DarkPhoenix
|
fa7fc6572f
|
Fix #435 (Modulated Deep Core Miner II Bug)
|
2011-07-26 14:05:57 +04:00 |
|
HomeWorld
|
f5b6bcadc0
|
Added basic ship stats as context menu for stage2, removed ship description as tooltip also.
|
2011-05-22 13:09:28 +03:00 |
|
DarkPhoenix
|
3af8792556
|
Revert "Implement basic context meenu sorting (by source context only for now)"
This reverts commit a2bba48190.
|
2011-04-25 10:41:55 +04:00 |
|
DarkPhoenix
|
a2bba48190
|
Implement basic context meenu sorting (by source context only for now)
|
2011-04-25 00:16:50 +04:00 |
|
DarkPhoenix
|
3c48839569
|
Rework context menus
|
2011-04-24 21:58:07 +04:00 |
|
DarkPhoenix
|
95813f20fc
|
Make ammo picker context menu aware of mixed damage missiles
|
2011-01-18 13:41:41 +03:00 |
|
DarkPhoenix
|
24b4a6fbdc
|
Take only half of falloff when sorting ammo by range
|
2011-01-18 12:18:01 +03:00 |
|
HomeWorld
|
271b4e363b
|
Chicken or egg?
|
2010-12-07 00:59:29 +02:00 |
|
HomeWorld
|
5c2f3b00f6
|
Ommited by mistake import gui.globalEvents 'as GE' in droneSplit.py
|
2010-11-28 23:00:01 +02:00 |
|
HomeWorld
|
f3729f0287
|
Updated FitChanged in all files
|
2010-11-28 22:51:08 +02:00 |
|
HomeWorld
|
24f0beac34
|
Fix for maximized case of stats window
|
2010-11-26 15:46:28 +02:00 |
|
HomeWorld
|
1410d11678
|
Implemented stats window reuse (on ctrl/cmd pressed)
|
2010-11-26 15:23:35 +02:00 |
|
Niklas Bölter
|
efeb24cc3b
|
Fixed some old references to gui.fittingView
|
2010-11-20 22:30:49 +01:00 |
|
cncfanatics
|
6e1b789fb2
|
Move some view handling stuff around and do initial work on the
fleetBrowser
|
2010-11-20 20:32:47 +01:00 |
|
cncfanatics
|
65a4b95f71
|
Fixup an oopsie
|
2010-11-17 19:44:01 +01:00 |
|
cncfanatics
|
20a303f6ea
|
Ammo menu fixage
|
2010-11-17 11:35:45 +01:00 |
|
cncfanatics
|
1ffdf9b2cb
|
Fixup menu code
|
2010-11-17 09:47:53 +01:00 |
|
cncfanatics
|
8046cf8781
|
Change nameSorter to correctly handle names with numbers in them and
sort accordingly
|
2010-11-08 10:44:40 +01:00 |
|
cncfanatics
|
7f9913d16e
|
Merge branch 'master' of evefit.org:pyfa
Conflicts:
eos
|
2010-10-31 13:10:49 +01:00 |
|
Corollax
|
8701368d67
|
Fixed another permissions issue
chmod 644...
|
2010-10-30 12:10:37 -05:00 |
|
cncfanatics
|
b18eed7878
|
Add a menu entry that appears on right click in the firepower pane to
toggle reload factoring on and off (off by default)
|
2010-10-30 12:58:56 +02:00 |
|
cncfanatics
|
1ec7e795df
|
Add Ammo support for projected effects view
|
2010-10-30 11:30:28 +02:00 |
|
Corollax
|
052b8c640d
|
Fixed a few permissions issues
Chmod 644 and whatnot.
|
2010-10-29 06:09:01 -05:00 |
|
cncfanatics
|
5c8b18aa28
|
Fix some bugs and add forgotten files
|
2010-10-29 11:29:49 +02:00 |
|
cncfanatics
|
c6daf72682
|
First draft of projected effects additions pane. Still needs work (WTB
feedback!)
|
2010-10-29 11:14:38 +02:00 |
|
Corollax
|
5225647278
|
Performance fix for Damage Editors
Also fixed a chmod divot
|
2010-10-28 14:11:15 -05:00 |
|
Corollax
|
8f259501ed
|
Re-ordered the Damage Profile menus
Changed name of the selected ammo damage profile
|
2010-10-28 13:24:15 -05:00 |
|
cncfanatics
|
1eba77936d
|
Actualy add the new ammoPattern file
|
2010-10-28 18:06:01 +02:00 |
|
cncfanatics
|
c90dab16ba
|
Implement "Set as damage pattern" for ammo
|
2010-10-28 16:16:59 +02:00 |
|
Corollax
|
6f7d922d01
|
Corrected permissions from meanie windows boxen.
droneSplit.py : 755->644
|
2010-10-26 05:13:15 -05:00 |
|
Weeknie
|
6f5b68a56f
|
Changed hint in level 1 ammo menu to long range -> short range, to better reflect what it's actually being sorted by (range), fixing ticket 166
|
2010-10-25 14:27:05 +02:00 |
|
cncfanatics
|
23cc890d1f
|
Only allow a maximum of drone - 1 drones to be split off
|
2010-10-25 10:08:35 +02:00 |
|
cncfanatics
|
520d13fab1
|
Finish splitting
|
2010-10-21 20:29:59 +02:00 |
|
cncfanatics
|
b3d6cd2e52
|
Switch to market pane when jumping
|
2010-10-21 19:53:32 +02:00 |
|
cncfanatics
|
774ac5cf8a
|
Add code for drone splitting, lacking a little amount selection popup
atm
|
2010-10-21 16:47:22 +02:00 |
|
cncfanatics
|
b76a793661
|
Add "jump to" in drone, implant & booster views
|
2010-10-21 15:40:30 +02:00 |
|
cncfanatics
|
90e592beb7
|
Implement context menus in booster, drone & implant views
|
2010-10-21 15:23:37 +02:00 |
|
cncfanatics
|
fc9a5bde3a
|
Fix some bugs with market group jump
|
2010-10-21 10:29:43 +02:00 |
|
cncfanatics
|
e447bca32e
|
Sort ammo by their range + falloff on the turret they're getting fit on
|
2010-10-21 10:20:49 +02:00 |
|
cncfanatics
|
68c352a44c
|
Add a jump to market group context menu entry
|
2010-10-21 07:24:53 +02:00 |
|
cncfanatics
|
b9d3d0193f
|
Register EVT_MENU on ALL of the submenus, not just the base
|
2010-10-20 19:04:04 +02:00 |
|
cncfanatics
|
8af875b207
|
Use the mentions "Long Range" and "High Damage" instead of "Range" &
"Damage"
|
2010-10-20 16:28:39 +02:00 |
|
cncfanatics
|
5ef0a8cded
|
Reorder some columns & menus
|
2010-10-20 15:16:48 +02:00 |
|
cncfanatics
|
2ecdda474f
|
Make sure the final menu also gets a footer
|
2010-10-20 15:02:51 +02:00 |
|
cncfanatics
|
abf37afbbc
|
Fix ammo menu missile damage order
|
2010-10-20 14:45:02 +02:00 |
|
cncfanatics
|
a356928b4d
|
Fix for fallof multiplier sorting
|
2010-10-20 13:43:57 +02:00 |
|
cncfanatics
|
5820e7a7cc
|
Some more minor ammo menu tweaks
|
2010-10-20 13:36:37 +02:00 |
|
cncfanatics
|
dd412b4847
|
Fix ammo display so it works for all turret types, particularly with weird faction ammo differences
|
2010-10-20 13:22:33 +02:00 |
|
cncfanatics
|
21a61684f7
|
Change missile order
|
2010-10-20 09:27:26 +02:00 |
|
cncfanatics
|
eeb5f40e68
|
Make sure ammo with identical meta levels are sorted consistently
|
2010-10-20 09:25:19 +02:00 |
|