blitzmann
12a526fa9e
Fix for some standup fighter errors
2018-02-17 11:59:51 -05:00
blitzmann
fa3cf90421
add / update effects for citadels
2018-02-16 00:44:26 -05:00
blitzmann
636ee1de23
Get new Standup fighters working
2018-02-15 22:26:42 -05:00
blitzmann
b36bf8fb21
Fix issue restricting structure modules from fitting onto a structure
2018-02-15 21:03:25 -05:00
blitzmann
0f30ea554d
Fix for #1377 - group up support fighters and modify the bonus based on amount active
2018-02-10 14:14:31 -05:00
blitzmann
7058018aed
Fix alpha clones
2017-11-22 21:51:40 -05:00
blitzmann
4355f35eef
Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
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This reverts commit 7b32fe08ac .
2017-10-29 15:07:05 -04:00
Ryan Holmes
10836acab2
Bug/1275 ( #1299 )
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* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization
* Move Information Burst: Sensor Optimization: Targeting Range effect to proper position
* Fix tox issue
2017-09-24 13:38:52 -04:00
blitzmann
2f28afc7ae
Merge branch 'bug/1278' of https://github.com/pyfa-org/Pyfa into bug/1278
2017-09-23 12:49:05 -04:00
blitzmann
0134c3b9a1
Fix formatting
2017-09-23 12:33:51 -04:00
Ryan Holmes
9f433fd072
Merge branch 'master' into bug/1278
2017-09-23 03:11:04 -04:00
blitzmann
7729bd9210
Opps commented wrong thing
2017-09-22 02:35:01 -04:00
blitzmann
ce5803dd9c
Disable an odd bit of code from a long time ago that fitting max group fitting restrictions to be bypassed ( #1278 )
2017-09-22 02:33:46 -04:00
Ryan Holmes
73d9dd60e6
Don't return None as a price, always return a float ( #1291 ) ( #1292 )
2017-09-21 21:13:05 -04:00
blitzmann
47cbc71e8a
Implement simple skill import/export functionality, and some cleanup top pass tox
2017-08-14 23:28:50 -04:00
blitzmann
277bd14453
See #1234 - temporarily add conditional to ensure we run the skill level checking code only when a character exists to prevent error. This may cause some issues with the alpha characters since that may not get checked anymore.
2017-07-11 19:23:08 -04:00
blitzmann
d19486ce15
cleanup
2017-07-11 02:30:26 -04:00
blitzmann
f70d671f1d
Fix implant set copy ( #1236 )
2017-07-10 00:21:52 -04:00
blitzmann
47fcbefe8b
Finish off user-selectable booster side effects - effects are applied correctly now and each has their own display name. Implements #642
2017-06-05 00:18:36 -04:00
blitzmann
c2cb5d763f
Implement selectable booster side effects and persist them to the database, very much based on the fighter ability code. Still need to name them and enable the effects.
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This also removes the old boosterActiveSideEffect table definition (migration script to drop table still needs to be written)
2017-06-04 23:33:11 -04:00
Ryan Holmes
3371086d54
Fix for #1193 - compounded bonuses during recursive command / projected fittings ( #1197 )
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* Teak calculated logic
* test
* clear() on every calculation if it's not already calculated
* tox fix
2017-05-31 00:01:59 -04:00
Ryan Holmes
4286f2ea5a
Add stacking penalties to armor and shield resist command links ( #1198 )
2017-05-30 22:44:01 -04:00
Ryan Holmes
d1fc2dd6ec
Fix issue with calculateSustainableTank not considering remote ancil modules (from https://forums.eveonline.com/default.aspx?g=posts&m=6948134#post6948134 ) ( #1189 )
2017-05-22 00:55:35 -04:00
Ebag333
5a60cff9a1
Fixes EVEMon import. Security status was added, but wasn't handled in the EVEMon import. Also, default secstatus to 0 if it's somehow missing.
2017-05-22 00:29:29 -04:00
Ryan Holmes
0d721b55a7
Fix for when factor reload when module doesn't have a cycle time ( #1171 ) ( #1173 )
2017-05-16 00:09:51 -04:00
Ryan Holmes
6344f7a975
Merge branch 'master' into bug/char_fixes
2017-05-14 22:56:34 -04:00
blitzmann
11eea37aa7
Remove duplication of Character.ro property
2017-05-14 22:50:18 -04:00
blitzmann
bff44c46f8
Fix character list sorting ( https://forums.eveonline.com/default.aspx?g=posts&m=6940327#post6940327 )
2017-05-14 22:44:02 -04:00
blitzmann
7a0ea759ef
Fix issue with character copy, as well as instantiating character with duplicate skills (since Skill has a backref to charactrer, it's automatically added to the characters skill list. No more need for the append())
2017-05-14 22:24:05 -04:00
blitzmann
f9419977c0
Instantiate skills with a character (may help to solve https://forums.eveonline.com/default.aspx?g=posts&m=6939299#post6939299 )
2017-05-14 20:55:48 -04:00
Ryan Holmes
da33a372cb
Set all strings to be unicode when referencing fit.name. This won't catch all conversion errors, but it should catch most. ( #1168 )
2017-05-14 20:52:06 -04:00
blitzmann
0db141d0a6
Fix exception when reverting character skills
2017-05-14 02:26:32 -04:00
Ryan Holmes
fee82d294b
Bump dev and include fix for #1162 ( #1163 )
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* Add some logging to try to figure out what happens with #1149
* Add some logging to try to figure out what happens with #1149 , along with some other fixes
* bump dev
* Add remote hull repairers in the calculateSustainableTank() mappings
2017-05-13 22:36:03 -04:00
Ryan Holmes
9f5e14fe2d
Bugfixes and bump point release ( #1159 )
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* Add some logging to try to figure out what happens with #1149 , along with some other fixes
* Bump point release
2017-05-11 20:53:37 -04:00
blitzmann
a6a153b703
Update database, add missing renders, fix bug with not being able to add citadel modules, and fix bug associated with engineering complex properties (debug info, don't care about it)
2017-05-09 18:52:32 -04:00
blitzmann
4d8c9e0522
Fix floats in skill tree, and fix typo - apparently I can't spell dependents x_x
2017-05-08 22:49:37 -04:00
blitzmann
3de63c5ca5
flake8 fixes
2017-05-08 21:32:13 -04:00
blitzmann
42e64a6223
Fix jsonToSql script and issue with character sec status setter
2017-05-08 21:24:29 -04:00
blitzmann
53f589284b
Implement hard constraints for All 5/0 characters with respect to skills and sec status
2017-05-08 19:47:55 -04:00
blitzmann
aecbf8f86e
Fix issue with drones causing exception during remote RR calcs
2017-05-08 19:41:34 -04:00
blitzmann
6b22bd189a
Merge remote-tracking branch 'jeffy/fix_unread_description' into dev, see #1099
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Conflicts:
eos/config.py
gui/notesView.py
service/settings.py
2017-05-08 00:44:29 -04:00
blitzmann
83a7a854bb
Merge branch 'feature/recent' into dev
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Conflicts:
eos/db/saveddata/character.py
eos/db/saveddata/fit.py
Implements #983 but utilizing sqlalchemy events to update the fit modified date whenever something is added/changed.
2017-05-07 20:48:41 -04:00
blitzmann
1604ea1f2c
Fix many bugs related to GUI not receiving a correct timestamp, as well as extending feature out to all other fit entities.
2017-05-07 02:02:54 -04:00
blitzmann
47a683c44c
Merge branch 'feature/strictSkills' into dev
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Conflicts:
service/character.py
Implements strict skill requirement handling
2017-05-06 13:13:50 -04:00
blitzmann
b2ae6913d7
Merge branch 'qol/self-projection' into dev
2017-05-06 13:10:48 -04:00
blitzmann
703d6dbc85
Merge branch 'feature/grant-needed-skills' into dev
2017-05-06 13:09:30 -04:00
blitzmann
2e6066e848
Merge branch 'feature/tabbed-fits' into dev
2017-05-06 13:08:52 -04:00
blitzmann
1222567a4f
Merge branch 'feature/allow-restrictions' into dev.
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Allows user to turn off most fitting restrictions (#1117 )
2017-05-06 12:11:00 -04:00
blitzmann
50965244c0
Merge branch 'bug/1139' into bug/resist-effects
2017-05-02 20:41:54 -04:00
blitzmann
c9a04e886a
Add eos setting for strict skills, and update info in skill tree without doing a repopulation
2017-04-22 14:02:40 -04:00