Commit Graph

480 Commits

Author SHA1 Message Date
blitzmann
46098f2127 Merge branch 'master' into release/1.36 2018-03-25 03:00:28 -04:00
blitzmann
3293380515 styling fix 2018-03-24 18:18:16 -04:00
Neugeniko
68e5b22fe2 Implement effect for Standup Warp Disruption Burst Projector.
Make active so we can see its effect on capacitor.

(cherry picked from commit 03c2088e6b)
2018-03-24 17:59:49 -04:00
Neugeniko
0f7dd7cc0c Correct the structure guidance enhancers to apply bonuses to relevant charges.
(cherry picked from commit 5c20ee7ade)
2018-03-24 17:59:34 -04:00
Neugeniko
0713251685 Redefine scrambler operation.
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 04c62aabea)
2018-03-24 17:59:23 -04:00
Neugeniko
3fda62e320 Redefne structure mounted disruptor operation
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 0994158abd)
2018-03-24 17:59:08 -04:00
Neugeniko
5f1c2d6676 Redefine Warp Disruption Field Generators operation
If we are applying effects onto our self, disallowAssistance all the time, and go into low mass/high sig etc mode when no script is loaded.

If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 77a66a66ea)
2018-03-24 17:58:52 -04:00
blitzmann
c0ba559ca6 Merge branch 'master' into release/1.36 2018-03-24 17:52:22 -04:00
Ryan Holmes
bd6793bc19 Merge pull request #1498 from Neugeniko/Issue#1484
Create basic effects files for various modules.
2018-03-21 21:18:08 -04:00
blitzmann
24d14d5e19 Fix attribute that was changed on some items 2018-03-21 20:48:05 -04:00
blitzmann
a2f48e8944 update effects and a few tox fixes 2018-03-21 20:18:00 -04:00
blitzmann
122d8ef367 Add Monitor effects 2018-03-20 23:01:05 -04:00
blitzmann
281d2ed1f4 Add Praxis effect 2018-03-20 22:55:12 -04:00
blitzmann
48924774f9 Add drake navy issue effects 2018-03-20 22:53:34 -04:00
blitzmann
ee00914a2b Renamed attribute 2018-03-20 22:49:40 -04:00
Neugeniko
f41ecae8c8 Add a minimal effects files for mjfg, lance dd's,
reaper dd's, bosonic dd's and gtfo dd's.
2018-03-17 13:23:58 +11:00
Neugeniko
61086989dc Need to wait speed + reactivation delay between void bomb. 2018-03-14 16:04:15 +11:00
blitzmann
373e0a390b Don't multiple HP of structure, instead assign it. Fixes #1460 2018-03-04 19:42:28 -05:00
blitzmann
6ab84240a2 Add missing effect for scram script for standup warp disruptor. Update database to make sure everything is updated. 2018-02-17 12:22:35 -05:00
Ryan Holmes
2153c05183 Merge branch 'master' into bug/citadels 2018-02-16 17:42:03 -05:00
DarkPhoenix
8771de9c1f Fix retribution rof effect 2018-02-16 23:03:51 +03:00
blitzmann
fa3cf90421 add / update effects for citadels 2018-02-16 00:44:26 -05:00
blitzmann
55ad52919e Add missing Ishkur effect (drone tracking) 2018-02-15 20:09:50 -05:00
blitzmann
0648feaa7b Handle a couple of group renamings 2018-02-15 20:07:57 -05:00
blitzmann
89b6e8f8c3 fix tox stuff 2018-02-14 22:15:48 -05:00
blitzmann
89c84aac96 update effect headers, add some icons, update DB to final 1248987 2018-02-14 22:05:55 -05:00
blitzmann
649ba9f3e4 Merge branch 'master' into singularity 2018-02-14 21:31:54 -05:00
blitzmann
8686c02b1f Add stacking penalties to dromi fighters 2018-02-12 23:33:16 -05:00
blitzmann
0f30ea554d Fix for #1377 - group up support fighters and modify the bonus based on amount active 2018-02-10 14:14:31 -05:00
blitzmann
96828a5611 Add assualt damage control effect 2018-02-05 23:12:58 -05:00
blitzmann
9f3c2ca7a8 Add stacking penalty to Fighter's MWD ability 2018-02-05 22:34:25 -05:00
blitzmann
a29b3da8a6 Update DB and effects 2018-01-30 00:05:11 -05:00
burnsypet
3072dbb3ff Remove energy warfare resistance on capNeed calc
When calculating the capactitor need of an energy nosferatu the
amount was being modified incorrectly by the energy warfare
resistance of the ship. Change to only apply energy warfare
resitance modifier if this is a projected effect.
2018-01-26 14:48:35 +00:00
Ryan Holmes
0c971a127c Fix loggerhead drone bonus (#1348) (#1358) 2018-01-02 01:43:55 -05:00
blitzmann
cc063d1934 Bump release 2017-12-10 18:07:45 -05:00
blitzmann
531721ef5e Merge branch 'master' into development 2017-12-10 16:25:20 -05:00
blitzmann
f7b509f9a9 code styling 2017-11-25 04:04:13 -05:00
blitzmann
967128cb69 Added missing effect for shield booster penalty on crash 2017-11-22 23:16:28 -05:00
blitzmann
f0baba10df Update effects 2017-11-22 23:04:32 -05:00
blitzmann
d45d7204d2 Merge branch 'release/v1.33.2' into development
Conflicts:
	config.py
2017-11-22 21:51:19 -05:00
blitzmann
c4f41fb5fa Update to 1209099 and rename old komodo skill 2017-11-12 16:52:56 -05:00
oaao
cacf286176 [fix] eos - remove Komodo thermalDamage double-dipping 2017-11-02 04:41:57 -04:00
burnsypet
a02bbe3964 Removed traces 2017-11-01 23:31:17 +00:00
burnsypet
866d410695 Added logic for WDFG MWD scrambling 2017-11-01 23:27:34 +00:00
burnsypet
ea6f31c021 Added disruption effect for WDFG 2017-11-01 22:55:05 +00:00
burnsypet
d522fff511 Add projected warp strength to scrams
Changes to effects:
Added warp strength projected effects to all kinds of warp disruption
modules except for WDFG (this will need some more thinking). Fixed
a bug where warp disruptors appeared to reduce the warp strength of
the ship they were fitted to

Changes to targetingMiscView*.py:
Replaced abs() with multiplication by -1 where appropriate
2017-10-30 21:05:46 +00:00
burnsypet
20a1618e41 Display warp core strength as warp speed tooltip
Changes to antiwarpscramblingpassive.py:
Fixed a typo of "warmScrambleStatus" to "warpScrambleStatus"

Changes to targetingMiscViewMinimal.py:
Extended existing tooltip to include warp core strength. Warp core
strength is none for ships that do not have a hull bonus (venture etc.)
or do not have any warp core stabs fitted so logic is added to
default value to 0.

Changes to targetingMiscViewFull.py:
As above.
2017-10-29 20:40:39 +00:00
blitzmann
4355f35eef Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
This reverts commit 7b32fe08ac.
2017-10-29 15:07:05 -04:00
Ryan Holmes
029e61edaf Merge branch 'master' into issue-1315 2017-10-29 12:36:29 -04:00
blitzmann
82d50cfa0d Fix effect that used to only be for skill, but is now for a booster (#1324) 2017-10-28 21:04:51 -04:00