3d
Merge pull request #1495 from Neugeniko/Issue#1482-2
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Fix cap use for non repeatable modules.
2018-03-22 00:58:16 -04:00
blitzmann
bd90ec4bf0
Don't fail an api update when a skill has been removed ( #1473 )
2018-03-21 22:12:21 -04:00
blitzmann
d7e24dfa8f
Merge branch 'Issue#1486'
2018-03-21 21:51:13 -04:00
Ebag333
2f1ad21392
Calculate DPS for beam type doomsdays.
2018-03-21 21:49:04 -04:00
Ryan Holmes
bd6793bc19
Merge pull request #1498 from Neugeniko/Issue#1484
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Create basic effects files for various modules.
2018-03-21 21:18:08 -04:00
Ryan Holmes
6dd6452c11
Merge pull request #1491 from Neugeniko/Capsimreload
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CapSim changes to make reloadtime a variable.
2018-03-21 21:03:40 -04:00
blitzmann
24d14d5e19
Fix attribute that was changed on some items
2018-03-21 20:48:05 -04:00
blitzmann
a2f48e8944
update effects and a few tox fixes
2018-03-21 20:18:00 -04:00
blitzmann
122d8ef367
Add Monitor effects
2018-03-20 23:01:05 -04:00
blitzmann
281d2ed1f4
Add Praxis effect
2018-03-20 22:55:12 -04:00
blitzmann
48924774f9
Add drake navy issue effects
2018-03-20 22:53:34 -04:00
blitzmann
ee00914a2b
Renamed attribute
2018-03-20 22:49:40 -04:00
Neugeniko
96b701687b
pep 8
2018-03-17 13:53:03 +11:00