blitzmann
69af1440ae
Add missing entosis link effect
2018-09-17 00:00:42 -04:00
blitzmann
2a076292da
pep8
2018-08-21 20:48:30 -04:00
blitzmann
308fa3c46c
Update effect headers
2018-08-21 20:47:56 -04:00
blitzmann
21b6a2cdfd
Update for new effects and ships
2018-08-21 20:44:46 -04:00
blitzmann
e9cb7696dd
Fix an issue for Polycarbon Engine Housing ( #1682 )
2018-07-19 00:03:17 -04:00
blitzmann
b57bede510
tox fixes
2018-07-15 02:51:53 -04:00
blitzmann
475e8f1ff2
Update effect headers and some icons
2018-07-15 01:09:07 -04:00
blitzmann
3b13712db1
Add missing effect
2018-07-15 00:47:50 -04:00
Ryan Holmes
786864b146
Merge pull request #1663 from MaruMaruOO/patch-1
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Fixes the Helios's drone damage bonus.
2018-07-09 22:17:22 -04:00
MaruMaruOO
3fcad7ed3f
Allow drone skill effects to process implants
2018-07-09 01:37:40 -04:00
MaruMaruOO
0603e0c89d
Fixes the Helios's drone damage bonus.
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The required skill should be Light Drone Operation as light drones don't require Drone Avionics.
This causes the damage bonus to apply correctly. Giving a max skill Hobgoblin II 29.7dps rather than 19.8dps.
2018-07-06 23:41:34 -04:00
DarkPhoenix
1b932fd885
Implants are not penalized
2018-06-19 16:10:41 +03:00
blitzmann
6c6423515c
Fix for #1635
2018-06-18 20:55:16 -04:00
blitzmann
cc529d3499
Penalized drone velocity rigs ( #1630 )
2018-06-06 00:25:45 -04:00
blitzmann
aee225d11a
Only apply thermodynamics skill to modules with heatDamage attribute
2018-06-05 23:59:01 -04:00
blitzmann
e8efa22a95
Merge branch 'singularity'
2018-05-30 19:49:40 -04:00
blitzmann
7a18224800
pep8
2018-05-30 19:34:14 -04:00
blitzmann
d0777602e7
Clean up unused effect files now that the effects script works (hopefully)
2018-05-29 21:49:32 -04:00
blitzmann
618507f88c
Fix the effects used by script (no longer restricted on category / group), and fix many effects headers
2018-05-29 21:43:25 -04:00
blitzmann
c5bc9e2534
Added missing effectsm, and update headers
2018-05-29 21:39:11 -04:00
blitzmann
fde449c7d8
more whoops
2018-05-21 22:09:30 -04:00
blitzmann
6b346c4b37
Whoops
2018-05-21 22:08:56 -04:00
blitzmann
aeb1a80e73
fix attempt for #1602
2018-05-21 21:11:51 -04:00
blitzmann
1c359fb6ed
tox
2018-05-20 15:58:25 -04:00
blitzmann
a8c57bbdeb
Merge branch 'singularity' into abysmal_weather
2018-05-20 15:57:17 -04:00
blitzmann
752c67bc0b
tox
2018-05-20 15:57:02 -04:00
blitzmann
7ac4b52d20
Do all localization effects
2018-05-20 15:05:41 -04:00
blitzmann
d110dd4c76
Implement xeon gas and electric store weather effects
2018-05-20 14:33:37 -04:00
blitzmann
a5b959fbf8
Implement caustic and darkness weather
2018-05-20 14:22:58 -04:00
blitzmann
90f1947ea7
Implement caustic weather
2018-05-20 14:14:35 -04:00
blitzmann
bc23417eae
Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D
2018-05-20 12:53:33 -04:00
blitzmann
891c20eea7
Merge branch 'master' into singularity
2018-05-20 00:22:24 -04:00
blitzmann
020cc9e295
Revert "Clean up unused effects"
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This reverts commit 842be9535b .
2018-05-20 00:22:14 -04:00
blitzmann
4ba33aa5b8
Fix two structure rig effects related to missile charge bonuses ( #1526 )
2018-05-19 17:07:01 -04:00
blitzmann
eeb700c75d
Get back into tox's good graces
2018-05-15 01:41:32 -04:00
blitzmann
deecfb31dc
Merge tag 'v2.0.1' into singularity (bring sisi code up to date with pyfa 2 / py3 / wx4)
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# Conflicts:
# eos/effects/techtwocommandburstbonus.py
2018-05-15 01:17:51 -04:00
DarkPhoenix
df24313bcf
Update to recent sisi changes
2018-05-08 14:58:25 +03:00
DarkPhoenix
a1c894bb22
Provide safe fallback for hardshell booster effect (currently broken on sisi)
2018-05-04 16:01:29 +03:00
DarkPhoenix
842be9535b
Clean up unused effects
2018-05-03 09:58:44 +03:00
DarkPhoenix
7b6cb25ac4
Fix disintegrator group name
2018-05-03 09:50:36 +03:00
DarkPhoenix
e1e4efde7a
Update stats to latest sisi data
2018-04-27 23:24:57 +03:00
DarkPhoenix
cf5769e0f8
Add missing skill and damage mod effects
2018-04-24 20:52:46 +03:00
DarkPhoenix
a8b1f38e84
Update database and implement ship effects, also make pyfa to show final damage value for disintegrators after ramp-up time is complete
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(if you don't want me to commit here just write phoenix@mail.ru , i have no way to communicate with you otherwise)
2018-04-24 19:13:30 +03:00
blitzmann
3fd4d106d9
Merge branch 'master' into test-3
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# Conflicts:
# config.py
# eos/effects/warpdisruptsphere.py
# service/update.py
2018-03-25 13:16:07 -04:00
blitzmann
4ef7b645a8
Update effects, icons, db, version bump
2018-03-25 13:11:29 -04:00
blitzmann
03212be54a
Merge branch 'master' into test-3
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# Conflicts:
# eos/capSim.py
# eos/effects/structurewarpscrambleblockmwdwithnpceffect.py
# eos/effects/warpdisruptsphere.py
2018-03-25 03:03:59 -04:00
blitzmann
46098f2127
Merge branch 'master' into release/1.36
2018-03-25 03:00:28 -04:00
blitzmann
3293380515
styling fix
2018-03-24 18:18:16 -04:00
Neugeniko
68e5b22fe2
Implement effect for Standup Warp Disruption Burst Projector.
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Make active so we can see its effect on capacitor.
(cherry picked from commit 03c2088e6b )
2018-03-24 17:59:49 -04:00
Neugeniko
0f7dd7cc0c
Correct the structure guidance enhancers to apply bonuses to relevant charges.
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(cherry picked from commit 5c20ee7ade )
2018-03-24 17:59:34 -04:00