Commit Graph

438 Commits

Author SHA1 Message Date
blitzmann
a9db667c9c Do the same treatment to Target Resists as Damage Patterns 2018-02-24 02:01:23 -05:00
blitzmann
f442632fbc Fix importing damage profiles which included overwriting existing ones and then performing a delete on one of them. #1416 2018-02-24 01:49:09 -05:00
blitzmann
12a526fa9e Fix for some standup fighter errors 2018-02-17 11:59:51 -05:00
blitzmann
fa3cf90421 add / update effects for citadels 2018-02-16 00:44:26 -05:00
blitzmann
636ee1de23 Get new Standup fighters working 2018-02-15 22:26:42 -05:00
blitzmann
b36bf8fb21 Fix issue restricting structure modules from fitting onto a structure 2018-02-15 21:03:25 -05:00
blitzmann
0f30ea554d Fix for #1377 - group up support fighters and modify the bonus based on amount active 2018-02-10 14:14:31 -05:00
blitzmann
7058018aed Fix alpha clones 2017-11-22 21:51:40 -05:00
blitzmann
4355f35eef Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
This reverts commit 7b32fe08ac.
2017-10-29 15:07:05 -04:00
Ryan Holmes
10836acab2 Bug/1275 (#1299)
* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization

* Move Information Burst: Sensor Optimization: Targeting Range effect to proper position

* Fix tox issue
2017-09-24 13:38:52 -04:00
blitzmann
2f28afc7ae Merge branch 'bug/1278' of https://github.com/pyfa-org/Pyfa into bug/1278 2017-09-23 12:49:05 -04:00
blitzmann
0134c3b9a1 Fix formatting 2017-09-23 12:33:51 -04:00
Ryan Holmes
9f433fd072 Merge branch 'master' into bug/1278 2017-09-23 03:11:04 -04:00
blitzmann
7729bd9210 Opps commented wrong thing 2017-09-22 02:35:01 -04:00
blitzmann
ce5803dd9c Disable an odd bit of code from a long time ago that fitting max group fitting restrictions to be bypassed (#1278) 2017-09-22 02:33:46 -04:00
Ryan Holmes
73d9dd60e6 Don't return None as a price, always return a float (#1291) (#1292) 2017-09-21 21:13:05 -04:00
blitzmann
47cbc71e8a Implement simple skill import/export functionality, and some cleanup top pass tox 2017-08-14 23:28:50 -04:00
blitzmann
277bd14453 See #1234 - temporarily add conditional to ensure we run the skill level checking code only when a character exists to prevent error. This may cause some issues with the alpha characters since that may not get checked anymore. 2017-07-11 19:23:08 -04:00
blitzmann
d19486ce15 cleanup 2017-07-11 02:30:26 -04:00
blitzmann
f70d671f1d Fix implant set copy (#1236) 2017-07-10 00:21:52 -04:00
blitzmann
47fcbefe8b Finish off user-selectable booster side effects - effects are applied correctly now and each has their own display name. Implements #642 2017-06-05 00:18:36 -04:00
blitzmann
c2cb5d763f Implement selectable booster side effects and persist them to the database, very much based on the fighter ability code. Still need to name them and enable the effects.
This also removes the old boosterActiveSideEffect table definition (migration script to drop table still needs to be written)
2017-06-04 23:33:11 -04:00
Ryan Holmes
3371086d54 Fix for #1193 - compounded bonuses during recursive command / projected fittings (#1197)
* Teak calculated logic

* test

* clear() on every calculation if it's not already calculated

* tox fix
2017-05-31 00:01:59 -04:00
Ryan Holmes
4286f2ea5a Add stacking penalties to armor and shield resist command links (#1198) 2017-05-30 22:44:01 -04:00
Ryan Holmes
d1fc2dd6ec Fix issue with calculateSustainableTank not considering remote ancil modules (from https://forums.eveonline.com/default.aspx?g=posts&m=6948134#post6948134) (#1189) 2017-05-22 00:55:35 -04:00
Ebag333
5a60cff9a1 Fixes EVEMon import. Security status was added, but wasn't handled in the EVEMon import. Also, default secstatus to 0 if it's somehow missing. 2017-05-22 00:29:29 -04:00
Ryan Holmes
0d721b55a7 Fix for when factor reload when module doesn't have a cycle time (#1171) (#1173) 2017-05-16 00:09:51 -04:00
Ryan Holmes
6344f7a975 Merge branch 'master' into bug/char_fixes 2017-05-14 22:56:34 -04:00
blitzmann
11eea37aa7 Remove duplication of Character.ro property 2017-05-14 22:50:18 -04:00
blitzmann
bff44c46f8 Fix character list sorting (https://forums.eveonline.com/default.aspx?g=posts&m=6940327#post6940327) 2017-05-14 22:44:02 -04:00
blitzmann
7a0ea759ef Fix issue with character copy, as well as instantiating character with duplicate skills (since Skill has a backref to charactrer, it's automatically added to the characters skill list. No more need for the append()) 2017-05-14 22:24:05 -04:00
blitzmann
f9419977c0 Instantiate skills with a character (may help to solve https://forums.eveonline.com/default.aspx?g=posts&m=6939299#post6939299) 2017-05-14 20:55:48 -04:00
Ryan Holmes
da33a372cb Set all strings to be unicode when referencing fit.name. This won't catch all conversion errors, but it should catch most. (#1168) 2017-05-14 20:52:06 -04:00
blitzmann
0db141d0a6 Fix exception when reverting character skills 2017-05-14 02:26:32 -04:00
Ryan Holmes
fee82d294b Bump dev and include fix for #1162 (#1163)
* Add some logging to try to figure out what happens with #1149

* Add some logging to try to figure out what happens with #1149, along with some other fixes

* bump dev

* Add remote hull repairers in the calculateSustainableTank() mappings
2017-05-13 22:36:03 -04:00
Ryan Holmes
9f5e14fe2d Bugfixes and bump point release (#1159)
* Add some logging to try to figure out what happens with #1149, along with some other fixes

* Bump point release
2017-05-11 20:53:37 -04:00
blitzmann
a6a153b703 Update database, add missing renders, fix bug with not being able to add citadel modules, and fix bug associated with engineering complex properties (debug info, don't care about it) 2017-05-09 18:52:32 -04:00
blitzmann
4d8c9e0522 Fix floats in skill tree, and fix typo - apparently I can't spell dependents x_x 2017-05-08 22:49:37 -04:00
blitzmann
3de63c5ca5 flake8 fixes 2017-05-08 21:32:13 -04:00
blitzmann
42e64a6223 Fix jsonToSql script and issue with character sec status setter 2017-05-08 21:24:29 -04:00
blitzmann
53f589284b Implement hard constraints for All 5/0 characters with respect to skills and sec status 2017-05-08 19:47:55 -04:00
blitzmann
aecbf8f86e Fix issue with drones causing exception during remote RR calcs 2017-05-08 19:41:34 -04:00
blitzmann
6b22bd189a Merge remote-tracking branch 'jeffy/fix_unread_description' into dev, see #1099
Conflicts:
	eos/config.py
	gui/notesView.py
	service/settings.py
2017-05-08 00:44:29 -04:00
blitzmann
83a7a854bb Merge branch 'feature/recent' into dev
Conflicts:
	eos/db/saveddata/character.py
	eos/db/saveddata/fit.py

Implements #983 but utilizing sqlalchemy events to update the fit modified date whenever something is added/changed.
2017-05-07 20:48:41 -04:00
blitzmann
1604ea1f2c Fix many bugs related to GUI not receiving a correct timestamp, as well as extending feature out to all other fit entities. 2017-05-07 02:02:54 -04:00
blitzmann
47a683c44c Merge branch 'feature/strictSkills' into dev
Conflicts:
	service/character.py

Implements strict skill requirement handling
2017-05-06 13:13:50 -04:00
blitzmann
b2ae6913d7 Merge branch 'qol/self-projection' into dev 2017-05-06 13:10:48 -04:00
blitzmann
703d6dbc85 Merge branch 'feature/grant-needed-skills' into dev 2017-05-06 13:09:30 -04:00
blitzmann
2e6066e848 Merge branch 'feature/tabbed-fits' into dev 2017-05-06 13:08:52 -04:00
blitzmann
1222567a4f Merge branch 'feature/allow-restrictions' into dev.
Allows user to turn off most fitting restrictions (#1117)
2017-05-06 12:11:00 -04:00