DarkPhoenix
df24313bcf
Update to recent sisi changes
2018-05-08 14:58:25 +03:00
DarkPhoenix
a1c894bb22
Provide safe fallback for hardshell booster effect (currently broken on sisi)
2018-05-04 16:01:29 +03:00
DarkPhoenix
842be9535b
Clean up unused effects
2018-05-03 09:58:44 +03:00
DarkPhoenix
7b6cb25ac4
Fix disintegrator group name
2018-05-03 09:50:36 +03:00
DarkPhoenix
e1e4efde7a
Update stats to latest sisi data
2018-04-27 23:24:57 +03:00
DarkPhoenix
cf5769e0f8
Add missing skill and damage mod effects
2018-04-24 20:52:46 +03:00
DarkPhoenix
a8b1f38e84
Update database and implement ship effects, also make pyfa to show final damage value for disintegrators after ramp-up time is complete
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(if you don't want me to commit here just write phoenix@mail.ru , i have no way to communicate with you otherwise)
2018-04-24 19:13:30 +03:00
blitzmann
4ef7b645a8
Update effects, icons, db, version bump
2018-03-25 13:11:29 -04:00
blitzmann
46098f2127
Merge branch 'master' into release/1.36
2018-03-25 03:00:28 -04:00
blitzmann
3293380515
styling fix
2018-03-24 18:18:16 -04:00
Neugeniko
68e5b22fe2
Implement effect for Standup Warp Disruption Burst Projector.
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Make active so we can see its effect on capacitor.
(cherry picked from commit 03c2088e6b )
2018-03-24 17:59:49 -04:00
Neugeniko
0f7dd7cc0c
Correct the structure guidance enhancers to apply bonuses to relevant charges.
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(cherry picked from commit 5c20ee7ade )
2018-03-24 17:59:34 -04:00
Neugeniko
0713251685
Redefine scrambler operation.
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If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 04c62aabea )
2018-03-24 17:59:23 -04:00
Neugeniko
3fda62e320
Redefne structure mounted disruptor operation
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If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 0994158abd )
2018-03-24 17:59:08 -04:00
Neugeniko
5f1c2d6676
Redefine Warp Disruption Field Generators operation
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If we are applying effects onto our self, disallowAssistance all the time, and go into low mass/high sig etc mode when no script is loaded.
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.
(cherry picked from commit 77a66a66ea )
2018-03-24 17:58:52 -04:00
blitzmann
c0ba559ca6
Merge branch 'master' into release/1.36
2018-03-24 17:52:22 -04:00
Ryan Holmes
bd6793bc19
Merge pull request #1498 from Neugeniko/Issue#1484
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Create basic effects files for various modules.
2018-03-21 21:18:08 -04:00
blitzmann
24d14d5e19
Fix attribute that was changed on some items
2018-03-21 20:48:05 -04:00
blitzmann
a2f48e8944
update effects and a few tox fixes
2018-03-21 20:18:00 -04:00
blitzmann
122d8ef367
Add Monitor effects
2018-03-20 23:01:05 -04:00
blitzmann
281d2ed1f4
Add Praxis effect
2018-03-20 22:55:12 -04:00
blitzmann
48924774f9
Add drake navy issue effects
2018-03-20 22:53:34 -04:00
blitzmann
ee00914a2b
Renamed attribute
2018-03-20 22:49:40 -04:00
Neugeniko
f41ecae8c8
Add a minimal effects files for mjfg, lance dd's,
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reaper dd's, bosonic dd's and gtfo dd's.
2018-03-17 13:23:58 +11:00
Neugeniko
61086989dc
Need to wait speed + reactivation delay between void bomb.
2018-03-14 16:04:15 +11:00
blitzmann
373e0a390b
Don't multiple HP of structure, instead assign it. Fixes #1460
2018-03-04 19:42:28 -05:00
blitzmann
6ab84240a2
Add missing effect for scram script for standup warp disruptor. Update database to make sure everything is updated.
2018-02-17 12:22:35 -05:00
Ryan Holmes
2153c05183
Merge branch 'master' into bug/citadels
2018-02-16 17:42:03 -05:00
DarkPhoenix
8771de9c1f
Fix retribution rof effect
2018-02-16 23:03:51 +03:00
blitzmann
fa3cf90421
add / update effects for citadels
2018-02-16 00:44:26 -05:00
blitzmann
55ad52919e
Add missing Ishkur effect (drone tracking)
2018-02-15 20:09:50 -05:00
blitzmann
0648feaa7b
Handle a couple of group renamings
2018-02-15 20:07:57 -05:00
blitzmann
89b6e8f8c3
fix tox stuff
2018-02-14 22:15:48 -05:00
blitzmann
89c84aac96
update effect headers, add some icons, update DB to final 1248987
2018-02-14 22:05:55 -05:00
blitzmann
649ba9f3e4
Merge branch 'master' into singularity
2018-02-14 21:31:54 -05:00
blitzmann
8686c02b1f
Add stacking penalties to dromi fighters
2018-02-12 23:33:16 -05:00
blitzmann
0f30ea554d
Fix for #1377 - group up support fighters and modify the bonus based on amount active
2018-02-10 14:14:31 -05:00
blitzmann
96828a5611
Add assualt damage control effect
2018-02-05 23:12:58 -05:00
blitzmann
9f3c2ca7a8
Add stacking penalty to Fighter's MWD ability
2018-02-05 22:34:25 -05:00
blitzmann
a29b3da8a6
Update DB and effects
2018-01-30 00:05:11 -05:00
burnsypet
3072dbb3ff
Remove energy warfare resistance on capNeed calc
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When calculating the capactitor need of an energy nosferatu the
amount was being modified incorrectly by the energy warfare
resistance of the ship. Change to only apply energy warfare
resitance modifier if this is a projected effect.
2018-01-26 14:48:35 +00:00
Ryan Holmes
0c971a127c
Fix loggerhead drone bonus ( #1348 ) ( #1358 )
2018-01-02 01:43:55 -05:00
blitzmann
cc063d1934
Bump release
2017-12-10 18:07:45 -05:00
blitzmann
531721ef5e
Merge branch 'master' into development
2017-12-10 16:25:20 -05:00
blitzmann
f7b509f9a9
code styling
2017-11-25 04:04:13 -05:00
blitzmann
967128cb69
Added missing effect for shield booster penalty on crash
2017-11-22 23:16:28 -05:00
blitzmann
f0baba10df
Update effects
2017-11-22 23:04:32 -05:00
blitzmann
d45d7204d2
Merge branch 'release/v1.33.2' into development
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Conflicts:
config.py
2017-11-22 21:51:19 -05:00
blitzmann
c4f41fb5fa
Update to 1209099 and rename old komodo skill
2017-11-12 16:52:56 -05:00
oaao
cacf286176
[fix] eos - remove Komodo thermalDamage double-dipping
2017-11-02 04:41:57 -04:00