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4 Commits
bb4cbe034a
...
4570e8486f
Author | SHA1 | Date | |
---|---|---|---|
4570e8486f | |||
17ee899c0f | |||
669e4fb387 | |||
81e2754ddd |
@@ -512,7 +512,7 @@
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||||
type="stun"
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||||
limbspecific="false"
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||||
indicatorlimb="Head"
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||||
activationthreshold="1.0"
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||||
activationthreshold="0.0"
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||||
showiconthreshold="1000"
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||||
maxstrength="30">
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||||
<Description
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@@ -632,7 +632,7 @@
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||||
<ParticleEmitter particle="vomitsplash" copyentityangle="true" anglemin="-10" anglemax="10" particlespersecond="50" velocitymin="50" velocitymax="200" scalemin="0.1" scalemax="0.2" />
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||||
<Conditional HideFace="eq False" />
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||||
</StatusEffect>
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||||
<StatusEffect target="Character" targetlimbs="Head" delay="0.5">
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||||
<StatusEffect target="Character" targetlimbs="Head" delay="0.5" offset="0,-20" randomoffset="32">
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||||
<Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="vomitsplatter" decalsize="1.25" shockwave="false" underwaterbubble="false" />
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<Conditional HideFace="eq False" />
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||||
</StatusEffect>
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||||
@@ -1099,7 +1099,8 @@
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minfacetint="255,255,255,0"
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maxfacetint="255,255,255,50"
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||||
minspeedmultiplier="1.0"
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||||
maxspeedmultiplier="0.8">
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||||
maxspeedmultiplier="0.8"
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||||
convulseamount="0.05">
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||||
<StatusEffect target="Character" interval="1" disabledeltatime="true">
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||||
<Affliction identifier="nausea" strength="10" probability="0.05" />
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</StatusEffect>
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||||
@@ -1115,7 +1116,8 @@
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minfacetint="255,255,255,50"
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maxfacetint="255,255,255,100"
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minspeedmultiplier="0.8"
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maxspeedmultiplier="0.7">
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maxspeedmultiplier="0.7"
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convulseamount="0.1">
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<StatusEffect target="Character" interval="1" disabledeltatime="true">
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<Affliction identifier="nausea" strength="20" probability="0.15" />
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</StatusEffect>
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@@ -1135,7 +1137,8 @@
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minfacetint="255,255,255,100"
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maxfacetint="255,255,255,150"
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minspeedmultiplier="0.8"
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maxspeedmultiplier="0.5">
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maxspeedmultiplier="0.5"
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convulseamount="0.25">
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<StatusEffect target="Character" interval="1" disabledeltatime="true">
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<Affliction identifier="nausea" strength="30" probability="0.25" />
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</StatusEffect>
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@@ -1185,7 +1188,8 @@
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minradialdistort="0.0"
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maxradialdistort="10.0"
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minspeedmultiplier="1.0"
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maxspeedmultiplier="0.5">
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maxspeedmultiplier="0.5"
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convulseamount="0.25">
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</Effect>
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<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="640,768,128,128" color="103,103,103,255" origin="0,0"/>
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@@ -1243,7 +1247,6 @@
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name="Radiation sickness"
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identifier="radiationsickness"
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description="Burns and sores can be seen on patient's skin. They seem to be spreading."
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type="poison"
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causeofdeathdescription="Died of radiation sickness."
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selfcauseofdeathdescription="You have died of radiation sickness."
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limbspecific="false"
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@@ -1280,75 +1283,83 @@
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<!-- No effects at this level -->
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<Effect minstrength="0" maxstrength="25" strengthchange="-0.07" />
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<!-- Cause burns depending on strength -->
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<Effect minstrength="25" maxstrength="50" mingrainstrength="0.5" maxgrainstrength="0.25" strengthchange="-0.07">
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<Effect minstrength="25" maxstrength="50" mingrainstrength="0.25" maxgrainstrength="0.1" strengthchange="-0.2">
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<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.006" />
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<Affliction identifier="burn" amount="0.06" dividebylimbcount="true" penetration="1.0" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="50" maxstrength="75" mingrainstrength="1.0" maxgrainstrength="0.5" strengthchange="-0.07"
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<Effect minstrength="50" maxstrength="75" mingrainstrength="0.4" maxgrainstrength="0.25" strengthchange="-0.2"
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minchromaticaberration="0.0"
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maxchromaticaberration="1.0"
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minbodytint="255,0,0,0"
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maxbodytint="255,0,0,30">
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<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.0115" />
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<Affliction identifier="burn" amount="0.084" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="organdamage" amount="0.05" penetration="1.0" />
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<!-- nausea decreases by 1 per second, so effectively this increases it by 0.05 -->
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<Affliction identifier="nausea" amount="0.105" />
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<Affliction identifier="nausea" amount="0.10" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="75" maxstrength="100" mingrainstrength="1.0" maxgrainstrength="0.75" strengthchange="-0.07"
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<Effect minstrength="75" maxstrength="100" mingrainstrength="0.55" maxgrainstrength="0.4" strengthchange="-0.2"
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minchromaticaberration="1.0"
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maxchromaticaberration="5.0"
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minbodytint="255,0,0,30"
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maxbodytint="255,0,0,60">
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<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.0235" />
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<Affliction identifier="burn" amount="0.12" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="organdamage" amount="0.1" penetration="1.0" />
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<Affliction identifier="nausea" amount="0.11" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="100" maxstrength="125" mingrainstrength="1.0" maxgrainstrength="1.0" strengthchange="-0.07"
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<Effect minstrength="100" maxstrength="125" mingrainstrength="0.7" maxgrainstrength="0.55" strengthchange="-0.2"
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minchromaticaberration="1.0"
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maxchromaticaberration="5.0"
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minbodytint="255,0,0,60"
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maxbodytint="255,0,0,90">
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<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.0395" />
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<Affliction identifier="burn" amount="0.16" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="organdamage" amount="0.15" penetration="1.0" />
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<Affliction identifier="nausea" amount="0.12" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="125" maxstrength="150" mingrainstrength="1.0" maxgrainstrength="1.0" strengthchange="-0.07"
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<Effect minstrength="125" maxstrength="150" mingrainstrength="0.85" maxgrainstrength="0.7" strengthchange="-0.2"
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minchromaticaberration="1.0"
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maxchromaticaberration="5.0"
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minbodytint="255,0,0,90"
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maxbodytint="255,0,0,120">
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||||
<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.0555" />
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<Affliction identifier="burn" amount="0.21" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="organdamage" amount="0.3" penetration="1.0" />
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||||
<Affliction identifier="nausea" amount="0.14" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="150" maxstrength="175" mingrainstrength="1.0" maxgrainstrength="1.0" strengthchange="-0.07"
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<Effect minstrength="150" maxstrength="175" mingrainstrength="1.0" maxgrainstrength="0.85" strengthchange="-0.2"
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||||
minchromaticaberration="1.0"
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||||
maxchromaticaberration="5.0"
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||||
minbodytint="255,0,0,120"
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||||
maxbodytint="255,0,0,150">
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||||
<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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<Affliction identifier="burn" amount="0.0715" />
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<Affliction identifier="burn" amount="0.24" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="bleeding" amount="0.5" dividebylimbcount="true" penetration="1.0" />
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<Affliction identifier="organdamage" amount="0.6" penetration="1.0" />
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<Affliction identifier="nausea" amount="0.16" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="175" maxstrength="200" mingrainstrength="1.0" maxgrainstrength="0.1" strengthchange="-0.07"
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<Effect minstrength="175" maxstrength="200" mingrainstrength="1.0" maxgrainstrength="1.0" strengthchange="-0.2"
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||||
minchromaticaberration="0.1"
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||||
maxchromaticaberration="0.5"
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||||
minbodytint="255,0,0,150"
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||||
maxbodytint="255,0,0,180">
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||||
<StatusEffect target="Character" multiplyafflictionsbymaxvitality="true" interval="0.1" disabledeltatime="true">
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||||
<Affliction identifier="burn" amount="0.0875" />
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||||
<Affliction identifier="burn" amount="0.48" dividebylimbcount="true" penetration="1.0" />
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||||
<Affliction identifier="bleeding" amount="1.0" dividebylimbcount="true" penetration="1.0" />
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||||
<Affliction identifier="organdamage" amount="0.9" penetration="1.0" />
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<Affliction identifier="nausea" amount="0.18" />
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</StatusEffect>
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</Effect>
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@@ -2086,6 +2097,7 @@
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maxscreendistort="0.2"
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minscreenblur="0.0"
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maxscreenblur="0.2"
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convulseamount="0.5"
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strengthchange="-1.0">
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||||
<StatusEffect target="Character">
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<Affliction identifier="nausea" amount="3" />
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@@ -2257,7 +2269,7 @@
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<ParticleEmitter particle="vomitsplash" copyentityangle="true" anglemin="-10" anglemax="10" particlespersecond="50" velocitymin="50" velocitymax="200" scalemin="0.1" scalemax="0.2" />
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||||
<Conditional HideFace="eq False" />
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||||
</StatusEffect>
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||||
<StatusEffect target="Character" targetlimbs="Head" delay="0.5">
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||||
<StatusEffect target="Character" targetlimbs="Head" delay="0.5" offset="0,-20" randomoffset="32">
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||||
<Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="vomitsplatter" decalsize="1.25" shockwave="false" underwaterbubble="false" />
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||||
<Conditional HideFace="eq False" />
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||||
</StatusEffect>
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||||
@@ -2716,7 +2728,8 @@
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||||
minfacetint="255,255,255,0"
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||||
maxfacetint="255,255,255,50"
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||||
minspeedmultiplier="1.0"
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||||
maxspeedmultiplier="0.8">
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||||
maxspeedmultiplier="0.8"
|
||||
convulseamount="0.05">
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||||
<StatusEffect target="Character" interval="1" disabledeltatime="true">
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||||
<Affliction identifier="nausea" strength="10" probability="0.05" />
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||||
</StatusEffect>
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||||
@@ -2732,7 +2745,8 @@
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||||
minfacetint="255,255,255,50"
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||||
maxfacetint="255,255,255,100"
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||||
minspeedmultiplier="0.8"
|
||||
maxspeedmultiplier="0.7">
|
||||
maxspeedmultiplier="0.7"
|
||||
convulseamount="0.1">
|
||||
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
||||
<Affliction identifier="nausea" strength="20" probability="0.15" />
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||||
</StatusEffect>
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||||
@@ -2751,7 +2765,8 @@
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||||
minfacetint="255,255,255,100"
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||||
maxfacetint="255,255,255,150"
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||||
minspeedmultiplier="0.8"
|
||||
maxspeedmultiplier="0.5">
|
||||
maxspeedmultiplier="0.5"
|
||||
convulseamount="0.25">
|
||||
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
||||
<Affliction identifier="nausea" strength="30" probability="0.25" />
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||||
</StatusEffect>
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||||
@@ -3240,4 +3255,82 @@
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</Effect>
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||||
<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="256,896,128,128" color="10,193,114,255" origin="0,0"/>
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||||
</Affliction>
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||||
|
||||
<Affliction
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name="Jovian Radiation"
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||||
identifier="jovianradiation"
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limbspecific="false"
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||||
maxstrength="100"
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MedicalSkillGain="0"
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causeofdeathdescription="Died of radiation sickness."
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selfcauseofdeathdescription="You have died of radiation sickness."
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||||
indicatorlimb="Torso"
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||||
showiconthreshold="9999"
|
||||
showinhealthscannerthreshold="9999"
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||||
treatmentthreshold="9999">
|
||||
<Effect minstrength="0" maxstrength="25" strengthchange="-1">
|
||||
<StatusEffect target="Character" interval="10" disabledeltatime="true">
|
||||
<Conditional IsHuman="true"/>
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||||
<!-- Notes: as time of writing, hazmat suit (orangejumpsuit1) has 60% resistance to radiationsickness, and the PUCS has 90% resistance. -->
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||||
<!-- Interval of 10s, 5 str = 0.5 per second. Strengthchange of -0.2 nets 0.3 radiation/sec without resists. 60% hazmat suit resist means 0.5 * 40% = 0.2/s, minus the -0.2 strengthchance is 0. 18 (0% res) radiation or 0 (60% res) radiation after 1 min. -->
|
||||
<Affliction identifier="radiationsickness" amount="5" />
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||||
</StatusEffect>
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||||
<StatusEffect target="Character" targetlimb="Head" SpeedMultiplier="1.2" HealthMultiplier="2" setvalue="true">
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||||
<Conditional speciesname="crawler" />
|
||||
<Conditional speciesname="mudraptor" />
|
||||
<Conditional speciesname="mudraptor_unarmored" />
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||||
<Conditional speciesname="mudraptor_veteran" />
|
||||
<Conditional speciesname="tigerthresher" />
|
||||
<Conditional speciesname="bonethresher" />
|
||||
<ParticleEmitter particle="gazerage" particlespersecond="20" scalemin="0.3" scalemax="0.4" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" copyentityangle="false"/>
|
||||
</StatusEffect>
|
||||
</Effect>
|
||||
<Effect minstrength="25" maxstrength="50" strengthchange="-1">
|
||||
<StatusEffect target="Character" interval="10" disabledeltatime="true">
|
||||
<Conditional IsHuman="true"/>
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||||
<!-- No resist: net 0.5 radiation/sec. 60% Resist: 0.7 * 40% = 0.28/s, net 0.08/s. 30 (0% res) or 4.8 (60% res) after 1 min. -->
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||||
<Affliction identifier="radiationsickness" amount="7" />
|
||||
</StatusEffect>
|
||||
<StatusEffect target="Character" targetlimb="Head" SpeedMultiplier="1.3" HealthMultiplier="3" setvalue="true">
|
||||
<Conditional speciesname="crawler" />
|
||||
<Conditional speciesname="mudraptor" />
|
||||
<Conditional speciesname="mudraptor_unarmored" />
|
||||
<Conditional speciesname="mudraptor_veteran" />
|
||||
<Conditional speciesname="tigerthresher" />
|
||||
<Conditional speciesname="bonethresher" />
|
||||
<ParticleEmitter particle="gazerage" particlespersecond="20" scalemin="0.3" scalemax="0.4" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" copyentityangle="false"/>
|
||||
</StatusEffect>
|
||||
</Effect>
|
||||
<Effect minstrength="50" maxstrength="75" strengthchange="-1">
|
||||
<StatusEffect target="Character" interval="10" disabledeltatime="true">
|
||||
<Conditional IsHuman="true"/>
|
||||
<Affliction identifier="radiationsickness" amount="10" />
|
||||
</StatusEffect>
|
||||
<StatusEffect target="Character" targetlimb="Head" SpeedMultiplier="1.4" HealthMultiplier="5" setvalue="true">
|
||||
<Conditional speciesname="crawler" />
|
||||
<Conditional speciesname="mudraptor" />
|
||||
<Conditional speciesname="mudraptor_unarmored" />
|
||||
<Conditional speciesname="mudraptor_veteran" />
|
||||
<Conditional speciesname="tigerthresher" />
|
||||
<Conditional speciesname="bonethresher" />
|
||||
<ParticleEmitter particle="gazerage" particlespersecond="20" scalemin="0.3" scalemax="0.4" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" copyentityangle="false"/>
|
||||
</StatusEffect>
|
||||
</Effect>
|
||||
<Effect minstrength="75" maxstrength="100" strengthchange="-1">
|
||||
<StatusEffect target="Character" interval="10" disabledeltatime="true">
|
||||
<Conditional IsHuman="true"/>
|
||||
<Affliction identifier="radiationsickness" amount="13" />
|
||||
</StatusEffect>
|
||||
<StatusEffect target="Character" targetlimb="Head" SpeedMultiplier="1.5" HealthMultiplier="8" setvalue="true">
|
||||
<Conditional speciesname="crawler" />
|
||||
<Conditional speciesname="mudraptor" />
|
||||
<Conditional speciesname="mudraptor_unarmored" />
|
||||
<Conditional speciesname="mudraptor_veteran" />
|
||||
<Conditional speciesname="tigerthresher" />
|
||||
<Conditional speciesname="bonethresher" />
|
||||
<ParticleEmitter particle="gazerage" particlespersecond="20" scalemin="0.3" scalemax="0.4" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" copyentityangle="false"/>
|
||||
</StatusEffect>
|
||||
</Effect>
|
||||
<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="896,768,128,128" color="195,136,60,255" origin="0,0"/>
|
||||
</Affliction>
|
||||
</Afflictions>
|
||||
|
@@ -1,31 +1,134 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<backgroundcreatures>
|
||||
<Fish1 speed ="200.0" wanderamount="3.0" wanderzamount="0.1" swarmmin="2" swarmmax="10" swarmradius="500" scale="0.25" commonness="10">
|
||||
|
||||
<Irma speed ="200.0" wanderamount="3.0" wanderzamount="0.1" swarmmin="2" swarmmax="10" swarmradius="500" scale="0.25" commonness="10" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="0,0,256,171"/>
|
||||
</Fish1>
|
||||
|
||||
<Fish2 speed="80.0" wanderamount="0.2" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.25" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="256,0,256,171"/>
|
||||
</Irma>
|
||||
<!-- Legacy
|
||||
<Fish2 speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.5" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="2,2,228,134"/>
|
||||
</Fish2>
|
||||
|
||||
<Fish3 speed="40.0" wanderamount="3.0" wanderzamount="0.1" swarmmin="3" swarmmax="6" swarmradius="300" scale="0.25" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="0,341,512,171"/>
|
||||
<Fish3 speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.5" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="289,8,201,141"/>
|
||||
</Fish3>
|
||||
|
||||
<Fish4 speed="200.0" wanderamount="3.0" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.25" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="0,171,256,171"/>
|
||||
<Fish4 speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.5" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="5,184,249,135"/>
|
||||
</Fish4>
|
||||
|
||||
<Fish5 speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.25" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="256,171,256,171"/>
|
||||
<Fish5 speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.5" commonness="10">
|
||||
<Sprite texture="Content/BackgroundCreatures/bgFish1.png" sourcerect="303,168,168,152"/>
|
||||
</Fish5>
|
||||
|
||||
<GlowingJellyfish speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="3" swarmmax="10" swarmradius="1000" scale="0.5" disablerotation="true" disableflipping="true" commonness="10">
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="1,2,109,162">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="1,1 2,2 2,2 2,2 1,1" row1="1,1 1,1 1,1 1,1 1,1" row2="0,0 0,0 0,0 0,0 0,0" row3="0,0 0,0 0,0 0,0 0,0" row4="0,0 0,0 0,0 0,0 0,0" />
|
||||
-->
|
||||
<Obsidianfish speed="20.0" wanderamount="0.05" wanderzamount="0.05" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="coldcaverns" commonness="100" />
|
||||
<overridecommonness leveltype="europanridge" commonness="60" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="1,2,256,151" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="1" amplitude="0.5" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<!-- inflate at the left side of the sprite, more vertically than horizontally-->
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,1 0,0 0,0 0,0 0,0" row2="0.5,1 0,0 0,0 0,0 0,0" row3="0.5,1 0,0 0,0 0,0 0,0" row4="0.5,1 0,0 0,0 0,0 0,0" />
|
||||
</DeformableSprite>
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="1,2,109,162">
|
||||
</Obsidianfish>
|
||||
<Ferrulus speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="20" swarmradius="600" scale="0.35" commonness="0" disablerotation="true" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="coldcaverns" commonness="100" />
|
||||
<overridecommonness leveltype="europanridge" commonness="40" />
|
||||
<Sprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="263,2,152,160" origin="0.5,0.6" />
|
||||
</Ferrulus>
|
||||
<Decaporoid speed="30.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="5" swarmradius="300" disablerotation="true" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="100" />
|
||||
<overridecommonness leveltype="coldcaverns" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="689,289,152,280" origin="0.5,0.3" resolution="5,5">
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="2" amplitude="0.2" row0="0,0 0,0 0,0 0,0 0,0" row1="0,0 0,0 0,0 0,0 0,0" row2="0,0 0,0 0,0 0,0 0,0" row3="1,0 1,0 1,0 1,0 1,0" row4="2,0 2,0 2,0 2,0 2,0" />
|
||||
</DeformableSprite>
|
||||
</Decaporoid>
|
||||
<Illusoroid speed="40.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.35" disableflipping="true" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="100" />
|
||||
<overridecommonness leveltype="coldcaverns" commonness="40" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="759,7,240,254" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="0.5,1 0,0 0,0 0,0 0,0" row1="0.5,1 0,0 0,0 0,0 0,0" row2="0.5,1 0,0 0,0 0,0 0,0" row3="0.5,1 0,0 0,0 0,0 0,0" row4="0.5,1 0,0 0,0 0,0 0,0" />
|
||||
</DeformableSprite>
|
||||
</Illusoroid>
|
||||
<Crawless speed="30.0" wanderamount="0.05" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" disablerotation="true" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="100" />
|
||||
<overridecommonness leveltype="europanridge" commonness="60" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="40" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="3,162,144,255" origin="0.5,0.3" resolution="5,5">
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="2" amplitude="0.1" row0="0,0 0,0 0,0 0,0 0,0" row1="0,0 0,0 0,0 0,0 0,0" row2="0,0 0,0 0,0 0,0 0,0" row3="1,0 1,0 1,0 1,0 1,0" row4="2,0 2,0 2,0 2,0 2,0" />
|
||||
</DeformableSprite>
|
||||
</Crawless>
|
||||
<Punkfish speed="30.0" wanderamount="0.05" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.35" commonness="0" disablerotation="true" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="100" />
|
||||
<overridecommonness leveltype="europanridge" commonness="40" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="20" />
|
||||
<Sprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="347,184,180,203" origin="0.5,0.7" />
|
||||
</Punkfish>
|
||||
<!--Clampod speed="10.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="10" swarmradius="500" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="hydrothermalwastes" commonness="100" />
|
||||
<overridecommonness leveltype="thegreatsea" commonness="20" />
|
||||
<Sprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="175,306,137,93" origin="0.5,0.5" />
|
||||
</Clampod>-->
|
||||
<Charyb speed="80.0" wanderamount="0.05" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="500" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="100" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="1,426,678,266" origin="0.5,0.5" resolution="5,2">
|
||||
<!-- left side moves up, and strength follows a sine curve (making it move up and down) -->
|
||||
<SpriteDeformation type="custom" resolution="5,2" amplitude="0.2" frequency="2" row0="0,2 0,1 0,0 0,-0.5 0,0" />
|
||||
</DeformableSprite>
|
||||
</Charyb>
|
||||
<Devilstail speed="20.0" wanderamount="0.05" wanderzamount="0.1" swarmmin="1" swarmmax="10" swarmradius="500" scale="0.35" commonness="0" disablerotation="true" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="100" />
|
||||
<overridecommonness leveltype="europanridge" commonness="40" />
|
||||
<overridecommonness leveltype="thegreatsea" commonness="20" />
|
||||
<overridecommonness leveltype="hydrothermalwastes" commonness="20" />
|
||||
<Sprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="177,166,132,137" origin="0.5,0.5" />
|
||||
</Devilstail>
|
||||
<Ashacle speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.35" commonness="0" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="100" />
|
||||
<overridecommonness leveltype="thegreatsea" commonness="40" />
|
||||
<overridecommonness leveltype="hydrothermalwastes" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="535,172,127,126" origin="0.7,0.5" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="2,0.5 1,0.5 0,0 0,0 0,0" row1="2,0.5 1,0.5 0,0 0,0 0,0" row2="2,0.5 1,0.5 0,0 0,0 0,0" row3="2,0.5 1,0.5 0,0 0,0 0,0" row4="2,0.5 1,0.5 0,0 0,0 0,0" />
|
||||
</DeformableSprite>
|
||||
</Ashacle>
|
||||
<!--Fungaloid speed="30.0" wanderamount="0.05" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300" scale="0.35" commonness="0" disablerotation="true" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="100" />
|
||||
<overridecommonness leveltype="thegreatsea" commonness="40" />
|
||||
<Sprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="609,27,140,99" origin="0.5,0.3" />
|
||||
</Fungaloid>-->
|
||||
<Thistlefish speed="80.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="10" swarmradius="500" scale="0.35" commonness="0" disableflipping="true" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="100" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="40" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="422,12,154,117" origin="0.7,0.5" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2.0" scale="2.0" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<!-- inflate at the left, more horizontally than vertically -->
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="1,0.5 1,0.5 0.5,0.25 0,0 0,0" row1="1,0.5 1,0.5 0.5,0.25 0,0 0,0" row2="1,0.5 1,0.5 0.5,0.25 0,0 0,0" row3="1,0.5 1,0.5 0.5,0.25 0,0 0,0" row4="1,0.5 1,0.5 0.5,0.25 0,0 0,0" />
|
||||
</DeformableSprite>
|
||||
</Thistlefish>
|
||||
<Flutterfish speed="200.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="10" swarmradius="500" scale="0.35" commonness="0" disableflipping="false" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="100" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="40" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="697,575,228,141" origin="0.5,0.5" resolution="5,2">
|
||||
<!-- left side moves up, and strength follows a sine curve (making it move up and down) -->
|
||||
<SpriteDeformation type="custom" resolution="5,2" amplitude="0.2" frequency="3" row0="0,2 0,1 0,0 0,-0.5 0,0" />
|
||||
</DeformableSprite>
|
||||
</Flutterfish>
|
||||
<Tatterfish speed="200.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="10" swarmradius="500" scale="0.35" commonness="0" disableflipping="false" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<overridecommonness leveltype="europanridge" commonness="80" />
|
||||
<overridecommonness leveltype="theaphoticplateau" commonness="60" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/BackgroundCreatures.png" sourcerect="9,725,370,153" origin="0.5,0.5" resolution="5,2">
|
||||
<!-- left side moves up, and strength follows a sine curve (making it move up and down) -->
|
||||
<SpriteDeformation type="custom" resolution="5,2" amplitude="0.2" frequency="3" row0="0,2 0,1 0,0 0,-0.5 0,0" />
|
||||
</DeformableSprite>
|
||||
</Tatterfish>
|
||||
|
||||
<GlowingJellyfish speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="3" swarmmax="10" swarmradius="1000" scale="0.5" disablerotation="true" disableflipping="true" commonness="10" mindepth="5000" maxdepth="8000" fadeoutdepth="10000">
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="1,2,109,162" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
<!-- inflate at the top, more horizontally than vertically-->
|
||||
<SpriteDeformation type="custom" resolution="5,5" frequency="0.0" blendmode="multiply" row0="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row1="1,0.5 1,0.5 1,0.5 1,0.5 1,0.5" row2="0,0 0,0 0,0 0,0 0,0" row3="0,0 0,0 0,0 0,0 0,0" row4="0,0 0,0 0,0 0,0 0,0" />
|
||||
</DeformableSprite>
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="1,2,109,162" resolution="5,5">
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableLightSprite>
|
||||
</GlowingJellyfish>
|
||||
@@ -33,20 +136,66 @@
|
||||
<PaasselkaDevil1 speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="5.0" disablerotation="true" disableflipping="true" mindepth="3000" maxdepth="10000" commonness="0">
|
||||
<overridecommonness leveltype="ridgebasic" commonness="1" />
|
||||
<overridecommonness leveltype="ridgeadvanced" commonness="1" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="114,1,134,162">
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="114,1,134,162" resolution="5,5">
|
||||
<SpriteDeformation type="noise" resolution="5,5" frequency="0.99" amplitude="2.0" changespeed="0.2" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0" />
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="0.2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableSprite>
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="114,1,134,162">
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/GlowingBgCreatures.png" sourcerect="114,1,134,162" resolution="5,5">
|
||||
<SpriteDeformation type="noise" resolution="5,5" frequency="0.99" amplitude="2.0" changespeed="0.2" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0"/>
|
||||
<SpriteDeformation type="inflate" resolution="5,5" frequency="0.2" scale="1" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableLightSprite>
|
||||
</PaasselkaDevil1>
|
||||
|
||||
<Behemoth speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="10.0" disablerotation="true" disableflipping="true" mindepth="6000" maxdepth="10000" commonness="0" maxcount="1">
|
||||
<overridecommonness leveltype="greatseabasic" commonness="1" />
|
||||
<overridecommonness leveltype="thegreatsea" commonness="1" />
|
||||
<Sprite texture="Content/BackgroundCreatures/Behemoth.png" sourcerect="0,299,512,299" origin="0.5,0.7"/>
|
||||
<LightSprite texture="Content/BackgroundCreatures/Behemoth.png" sourcerect="0,0,512,299" origin="0.5,0.6"/>
|
||||
</Behemoth>
|
||||
<Lightning1 speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="10.0" flashinterval="15" flashduration="0.5" disablerotation="true" disableflipping="true" mindepth="8000" maxdepth="10000" fadeout="false" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="10" />
|
||||
<Sprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="0,0,859,567" origin="0.5,0.5"/>
|
||||
<LightSprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="0,0,859,567" origin="0.5,0.5"/>
|
||||
</Lightning1>
|
||||
<Lightning2 speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="10.0" flashinterval="16" flashduration="0.5" disablerotation="true" disableflipping="true" mindepth="8000" maxdepth="10000" fadeout="false" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="10" />
|
||||
<Sprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="5,571,1182,659" origin="0.5,0.5"/>
|
||||
<LightSprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="5,571,1182,659" origin="0.5,0.5"/>
|
||||
</Lightning2>
|
||||
<Lightning3 speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="10.0" flashinterval="18" flashduration="0.5" disablerotation="true" disableflipping="true" mindepth="8000" maxdepth="10000" fadeout="false" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="10" />
|
||||
<Sprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="1249,610,802,561" origin="0.5,0.5"/>
|
||||
<LightSprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="1249,610,802,561" origin="0.5,0.5"/>
|
||||
</Lightning3>
|
||||
<ThunderCloud speed="20.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" scale="10.0" disablerotation="true" disableflipping="true" mindepth="5000" maxdepth="7000" fadeout="true" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="10" />
|
||||
<Sprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="880,0,1171,605" origin="0.5,0.5"/>
|
||||
<LightSprite texture="Content/Map/Biomes/TheGreatSea/Lightning.png" sourcerect="880,0,1171,605" origin="0.5,0.5"/>
|
||||
</ThunderCloud>
|
||||
|
||||
<IceCloud speed="10.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" swarmradius="1000" mindepth="1000" maxdepth="10000" scale="2" disablerotation="true" disableflipping="true" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="100" />
|
||||
<overridecommonness leveltype="plateautransition" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/TheGreatSeaBG.png" sourcerect="0,2,506,501" resolution="10,10">
|
||||
<SpriteDeformation type="noise" resolution="10,10" frequency="0.05" amplitude="0.2" changespeed="0.05" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0" />
|
||||
<SpriteDeformation type="inflate" resolution="10,10" frequency="0.2" scale="0.2" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableSprite>
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/TheGreatSeaBG.png" sourcerect="0,2,506,501">
|
||||
<SpriteDeformation type="noise" resolution="10,10" frequency="0.05" amplitude="0.2" changespeed="0.05" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0" />
|
||||
<SpriteDeformation type="inflate" resolution="10,10" frequency="0.05" scale="0.2" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableLightSprite>
|
||||
</IceCloud>
|
||||
<BioluminescentAlgae speed="10.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="1" swarmradius="1000" mindepth="1000" maxdepth="10000" scale="2" disablerotation="true" disableflipping="true" commonness="0">
|
||||
<overridecommonness leveltype="thegreatsea" commonness="100" />
|
||||
<overridecommonness leveltype="plateautransition" commonness="20" />
|
||||
<DeformableSprite texture="Content/BackgroundCreatures/TheGreatSeaBG.png" sourcerect="0,522,588,467" resolution="10,10">
|
||||
<SpriteDeformation type="noise" resolution="10,10" frequency="0.05" amplitude="0.5" changespeed="0.05" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0" />
|
||||
<SpriteDeformation type="inflate" resolution="10,10" frequency="0.2" scale="0.2" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableSprite>
|
||||
<DeformableLightSprite texture="Content/BackgroundCreatures/TheGreatSeaBG.png" sourcerect="0,522,588,467" resolution="10,10">
|
||||
<SpriteDeformation type="noise" resolution="10,10" frequency="0.05" amplitude="0.5" changespeed="0.05" blendmode="Add" sync="1" typename="noise" strength="1" maxrotation="90" usemovementsine="False" stopwhenhostisdead="False" onlyinwater="True" sineoffset="0" />
|
||||
<SpriteDeformation type="inflate" resolution="10,10" frequency="0.05" scale="0.2" sync="1" stopwhenhostisdead="True" typename="inflate" blendmode="Add" usemovementsine="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
|
||||
</DeformableLightSprite>
|
||||
</BioluminescentAlgae>
|
||||
|
||||
|
||||
</backgroundcreatures>
|
BIN
Content/BackgroundCreatures/BackgroundCreatures.png
(Stored with Git LFS)
Normal file
BIN
Content/BackgroundCreatures/BackgroundCreatures.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/BackgroundCreatures/TheGreatSeaBG.png
(Stored with Git LFS)
Normal file
BIN
Content/BackgroundCreatures/TheGreatSeaBG.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
<Character SpeciesName="Guardianrepairbot" SpeciesTranslationOverride="" DisplayName="" Group="ancientalien" Humanoid="False" HasInfo="False" CanInteract="False" Husk="False" UseHuskAppendage="False" NeedsAir="False" NeedsWater="False" CanSpeak="False" ShowHealthBar="False" UseBossHealthBar="False" Noise="100" Visibility="500" BloodDecal="" BleedParticleAir="blooddrop" BleedParticleWater="waterblood" BleedParticleMultiplier="1" CanEat="False" EatingSpeed="10" UsePathFinding="False" PathFinderPriority="1" HideInSonar="False" HideInThermalGoggles="False" SonarDisruption="0" DistantSonarRange="0" DisableDistance="25000" SoundInterval="10" DrawLast="True" CanEnterSubmarine="False" AITurretPriority="2" AISlowTurretPriority="0">
|
||||
<Character SpeciesName="Guardianrepairbot" SpeciesTranslationOverride="" DisplayName="" Group="ancientalien" Humanoid="False" HasInfo="False" CanInteract="True" Husk="False" UseHuskAppendage="False" NeedsAir="False" NeedsWater="False" CanSpeak="False" ShowHealthBar="False" UseBossHealthBar="False" Noise="100" Visibility="500" BloodDecal="" BleedParticleAir="blooddrop" BleedParticleWater="waterblood" BleedParticleMultiplier="1" CanEat="False" EatingSpeed="10" UsePathFinding="False" PathFinderPriority="1" HideInSonar="False" HideInThermalGoggles="False" SonarDisruption="0" DistantSonarRange="0" DisableDistance="25000" SoundInterval="10" DrawLast="True" CanEnterSubmarine="False" AITurretPriority="2" AISlowTurretPriority="0">
|
||||
<ragdolls folder="Content/Characters/Guardianrepairbot/Ragdolls/" />
|
||||
<animations folder="Content/Characters/Guardianrepairbot/Animations/" />
|
||||
<health Vitality="10" DoesBleed="False" CrushDepth="Infinity" UseHealthWindow="False" BleedingReduction="0" BurnReduction="1" ConstantHealthRegeneration="0" HealthRegenerationWhenEating="0" StunImmunity="True" PoisonImmunity="True" ApplyAfflictionColors="False">
|
||||
@@ -29,6 +29,9 @@
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall2.ogg" range="5000.0" selectionmode="Random" />
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall3.ogg" range="5000.0" selectionmode="Random" />
|
||||
</StatusEffect>
|
||||
<inventory slots="RightHand,Any,Any" accessiblewhenalive="False" accessiblebyowner="True">
|
||||
<Item identifier="guardianrepairtool" slot="RightHand" />
|
||||
</inventory>
|
||||
<StatusEffect type="OnDeath" target="This" delay="0.2">
|
||||
<RemoveCharacter />
|
||||
</StatusEffect>
|
||||
|
@@ -7,13 +7,13 @@
|
||||
<lighttexture Texture="Content/Lights/pointlight_falloff.png" Origin="0.5,0.5" Size="1,1" />
|
||||
<sprite texture="Content/Characters/Fractalguardian/fractalguardian.png" sourcerect="356,355,149,149" origin="0.5,0.5" size="1,1" alpha="1.0" />
|
||||
</lightsource>
|
||||
<attack Context="Any" TargetType="Character" TargetLimbType="Torso" HitDetectionType="Distance" AfterAttack="IdleUntilCanAttack" AfterAttackDelay="0" Reverse="False" Retreat="False" Range="1000" DamageRange="1000" MinRange="0" Duration="0.03" CoolDown="0.03" SecondaryCoolDown="0" CoolDownRandomFactor="0" FullSpeedAfterAttack="True" StructureDamage="0" EmitStructureDamageParticles="True" ItemDamage="0" Penetration="0" LevelWallDamage="0" Ranged="True" AvoidFriendlyFire="False" RequiredAngle="360" RequiredAngleToShoot="0" AimRotationTorque="0" RotationLimbIndex="0" SwayAmount="0" SwayFrequency="5" Stun="0" OnlyHumans="False" ApplyForceOnLimbs="" Force="0" RootForceWorldStart="0,0" RootForceWorldMiddle="0,0" RootForceWorldEnd="0,0" RootTransitionEasing="Linear" Torque="0" ApplyForcesOnlyOnce="False" TargetImpulse="0" TargetImpulseWorld="0,0" TargetForce="0" TargetForceWorld="0,0" SubmarineImpactMultiplier="1" SeverLimbsProbability="0" Priority="0" Blink="False">
|
||||
<StatusEffect type="OnFailure" target="UseTarget">
|
||||
<SpawnItem identifier="guardianrepairprojectile" spawnposition="This" count="1" aimspread="0" rotationtype="Target" rotation="0" />
|
||||
<ParticleEmitter particle="muzzleflashnucleargun" anglemin="0" anglemax="360" particleamount="3" velocitymin="0" lifetimemultiplier="0.5" scalemultiplier="0.65,0.65" scalemin="0.5" scalemax="1.0" colormultiplier="200,50,150,255"/>
|
||||
<sound file="Content/Items/Tools/WeldingLoop.ogg" type="OnUse" range="3000.0" loop="true" />
|
||||
</StatusEffect>
|
||||
</limb>
|
||||
<limb id="1" radius="0" width="5" height="10" name="RightHand" type="RightHand" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
|
||||
<sprite texture="" sourcerect="0,0,1,1" origin="0.49506646,0.6" depth="0" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
|
||||
<damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.75" damagesound="MetalImpact" deflectprojectiles="True" damageparticle="" probabilitymultiplier="1" afflictionidentifiers="" />
|
||||
<attack cooldown="0" range="500" damagerange="500" duration="3" structuredamage="0" itemdamage="0" structuresoundtype="StructureSlash" targetforce="0" severlimbsprobability="0" torque="0" force="0" applyforceonlimbs="" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="Pursue" afterattackdelay="0" reverse="False" retreat="False" secondarycooldown="0" cooldownrandomfactor="0" fullspeedafterattack="True" penetration="0" levelwalldamage="0" ranged="True" avoidfriendlyfire="False" requiredangle="360" stun="0" onlyhumans="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforceworld="0,0" submarineimpactmultiplier="0" priority="1" blink="False" swayamount="1" swayfrequency="10">
|
||||
<Conditional HealthPercentage="lt 100" />
|
||||
</attack>
|
||||
</limb>
|
||||
<joint limb1="0" limb2="1" limb1anchor="0,0" limb2anchor="0,0" name="Joint 0 - 1" canbesevered="False" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="False" upperlimit="0" lowerlimit="360" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
|
||||
</Ragdoll>
|
@@ -66,7 +66,7 @@
|
||||
<sound file="Content/Characters/Husk/HUSK_death1.ogg" state="Die" range="1000" volume="1" />
|
||||
<sound file="Content/Characters/Husk/HUSK_death2.ogg" state="Die" range="1000" volume="1" />
|
||||
|
||||
<ai combatstrength="50" sight="0.5" hearing="1" aggressiveboarding="True" attackwhenprovoked="True" aggressiongreed="5" aggressionhurt="150" canopendoors="True" targetouterwalls="False" fleehealththreshold="0" avoidgunfire="False" avoidtime="3" minfleetime="20" enforceaggressivebehaviorformissions="True" randomattack="False" avoidabyss="True" stayinabyss="True" startaggression="0" maxaggression="100" aggressioncumulation="0">
|
||||
<ai combatstrength="50" sight="0.5" hearing="1" aggressiveboarding="True" attackwhenprovoked="True" aggressiongreed="5" aggressionhurt="150" canopendoors="True" usepathfindingtogetinside="True" targetouterwalls="False" fleehealththreshold="0" avoidgunfire="False" avoidtime="3" minfleetime="20" enforceaggressivebehaviorformissions="True" randomattack="False" avoidabyss="True" stayinabyss="True" startaggression="0" maxaggression="100" aggressioncumulation="0">
|
||||
<target tag="decoy" state="Attack" priority="100" ignoreifnotinsamesub="True" />
|
||||
<target tag="provocative" state="Attack" priority="100" ignoreifnotinsamesub="True"/>
|
||||
<target tag="weapon" state="Attack" priority="100" ignoreifnotinsamesub="True"/>
|
||||
@@ -74,7 +74,8 @@
|
||||
<target tag="crawler" state="Attack" priority="100" reactdistance="0" ignoreincapacitated="True" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="human" state="Attack" priority="80" reactdistance="0" ignoreincapacitated="True" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="sonar" state="Attack" priority="30" reactdistance="0" ignoreinside="True" attackdistance="0" timer="0" ignorecontained="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="room" state="Attack" priority="10" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="room" state="Attack" priority="20" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="True" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="door" state="Attack" priority="10" ignoreinside="True"/>
|
||||
<target tag="turret" state="Attack" priority="1" ignoreinside="True" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="searchlight" state="Attack" priority="1" ignoreinside="true"/>
|
||||
<target tag="swarmfeeder" state="Idle" priority="0" ignoreinside="True" ignoreoutside="True" ignoreifnotinsamesub="True" ignoreincapacitated="True" />
|
||||
|
@@ -52,7 +52,8 @@
|
||||
<target tag="crawler" state="Attack" priority="100" reactdistance="0" ignoreincapacitated="True" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="human" state="Attack" priority="80" reactdistance="0" ignoreincapacitated="True" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="sonar" state="Attack" priority="30" reactdistance="0" ignoreinside="True" attackdistance="0" timer="0" ignorecontained="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="room" state="Attack" priority="10" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="room" state="Attack" priority="20" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="True" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="door" state="Attack" priority="10" ignoreinside="True"/>
|
||||
<target tag="turret" state="Attack" priority="1" ignoreinside="True" reactdistance="0" attackdistance="0" timer="0" ignorecontained="False" ignoreoutside="False" ignoreifnotinsamesub="False" ignoreincapacitated="False" threshold="0" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
|
||||
<target tag="searchlight" state="Attack" priority="1" ignoreinside="true"/>
|
||||
<target tag="swarmfeeder" state="Idle" priority="0" ignoreinside="True" ignoreoutside="True" ignoreifnotinsamesub="True" ignoreincapacitated="True" />
|
||||
|
@@ -32,17 +32,17 @@
|
||||
<sound File="Content/Characters/Husk_chimera/HUSKCHIMERA_damage3.ogg" State="Damage" Range="1000" Volume="1" Tags="" />
|
||||
<sound File="Content/Characters/Husk_chimera/HUSKCHIMERA_death1.ogg" State="Die" Range="1000" Volume="1" Tags="" />
|
||||
<sound File="Content/Characters/Husk_chimera/HUSKCHIMERA_death2.ogg" State="Die" Range="1000" Volume="1" Tags="" />
|
||||
<ai CombatStrength="600" Sight="1" Hearing="1" MaxPerceptionDistance="-1" AggressionHurt="150" AggressionGreed="5" FleeHealthThreshold="0" AttackWhenProvoked="True" AvoidGunfire="False" DamageThreshold="0" AvoidTime="3" MinFleeTime="20" AggressiveBoarding="True" EnforceAggressiveBehaviorForMissions="True" TargetOuterWalls="True" RandomAttack="True" CanOpenDoors="False" UsePathFindingToGetInside="True" KeepDoorsClosed="False" AvoidAbyss="True" StayInAbyss="True" PatrolFlooded="False" PatrolDry="False" StartAggression="0" MaxAggression="100" AggressionCumulation="0" WallTargetingMethod="Target">
|
||||
<ai CombatStrength="600" Sight="1" Hearing="1" MaxPerceptionDistance="-1" AggressionHurt="150" AggressionGreed="5" FleeHealthThreshold="0" AttackWhenProvoked="True" AvoidGunfire="False" DamageThreshold="0" AvoidTime="3" MinFleeTime="20" AggressiveBoarding="True" EnforceAggressiveBehaviorForMissions="True" TargetOuterWalls="True" RandomAttack="True" CanOpenDoors="False" UsePathFindingToGetInside="False" KeepDoorsClosed="False" AvoidAbyss="True" StayInAbyss="True" PatrolFlooded="False" PatrolDry="False" StartAggression="0" MaxAggression="100" AggressionCumulation="0" WallTargetingMethod="Target">
|
||||
<target Tag="decoy" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="provocative" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="weapon" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="nasonov" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="crawler" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="human" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target tag="door" state="Attack" priority="30" reactdistance="0" attackdistance="0" />
|
||||
<target tag="wall" state="Attack" priority="5" reactdistance="0" attackdistance="0" ignoreinside="true"/>
|
||||
<target tag="door" state="Attack" priority="30" />
|
||||
<target tag="room" state="Attack" priority="10" reactdistance="0" attackdistance="0" ignoreinside="true"/>
|
||||
<target tag="sonar" state="Attack" priority="10" reactdistance="0" attackdistance="0" ignoreinside="true"/>
|
||||
<target tag="wall" state="Attack" priority="5" />
|
||||
<target Tag="turret" State="Attack" Priority="1" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="searchlight" State="Attack" Priority="1" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="swarmfeeder" State="Idle" Priority="0" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="True" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
|
@@ -1,5 +1,5 @@
|
||||
<Ragdoll type="Husk_chimera" Texture="Content/Characters/Husk_chimera/Husk_chimera.png" Color="255,255,255,255" SpritesheetOrientation="180" LimbScale="0.27" JointScale="0.27" TextureScale="1" SourceRectScale="1" ColliderHeightFromFloor="180" ImpactTolerance="50" CanEnterSubmarine="True" CanWalk="True" Draggable="True" MainLimb="Torso">
|
||||
<collider Name="Main Collider" Radius="80" Height="300" Width="0" BodyType="Dynamic" />
|
||||
<collider Name="Main Collider" Radius="80" Height="280" Width="0" BodyType="Dynamic" />
|
||||
<limb Name="Torso (0)" ID="0" Type="Torso" SecondaryType="None" Notes="" Scale="1" Flip="True" MirrorVertically="False" MirrorHorizontally="False" Hide="False" SpriteOrientation="NaN" InheritLimbDepth="None" SteerForce="0" Radius="60" Height="110" Width="0" Density="10" IgnoreCollisions="False" AngularDamping="7" AttackPriority="1" PullPos="0,0" StepOffset="0,0" RefJoint="-1" MouthPos="0,0" EatTorque="50" EatImpulse="2" ConstantTorque="0" ConstantAngle="0" AttackForceMultiplier="1" MinSeveranceDamage="1" CanBeSeveredAlive="True" SeveredFadeOutTime="10" ApplyTailAngle="False" ApplySineMovement="False" SineFrequencyMultiplier="1" SineAmplitudeMultiplier="1" BlinkFrequency="0" BlinkDurationIn="0.2" BlinkDurationOut="0.5" BlinkHoldTime="0" BlinkRotationIn="0" BlinkRotationOut="45" BlinkForce="50" OnlyBlinkInWater="False" UseTextureOffsetForBlinking="False" BlinkTextureOffsetIn="0.5,0.5" BlinkTextureOffsetOut="0.5,0.5" BlinkTransitionIn="Linear" BlinkTransitionOut="Linear" HealthIndex="0" Friction="0.3" Restitution="0.05" CanEnterSubmarine="True">
|
||||
<sprite SourceRect="83,174,160,224" Origin="0.5,0.5" Depth="0.5" Texture="" IgnoreTint="False" Color="255,255,255,255" DeadColor="255,255,255,255" DeadColorTime="0" />
|
||||
<!--Claw strike in water-->
|
||||
|
@@ -44,8 +44,10 @@
|
||||
<target Tag="crawler" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="human" State="Attack" Priority="80" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="sonar" State="Attack" Priority="30" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="room" State="Attack" Priority="10" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="room" State="Attack" Priority="20" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target tag="door" state="Attack" priority="10" />
|
||||
<target Tag="turret" State="Attack" Priority="1" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="searchlight" State="Attack" Priority="1" IgnoreInside="True"/>
|
||||
<target Tag="swarmfeeder" State="Idle" Priority="0" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="True" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="huskinfected" State="Idle" Priority="0" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="True" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="True" Threshold="1" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
</ai>
|
||||
|
@@ -51,9 +51,11 @@
|
||||
<target Tag="nasonov" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="crawler" State="Attack" Priority="100" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="human" State="Attack" Priority="80" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="sonar" State="Attack" Priority="30" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="room" State="Attack" Priority="10" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="turret" State="Attack" Priority="1" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="sonar" State="Attack" Priority="30" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="True" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="room" State="Attack" Priority="20" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="True" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target tag="door" state="Attack" priority="10" />
|
||||
<target Tag="turret" State="Attack" Priority="1" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="False" IgnoreTargetInside="True" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="searchlight" State="Attack" Priority="1" IgnoreInside="True"/>
|
||||
<target Tag="swarmfeeder" State="Idle" Priority="0" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="True" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="True" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="huskinfected" State="Idle" Priority="0" ReactDistance="0" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="True" IgnoreOutside="True" IgnoreTargetInside="False" IgnoreTargetOutside="False" IgnoreIfNotInSameSub="True" IgnoreIncapacitated="True" Threshold="1" ThresholdMin="-1" ThresholdMax="-1" PerceptionDistanceMultiplier="1" MaxPerceptionDistance="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" IgnoreTargetSize="False" CircleRotationSpeed="1" DynamicCircleRotationSpeed="False" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
</ai>
|
||||
|
@@ -10,7 +10,7 @@
|
||||
</health>
|
||||
<Inventory Slots="Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any, Any" AccessibleWhenAlive="True" Commonness="1" />
|
||||
<ai CombatStrength="10" Sight="1" Hearing="1" AggressionHurt="200" AggressionGreed="10" FleeHealthThreshold="0" AttackWhenProvoked="False" AvoidGunfire="True" DamageThreshold="0" AvoidTime="3" MinFleeTime="20" AggressiveBoarding="False" EnforceAggressiveBehaviorForMissions="False" TargetOuterWalls="False" RandomAttack="False" CanOpenDoors="False" UsePathFindingToGetInside="False" KeepDoorsClosed="False" AvoidAbyss="True" StayInAbyss="False" PatrolFlooded="False" PatrolDry="False" StartAggression="0" MaxAggression="100" AggressionCumulation="0" WallTargetingMethod="Target">
|
||||
<target Tag="husk" State="Protect" Priority="100" ReactDistance="200" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="3" ThresholdMin="-1" ThresholdMax="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" CircleRotationSpeed="1" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="husk" State="Protect" Priority="85" ReactDistance="200" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="3" ThresholdMin="-1" ThresholdMax="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" CircleRotationSpeed="1" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="owner" State="Protect" Priority="80" ReactDistance="200" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="3" ThresholdMin="-1" ThresholdMax="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" CircleRotationSpeed="1" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="stronger" State="Avoid" Priority="50" ReactDistance="1000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" CircleRotationSpeed="1" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
<target Tag="weaker" State="Avoid" Priority="50" ReactDistance="1000" AttackDistance="0" Timer="0" IgnoreContained="False" IgnoreInside="False" IgnoreOutside="False" IgnoreIfNotInSameSub="False" IgnoreIncapacitated="False" Threshold="0" ThresholdMin="-1" ThresholdMax="-1" Offset="0,0" AttackPattern="Straight" PrioritizeSubCenter="False" SweepDistance="0" SweepStrength="10" SweepSpeed="1" CircleStartDistance="5000" CircleRotationSpeed="1" CircleRandomRotationFactor="0" CircleStrikeDistanceMultiplier="5" CircleMaxRandomOffset="0" />
|
||||
|
@@ -1,4 +1,4 @@
|
||||
<Charactervariant inherit="Hammerhead" speciesname="Hammerhead_mNamed" usebosshealthbar="true">
|
||||
<Charactervariant inherit="Hammerhead" speciesname="Hammerhead_mNamed" usebosshealthbar="true" texture="Content/Characters/Variants/Mopingjack.png">
|
||||
<health vitality="600"/>
|
||||
<ragdoll scalemultiplier="1.3"/>
|
||||
<attack damagemultiplier="1.3" rangemultiplier="1.35" impactmultiplier="1.35"/>
|
||||
|
BIN
Content/Characters/Variants/Mopingjack.png
(Stored with Git LFS)
Normal file
BIN
Content/Characters/Variants/Mopingjack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -79,6 +79,7 @@
|
||||
<StatusEffect type="OnDamaged" target="This" checkconditionalways="true" comparison="and" delay="0.4" stackable="false" >
|
||||
<RequiredAffliction type="damage,burn" minstrength="1"/>
|
||||
<Conditional isdead="false" />
|
||||
<Conditional hasstatustag="! acidcooldown" />
|
||||
<SpawnItem identifier="acidemitter" spawnposition="This" count="3" spread="500" />
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst1.ogg" range="5000" selectionmode="Random"/>
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst2.ogg" range="5000" />
|
||||
@@ -92,6 +93,7 @@
|
||||
<StatusEffect type="OnDamaged" target="This" checkconditionalways="true" comparison="and" delay="0.6" stackable="false" >
|
||||
<RequiredAffliction type="damage,burn" minstrength="1"/>
|
||||
<Conditional isdead="false" />
|
||||
<Conditional hasstatustag="! acidcooldown" />
|
||||
<SpawnItem identifier="acidemitter" spawnposition="This" count="2" spread="300" />
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst1.ogg" range="5000" selectionmode="Random"/>
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst2.ogg" range="5000" />
|
||||
@@ -105,6 +107,7 @@
|
||||
<StatusEffect type="OnDamaged" target="This" checkconditionalways="true" comparison="and" delay="0.8" stackable="false" >
|
||||
<RequiredAffliction type="damage,burn" minstrength="1"/>
|
||||
<Conditional isdead="false" />
|
||||
<Conditional hasstatustag="! acidcooldown" />
|
||||
<SpawnItem identifier="acidemitter" spawnposition="This" count="3" spread="400" />
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst1.ogg" range="5000" selectionmode="Random"/>
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst2.ogg" range="5000" />
|
||||
@@ -118,6 +121,7 @@
|
||||
<StatusEffect type="OnDamaged" target="This" checkconditionalways="true" comparison="and" delay="1.0" stackable="false" >
|
||||
<RequiredAffliction type="damage,burn" minstrength="1"/>
|
||||
<Conditional isdead="false" />
|
||||
<Conditional hasstatustag="! acidcooldown" />
|
||||
<SpawnItem identifier="acidemitter" spawnposition="This" count="1" spread="200" />
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst1.ogg" range="5000" selectionmode="Random"/>
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst2.ogg" range="5000" />
|
||||
@@ -128,4 +132,9 @@
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst7.ogg" range="5000" />
|
||||
<Sound file="Content/Characters/Watcher/WATCHER_burst8.ogg" range="5000" />
|
||||
</StatusEffect>
|
||||
<!-- "dummy effect" that runs for 5 seconds and prevents the acid from being spawned while active -->
|
||||
<StatusEffect type="OnDamaged" target="This" statuseffecttags="acidcooldown" comparison="and" duration="5" stackable="false" ResetDurationWhenReapplied="false">
|
||||
<RequiredAffliction type="damage,burn" minstrength="1"/>
|
||||
<Conditional isdead="false" />
|
||||
</StatusEffect>
|
||||
</Character>
|
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<contentpackage name="Vanilla" corepackage="true" gameversion="1.7.7.0" altnames="Vanilla 0.9">
|
||||
<contentpackage name="Vanilla" corepackage="true" gameversion="1.8.6.0" altnames="Vanilla 0.9">
|
||||
<Item file="Content/Items/idcard.xml" />
|
||||
<Item file="Content/Items/Alien/alienitems.xml" />
|
||||
<Item file="Content/Items/Button/button.xml" />
|
||||
@@ -283,6 +283,9 @@
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_ResearchFacility.sub" />
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_CurrentQuarters.sub" />
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_Shrine.sub" />
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_HazardMaze1.sub" />
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_HuskMaze1.sub" />
|
||||
<OutpostModule file="Content/Map/RuinModules/Alien_ToxinsMaze1.sub" />
|
||||
<WreckAIConfig file="Content/Map/Thalamus/ThalamusAI.xml" />
|
||||
<BackgroundCreaturePrefabs file="Content/BackgroundCreatures/BackgroundCreaturePrefabs.xml" />
|
||||
<LevelObjectPrefabs file="Content/Map/Biomes/Common/CommonLevelObjects.xml" />
|
||||
@@ -361,7 +364,6 @@
|
||||
<OutpostModule file="Content/Map/Outposts/DockingModule_02.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/DockingModule_03.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/EngineeringModule_01.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/EngineeringModule_01_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/EngineeringModule_02.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/CrewModule_01.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/HuskDistrict_Colony_01.sub" />
|
||||
@@ -420,13 +422,28 @@
|
||||
<OutpostModule file="Content/Map/Outposts/Security_MIL1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Security_MIL2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/BathhouseModule_01.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/AdminModule_01_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/AdminModule_02_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/DockingModule_02_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/CrewModule_01_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/CrewModule_02_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/ResearchModule_01_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/SecurityModule_01_Abandoned.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Admin_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Admin_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Admin_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Crew_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Crew_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Crew_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Docking_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Docking_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Docking_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Docking_A4.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Engineering_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Engineering_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Engineering_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Engineering_A4.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Research_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Research_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Research_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Research_A4.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Security_A1.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Security_A2.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Security_A3.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Security_A4.sub" />
|
||||
<OutpostModule file="Content/Map/Outposts/Hall4wayModule_01_Abandoned.sub" />
|
||||
<BeaconStation file="Content/Map/BeaconStations/BeaconStation_Morko.sub" />
|
||||
<BeaconStation file="Content/Map/BeaconStations/BeaconStation_KeilaJoa.sub" />
|
||||
@@ -517,6 +534,7 @@
|
||||
<Outpost file="Content/Tutorials/CampaignStartOutpost.sub" />
|
||||
<Outpost file="Content/Map/Outposts/PvP_RaateColony.sub" />
|
||||
<Outpost file="Content/Map/Outposts/PvP_KattenbergOutpost.sub" />
|
||||
<Outpost file="Content/Map/Outposts/PvP_AlienRuins.sub" />
|
||||
<RandomEvents file="Content/Tutorials/TutorialEvents.xml" />
|
||||
<RandomEvents file="Content/Tutorials/CampaignTutorialEvents.xml" />
|
||||
<ContainerTag file="Content/ContainerTags.xml"/>
|
||||
|
@@ -164,7 +164,8 @@
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set4" commonness="50" />
|
||||
</EventSet>
|
||||
<EventSet identifier="missionevents.theaphoticplateau.general.ruin" chooserandom="true" commonness="100" allowatstart="true">
|
||||
<ScriptedEvent identifier="missionevent_scanruin" />
|
||||
<ScriptedEvent identifier="missionevent_scanruin" commonness="50" />
|
||||
<ScriptedEvent identifier="missionevent_lostinruins" commonness="50" />
|
||||
</EventSet>
|
||||
</EventSet>
|
||||
<EventSet identifier="missionevents.theaphoticplateau.faction" chooserandom="true" eventcount="1" allowatstart="true">
|
||||
@@ -213,8 +214,9 @@
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set4" commonness="25" />
|
||||
</EventSet>
|
||||
<EventSet identifier="missionevents.greatsea.general.ruin" chooserandom="true" commonness="200" allowatstart="true">
|
||||
<ScriptedEvent identifier="missionevent_scanruin" commonness="100" />
|
||||
<ScriptedEvent identifier="missionevent_clearruin" commonness="100" />
|
||||
<ScriptedEvent identifier="missionevent_scanruin" commonness="66" />
|
||||
<ScriptedEvent identifier="missionevent_clearruin" commonness="66" />
|
||||
<ScriptedEvent identifier="missionevent_lostinruins" commonness="66" />
|
||||
</EventSet>
|
||||
</EventSet>
|
||||
<EventSet identifier="missionevents.greatsea.faction" chooserandom="true" eventcount="1" allowatstart="true">
|
||||
@@ -263,7 +265,8 @@
|
||||
</EventSet>
|
||||
<EventSet identifier="missionevents.wastes.general.ruin" chooserandom="true" commonness="200" allowatstart="true">
|
||||
<ScriptedEvent identifier="missionevent_scanruin" commonness="50" />
|
||||
<ScriptedEvent identifier="missionevent_clearruin2" commonness="150" />
|
||||
<ScriptedEvent identifier="missionevent_clearruin2" commonness="100" />
|
||||
<ScriptedEvent identifier="missionevent_lostinruins" commonness="50" />
|
||||
</EventSet>
|
||||
</EventSet>
|
||||
<EventSet idenfitier="missionevents.wastes.faction" chooserandom="true" eventcount="1" allowatstart="true">
|
||||
@@ -414,6 +417,12 @@
|
||||
<ScriptedEvent identifier="badvibrations1" />
|
||||
</EventSet>
|
||||
|
||||
<!--Always trigger when past difficulty 50, unless completed. Foreshadows Dr. af Grann. -->
|
||||
<EventSet identifier="outpostevent.nowayout" minleveldifficulty="50">
|
||||
<ScriptedEvent identifier="nowayout" />
|
||||
</EventSet>
|
||||
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Faction EventSets -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
@@ -15,8 +15,9 @@
|
||||
<!--Don't repeat event if already hired-->
|
||||
</Success>
|
||||
<Failure>
|
||||
<ConversationAction text="eventtext.coalitionspecialhire1.announcement" eventsprite="NoticeBoard" />
|
||||
<TagAction criteria="player" tag="player" />
|
||||
<WaitAction time="5" />
|
||||
<ConversationAction text="eventtext.coalitionspecialhire1.announcement" eventsprite="NoticeBoard" />
|
||||
<SpawnAction npcsetidentifier="customnpcs1" npcidentifier="ignatiusmay" targettag="ignatiusmay" allowduplicates="false" spawnlocation="Outpost" targetmoduletags="admin,adminmodule" />
|
||||
<Label name="beginning" />
|
||||
<CheckDataAction identifier="coalitionspecialhire1_declinedonce" condition="eq true">
|
||||
@@ -312,7 +313,6 @@
|
||||
<!-- Do nothing -->
|
||||
</Failure>
|
||||
<Success>
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_jailbreak_coalition.c1" speakertag="outpostmanager" invokertag="triggerer_player" endeventifinterrupted="false" eventsprite="Coalition">
|
||||
<Option text="EventText.missionevent.pleasecontinue">
|
||||
<!-- "please continue" -->
|
||||
@@ -573,7 +573,6 @@
|
||||
<!-- Do nothing -->
|
||||
</Failure>
|
||||
<Success>
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_jailbreak_separatists.c1" speakertag="outpostmanager" invokertag="triggerer_player" endeventifinterrupted="false" eventsprite="Stuckinthemiddle1">
|
||||
<Option text="EventText.missionevent.pleasecontinue">
|
||||
<!-- "please continue" -->
|
||||
@@ -595,7 +594,6 @@
|
||||
<!-- do nothing -->
|
||||
</Success>
|
||||
<Failure>
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_jailbreak_sootman.c1" speakertag="outpostmanager" invokertag="triggerer_player" endeventifinterrupted="false" eventsprite="Stuckinthemiddle1">
|
||||
<Option text="EventText.missionevent_tormsdalereport.whosthat">
|
||||
<!-- who's that? -->
|
||||
@@ -1016,7 +1014,7 @@
|
||||
<Option text="EventText.huskcultist.o1.o4">
|
||||
<ConversationAction targettag="triggerer_player" text="EventText.huskcultist.o1.o4.c1" />
|
||||
<Label name="waitingforeggs" />
|
||||
<ConversationAction text="EventText.huskcultist_return.c1" eventsprite="cultist" speakertag="huskcultist" dialogtype="Small">
|
||||
<ConversationAction text="EventText.huskcultist_return.c1" eventsprite="cultist" speakertag="targetcultist" targettag="triggerer_player" dialogtype="Small">
|
||||
<Option text="EventText.huskcultist_return.o1" endconversation="true">
|
||||
<CheckItemAction targettag="triggerer_player" itemidentifiers="huskeggsbasic">
|
||||
<Success>
|
||||
@@ -2445,19 +2443,20 @@
|
||||
</ScriptedEvent>
|
||||
<!-- Path of the Bike Horn 5 -->
|
||||
<ScriptedEvent identifier="pathofthebikehorn5">
|
||||
<!-- check for state 6: state 5 for the clownhaven event -->
|
||||
<!-- check for state 6: state 5 is for the clownhaven event -->
|
||||
<CheckDataAction identifier="pathofthebikehorn" condition="gte 6">
|
||||
<Failure>
|
||||
<!-- do nothing -->
|
||||
</Failure>
|
||||
<Success>
|
||||
<TagAction criteria="player" tag="player" />
|
||||
<SpawnAction npcsetidentifier="customnpcs1" npcidentifier="jestmaster" targettag="jestmaster" spawnlocation="Outpost" targetmoduletags="clownmodule" />
|
||||
<CheckDataAction identifier="pathofthebikehorn" condition="eq 6">
|
||||
<Failure>
|
||||
<!-- do nothing -->
|
||||
<!-- state not at 6, the jestmaster may have been spawned by the other events -->
|
||||
<TagAction criteria="humanprefabidentifier:jestmaster" tag="jestmaster" />
|
||||
</Failure>
|
||||
<Success>
|
||||
<SpawnAction npcsetidentifier="customnpcs1" npcidentifier="jestmaster" targettag="jestmaster" spawnlocation="Outpost" targetmoduletags="clownmodule" />
|
||||
<TriggerAction target1tag="player" target2tag="jestmaster" applytotarget1="triggerer_player" waitforinteraction="true" />
|
||||
<NPCFollowAction npctag="jestmaster" targettag="triggerer_player" follow="true" />
|
||||
<ConversationAction targettag="triggerer_player" text="EventText.pathofthebikehorn5.c1" eventsprite="Jestmaster">
|
||||
|
@@ -5,7 +5,6 @@
|
||||
<!-- Core gameplay events, without which the game wouldn't progress/function as normal, such as unlocking paths -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
|
||||
<!-- No longer used in the vanilla content -->
|
||||
<ScriptedEvent identifier="forcebeaconmission" requirebeaconstation="True">
|
||||
<MissionAction missiontag="specialbeaconmission" />
|
||||
@@ -13,15 +12,18 @@
|
||||
|
||||
<!--"Unlock Path"-->
|
||||
<ScriptedEvent identifier="unlockpathgeneric" commonness="0" unlockpathevent="true">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="coalition" condition="gte 30">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathgeneric.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpathgeneric.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain" />
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathgeneric.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathgeneric.o1">
|
||||
<CheckMoneyAction amount="2000">
|
||||
<Success>
|
||||
@@ -45,15 +47,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathcoldcaverns" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipcoalitionreputation" unlockpathreputation="30" faction="coalition" biome="coldcaverns">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="coalition" condition="gte 30">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathcoldcaverns.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpathcoldcaverns.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathcoldcaverns.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathcoldcaverns.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathcoldcaverns.o1">
|
||||
<CheckMoneyAction amount="2000">
|
||||
<Success>
|
||||
@@ -77,15 +82,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpatheuropanridge" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipcoalitionreputation" unlockpathreputation="40" faction="coalition" biome="europanridge">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="coalition" condition="gte 40">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpatheuropanridge.o1">
|
||||
<CheckMoneyAction amount="4000">
|
||||
<Success>
|
||||
@@ -109,15 +117,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathaphoticplateau" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipcoalitionreputation" unlockpathreputation="50" faction="coalition" biome="theaphoticplateau">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="coalition" condition="gte 50">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathaphoticplateau.o1">
|
||||
<CheckMoneyAction amount="8000">
|
||||
<Success>
|
||||
@@ -141,15 +152,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathgreatsea" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipcoalitionreputation" unlockpathreputation="75" faction="coalition" biome="thegreatsea">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchman" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="coalition" condition="gte 75">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c1" speakertag="unlockpathnpc" dialogtype="Regular" eventsprite="captain"/>
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathgreatsea.o1">
|
||||
<CheckMoneyAction amount="16000">
|
||||
<Success>
|
||||
@@ -173,15 +187,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathcoldcavernsseparatists" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipseparatistreputation" unlockpathreputation="30" faction="separatists" biome="coldcaverns">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="separatists" condition="gte 30">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathcoldcavernsseparatists.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpathcoldcavernsseparatists.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="eventtext.unlockpathcoldcavernsseparatists.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="eventtext.unlockpathcoldcavernsseparatists.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathcoldcaverns.o1">
|
||||
<CheckMoneyAction amount="2000">
|
||||
<Success>
|
||||
@@ -205,15 +222,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpatheuropanridgeseparatists" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipseparatistreputation" unlockpathreputation="40" faction="separatists" biome="europanridge">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="separatists" condition="gte 40">
|
||||
<Success>
|
||||
<ConversationAction text="eventtext.unlockpatheuropanridgeseparatists.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="eventtext.unlockpatheuropanridgeseparatists.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpatheuropanridge.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpatheuropanridge.o1">
|
||||
<CheckMoneyAction amount="4000">
|
||||
<Success>
|
||||
@@ -237,15 +257,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathaphoticplateauseparatists" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipseparatistreputation" unlockpathreputation="50" faction="separatists" biome="theaphoticplateau">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="separatists" condition="gte 50">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateauseparatists.c1" speakertag="unlockpathnpc" dialogtype="Regular"/>
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateauseparatists.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathaphoticplateau.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathaphoticplateau.o1">
|
||||
<CheckMoneyAction amount="8000">
|
||||
<Success>
|
||||
@@ -269,15 +292,18 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="unlockpathgreatseaseparatists" commonness="1" unlockpathevent="true" unlockpathtooltip="lockedpathtooltipseparatistreputation" unlockpathreputation="75" faction="separatists" biome="thegreatsea">
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" />
|
||||
<SpawnAction npcsetidentifier="outpostnpcs1" npcidentifier="watchmanseparatist" targettag="unlockpathnpc" spawnlocation="Outpost" spawnpointtag="unlockpath" spawnpointtype="human" />
|
||||
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgeneric.start" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain" />
|
||||
|
||||
<CheckReputationAction targettype="faction" identifier="separatists" condition="gte 75">
|
||||
<Success>
|
||||
<ConversationAction text="eventtext.unlockpathgreatseaseparatists.c1" speakertag="unlockpathnpc" dialogtype="Regular" eventsprite="captain"/>
|
||||
<ConversationAction text="eventtext.unlockpathgreatseaseparatists.c1" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain"/>
|
||||
<UnlockPathAction />
|
||||
</Success>
|
||||
<Failure>
|
||||
<Label name="retry" />
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c2" speakertag="unlockpathnpc" invokertag="player" dialogtype="Regular" eventsprite="captain">
|
||||
<ConversationAction text="EventText.unlockpathgreatsea.c2" speakertag="unlockpathnpc" targettag="player" waitforinteraction="false" dialogtype="Regular" eventsprite="captain">
|
||||
<Option text="EventText.unlockpathgreatsea.o1">
|
||||
<CheckMoneyAction amount="16000">
|
||||
<Success>
|
||||
@@ -346,27 +372,50 @@
|
||||
<ScriptedEvent identifier="prophetofsierpinsk" commonness="0">
|
||||
<SpawnAction npcsetidentifier="customnpcs1" npcidentifier="prophetofsierpinsk" targettag="prophet" spawnpointtag="saferoom" spawnlocation="beaconstation" requirespawnpointtag="true" />
|
||||
<TagAction criteria="player" tag="player" />
|
||||
<TriggerAction target1tag="prophet" target2tag="player" applytotarget2="triggerer_player" radius="100" waitforinteraction="true" eventsprite="officeinside" />
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.c1" targettag="triggerer_player">
|
||||
<TriggerAction target1tag="prophet" target2tag="player" applytotarget2="triggerer_player" radius="100" waitforinteraction="true" />
|
||||
<NPCWaitAction npctag="prophet" wait="true" />
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.c1" targettag="triggerer_player" eventsprite="officeinside" >
|
||||
<Option text="EventText.prophetofsierpinsk.o1">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1" targettag="triggerer_player" />
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1" targettag="triggerer_player">
|
||||
<Option text="eventtext.generic.continue">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.prophetofsierpinsk.o1.c1.o1">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.o1.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.prophetofsierpinsk.o1.c1.o1.o1">
|
||||
<GoTo name="explain" />
|
||||
<GoTo name="explain" endconversation="false" />
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
<Option text="EventText.prophetofsierpinsk.o1.c1.o2">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.o2.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.prophetofsierpinsk.o1.c1.o2.o1">
|
||||
<GoTo name="explain" />
|
||||
<GoTo name="explain" endconversation="false" />
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
<Label name="explain" />
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.o2.c1.c1" targettag="triggerer_player" />
|
||||
<NPCWaitAction npctag="prophet" wait="true" />
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.o2.c1.c1" targettag="triggerer_player" eventsprite="officeinside" >
|
||||
<Option text="eventtext.generic.continue">
|
||||
<CheckDataAction identifier="nowayout_complete" condition="eq true">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.nowayoutcleared1" targettag="triggerer_player" >
|
||||
<Option text="EventText.prophetofsierpinsk.nowthatyoumentionloop" >
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.iknowher">
|
||||
<Option text="eventtext.generic.continue">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.alternativeending1" targettag="triggerer_player" endconversation="true" />
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Success>
|
||||
<Failure>
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o1.c1.o2.c1.c1.c1" targettag="triggerer_player" endconversation="true" />
|
||||
</Failure>
|
||||
</CheckDataAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
@@ -379,7 +428,22 @@
|
||||
<Option text="EventText.prophetofsierpinsk.o2.o1.o1.o1">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o2.o1.o1.o1.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.prophetofsierpinsk.o2.o1.o1.o1.o1">
|
||||
<CheckDataAction identifier="nowayout_complete" condition="eq true">
|
||||
<Success>
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.nowayoutcleared2" targettag="triggerer_player" >
|
||||
<Option text="EventText.prophetofsierpinsk.nowthatyoumentionloop" >
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.iknowher" targettag="triggerer_player" >
|
||||
<Option text="eventtext.generic.continue">
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.alternativeending2" targettag="triggerer_player" endconversation="true" />
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Success>
|
||||
<Failure>
|
||||
<ConversationAction text="EventText.prophetofsierpinsk.o2.o1.o1.o1.o1.c1" targettag="triggerer_player" endconversation="true" />
|
||||
</Failure>
|
||||
</CheckDataAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
@@ -390,6 +454,7 @@
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
<NPCWaitAction npctag="prophet" wait="false" />
|
||||
</ScriptedEvent>
|
||||
|
||||
<!--"Alien writing 1"-->
|
||||
|
@@ -36,261 +36,177 @@
|
||||
</ScriptedEvent>
|
||||
<!--MANAGER MISSIONS-->
|
||||
<ScriptedEvent identifier="missionevent_cargo1" commonness="125" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargo1.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargomaterials" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargo2" commonness="50" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargo2.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargoexplosive" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargo3" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargo3.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargoresearch" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargoany" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargo1.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargo" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargo_difficult" commonness="75" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargo_difficult.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargodifficult" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargoweaponscoalition" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargoweaponscoalition.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargoweaponscoalition" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargoexplosiveseparatists" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargocompoundn.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargoexplosiveseparatists" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_cargoexplosiveseparatistsvolatile" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_cargocompoundn.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="cargoexplosiveseparatistsvolatile" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killswarm_set1" commonness="100">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killswarm.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killswarm_set1" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killswarm_set2" commonness="100">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killswarm.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killswarm_set2" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killswarm_set3" commonness="100">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killswarm.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killswarm_set3" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killswarm_set4" commonness="100">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killswarm.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killswarm_set4" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killswarm_set5" commonness="100">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killswarm.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killswarm_set5" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killmonster_set1" commonness="85">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killmonstercommon.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killmonster_set1" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killmonster_set2" commonness="85">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killmonstercommon.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killmonster_set2" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killmonster_set3" commonness="85">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killmonsterrare.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killmonster_set3" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_killmonster_set4" commonness="85">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_killmonsterrare.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="killmonster_set4" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_salvageartifact" commonness="75">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_salvageartifact.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="salvageartifact" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_salvageartifactabyss" commonness="25">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="Eventtext.missionevent_salvageartifactabyss.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="salvageartifactabyss" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_salvagewreck" commonness="75">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_salvagewreck.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="salvagewreck" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_salvagewreckcargo" commonness="75">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_salvagewreckcargo.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="salvagewreckcargo" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_salvagewreckartifact" commonness="50">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_salvagewreckartifact.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="salvagewreckartifact" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_wreckthalamus" commonness="50">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="eventtext.missionevent_wreckthalamus.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="wreckthalamus" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_crawlernest" commonness="80">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_crawlernest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="crawlernest" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_mudraptornest" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_mudraptornest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="mudraptornest" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_tigerthreshernest" commonness="60">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_tigerthreshernest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="tigerthreshernest" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_crawlernest_hard" commonness="80">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_crawlernest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="crawlernesthard" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_mudraptornest_hard" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_mudraptornest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="mudraptornesthard" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_tigerthreshernest_hard" commonness="60">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_tigerthreshernest.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="tigerthreshernesthard" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_beacon" commonness="200" requirebeaconstation="True">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text= "EventText.missionevent_beacon.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missionidentifier="beacon" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_mainpath" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_collectminerals.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="collectminerals_mainpath" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set1" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_collectminerals.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="collectminerals_set1" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set2" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_collectminerals.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="collectminerals_set2" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set3" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_collectminerals.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="collectminerals_set3" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_collectminerals_set4" commonness="70">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_collectminerals.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="collectminerals_set4" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort1coalition" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort1.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortcommonerscoalition" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort2coalition" commonness="80" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort2.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortVIPcoalition" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort3coalition" commonness="60" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort3.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortprisonerscoalition" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort4coalition" commonness="60" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort4.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortterroristscoalition" />
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="missionevent_escort1separatists" commonness="100" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort1separatists.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortcommonersseparatists" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort2separatists" commonness="80" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort2separatists.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortVIPseparatists" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort3separatists" commonness="60" requiredDestinationTypes="anyoutpost">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort3separatists.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortprisonersseparatists" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_escort4separatists" commonness="60" requiredDestinationTypes="anyoutpost">
|
||||
<CheckReputationAction targettype="faction" identifier="separatists" condition="gte 30">
|
||||
<Success>
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_escort4separatists.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="escortterroristsseparatists" />
|
||||
</Success>
|
||||
@@ -301,33 +217,29 @@
|
||||
</ScriptedEvent>
|
||||
|
||||
<ScriptedEvent identifier="missionevent_pirate1" commonness="80">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_pirate1.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="combatcoalitionvsseparatists" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_pirate1separatists" commonness="80">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="EventText.missionevent_pirate1separatists.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="combatseparatistsvscoalition" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_scanruin" commonness="200">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text= "eventtext.missionevent_scanruin.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="alienruinscan" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_clearruin" commonness="200">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text= "eventtext.missionevent_clearruin.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="alienruinclear" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_clearruin2" commonness="200">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text= "eventtext.missionevent_clearruin.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="alienruinclearhard" />
|
||||
</ScriptedEvent>
|
||||
<ScriptedEvent identifier="missionevent_lostinruins" commonness="200">
|
||||
<NPCWaitAction npctag="outpostmanager" wait="true" />
|
||||
<ConversationAction text="eventtext.missionevent_lostinruins.c1" speakertag="outpostmanager" endeventifinterrupted="false" dialogtype="Small" />
|
||||
<MissionAction missiontag="lostinalienruins" />
|
||||
<NPCWaitAction npctag="outpostmanager" wait="false" />
|
||||
</ScriptedEvent>
|
||||
</EventPrefabs>
|
||||
|
@@ -1976,6 +1976,41 @@
|
||||
</CheckDataAction>
|
||||
</ScriptedEvent>
|
||||
|
||||
<!-- No way out -->
|
||||
<ScriptedEvent identifier="nowayout" commonness="100">
|
||||
<CheckDataAction identifier="nowayout_complete" condition="eq true">
|
||||
<Success>
|
||||
<!--Don't repeat event-->
|
||||
</Success>
|
||||
<Failure>
|
||||
<TagAction criteria="player" tag="player"/>
|
||||
<SpawnAction npcsetidentifier="customnpcs1" npcidentifier="associate2" targettag="associate" spawnlocation="Outpost" />
|
||||
<Label name="beginning" />
|
||||
<TriggerAction target1tag="player" target2tag="associate" applytotarget1="triggerer_player" waitforinteraction="true"/>
|
||||
<NPCWaitAction npctag="associate" wait="true" />
|
||||
<ConversationAction text="EventText.nowayout.c1" targettag="triggerer_player" eventsprite="MysteryWoman">
|
||||
<Option text="EventText.nowayout.o1">
|
||||
<ConversationAction text="EventText.nowayout.o1.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.nowayout.o1.o1">
|
||||
<ConversationAction text="EventText.nowayout.o1.o1.c1" targettag="triggerer_player">
|
||||
<Option text="EventText.nowayout.o1.o1.o1">
|
||||
<ConversationAction text="EventText.nowayout.o1.o1.o1.c1" targettag="triggerer_player" endconversation="true"/>
|
||||
<SetDataAction identifier="nowayout_complete" value="true"/>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
</Option>
|
||||
<!-- "not interested" -->
|
||||
<Option text="eventtext.atwitsend.o1.o2">
|
||||
<GoTo name="beginning" />
|
||||
</Option>
|
||||
</ConversationAction>
|
||||
<NPCWaitAction npctag="associate" wait="false" />
|
||||
</Failure>
|
||||
</CheckDataAction>
|
||||
</ScriptedEvent>
|
||||
|
||||
</EventPrefabs>
|
||||
|
||||
</Randomevents>
|
||||
|
@@ -1,48 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RandomEvents>
|
||||
<EventPrefabs>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- deathmatchweapondrop -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<ScriptedEvent identifier="deathmatchweapondrop1" tags="deathmatchweapondrop">
|
||||
|
||||
<!-- INITIAL BASIC SUPPLIES -->
|
||||
|
||||
<Label name="basictrashitems" />
|
||||
<ClearTagAction tag="selectedtrashcan" />
|
||||
<!-- choose a random trash can to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:opdeco_trashcan" tag="selectedtrashcan" submarinetype="outpost" ChooseRandom="true" ChooseRandomExcludingTag="usedtrashcan" ContinueIfNoTargetsFound="true" />
|
||||
<!-- mark as already used-->
|
||||
<TagAction criteria="eventtag:selectedtrashcan" tag="usedtrashcan" submarinetype="outpost" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selectedtrashcan" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="antibleeding1" amount="4" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="revolverround" amount="12" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="antibloodloss2" amount="2" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="smgmagazine" amount="1" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="opium" amount="2" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="spear" amount="12" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<GoTo name="basictrashitems" maxtimes="10" />
|
||||
<WaitAction time="1" />
|
||||
<TriggerEventAction identifier="trashitems" />
|
||||
|
||||
<Label name="basicsupplies" />
|
||||
<ClearTagAction tag="selectedsupplycab" />
|
||||
@@ -164,16 +132,284 @@
|
||||
<GoTo name="tier4" />
|
||||
</ScriptedEvent>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- alienruindmweapondrop -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<ScriptedEvent identifier="alienruindmweapondrop1" tags="alienruindmweapondrop">
|
||||
|
||||
<!-- INITIAL BASIC SUPPLIES -->
|
||||
|
||||
<TriggerEventAction identifier="trashitems" />
|
||||
|
||||
<Label name="basicsupplies" />
|
||||
<ClearTagAction tag="selectedsupplycab" />
|
||||
<!-- choose a random supply cab to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:suppliescabinet" tag="selectedsupplycab" submarinetype="outpost" ChooseRandom="true" ChooseRandomExcludingTag="usedsupplycab" ContinueIfNoTargetsFound="true" />
|
||||
<!-- mark as already used-->
|
||||
<TagAction criteria="eventtag:selectedsupplycab" tag="usedsupplycab" submarinetype="outpost" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selectedsupplycab" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.9">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="wrench" amount="1" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="heavywrench" amount="1" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.9">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="crowbar" amount="1" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="boardingaxe" amount="1" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.5">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="antibiotics" amount="2" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="rum" amount="2" targetinventory="selectedsupplycab" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<GoTo name="basicsupplies" maxtimes="10" />
|
||||
|
||||
<TriggerEventAction identifier="alienruindmdivingsuits" />
|
||||
|
||||
<!-- TIER 1 -->
|
||||
|
||||
<SpawnAction itemtag="weapondroptier1" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier1" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier1" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier1" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<RNGAction chance="0.3">
|
||||
<Success>
|
||||
<SpawnAction itemtag="weapondroptier1_ruin_special" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
</Success>
|
||||
</RNGAction>
|
||||
|
||||
<WaitAction time="120" />
|
||||
|
||||
<TriggerEventAction identifier="cleanup_weapondrops" />
|
||||
|
||||
<!-- TIER 2 -->
|
||||
<SpawnAction itemtag="weapondroptier2_ruin_scooters" SpawnPointTag="alienruindmscooterdrop1" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier2_ruin_scooters" SpawnPointTag="alienruindmscooterdrop2" ignorebyai="true" offset="200" />
|
||||
|
||||
<Label name="tier2" />
|
||||
<SpawnAction itemtag="weapondroptier2_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier2_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<RNGAction chance="0.3">
|
||||
<Success>
|
||||
<SpawnAction itemtag="weapondroptier2_ruin_special" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
</Success>
|
||||
</RNGAction>
|
||||
<WaitAction time="120" />
|
||||
|
||||
<GoTo name="tier2" maxtimes="2" />
|
||||
|
||||
<!-- TIER 3 -->
|
||||
<SpawnAction itemtag="weapondroptier3_ruin_scooters" SpawnPointTag="alienruindmscooterdrop1" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier3_ruin_scooters" SpawnPointTag="alienruindmscooterdrop2" ignorebyai="true" offset="200" />
|
||||
|
||||
<Label name="tier3" />
|
||||
<SpawnAction itemtag="weapondroptier3_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier3_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<RNGAction chance="0.3">
|
||||
<Success>
|
||||
<SpawnAction itemtag="weapondroptier3_ruin_special" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
</Success>
|
||||
</RNGAction>
|
||||
<WaitAction time="120" />
|
||||
|
||||
<GoTo name="tier3" maxtimes="2" />
|
||||
|
||||
<!-- TIER 4-->
|
||||
<SpawnAction itemtag="weapondroptier4_ruin_scooters" SpawnPointTag="alienruindmscooterdrop1" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier4_ruin_scooters" SpawnPointTag="alienruindmscooterdrop2" ignorebyai="true" offset="200" />
|
||||
|
||||
<Label name="tier4" />
|
||||
<SpawnAction itemtag="weapondroptier4_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<SpawnAction itemtag="weapondroptier4_ruin" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
<RNGAction chance="0.3">
|
||||
<Success>
|
||||
<SpawnAction itemtag="weapondroptier4_ruin_special" SpawnPointTag="alienruindmweapondrop" ignorebyai="true" offset="200" />
|
||||
</Success>
|
||||
</RNGAction>
|
||||
<WaitAction time="120" />
|
||||
|
||||
<GoTo name="tier4" />
|
||||
|
||||
</ScriptedEvent>
|
||||
|
||||
<!-- DIVING SUITS -->
|
||||
|
||||
<ScriptedEvent identifier="alienruindmdivingsuits">
|
||||
|
||||
<Label name="divingsuitcontainers_tier1" />
|
||||
<ClearTagAction tag="selecteddivingsuitlocker" />
|
||||
<ClearTagAction tag="spawneddivingsuit" />
|
||||
<!-- choose a random diving suit locker to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:divingsuitlocker" tag="selecteddivingsuitlocker" submarinetype="outpost" ChooseRandom="true" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selecteddivingsuitlocker" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.1">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="combatdivingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="divingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<WaitAction time="5" />
|
||||
<GoTo name="divingsuitcontainers_tier1" maxtimes="20"/>
|
||||
|
||||
<Label name="divingsuitcontainers_tier2" />
|
||||
<ClearTagAction tag="selecteddivingsuitlocker" />
|
||||
<ClearTagAction tag="spawneddivingsuit" />
|
||||
<!-- choose a random diving suit locker to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:divingsuitlocker" tag="selecteddivingsuitlocker" submarinetype="outpost" ChooseRandom="true" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selecteddivingsuitlocker" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.3">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="combatdivingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="divingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<WaitAction time="5" />
|
||||
<GoTo name="divingsuitcontainers_tier2" maxtimes="40"/>
|
||||
|
||||
<Label name="divingsuitcontainers_tier3" />
|
||||
<ClearTagAction tag="selecteddivingsuitlocker" />
|
||||
<ClearTagAction tag="spawneddivingsuit" />
|
||||
<!-- choose a random diving suit locker to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:divingsuitlocker" tag="selecteddivingsuitlocker" submarinetype="outpost" ChooseRandom="true" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selecteddivingsuitlocker" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="combatdivingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="divingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<WaitAction time="5" />
|
||||
<GoTo name="divingsuitcontainers_tier3" maxtimes="40" />
|
||||
|
||||
<Label name="divingsuitcontainers_tier4" />
|
||||
<ClearTagAction tag="selecteddivingsuitlocker" />
|
||||
<ClearTagAction tag="spawneddivingsuit" />
|
||||
<!-- choose a random diving suit locker to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:divingsuitlocker" tag="selecteddivingsuitlocker" submarinetype="outpost" ChooseRandom="true" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selecteddivingsuitlocker" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.1">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="slipsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="combatdivingsuit" amount="1" TargetTag="spawneddivingsuit" targetinventory="selecteddivingsuitlocker" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
<SpawnAction itemidentifier="oxygentank" amount="1" targetinventory="spawneddivingsuit" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" RequireSpawnPointTag="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<WaitAction time="5" />
|
||||
<GoTo name="divingsuitcontainers_tier4" />
|
||||
|
||||
</ScriptedEvent>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Trashcan items -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<ScriptedEvent identifier="trashitems">
|
||||
|
||||
<Label name="basictrashitems" />
|
||||
<ClearTagAction tag="selectedtrashcan" />
|
||||
<!-- choose a random trash can to spawn stuff in -->
|
||||
<TagAction criteria="itemidentifier:opdeco_trashcan" tag="selectedtrashcan" submarinetype="outpost" ChooseRandom="true" ChooseRandomExcludingTag="usedtrashcan" ContinueIfNoTargetsFound="true" />
|
||||
<!-- mark as already used-->
|
||||
<TagAction criteria="eventtag:selectedtrashcan" tag="usedtrashcan" submarinetype="outpost" ContinueIfNoTargetsFound="true" />
|
||||
|
||||
<CountTargetsAction TargetTag="selectedtrashcan" minamount="1">
|
||||
<Success>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="antibleeding1" amount="4" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="revolverround" amount="12" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="antibloodloss2" amount="2" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="smgmagazine" amount="1" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
<RNGAction chance="0.6">
|
||||
<Success>
|
||||
<SpawnAction itemidentifier="opium" amount="2" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Success>
|
||||
<Failure>
|
||||
<SpawnAction itemidentifier="spear" amount="12" targetinventory="selectedtrashcan" SpawnIfInventoryFull="false" ContinueIfFailedToSpawn="true" />
|
||||
</Failure>
|
||||
</RNGAction>
|
||||
</Success>
|
||||
</CountTargetsAction>
|
||||
|
||||
<GoTo name="basictrashitems" maxtimes="10" />
|
||||
|
||||
</ScriptedEvent>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Cleanup weaponcrates -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<ScriptedEvent identifier="cleanup_weapondrops">
|
||||
<Label name="repeat" />
|
||||
<WaitAction time="10" />
|
||||
<ClearTagAction tag="weaponcrate" />
|
||||
<TagAction criteria="itemtag:weapondrop" tag="weaponcrate" submarinetype="outpost" ContinueIfNoTargetsFound="true" />
|
||||
<!-- Check if the crate no longer contains at least one item (medium or small item) -->
|
||||
<CheckConditionalAction targettag="weaponcrate" targetitemcomponent="ItemContainer" ContainedItemCount="0">
|
||||
<CheckConditionalAction targettag="weaponcrate" targetitemcomponent="ItemContainer" ContainedItemCount="0" ApplyTagToTarget="emptycrate">
|
||||
<Success>
|
||||
<!-- Despawn crates that do not have anything in them -->
|
||||
<RemoveItemAction targettag="weaponcrate" />
|
||||
<RemoveItemAction targettag="emptycrate" />
|
||||
</Success>
|
||||
</CheckConditionalAction>
|
||||
<GoTo name="repeat" />
|
||||
|
@@ -9,8 +9,7 @@
|
||||
<Price storeidentifier="merchantmilitary" multiplier="1.25 " />
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
|
||||
<PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="1" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="630,0,82,108" origin="0.5,0.5" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="steel" amount="2" />
|
||||
@@ -54,8 +53,7 @@
|
||||
<Price storeidentifier="merchantmilitary" multiplier="1.25 " />
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
|
||||
<PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="1" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="542,112,102,99" origin="0.5,0.5" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="steel" amount="2" />
|
||||
@@ -112,8 +110,7 @@
|
||||
<Price storeidentifier="merchantmilitary" multiplier="1.25 " />
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
|
||||
<PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="1" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="645,108,93,103" origin="0.5,0.5" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="steel" amount="2" />
|
||||
@@ -167,8 +164,7 @@
|
||||
<Price storeidentifier="merchantmilitary" multiplier="1.25 " />
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
|
||||
<PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="1" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="718,6,78,102" origin="0.5,0.5" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="steel" amount="2" />
|
||||
@@ -204,8 +200,7 @@
|
||||
<Price storeidentifier="merchantmilitary" multiplier="1.25 " />
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.1" />
|
||||
<PreferredContainer secondary="ruinstoragelarge" amount="2" spawnprobability="0.02" />
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="1" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.6" sourcerect="541,0,88,108" origin="0.5,0.5" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="steel" amount="2" />
|
||||
@@ -234,6 +229,7 @@
|
||||
<LightComponent range="600" lightcolor="255,56,144,111" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.25" />
|
||||
</Item>
|
||||
<Item name="" identifier="psychosisartifact_event" nameidentifier="psychosisartifact" variantof="psychosisartifact" hideinmenus="true">
|
||||
<PreferredContainer primary="artifactholder" amount="2" spawnprobability="0" />
|
||||
<Price baseprice="2000" sold="false" canbespecial="false">
|
||||
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
|
||||
<Price storeidentifier="merchantcity" multiplier="0.85" />
|
||||
@@ -242,7 +238,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
</Item>
|
||||
<Item name="" identifier="psychosisartifact_noeffect" nameidentifier="psychosisartifact" descriptionidentifier="decorativepiece" variantof="psychosisartifact" hideinmenus="true">
|
||||
<Item name="" identifier="psychosisartifact_noeffect" nameidentifier="psychosisartifact" descriptionidentifier="decorativepiece" variantof="psychosisartifact" hideinmenus="true" category="Alien" subcategory="decorative">
|
||||
<Holdable>
|
||||
<Clear />
|
||||
</Holdable>
|
||||
@@ -501,7 +497,7 @@
|
||||
<Upgrade gameversion="0.1500.5.0" scale="0.5" />
|
||||
<Upgrade gameversion="1.0.13.0" Tags="alien,mediumitem,weapon,mountableweapon,cuttingequipment" />
|
||||
</Item>
|
||||
<Item name="" identifier="alienhatch" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="3000">
|
||||
<Item name="" identifier="alienhatch" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="3000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="528,417,432,143" depth="0.8" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_Destroyed.png" sourcerect="528,417,432,143" depth="0.799" origin="0.5,0.5" scale="true" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="528,417,432,143" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -526,7 +522,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="aliendoor" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="3000">
|
||||
<Item name="" identifier="aliendoor" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="3000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="355,223,140,435" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="355,223,140,435" depth="0.04" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="60.0">
|
||||
@@ -550,7 +546,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="aliendoorsmall" nameidentifier="aliendoor" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="1000">
|
||||
<Item name="" identifier="aliendoorsmall" nameidentifier="aliendoor" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="1000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="899,1234,107,173" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="899,1234,107,173" depth="0.04" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="45.0">
|
||||
@@ -573,7 +569,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienhatchsmall" nameidentifier="alienhatch" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="1000">
|
||||
<Item name="" identifier="alienhatchsmall" nameidentifier="alienhatch" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="1000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="706,1427,173,107" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="706,1427,173,107" depth="0.04" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" horizontal="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="45.0">
|
||||
@@ -596,7 +592,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="aliendoorsmallwbuttons" nameidentifier="aliendoorwbuttons" descriptionidentifier="aliendoor" tags="alien,door,aliendoor,weldable" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" linkable="true" scale="0.5" health="1000">
|
||||
<Item name="" identifier="aliendoorsmallwbuttons" nameidentifier="aliendoorwbuttons" descriptionidentifier="aliendoor" category="Alien" subcategory="doorsandhatches" tags="alien,door,aliendoor,weldable" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" linkable="true" scale="0.5" health="1000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="898,1602,109,173" depth="0.8" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="898,1778,109,173" depth="0.8" origin="0.5,0.5" scale="true" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="899,1234,107,173" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -618,7 +614,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienhatchsmallwbuttons" nameidentifier="alienhatchwbuttons" descriptionidentifier="alienhatch" allowedlinks="gap,hull,structure,item" linkable="true" tags="alien,door,aliendoor,weldable" scale="0.5" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" health="1000">
|
||||
<Item name="" identifier="alienhatchsmallwbuttons" nameidentifier="alienhatchwbuttons" descriptionidentifier="alienhatch" category="Alien" subcategory="doorsandhatches" allowedlinks="gap,hull,structure,item" linkable="true" tags="alien,door,aliendoor,weldable" scale="0.5" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" health="1000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="706,1650,173,107" depth="0.8" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="706,1764,173,107" depth="0.8" origin="0.5,0.5" scale="true" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="706,1427,173,107" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -640,7 +636,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="aliendoorheavy" nameidentifier="aliendoor" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="10000">
|
||||
<Item name="" identifier="aliendoorheavy" nameidentifier="aliendoor" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="10000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="196,223,152,435" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="196,223,152,435" depth="0.04" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="120.0">
|
||||
@@ -664,7 +660,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienhatchheavy" nameidentifier="alienhatch" category="Alien" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="10000">
|
||||
<Item name="" identifier="alienhatchheavy" nameidentifier="alienhatch" category="Alien" subcategory="doorsandhatches" Tags="alien,door,aliendoor,weldable" damagedbyrepairtools="true" scale="0.5" health="10000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="529,631,433,149" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="529,631,433,149" depth="0.04" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" horizontal="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="120.0">
|
||||
@@ -688,7 +684,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="aliendoorwbuttons" descriptionidentifier="aliendoor" tags="alien,door,aliendoor,weldable" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" linkable="true" scale="0.5" health="3000">
|
||||
<Item name="" identifier="aliendoorwbuttons" descriptionidentifier="aliendoor" category="Alien" subcategory="doorsandhatches" tags="alien,door,aliendoor,weldable" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" linkable="true" scale="0.5" health="3000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="0,223,189,435" depth="0.8" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_Destroyed.png" sourcerect="0,223,189,435" depth="0.8" origin="0.5,0.5" scale="true" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="355,223,140,435" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -710,7 +706,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienhatchwbuttons" descriptionidentifier="alienhatch" allowedlinks="gap,hull,structure,item" linkable="true" tags="alien,door,aliendoor,weldable" scale="0.5" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" health="3000">
|
||||
<Item name="" identifier="alienhatchwbuttons" descriptionidentifier="alienhatch" allowedlinks="gap,hull,structure,item" linkable="true" category="Alien" subcategory="doorsandhatches" tags="alien,door,aliendoor,weldable" scale="0.5" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" explosiondamagemultiplier="0.1" allowrotatingineditor="false" health="3000">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="529,225,432,190" depth="0.8" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_Destroyed.png" sourcerect="529,225,432,190" depth="0.8" origin="0.5,0.5" scale="true" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="528,417,432,143" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -733,7 +729,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienmotionsensor" category="Alien" Tags="alien,alienmotionsensor" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="100" >
|
||||
<Item name="" identifier="alienmotionsensor" category="Alien" subcategory="devices" Tags="alien,alienmotionsensor" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="100" >
|
||||
<Body width="89" height="92" bodytype="Static"/>
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="227,1781,110,112" depth="0.8" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="338,1783,89,92" depth="0.75" origin="0.5,0.5" rotationspeed="180" comparison="and" >
|
||||
@@ -766,7 +762,7 @@
|
||||
<StatusEffect type="OnBroken" target="This" targetitemcomponent="MotionSensor" isActive="false"/>
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="artifactholder" category="Alien" Tags="alien,artifactholder,artifactcontainer">
|
||||
<Item name="" identifier="artifactholder" category="Alien" subcategory="containers" Tags="alien,artifactholder,artifactcontainer">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.8" sourcerect="725,786,260,425" />
|
||||
<ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="false" itempos="130,-180" containedspritedepth="0.81" autointeractwithcontained="true" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
|
||||
@@ -825,7 +821,7 @@
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="818,1246,19,153" depth="0.9" offset="50,0" origin="0.5,0.7" offsetanim="Sine" offsetanimspeed="0.82" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="837,1246,19,153" depth="0.7" offset="-50,0" origin="0.5,0.7" offsetanim="Sine" offsetanimspeed="2.12" />
|
||||
</Item>
|
||||
<Item name="" identifier="aliengenerator_new" nameidentifier="aliengenerator" category="Alien" Tags="alien,aliengenerator" scale="0.3" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<Item name="" identifier="aliengenerator_new" nameidentifier="aliengenerator" category="Alien" subcategory="devices" Tags="alien,aliengenerator" scale="0.3" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<Body width="500" height="500" bodytype="Static" />
|
||||
<Sprite name="aliengenerator" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.8" sourcerect="515,4,506,506" />
|
||||
<DecorativeSprite name="aliengenerator_center" texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.79" sourcerect="10,485,178,179" origin="0.5,0.5"/>
|
||||
@@ -931,7 +927,7 @@
|
||||
</StatusEffect>-->
|
||||
</Projectile>
|
||||
</Item>
|
||||
<Item name="" identifier="alienpump" category="Alien" tags="alien,alienpump">
|
||||
<Item name="" identifier="alienpump" category="Alien" subcategory="devices" tags="alien,alienpump">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items_04.png" depth="0.8" sourcerect="271,513,143,182" />
|
||||
<Pump canbeselected="false" maxflow="6000" PowerConsumption="300.0" MinVoltage="0.3">
|
||||
<sound file="Content/Items/Alien/AlienPump.ogg" type="OnUse" range="1500.0" volumeproperty="CurrFlow" volume="0.01" loop="true" />
|
||||
@@ -955,7 +951,7 @@
|
||||
<RequiredItem items="wrench" type="Equipped" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="alienbutton" category="Alien" tags="smallitem,alien,alienbutton" scale="0.5">
|
||||
<Item name="" identifier="alienbutton" category="Alien" subcategory="devices" tags="smallitem,alien,alienbutton" scale="0.5">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="183,13,100,97" depth="0.8" origin="0.5,0.5" />
|
||||
<Controller direction="None" canbepicked="true" msg="ItemMsgPressSelect">
|
||||
<sound file="Content/Items/Alien/AlienButton.ogg" type="OnUse" range="500.0" />
|
||||
@@ -1072,7 +1068,7 @@
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!--END RUIN ITEMS-->
|
||||
<Item name="" identifier="endruinheavydoorvertical" nameidentifier="endruinheavydoor" tags="alien,door,aliendoor" category="alien" scale="1.0" health="1000" damagedbyrepairtools="false" damagedbymonsters="false" damagedbyexplosions="true" explosiondamagemultiplier="0" allowrotatingineditor="true" allowedlinks="structure,item" ondamagedthreshold="10" linkable="true">
|
||||
<Item name="" identifier="endruinheavydoorvertical" nameidentifier="endruinheavydoor" tags="alien,door,aliendoor" category="alien" subcategory="doorsandhatches" scale="1.0" health="1000" damagedbyrepairtools="false" damagedbymonsters="false" damagedbyexplosions="true" explosiondamagemultiplier="0" allowrotatingineditor="true" allowedlinks="structure,item" ondamagedthreshold="10" linkable="true">
|
||||
<Sprite texture="EndRuin_Items.png" sourcerect="256,0,128,1024" depth="0.51" origin="0.5,0.5" />
|
||||
<!-- hack: hide the normal sprite (implemented as a separate structure) -->
|
||||
<BrokenSprite texture="EndRuin_Items.png" sourcerect="0,0,1,1" origin="0.5,0.5" fadein="false" maxcondition="100" />
|
||||
@@ -1091,7 +1087,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="endruinheavydoorhorizontal" nameidentifier="endruinheavydoor" allowedlinks="gap,hull,structure,item" linkable="true" tags="alien,door,aliendoor" category="alien" scale="1.0" health="1000" damagedbyrepairtools="false" damagedbymonsters="false" damagedbyexplosions="true" explosiondamagemultiplier="0.1" ondamagedthreshold="10" allowrotatingineditor="false">
|
||||
<Item name="" identifier="endruinheavydoorhorizontal" nameidentifier="endruinheavydoor" allowedlinks="gap,hull,structure,item" linkable="true" tags="alien,door,aliendoor" category="alien" subcategory="doorsandhatches" scale="1.0" health="1000" damagedbyrepairtools="false" damagedbymonsters="false" damagedbyexplosions="true" explosiondamagemultiplier="0.1" ondamagedthreshold="10" allowrotatingineditor="false">
|
||||
<Sprite texture="EndRuin_Items.png" sourcerect="384,256,1024,128" depth="0.51" origin="0.5,0.5" />
|
||||
<!-- hack: hide the normal sprite (implemented as a separate structure) -->
|
||||
<BrokenSprite texture="EndRuin_Items.png" sourcerect="0,0,1,1" origin="0.5,0.5" fadein="false" maxcondition="100" />
|
||||
@@ -1111,7 +1107,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienturret_new" nameidentifier="alienturret" category="Alien" Tags="turret,alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<Item name="" identifier="alienturret_new" nameidentifier="alienturret" category="Alien" subcategory="devices" Tags="turret,alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<StaticBody width="251" height="192" />
|
||||
<Sprite name="alienturret" texture="Content/Items/Alien/AlienTurret.png" depth="0.7" sourcerect="4,318,251,192" canflipy="false" />
|
||||
<BrokenSprite name="alienturret_broken_gradual" texture="Content/Items/Alien/AlienTurret.png" sourcerect="257,318,251,192" depth="0.69" fadein="true" maxcondition="80" />
|
||||
@@ -1190,49 +1186,49 @@
|
||||
</StatusEffect>
|
||||
</Projectile>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal1" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal1" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal2" nameidentifier="alienwriting" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal2" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="285" height="160" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal3" nameidentifier="alienwriting" Tags="alienwritingdecal" width="117" height="117" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal3" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="117" height="117" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,2,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1915,137,131,132" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal4" nameidentifier="alienwriting" Tags="alienwritingdecal" width="261" height="87" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal4" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="261" height="87" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,2,254,97" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,200,250,93" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal5" nameidentifier="alienwriting" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal5" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,102,255,95" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="1658,296,251,91" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal6" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="138" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal6" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="241" height="138" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwritingdecal7" nameidentifier="alienwriting" Tags="alienwritingdecal" width="241" height="156" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="alienwritingdecal7" nameidentifier="alienwriting" descriptionidentifier="ruincolumn" Tags="alienwritingdecal" width="241" height="156" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="Alien writing: force alienwriting1 event" description="A SINGER IS BORN — AUDIENCE GATHERS, [UNTRANSLATABLE?] SPREADS — OUTGROWS THE CRADLE, FORTRESS IS BUILT — TO HOUSE — TO PROTECT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting1" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
|
||||
<Item name="Alien writing: force alienwriting1 event" description="A SINGER IS BORN — AUDIENCE GATHERS, [UNTRANSLATABLE?] SPREADS — OUTGROWS THE CRADLE, FORTRESS IS BUILT — TO HOUSE — TO PROTECT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting1" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,384,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,544,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
@@ -1241,7 +1237,7 @@
|
||||
</StatusEffect>
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="Alien writing: force alienwriting2 event" description="LIFE INCUBATED UNDER ICE — CONSCIOUSNESS FORMS, KNOWLEDGE COMPOUNDS — CIVILIZATION DEVELOPS, INSULATED FROM DANGER" nameidentifier="alienwriting" identifier="alienwriting_alienwriting2" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
|
||||
<Item name="Alien writing: force alienwriting2 event" description="LIFE INCUBATED UNDER ICE — CONSCIOUSNESS FORMS, KNOWLEDGE COMPOUNDS — CIVILIZATION DEVELOPS, INSULATED FROM DANGER" nameidentifier="alienwriting" identifier="alienwriting_alienwriting2" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,705,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/EndRuin_Items.png" sourcerect="1123,864,285,160" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
@@ -1250,7 +1246,7 @@
|
||||
</StatusEffect>
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="Alien writing: force alienwriting4 event" description="THE SINGER IS ALONE - THE DEVOTED LONGING FOR [UNTRANSLATABLE?] - A BRIDGE TO BRING NIGH THE GREAT SPHERE IS BUILT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting6" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
|
||||
<Item name="Alien writing: force alienwriting4 event" description="THE SINGER IS ALONE - THE DEVOTED LONGING FOR [UNTRANSLATABLE?] - A BRIDGE TO BRING NIGH THE GREAT SPHERE IS BUILT" nameidentifier="alienwriting" identifier="alienwriting_alienwriting6" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
@@ -1259,7 +1255,7 @@
|
||||
</StatusEffect>
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="Alien writing: force alienwriting5 event" description="WHICH CAME FIRST - YOH-WEY, THE DEVOTED, THE ONES FROM THE SKY - THIS ONE DOES NOT KNOW, BUT IS SURELY ONE OF THE LAST, LEST THEY CAN QUENCH THE RADIANCE" nameidentifier="alienwriting" identifier="alienwriting_alienwriting7" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
|
||||
<Item name="Alien writing: force alienwriting5 event" description="WHICH CAME FIRST - YOH-WEY, THE DEVOTED, THE ONES FROM THE SKY - THIS ONE DOES NOT KNOW, BUT IS SURELY ONE OF THE LAST, LEST THEY CAN QUENCH THE RADIANCE" nameidentifier="alienwriting" identifier="alienwriting_alienwriting7" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1587,241,156" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
@@ -1268,7 +1264,7 @@
|
||||
</StatusEffect>
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="Alien writing: force alienwriting6 event" description="THE RADIANCE OF THE GREAT SPHERE - DID WE NOT UNDERSTAND OR DID WE NOT [UNTRANSLATABLE?] - THE BRIDGE CALLS IT FORTH" nameidentifier="alienwriting" identifier="alienwriting_alienwriting8" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien, Decorative">
|
||||
<Item name="Alien writing: force alienwriting6 event" description="THE RADIANCE OF THE GREAT SPHERE - DID WE NOT UNDERSTAND OR DID WE NOT [UNTRANSLATABLE?] - THE BRIDGE CALLS IT FORTH" nameidentifier="alienwriting" identifier="alienwriting_alienwriting8" Tags="alienwritingdecal" width="264" height="87" scale="1.0" noninteractable="false" hideinmenus="true" category="alien">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="9,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="250,1449,241,138" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
@@ -1278,7 +1274,7 @@
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!--/END RUIN ITEMS-->
|
||||
<Item name="" identifier="aliencoil" Tags="alien,aliencoil" category="Alien" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<Item name="" identifier="aliencoil" Tags="alien,aliencoil" category="Alien" subcategory="devices" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<StaticBody width="176" height="301" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" />
|
||||
<!--<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,100" flicker="0.2" canbeselected="false" range="3200" IsOn="true" />-->
|
||||
@@ -1324,25 +1320,25 @@
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliencoildecorative" nameidentifier="aliencoil" Tags="alien,aliencoil" category="Alien" hideinmenus="true">
|
||||
<Item name="" identifier="aliencoildecorative" nameidentifier="aliencoil" descriptionidentifier="ruincolumn" Tags="alien,aliencoil" category="Alien" subcategory="decorative" hideinmenus="true">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.55" sourcerect="513,1008,176,301" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" powerconsumption="1" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="513,1315,176,301" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="toxinsvent" aliases="alienvent" category="Alien" tags="alien,toxinsvent" scale="0.5" linkable="false" >
|
||||
<Item name="" identifier="toxinsvent" aliases="alienvent" category="Alien" tags="alien,toxinsvent" subcategory="devices" scale="0.5" allowedlinks="alientoxinsgenerator" linkable="true" >
|
||||
<Upgrade gameversion="0.10.0.0" scale="0.5" />
|
||||
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" />
|
||||
<LightComponent range="800" castshadows="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,100" pulsefrequency="0.3" pulseamount="0.2" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
|
||||
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.91" sourcerect="203,512,53,52" />
|
||||
<sound file="Content/Items/Alien/AlienPump.ogg" type="OnActive" range="400.0" loop="true" />
|
||||
<StatusEffect type="OnActive" target="This">
|
||||
<ParticleEmitter particle="toxins" particlespersecond="5" scalemin="0.2" scalemax="0.5" distancemax="50" anglemax="360"/>
|
||||
<StatusEffect type="OnActive" target="This" Duration="12" interval="16" >
|
||||
<ParticleEmitter particle="toxins" particlespersecond="5" scalemin="0.2" scalemax="0.5" distancemax="50" anglemax="360" />
|
||||
<ParticleEmitter particle="toxinmist" anglemin="0" anglemax="360" velocitymin="10" velocitymax="20" scalemin="0.2" scalemax="0.5" particlespersecond="20"/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnActive" target="NearbyCharacters" range="300">
|
||||
<Affliction identifier="psychosis" strength="0.5" />
|
||||
<Affliction identifier="nausea" strength="0.5" />
|
||||
<StatusEffect type="OnActive" target="NearbyCharacters" range="300" Duration="12" interval="16" >
|
||||
<Affliction identifier="psychosis" strength="2" />
|
||||
<Affliction identifier="nausea" strength="2" />
|
||||
</StatusEffect>
|
||||
</LightComponent>
|
||||
<Vent/>
|
||||
@@ -1359,28 +1355,28 @@
|
||||
</StatusEffect>
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienitemcontainersmall" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Item name="" identifier="alienitemcontainersmall" category="Alien" subcategory="containers" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,130,146,92" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="18" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="5">
|
||||
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
|
||||
<Containable items="smallitem,mediumitem,alienartifact,ammobox,deepdiving,largeitem" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="alienitemcontainermedium" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Item name="" identifier="alienitemcontainermedium" category="Alien" subcategory="containers" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="1,0,176,129" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="24" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="5">
|
||||
<GuiFrame relativesize="0.2,0.22" anchor="Center" style="ItemUI" />
|
||||
<Containable items="smallitem,mediumitem,alienartifact,ammobox,deepdiving,largeitem" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="alienitemcontainerlarge" category="Alien" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Item name="" identifier="alienitemcontainerlarge" category="Alien" subcategory="containers" tags="aliencontainer" linkable="true" pickdistance="150" scale="0.5">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="289,0,252,216" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="36" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect" slotsperrow="6">
|
||||
<GuiFrame relativesize="0.2,0.3" anchor="Center" style="ItemUI" />
|
||||
<Containable items="smallitem,mediumitem,largeitem,alienartifact,ammobox,deepdiving" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="alienlightcomponent" category="Alien" Tags="smallitem,alienlight" cargocontaineridentifier="metalcrate">
|
||||
<Item name="" identifier="alienlightcomponent" category="Alien" Tags="smallitem,alienlight" subcategory="lighting" cargocontaineridentifier="metalcrate">
|
||||
<Sprite texture="AlienRuins_Items.png" depth="0.8" sourcerect="128,1889,16,16" origin="0.5,0.5" />
|
||||
<LightComponent AllowInGameEditing="false" color="1.0,0.0,0.0,0.5" castshadows="false">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -1395,7 +1391,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<!-- made destructible, fixed inventory UI + small effect -->
|
||||
<Item name="" identifier="incubationbubble" category="Alien" tags="aliencontainer,geneticstorage" linkable="true" pickdistance="150" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<Item name="" identifier="incubationbubble" category="Alien" subcategory="containers" tags="aliencontainer,geneticstorage" linkable="true" pickdistance="150" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="0,1022,464,340" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1040,1022,464,340" depth="0.799" origin="0.5,0.5" scale="true" />
|
||||
<Body radius="150" bodytype="Static" />
|
||||
@@ -1409,7 +1405,7 @@
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="gravitysphere" category="Alien" linkable="true" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<Item name="" identifier="gravitysphere" category="Alien" subcategory="devices" linkable="true" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="300">
|
||||
<Body radius="175" bodytype="Static" />
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.84" sourcerect="21,1367,395,395" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="226,700,301,296" depth="0.78" origin="0.5,0.5" offset="0,-375" />
|
||||
@@ -1473,7 +1469,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<!-- Alien Terminal for Devices -->
|
||||
<Item name="" identifier="alienterminal_new" nameidentifier="alienterminal" category="Alien" Tags="smallitem,logic" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" health="100">
|
||||
<Item name="" identifier="alienterminal_new" nameidentifier="alienterminal" category="Alien" subcategory="devices" Tags="smallitem,logic" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" health="100">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.8" sourcerect="533,793,160,79" origin="0.5,0.5" />
|
||||
<BrokenSprite name="alienterminal_broken" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.8" sourcerect="1033,259,160,79" origin="0.5,0.5" fadein="false" />
|
||||
<ButtonTerminal activatingitems="smallalienartifact" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
@@ -1513,7 +1509,7 @@
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!-- Alien Terminal variant for doors and hatches -->
|
||||
<Item name="" variantof="alienterminal_new" identifier="alienterminal2" nameidentifier="alienterminal" descriptionidentifier="alienterminal2" category="Alien" Tags="smallitem,logic" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
|
||||
<Item name="" variantof="alienterminal_new" identifier="alienterminal2" nameidentifier="alienterminal" descriptionidentifier="alienterminal2" category="Alien" subcategory="devices" Tags="smallitem,logic" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
|
||||
<ButtonTerminal activatingitems="smallalienartifact" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.25,0.2" style="ItemUI" anchor="Center" />
|
||||
<TerminalButton style="alienbuttongreen" Signal="1"/>
|
||||
@@ -1537,24 +1533,24 @@
|
||||
<Body width="90" height="90" density="8" />
|
||||
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect" />
|
||||
</Item>
|
||||
<Item name="" nameidentifier="ruinvent" identifier="ruinvent" description="" width="128" height="192" texturescale="0.5,0.5" scale="0.5" category="Alien">
|
||||
<Item name="" nameidentifier="ruinvent" identifier="ruinvent" description="" width="128" height="192" texturescale="0.5,0.5" scale="0.5" category="Alien" subcategory="devices">
|
||||
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="896,0,128,192" depth="0.975" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<EntitySpawnerComponent />
|
||||
</Item>
|
||||
<Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnection" description="" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
|
||||
<Item name="" identifier="ruinpipeconnection" descriptionidentifier="ruincolumn" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="960,256,64,80" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="896,256,64,80" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
<Upgrade gameversion="0.15.9.0" noninteractable="true" />
|
||||
</Item>
|
||||
<Item name="" nameidentifier="RuinDecal1" identifier="ruinpipeconnectioncorner" description="" width="70" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
|
||||
<Item name="" identifier="ruinpipeconnectioncorner" descriptionidentifier="ruincolumn" width="70" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="955,342,70,70" depth="0.9" premultiplyalpha="false" origin="0.55,0.5" />
|
||||
<LightComponent range="0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/AlienWallSet1.png" sourcerect="890,342,63,70" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="RuinDecal1" identifier="ruindecalpulse1" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien">
|
||||
<Item name="" nameidentifier="ruintexture" identifier="ruindecalpulse1" descriptionidentifier="ruincolumn" width="64" height="80" texturescale="0.5,0.5" scale="0.5" noninteractable="true" category="Alien" subcategory="decorative">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="0,1,406,401" depth="0.9" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="111,111,255,33" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.25">
|
||||
<sprite texture="Content/Map/AlienRuins_LevelAssets1.png" sourcerect="433,0,404,402" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
@@ -1567,7 +1563,7 @@
|
||||
</LightComponent>
|
||||
<Upgrade gameversion="0.15.9.0" noninteractable="true" />
|
||||
</Item>
|
||||
<Item identifier="guardianpod" description="" texturescale="0.5,0.5" scale="0.5" category="Alien" Tags="alien,guardianshelter,guardianrepairpod" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<Item identifier="guardianpod" description="" texturescale="0.5,0.5" scale="0.5" category="Alien" subcategory="devices" Tags="alien,guardianshelter,guardianrepairpod" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<Body width="330" height="650" bodytype="Static" />
|
||||
<sprite name="guardianpod_background" texture="Content/Items/Alien/guardianpod.png" sourcerect="8,0,338,658" depth="0.6" origin="0.5,0.5" />
|
||||
<DecorativeSprite name="guardianpod" texture="Content/Items/Alien/guardianpod.png" sourcerect="345,0,338,658" depth="0.03" origin="0.5,0.5" />
|
||||
@@ -1631,7 +1627,7 @@
|
||||
</ConnectionPanel>
|
||||
<aitarget sightrange="5000" soundrange="5000" />
|
||||
</Item>
|
||||
<Item identifier="guardianpodtrap" nameidentifier="guardianpod" descriptionidentifier="guardianpodtrap" texturescale="0.5,0.5" scale="0.5" category="Alien" Tags="alien,guardianshelter,guardiantrap" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300" hideinmenus="false">
|
||||
<Item identifier="guardianpodtrap" nameidentifier="guardianpod" descriptionidentifier="guardianpodtrap" texturescale="0.5,0.5" scale="0.5" category="Alien" subcategory="devices" Tags="alien,guardianshelter,guardiantrap" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300" hideinmenus="false">
|
||||
<Body width="330" height="650" bodytype="Static" />
|
||||
<sprite name="guardianpod_background" texture="Content/Items/Alien/guardianpod.png" sourcerect="8,0,338,658" depth="0.6" origin="0.5,0.5" />
|
||||
<DecorativeSprite name="guardianpod" texture="Content/Items/Alien/guardianpod.png" sourcerect="345,0,338,658" depth="0.03" origin="0.5,0.5" />
|
||||
@@ -1649,7 +1645,7 @@
|
||||
<Sound file="Content/Items/Alien/ALIEN_guardianPodLoop.ogg" loop="true" range="3000" />
|
||||
</StatusEffect>
|
||||
<!--Tags the pod as active for the red light component (defined below) -->
|
||||
<StatusEffect type="OnActive" target="This" tags="repairactive" duration="0.1" stackable="false" />
|
||||
<StatusEffect type="OnActive" target="This" statuseffecttags="repairactive" duration="0.1" stackable="false" />
|
||||
</TriggerComponent>
|
||||
<TriggerComponent triggeredby="ancientalien" force="0" radius="100" allowingameediting="false" comparison="And">
|
||||
<Conditional hastag="ruinguardian"/>
|
||||
@@ -1713,19 +1709,19 @@
|
||||
<!-- Reduced visibility, so that guardians don't target the trap pods from different modules. Note that they have a sight of 2.0 -> effectively the range is 1000 -->
|
||||
<aitarget sightrange="500" soundrange="1000" />
|
||||
</Item>
|
||||
<Item name="" identifier="alienlight1" nameidentifier="ruinlight" width="100" height="50" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<Item name="" identifier="alienlight1" nameidentifier="ruinlight" width="100" height="50" texturescale="1.0,1.0" scale="0.5" category="Alien" subcategory="lighting" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,0,100,50" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1030,62,100,50" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienlight2" nameidentifier="ruinlight" width="50" height="100" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<Item name="" identifier="alienlight2" nameidentifier="ruinlight" width="50" height="100" texturescale="1.0,1.0" scale="0.5" category="Alien" subcategory="lighting" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1029,116,50,100" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1080,116,50,100" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alienlight3" nameidentifier="ruinlight" width="76" height="70" texturescale="1.0,1.0" scale="0.5" category="Alien" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<Item name="" identifier="alienlight3" nameidentifier="ruinlight" width="76" height="70" texturescale="1.0,1.0" scale="0.5" category="Alien" subcategory="lighting" spritecolor="255,255,255,255" noninteractable="true">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1137,0,76,70" depth="0.94" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="600" lightcolor="246,165,255,250" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="5">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1218,0,76,70" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
@@ -1792,7 +1788,7 @@
|
||||
</StatusEffect>
|
||||
</ItemComponent>
|
||||
</Item>
|
||||
<Item identifier="pylon" description="" texturescale="0.5,0.5" scale="2" sonarsize="10" category="Alien" Tags="alien" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="500" hideinmenus="true">
|
||||
<Item identifier="pylon" description="" texturescale="0.5,0.5" scale="2" sonarsize="10" category="Alien" subcategory="devices" Tags="alien" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="500" hideinmenus="true">
|
||||
<Body width="210" height="210" bodytype="Static" />
|
||||
<StaticBody width="210" height="210" />
|
||||
<!--<sprite name="guardianpod_background" texture="Content/Items/Alien/guardianpod.png" sourcerect="8,0,338,658" depth="0.6" origin="0.5,0.5" />-->
|
||||
@@ -2007,6 +2003,26 @@
|
||||
</StatusEffect>
|
||||
</Projectile>
|
||||
</Item>
|
||||
<Item identifier="guardianrepairtool" category="hidden" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" nonplayerteaminteractable="True">
|
||||
<Sprite texture="Content/Characters/Fractalguardian/Fractalguardian.png" sourcerect="0,0,1,1" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="100" height="35" density="30" />
|
||||
<Holdable slots="RightHand" controlpose="false" aimpos="10,0" handle1="0,120" holdangle="0" usehandrotationforholdangle="false" />
|
||||
<RepairTool structurefixamount="0.0" range="2000" barrelpos="0,0" fireprobability="0.0" spread="0">
|
||||
<ParticleEmitterHitCharacter particle="weldspark" particlespersecond="15" anglemin="-40" anglemax="40" velocitymin="200" velocitymax="800" colormultiplier="255,100,200,255" />
|
||||
<ParticleEmitterHitCharacter particle="GlowDot" particlespersecond="15" scalemin="1.1" scalemax="1.3" anglemin="0" anglemax="360" velocitymin="10" velocitymax="50" colormultiplier="255,100,200,255" />
|
||||
<ParticleEmitterHitCharacter particle="tracerguardianrepair" particlespersecond="30" velocitymin="0" velocitymax="0" scalemultiplier="1,3" colormultiplier="200,50,150,255" usetracerpoints="true" />
|
||||
<Sound file="Content/Items/Tools/WeldingLoop.ogg" type="OnUse" range="3000.0" loop="true" />
|
||||
<StatusEffect type="OnUse" target="UseTarget">
|
||||
<Conditional group="ancientalien" />
|
||||
<ReduceAffliction type="damage" strength="3" />
|
||||
<ReduceAffliction type="burn" strength="3" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnNotContained" target="This">
|
||||
<Remove />
|
||||
</StatusEffect>
|
||||
<LightComponent LightColor="255,100,200,255" Range="500" Flicker="0.8" />
|
||||
</RepairTool>
|
||||
</Item>
|
||||
<Item identifier="guardianspear" category="hidden" interactthroughwalls="true" tags="mediumitem,harpoonammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light" hideinmenus="true" nonplayerteaminteractable="True">
|
||||
<Sprite texture="Content/Characters/Fractalguardian/Fractalguardian.png" sourcerect="395,609,117,40" depth="0.55" origin="0.3,0.5" />
|
||||
<Body width="70" height="20" density="20" />
|
||||
@@ -2065,8 +2081,8 @@
|
||||
<Body radius="200" density="10" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="0,0,2,2" depth="0.55" origin="0.5,0.5" />
|
||||
<ItemComponent>
|
||||
<StatusEffect type="Always" target="This" lifetime="1">
|
||||
<ParticleEmitter particle="acidmist" particlespersecond="6" scalemin="0.9" scalemax="1" velocitymin="50" velocitymax="150" anglemin="0" anglemax="360" copyentityangle="false" />
|
||||
<StatusEffect type="OnSpawn" target="This" delay="0.2">
|
||||
<ParticleEmitter particle="acidmist" particleamount="1" anglemin="0" anglemax="360" copyentityangle="false" />
|
||||
</StatusEffect>
|
||||
<!-- reduce condition to remove the emitter after 30 seconds -->
|
||||
<StatusEffect type="Always" target="This" condition="-1" />
|
||||
@@ -2408,7 +2424,7 @@
|
||||
</Projectile>
|
||||
</Item>
|
||||
<!-- New Alien Ruins items -->
|
||||
<Item name="" identifier="alienstoragevat" category="Alien" Tags="aliencontainer,geneticstorage" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<Item name="" identifier="alienstoragevat" category="Alien" subcategory="containers" Tags="aliencontainer,geneticstorage" descriptionidentifier="incubationbubble" scale="0.5" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<Sprite name="alienstoragevat" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="397,456,168,172" origin="0.5,0.5" />
|
||||
<BrokenSprite name="alienstoragevat_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="567,456,168,172" depth="0.799" origin="0.5,0.5" scale="true" />
|
||||
<Body width="150" height="150" bodytype="static"/>
|
||||
@@ -2425,7 +2441,7 @@
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="748,465,162,155" origin="0.5,0.5" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliencurrentgenerator" category="Alien" Tags="alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<Item name="" identifier="aliencurrentgenerator" category="Alien" subcategory="devices" Tags="alien" scale="0.5" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" health="300">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="1856,0,171,447" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="1856,459,171,447" depth="0.799" origin="0.5,0.5" scale="true" />
|
||||
<LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="143,236,166,200" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
|
||||
@@ -2462,10 +2478,10 @@
|
||||
</StatusEffect>
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienassemblydevice" category="Alien" Tags="alien" scale="0.5" hideinmenus="true" noninteractable="true">
|
||||
<Item name="" identifier="alienassemblydevice" description="" category="Alien" subcategory="containers" Tags="alien" scale="0.5" hideinmenus="true" noninteractable="true">
|
||||
<Sprite name="assemblydevice" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="1109,769,741,662" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="alienassemblydevice_bubble" category="Alien" Tags="aliencontainer,circuitrycontainer" scale="0.5" hideinmenus="true" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<Item name="" identifier="alienassemblydevice_bubble" description="" category="Alien" subcategory="containers" Tags="aliencontainer,circuitrycontainer" scale="0.5" hideinmenus="true" damagedbyexplosions="true" damagedbymeleeweapons="true" damagedbyprojectiles="true" damagedbyrepairtools="true" health="30">
|
||||
<StaticBody width="151" height="154" />
|
||||
<Sprite name="assemblydevice_bubble" texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.79" sourcerect="2,8,151,154" origin="0.5,0.5" />
|
||||
<BrokenSprite name="assemblydevice_bubble_broken" texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="173,8,151,154" depth="0.78" origin="0.5,0.5" scale="true" />
|
||||
@@ -2484,7 +2500,7 @@
|
||||
<IsActiveConditional targetitemcomponent="Itemcontainer" isBroken="false"/>
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="alientoxinsgenerator" category="Alien" Tags="alien" scale="0.5" health="300" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" linkable="false">
|
||||
<Item name="" identifier="alientoxinsgenerator" category="Alien" Tags="alien" subcategory="devices" scale="0.5" health="300" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" allowedlinks="alienvent" linkable="true">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items_02.png" depth="0.8" sourcerect="383,15,475,414" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Alien/AlienRuins_Items_02.png" sourcerect="863,15,475,414" depth="0.799" origin="0.5,0.5" scale="true" />
|
||||
<Body width="450" height="400" bodytype="Static" />
|
||||
@@ -2500,12 +2516,6 @@
|
||||
<input name="shutdown" displayname="connection.shutdown">
|
||||
<StatusEffect type="OnUse" target="This" condition="-100" setvalue="true" />
|
||||
</input>
|
||||
<StatusEffect type="OnBroken" target="This">
|
||||
<ParticleEmitter particle="ElectricShock" drawontop="false" distancemin="10" distancemax="25" particleamount="5" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1" />
|
||||
<ParticleEmitter particle="plasmaspark" drawontop="true" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="600" velocitymax="1000" anglemin="0" anglemax="360" />
|
||||
<ParticleEmitter particle="risingbubbles" particleamount="1" anglemin="90" anglemax="90" velocitymin="50" velocitymax="100" scalemin="1" scalemax="2" startdelaymin="0.1" startdelaymax="0.3" />
|
||||
<sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnDamaged" target="This">
|
||||
<ParticleEmitter particle="plasmaspark" drawontop="true" particleamount="5" scalemin="0.3" scalemax="0.5" velocitymin="300" velocitymax="800" anglemin="0" anglemax="360" />
|
||||
<ParticleEmitter particle="damagebubbles" drawontop="true" particleamount="5" scalemin="0.5" scalemax="1" anglemin="90" anglemax="90" velocitymin="50" velocitymax="100" />
|
||||
@@ -2513,9 +2523,17 @@
|
||||
<Sound file="Content/Sounds/Damage/HitMetal2.ogg" range="2000" />
|
||||
<Sound file="Content/Sounds/Damage/HitMetal3.ogg" range="2000" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnBroken" target="This">
|
||||
<ParticleEmitter particle="ElectricShock" drawontop="false" distancemin="10" distancemax="25" particleamount="5" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1" />
|
||||
<ParticleEmitter particle="plasmaspark" drawontop="true" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="600" velocitymax="1000" anglemin="0" anglemax="360" />
|
||||
<ParticleEmitter particle="risingbubbles" particleamount="1" anglemin="90" anglemax="90" velocitymin="50" velocitymax="100" scalemin="1" scalemax="2" startdelaymin="0.1" startdelaymax="0.3" />
|
||||
<sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="50000" dontmuffle="true" />
|
||||
</StatusEffect>
|
||||
<!-- break linked entities -->
|
||||
<StatusEffect type="OnBroken" target="LinkedEntities" Condition="0" IsOn="false" setvalue="true"/>
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwire1" nameidentifier="alienwire" category="alien" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<Item name="" identifier="alienwire1" nameidentifier="alienwire" category="alien" subcategory="devices" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="512,0,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="AlienRuins_Items.png" depth="0.8" sourcerect="903,1996,44,52" origin="0.5,0.5" />
|
||||
<Body width="44" height="52" density="15" />
|
||||
@@ -2524,7 +2542,7 @@
|
||||
<WireSprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.81" sourcerect="618,1813,81,24" origin="0.5,0.5" />
|
||||
</Wire>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwire2" nameidentifier="alienwire" category="alien" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<Item name="" identifier="alienwire2" nameidentifier="alienwire" category="alien" subcategory="devices" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="576,0,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="AlienRuins_Items.png" depth="0.8" sourcerect="968,1996,43,52" origin="0.5,0.5" />
|
||||
<Body width="43" height="52" density="15" />
|
||||
@@ -2533,7 +2551,7 @@
|
||||
<WireSprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.81" sourcerect="522,1758,81,24" origin="0.5,0.5" />
|
||||
</Wire>
|
||||
</Item>
|
||||
<Item name="" identifier="alienwire3" nameidentifier="alienwire" category="alien" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<Item name="" identifier="alienwire3" nameidentifier="alienwire" category="alien" subcategory="devices" Tags="alien,wire" canbepicked="false" scale="0.5">
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="640,0,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="AlienRuins_Items.png" depth="0.8" sourcerect="1025,1997,60,51" origin="0.5,0.5" />
|
||||
<Body width="60" height="51" density="15" />
|
||||
@@ -2542,7 +2560,7 @@
|
||||
<WireSprite texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.81" sourcerect="481,1789,122,48" origin="0.5,0.5" />
|
||||
</Wire>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensampledisplay" nameidentifier="aliensampledisplay" Tags="aliencontainer, geneticstorage" width="377" height="242" scale="0.5" noninteractable="false" category="alien">
|
||||
<Item name="" identifier="aliensampledisplay" nameidentifier="aliensampledisplay" descriptionidentifier="incubationbubble" Tags="aliencontainer, geneticstorage" width="377" height="242" scale="0.5" noninteractable="false" category="alien" subcategory="containers">
|
||||
<Upgrade gameversion="1.6.4.0" noninteractable="false"/>
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1504,1204,377,242" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<DecorativeSprite name="aliensample1" texture="Content/Items/Alien/AlienRuins_Items.png" depth="0.95" sourcerect="1493,1700,263,200" origin="0.5,0.5" randomgroupid="1" offset="30,30" offsetanim="Noise" rotationanim="Noise" rotation="25" rotationspeed="0.1" offsetanimspeed="0.02" />
|
||||
@@ -2557,7 +2575,7 @@
|
||||
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem"/>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="joviansystemhologram" category="Alien" Tags="alien" scale="1.0" noninteractable="true" spritecolor="175,125,255">
|
||||
<Item name="" identifier="joviansystemhologram" descriptionidentifier="ruincolumn" category="Alien" Tags="alien" subcategory="decorative" scale="1.0" noninteractable="true" spritecolor="175,125,255">
|
||||
<Sprite texture="Content/Items/Alien/AlienRuins_Items_03.png" sourcerect="0,0,10,10" depth="0.5" origin="0.5,0.5" />
|
||||
|
||||
<LightComponent range="600" castshadows="False" drawbehindsubs="False" ison="True" pulsefrequency="0.2" pulseamount="0.2" blinkfrequency="0" lightcolor="200,200,255,255" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
|
||||
@@ -2590,79 +2608,85 @@
|
||||
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="aliensymbol01" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol01" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol02" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol02" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol03" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol03" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="435,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol04" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol04" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol05" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol05" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol06" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol06" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="502,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol07" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol07" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol08" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol08" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol09" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol09" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="569,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol10" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol10" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1844,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol11" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol11" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1911,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="aliensymbol12" nameidentifier="aliensymbol" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien, Decorative">
|
||||
<Item name="" identifier="aliensymbol12" nameidentifier="aliensymbol" descriptionidentifier="ruincolumn" Tags="alien" width="63" height="63" scale="1.0" noninteractable="true" category="alien" subcategory="decorative">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="1024" lightcolor="100,153,153,102" powerconsumption="0" IsOn="true" pulsefrequency="0.3" pulseamount="0.2" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="636,1978,63,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="datapad" Tags="smallitem,lostinruinstarget" category="Misc" hideinmenus="true" scale="0.5" spritecolor="168,168,168,255" >
|
||||
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="302,794,40,43" depth="0.8" origin="0.5,0.5" />
|
||||
<Body width="38" height="40" density="20" />
|
||||
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect" />
|
||||
</Item>
|
||||
|
||||
<!-- Legacy Alien Ruins items -->
|
||||
<Item name="" identifier="aliengenerator" category="Legacy" Tags="alien,aliengenerator" scale="0.3">
|
||||
<Sprite texture="Content/Items/Alien/Legacy/AlienRuin_Legacy.png" depth="0.8" sourcerect="512,0,512,573" />
|
||||
<LightComponent AllowInGameEditing="false" lightcolor="112,146,190,50" canbeselected="false" range="3200" IsOn="true">
|
||||
|
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ItemAssembly name="Alien Assembly Device" description="" hideinmenus="false">
|
||||
<ItemAssembly name="Alien Assembly Device" description="Container for alien circuitry." hideinmenus="false">
|
||||
<Item name="Alien Assembly Device" identifier="alienassemblydevice" ID="100" rect="-185,165,370,331" hiddeningame="False" hiddeninmenus="false" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5"/>
|
||||
|
||||
<Item name="Assembly Device Container" identifier="alienassemblydevice_bubble" category="Alien" ID="101" rect="-155,135,75,75" Tags="alien" scale="0.5" hideinmenus="false" health="30" spritedepth="0.79" rotation="-60" />
|
||||
|
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ItemAssembly name="Toxins Generator Assembly" description="" hideinmenus="true">
|
||||
|
||||
<Item name="Alien Toxins Generator" identifier="alientoxinsgenerator" ID="1" category="Alien" Tags="alien" rect="-120,140,237,207" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
|
||||
<Item name="Alien Toxins Generator" identifier="alientoxinsgenerator" ID="1" category="Alien" Tags="alien" rect="-120,140,237,207" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false" linked="4,5,6,7">
|
||||
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
|
||||
<RequiredItem items="screwdriver" type="Equipped" />
|
||||
<input name="toggle" >
|
||||
@@ -26,7 +26,6 @@
|
||||
</output>
|
||||
<output name="signal_out2" >
|
||||
<link w="12" />
|
||||
<link w="30" />
|
||||
<link w="31" />
|
||||
</output>
|
||||
<output name="state_out" >
|
||||
@@ -65,9 +64,7 @@
|
||||
<input name="set_state" >
|
||||
<link w="22" />
|
||||
</input>
|
||||
<input name="shutdown" >
|
||||
<link w="17" />
|
||||
</input>
|
||||
<input name="shutdown" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
@@ -80,9 +77,7 @@
|
||||
<input name="set_state" >
|
||||
<link w="23" />
|
||||
</input>
|
||||
<input name="shutdown" >
|
||||
<link w="18" />
|
||||
</input>
|
||||
<input name="shutdown" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
@@ -95,9 +90,7 @@
|
||||
<input name="set_state" >
|
||||
<link w="24" />
|
||||
</input>
|
||||
<input name="shutdown" >
|
||||
<link w="19" />
|
||||
</input>
|
||||
<input name="shutdown" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
@@ -110,9 +103,7 @@
|
||||
<input name="set_state" >
|
||||
<link w="25" />
|
||||
</input>
|
||||
<input name="shutdown" >
|
||||
<link w="20" />
|
||||
</input>
|
||||
<input name="shutdown" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
@@ -124,9 +115,7 @@
|
||||
<input name="signal_in1" >
|
||||
<link w="28" />
|
||||
</input>
|
||||
<input name="signal_in2" >
|
||||
<link w="30" />
|
||||
</input>
|
||||
<input name="signal_in2" />
|
||||
<input name="toggle" />
|
||||
<input name="set_state" />
|
||||
<output name="power_out" maxwires="10" />
|
||||
@@ -136,12 +125,7 @@
|
||||
<link w="15" />
|
||||
<link w="16" />
|
||||
</output>
|
||||
<output name="signal_out2" >
|
||||
<link w="17" />
|
||||
<link w="18" />
|
||||
<link w="19" />
|
||||
<link w="20" />
|
||||
</output>
|
||||
<output name="signal_out2" maxwires="10" />
|
||||
<output name="state_out" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
@@ -210,23 +194,6 @@
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="73;-123;0;-75" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="17" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-77;-123;0;-75" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="18" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-27;-123;0;-75" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="19" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="23;-123;0;-75" />
|
||||
</Item>
|
||||
|
||||
<Item name="Black Wire" identifier="blackwire" ID="20" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="73;-123;0;-75" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="21" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;-2;-87" />
|
||||
@@ -265,19 +232,15 @@
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;-140;15" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="30" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;0;-75" />
|
||||
</Item>
|
||||
<Item name="Black Wire" identifier="blackwire" ID="31" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;-140;75" />
|
||||
</Item>
|
||||
|
||||
<Item name="Black Wire" identifier="blackwire" ID="32" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;-140;45" />
|
||||
</Item>
|
||||
|
||||
<Item name="Black Wire" identifier="blackwire" ID="33" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
|
||||
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
|
||||
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-140;75;-140;15" />
|
||||
|
@@ -13,8 +13,8 @@
|
||||
</Price>
|
||||
<Sprite texture="button.png" sourcerect="28,70,34,51" depth="0.8" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="electrical" level="25" />
|
||||
@@ -49,8 +49,8 @@
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,192,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="button.png" sourcerect="4,49,22,40" depth="0.79" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredItem identifier="fpgacircuit" />
|
||||
@@ -90,8 +90,8 @@
|
||||
</Price>
|
||||
<Sprite texture="button.png" sourcerect="64,1,63,62" depth="0.79" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="electrical" level="25" />
|
||||
|
@@ -326,7 +326,7 @@
|
||||
</ConnectionPanel>
|
||||
<aitarget soundrange="8000" fadeouttime="5" />
|
||||
</Item>
|
||||
<Item name="" identifier="surveillancecenter" tags="command" scale="0.5" category="Machine,Electrical,Weapon" type="Controller" GrabWhenSelected="true" disableitemusagewhenselected="true" damagedbyexplosions="true" explosiondamagemultiplier="0.2" isshootable="true" requireaimtouse="false" requireaimtosecondaryuse="false">
|
||||
<Item name="" identifier="surveillancecenter" tags="command" scale="0.5" category="Machine,Electrical" type="Controller" GrabWhenSelected="true" disableitemusagewhenselected="true" damagedbyexplosions="true" explosiondamagemultiplier="0.2" isshootable="true" requireaimtouse="false" requireaimtosecondaryuse="false">
|
||||
<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="707,254,279,160" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="707,423,279,160" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="707,593,279,160" depth="0.8" maxcondition="0" origin="0.5,0.5" />
|
||||
|
@@ -90,7 +90,7 @@
|
||||
</Item>
|
||||
<Item name="" identifier="railgunshellrack" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
|
||||
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="18" slotsperrow="5" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer hideitems="false" drawinventory="true" ItemsUseInventoryPlacement="true" capacity="18" slotsperrow="5" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<Upgrade gameversion="0.18.0.0" itempos="32,-100" iteminterval="30,0" />
|
||||
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
|
||||
<Containable items="railgunammo" />
|
||||
@@ -99,16 +99,16 @@
|
||||
</Item>
|
||||
<Item name="" identifier="railgunshellrack3" nameidentifier="railgunshellrack" category="Legacy" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
|
||||
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="9" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer hideitems="false" drawinventory="true" ItemsUseInventoryPlacement="true" capacity="9" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
|
||||
<Containable items="railgunammo" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="coilgunammoshelf" tags="container,ammoboxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
|
||||
<Sprite texture="containers.png" depth="0.84" sourcerect="188,717,140,306" canflipx="false" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="9" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer capacity="9" canbeselected="true" hideitems="false" ItemsUseInventoryPlacement="true" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
|
||||
<Containable items="ammobox,coilgunammo,depthchargeammo,deepdiving,smallitem,mediumitem,largeitem" excludedidentifiers="boardingpod" />
|
||||
<Containable items="ammobox,coilgunammo,depthchargeammo" excludedidentifiers="boardingpod" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="medcabinet" tags="container,medcontainer" category="Medical" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
|
||||
@@ -130,7 +130,7 @@
|
||||
</ItemContainer>
|
||||
</Upgrade>
|
||||
</Item>
|
||||
<Item name="" identifier="toxcabinet" tags="container,toxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
|
||||
<Item name="" identifier="toxcabinet" tags="container,toxcontainer" category="Medical, Misc" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
|
||||
<Sprite texture="containers.png" depth="0.84" sourcerect="889,483,125,148" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
|
||||
@@ -188,9 +188,9 @@
|
||||
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
|
||||
<input name="power_in" displayname="connection.powerin" />
|
||||
</ConnectionPanel>
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="30" maxstacksize="60" slotsperrow="6" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="30" ItemsUseInventoryPlacement="true" maxstacksize="60" slotsperrow="6" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
|
||||
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
@@ -261,12 +261,12 @@
|
||||
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
|
||||
<input name="power_in" displayname="connection.powerin" />
|
||||
</ConnectionPanel>
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="9" ItemsUseInventoryPlacement="true" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
|
||||
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
|
||||
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<Containable items="oxygensource,weldingfuel" excludebroken="false" excludefullcondition="true">
|
||||
<StatusEffect type="OnContaining" targettype="Contained" Condition="1.0" Comparison="And">
|
||||
<Conditional Voltage="gt 0.1" targetcontainer="true" targetitemcomponent="Powered"/>
|
||||
@@ -410,7 +410,7 @@
|
||||
|
||||
<Item name="" identifier="crateshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5">
|
||||
<Sprite texture="containers.png" depth="0.84" sourcerect="1,657,185,366" origin="0.5,0.5" />
|
||||
<ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
|
||||
<ItemContainer capacity="12" ItemsUseInventoryPlacement="true" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
|
||||
<Containable items="crate" />
|
||||
</ItemContainer>
|
||||
|
@@ -22,12 +22,12 @@
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget, This" duration="15">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget, This" duration="15">
|
||||
<ReduceAffliction identifier="bloodloss" amount="6" />
|
||||
<Affliction identifier="psychosis" amount="3" />
|
||||
<Affliction identifier="organdamage" amount="0.65" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget, This" duration="15">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget, This" duration="15">
|
||||
<ReduceAffliction identifier="bloodloss" amount="3" />
|
||||
<Affliction identifier="psychosis" amount="3" />
|
||||
<Affliction identifier="organdamage" amount="0.65" />
|
||||
@@ -51,15 +51,20 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
|
||||
</Price>
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" holdpos="0,-80" aimpos="40,5" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-25.0" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This,Character" disabledeltatime="true">
|
||||
<Conditional Condition="lte 1" />
|
||||
<Use/>
|
||||
<!-- When eggs are eaten-->
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-25.0">
|
||||
<Sound file="Content/Items/Medical/ITEM_eatingLoop.ogg" range="250" loop="true" />
|
||||
<ParticleEmitter particle="brownchunks" AngleMin="80" AngleMax="100" DistanceMin="30" DistanceMax="45" VelocityMin="80" VelocityMax="90" ScaleMin="0.08" ScaleMax="0.1" EmitInterval="1.5" ParticleAmount="10" InitialDelay="0.2" CopyEntityAngle="True" ColorMultiplier="255,255,255,255" LifeTimeMultiplier="0.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This,UseTarget" disabledeltatime="true">
|
||||
<Conditional Condition="lte 1" />
|
||||
<Sound file="Content/Sounds/Damage/Gore6.ogg" range="500" />
|
||||
<Affliction identifier="huskinfection" amount="0.01" />
|
||||
<Remove />
|
||||
</StatusEffect>
|
||||
<!-- When eggs are applied through Health GUI -->
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnUse" target="UseTarget" duration="60.0">
|
||||
<!-- HuskInfectionState must be less than 0.01 so you can't speed up the infection -->
|
||||
<Conditional huskinfection="lt 0.01" />
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="huskinfection" amount="0.01" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="UseTarget">
|
||||
@@ -94,7 +99,7 @@
|
||||
<RequiredItem identifier="calcium" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="calcium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="0,186,38,70" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -133,11 +138,11 @@
|
||||
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="64,0,44,52" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="antibloodloss1" amount="2" />
|
||||
<Item identifier="antibloodloss1" amount="2" />
|
||||
<Item identifier="antibloodloss1" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
<Item identifier="stabilozine" />
|
||||
<Item identifier="antibloodloss1" />
|
||||
<Item identifier="antibloodloss1" />
|
||||
<Item identifier="antibloodloss1" />
|
||||
</Deconstruct>
|
||||
<Body width="40" height="45" density="9.9" />
|
||||
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10" />
|
||||
@@ -155,8 +160,8 @@
|
||||
<PreferredContainer primary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="108,1,45,51" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="adrenaline" amount="2" />
|
||||
<Item identifier="adrenaline" amount="2" />
|
||||
<Item identifier="adrenaline" />
|
||||
<Item identifier="adrenaline" />
|
||||
</Deconstruct>
|
||||
<Body width="40" height="45" density="11"/>
|
||||
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10"/>
|
||||
@@ -254,7 +259,8 @@
|
||||
|
||||
<Item name="" identifier="smallmudraptoregg" nameidentifier="mudraptoregg" Tags="smallitem,ignorebyai,mudraptoregg" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
|
||||
<Upgrade gameversion="0.10.0.0" scale="0.5" />
|
||||
<Price baseprice="300" sold="false">
|
||||
<!-- don't allow as a daily special or requested item, because there's 3 identical-looking variants of the egg and it can be confusing if your variant isn't accepted as the requested item -->
|
||||
<Price baseprice="300" sold="false" canbespecial="false">
|
||||
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
|
||||
<Price storeidentifier="merchantcity" multiplier="0.9" />
|
||||
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="3"/>
|
||||
@@ -265,7 +271,7 @@
|
||||
<PreferredContainer secondary="locker" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="164,3,42,49" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
</Deconstruct>
|
||||
<Body width="40" height="45" friction="1.0" restitution="0.01" angulardamping="0.8" density="10.5"/>
|
||||
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10">
|
||||
@@ -308,8 +314,8 @@
|
||||
<Price baseprice="800" sold="false"/>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="235,156,67,82" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="65" height="75" friction="1.0" restitution="0.01" angulardamping="1.0" density="11" />
|
||||
@@ -363,8 +369,8 @@
|
||||
<Price baseprice="1000" sold="false"/>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="80,105,124,147" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="4" />
|
||||
<Item identifier="adrenalinegland" amount="4" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="120" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12" />
|
||||
@@ -415,8 +421,8 @@
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="165,280,114,145" origin="0.5,0.5" />
|
||||
<Price baseprice="370" sold="false"/>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
<Item identifier="alienblood" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
|
||||
@@ -456,8 +462,8 @@
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="8,280,118,145" origin="0.5,0.5" />
|
||||
<Price baseprice="200" sold="false"/>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
|
||||
@@ -503,14 +509,14 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.5" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="4" />
|
||||
<Item identifier="calcium" amount="8" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="calcium" amount="4" />
|
||||
</Deconstruct>
|
||||
<Body width="262" height="62" density="15" friction="1.0" restitution="0.01" angulardamping="1.0" />
|
||||
<Holdable slots="Any,RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
|
||||
<Item name="" identifier="aliencircuitry" category="Alien" Tags="smallitem,signal" maxstacksize="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
|
||||
<PreferredContainer primary="storagecab" spawnprobability="0" />
|
||||
<PreferredContainer secondary="mineralcab" spawnprobability="0" />
|
||||
<PreferredContainer secondary="circuitrycontainer" minamount="2" maxamount="4" spawnprobability="0.6" />
|
||||
@@ -524,8 +530,8 @@
|
||||
<Price storeidentifier="merchantengineering" multiplier="1.5" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="4" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="tin" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.8" sourcerect="59,57,93,47" origin="0.5,0.5" />
|
||||
<Body width="50" height="36" density="12" />
|
||||
@@ -542,11 +548,11 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1" />
|
||||
</Price>
|
||||
<Deconstruct time="10" chooserandom="true" amount="2">
|
||||
<Item identifier="rubber" amount="2" commonness="0.5"/>
|
||||
<Item identifier="iron" amount="2" commonness="0.2"/>
|
||||
<Item identifier="steel" amount="2" commonness="0.1"/>
|
||||
<Item identifier="aluminium" amount="2" commonness="0.5"/>
|
||||
<Item identifier="carbon" amount="2" commonness="0.5"/>
|
||||
<Item identifier="rubber" commonness="0.5"/>
|
||||
<Item identifier="iron" commonness="0.2"/>
|
||||
<Item identifier="steel" commonness="0.1"/>
|
||||
<Item identifier="aluminium" commonness="0.5"/>
|
||||
<Item identifier="carbon" commonness="0.5"/>
|
||||
</Deconstruct>
|
||||
<AiTarget sightrange="1000" static="true" />
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="289,450,190,62" origin="0.5,0.5" />
|
||||
@@ -564,8 +570,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.5" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="phosphorus" amount="4" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="493,354,274,158" origin="0.5,0.5" />
|
||||
<Body width="274" height="148" density="15" friction="1.0" restitution="0.01" angulardamping="1.0" />
|
||||
@@ -581,8 +587,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="carbon" amount="8" />
|
||||
<Item identifier="physicorium" amount="12" />
|
||||
<Item identifier="carbon" amount="4" />
|
||||
<Item identifier="physicorium" amount="6" />
|
||||
</Deconstruct>
|
||||
<PreferredContainer primary="storagecab" secondary="mineralcab" />
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="516,0,134,84" origin="0.5,0.5" depth="0.55" />
|
||||
@@ -599,8 +605,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="dementonite" amount="4" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="dementonite" amount="2" />
|
||||
</Deconstruct>
|
||||
<PreferredContainer primary="storagecab" secondary="mineralcab" />
|
||||
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="654,0,88,71" origin="0.5,0.5" depth="0.55" />
|
||||
@@ -617,8 +623,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="zinc" />
|
||||
</Deconstruct>
|
||||
<PreferredContainer primary="armcab"/>
|
||||
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,215,180,18" depth="0.55" />
|
||||
|
@@ -14,8 +14,8 @@
|
||||
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2"/>
|
||||
<PreferredContainer secondary="outpostsupplycab" amount="2" spawnprobability="1"/>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="plastic" />
|
||||
<Item identifier="rubber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="mechanical" level="25" />
|
||||
@@ -89,8 +89,8 @@
|
||||
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" maxleveldifficulty="35" />
|
||||
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="35" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="rubber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="mechanical" level="40" />
|
||||
@@ -221,10 +221,10 @@
|
||||
<PreferredContainer primary="divingcab" amount="4" spawnprobability="1" notcampaign="true" notpvp="true" />
|
||||
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.1"/>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="aluminium" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="tin" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="mechanical" level="30" />
|
||||
@@ -272,11 +272,11 @@
|
||||
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="50" />
|
||||
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="50" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="rubber" />
|
||||
<Item identifier="rubber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="45">
|
||||
<RequiredSkill identifier="mechanical" level="60" />
|
||||
@@ -404,11 +404,11 @@
|
||||
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="35" />
|
||||
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="35"/>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="ballisticfiber" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="ballisticfiber" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="rubber" />
|
||||
<Item identifier="rubber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="45">
|
||||
<RequiredSkill identifier="mechanical" level="60" />
|
||||
@@ -450,7 +450,7 @@
|
||||
<sprite name="Combat Diving Suit Left Shoe" texture="combat_DivingSuit.png" limb="LeftFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<sprite name="Combat Diving Suit Right Shoe" texture="combat_DivingSuit.png" limb="RightFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="-100.0" UseHullOxygen="false" />
|
||||
<StatusEffect type="OnWearing" target="Character" ObstructVisionAmount="0.25" PressureProtection="5750.0" SpeedMultiplier="1.05" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true">
|
||||
<StatusEffect type="OnWearing" target="Character" ObstructVisionAmount="0.25" PressureProtection="5750.0" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop1.ogg" range="250" loop="true"/>
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop2.ogg" range="250" loop="true"/>
|
||||
<TriggerAnimation Type="Walk" FileName="HumanWalkDivingSuit" priority="1" ExpectedSpecies="Human" />
|
||||
@@ -466,8 +466,9 @@
|
||||
<damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.75" damagesound="LimbArmor"/>
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" probabilitymultiplier="0.5" damagesound="LimbArmor"/>
|
||||
<StatValue stattype="SwimmingSpeed" value="-0.1" />
|
||||
<StatValue stattype="PropulsionSpeed" value="0.4" />
|
||||
<StatValue stattype="WalkingSpeed" value="0.2" />
|
||||
<StatValue stattype="SwimmingSpeed" value="0.1" />
|
||||
<StatValue stattype="PropulsionSpeed" value="0.2" />
|
||||
</Wearable>
|
||||
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
|
||||
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
|
||||
@@ -610,10 +611,10 @@
|
||||
<!-- lesser yield than regular diving suit, can't be sold -->
|
||||
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="100" />
|
||||
<Deconstruct time="15" chooserandom="true" amount="1">
|
||||
<Item identifier="titanium" amount="2" commonness="60" />
|
||||
<Item identifier="rubber" amount="2" commonness="50" />
|
||||
<Item identifier="aluminium" amount="2" commonness="40" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" commonness="30" />
|
||||
<Item identifier="titanium" commonness="60" />
|
||||
<Item identifier="rubber" commonness="50" />
|
||||
<Item identifier="aluminium" commonness="40" />
|
||||
<Item identifier="titaniumaluminiumalloy" commonness="30" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/Diving/Broken_DivingSuit_contained.png" sourcerect="435,0,128,128" origin="0.5,0.5" />
|
||||
<Sprite name="Diving Suit Item" texture="Content/Items/Diving/Broken_DivingSuit_contained.png" sourcerect="127,0,146,120" depth="0.55" origin="0.5,0.5" />
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
<Item name="" identifier="door" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Item name="" identifier="door" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Sprite texture="door.png" sourcerect="0,0,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="door.png" sourcerect="49,0,49,416" depth="0.89" origin="0.5,0.5"/>
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="7.5" shadowscale="0.7,1">
|
||||
@@ -39,7 +39,7 @@
|
||||
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="windoweddoor" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Item name="" identifier="windoweddoor" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Sprite texture="door.png" sourcerect="0,0,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="door.png" sourcerect="49,0,49,416" depth="0.89" origin="0.5,0.5"/>
|
||||
<Door window="0,-76,50,153" canbepicked="true" canbeselected="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="7.5" shadowscale="0.7,1">
|
||||
@@ -78,7 +78,7 @@
|
||||
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="hatch" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
|
||||
<Item name="" identifier="hatch" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
|
||||
<Upgrade gameversion="1.2.14.0" spritedepth="0.7"/>
|
||||
<Sprite texture="hatch.png" sourcerect="0,0,256,98" depth="0.7" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="hatch.png" sourcerect="0,180,256,50" depth="0.69" origin="0.5,0.5"/>
|
||||
@@ -119,7 +119,7 @@
|
||||
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="doorwbuttons" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Item name="" identifier="doorwbuttons" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Sprite texture="door.png" sourcerect="0,0,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="door.png" sourcerect="49,0,49,416" depth="0.89" origin="0.5,0.5"/>
|
||||
<DecorativeSprite texture="Content/Items/Button/button.png" sourcerect="28,70,34,51" depth="0.75" origin="1.65,0.76" />
|
||||
@@ -162,7 +162,7 @@
|
||||
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="windoweddoorwbuttons" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Item name="" identifier="windoweddoorwbuttons" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Sprite texture="door.png" sourcerect="0,0,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="door.png" sourcerect="49,0,49,416" depth="0.89" origin="0.5,0.5"/>
|
||||
<DecorativeSprite texture="Content/Items/Button/button.png" sourcerect="28,70,34,51" depth="0.75" origin="1.65,0.76" />
|
||||
@@ -205,7 +205,7 @@
|
||||
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="hatchwbuttons" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
|
||||
<Item name="" identifier="hatchwbuttons" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
|
||||
<Upgrade gameversion="1.2.14.0" spritedepth="0.7"/>
|
||||
<Sprite texture="hatch.png" sourcerect="0,0,256,98" depth="0.7" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="hatch.png" sourcerect="0,0,256,98" depth="0.04" origin="0.5,0.5" />
|
||||
@@ -250,7 +250,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="dockingport" tags="dock" linkable="true" indestructible="true" scale="0.5" requirecursorinsidetrigger="true" requirebodyinsidetrigger="false">
|
||||
<Item name="" identifier="dockingport" tags="dock" category="misc" subcategory="doorsandhatches" linkable="true" indestructible="true" scale="0.5" requirecursorinsidetrigger="true" requirebodyinsidetrigger="false">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5"/>
|
||||
<Sprite texture="dockingport.png" sourcerect="0,0,226,418" depth="0.94" origin="0.5,0.5" />
|
||||
<trigger x="0" y="0" width="226" height="60" />
|
||||
@@ -292,7 +292,7 @@
|
||||
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="dockinghatch" tags="dock" linkable="true" scale="0.5" indestructible="true" requirecursorinsidetrigger="true" requirebodyinsidetrigger="false" allowrotatingineditor="false">
|
||||
<Item name="" identifier="dockinghatch" tags="dock" category="misc" subcategory="doorsandhatches" linkable="true" scale="0.5" indestructible="true" requirecursorinsidetrigger="true" requirebodyinsidetrigger="false" allowrotatingineditor="false">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5"/>
|
||||
<Sprite texture="dockingport.png" sourcerect="252,4,256,224" depth="0.94" origin="0.5,0.5" />
|
||||
<trigger x="0" y="0" width="60" height="224" />
|
||||
@@ -366,7 +366,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="smalldoor" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Item name="" identifier="smalldoor" tags="door,weldable" category="misc" subcategory="doorsandhatches" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
|
||||
<Sprite name="smalldoor Sprite" texture="door.png" sourcerect="0,0,49,128" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="door.png" sourcerect="49,288,49,128" depth="0.89" origin="0.5,0.5"/>
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="7.5" shadowscale="0.7,1">
|
||||
|
@@ -2,223 +2,223 @@
|
||||
<Items>
|
||||
<!--NEON SIGNS START-->
|
||||
|
||||
<Item name="" identifier="neonlighta" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighta" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="673,310,72,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="0,0" sheetelementsize="128,128" depth="0.969" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightb" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightb" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,573,65,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightc" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightc" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="746,447,67,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightd" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightd" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="945,518,59,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="3,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlighte" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighte" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="799,605,59,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="4,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightf" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightf" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,748,57,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="5,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightg" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightg" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,486,69,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="6,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlighth" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighth" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,661,62,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="7,0" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlighti" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighti" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="1001,1,22,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="0,1" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightj" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightj" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="574,762,57,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,1" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightk" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightk" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="882,518,61,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,1" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightl" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightl" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="717,635,59,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
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|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightm" aliases="neonlightim" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightm" aliases="neonlightim" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="749,271,83,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightn" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightn" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="582,587,62,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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|
||||
</LightComponent>
|
||||
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|
||||
<Item name="" identifier="neonlighto" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighto" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,397,75,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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|
||||
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<Item name="" identifier="neonlightp" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightp" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="646,694,59,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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|
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</LightComponent>
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</Item>
|
||||
<Item name="" identifier="neonlightq" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightq" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="747,359,75,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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|
||||
</LightComponent>
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||||
</Item>
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||||
<Item name="" identifier="neonlightr" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightr" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="653,574,62,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlights" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlights" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="579,675,59,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightt" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightt" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="586,499,65,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="3,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightu" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightu" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="665,486,66,86" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="4,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightv" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightv" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="815,518,65,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
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<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
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<sprite texture="Content/Map/NeonSign_light.png" sheetindex="5,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightw" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightw" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="894,96,92,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="6,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightx" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightx" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,310,79,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="7,2" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlighty" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlighty" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="592,412,71,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="0,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightz" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightz" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="673,397,71,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight0" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight0" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="960,183,63,84" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight1" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight1" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="968,607,36,82" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="3,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight2" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight2" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="571,922,52,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="4,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight3" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight3" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,922,54,84" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="5,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight4" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight4" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="839,260,52,84" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="6,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight5" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight5" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="860,605,52,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="7,3" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight6" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight6" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,836,56,84" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="0,4" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight7" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight7" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="860,690,51,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,4" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight8" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight8" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="914,607,52,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,4" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlight9" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlight9" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="839,175,53,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="47,146,209,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="3,4" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightplanet" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightplanet" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="834,346,170,170" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="255,125,0,255" flicker="0.3" blinkfrequency="1" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sourcerect="0,640,256,256" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
@@ -227,60 +227,60 @@
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sourcerect="512,640,256,256" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightkiss" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightkiss" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,153,232,155" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sourcerect="256,640,256,256" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightarrow" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightarrow" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="596,310,75,100" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="0,7" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightgarden" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightgarden" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="733,536,64,97" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="1,7" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightgear" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightgear" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="749,175,88,94" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="2,7" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightsubmarine" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightsubmarine" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="904,1,95,73" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="3,7" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightfood" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightfood" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="893,260,65,84" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<LightComponent range="0" lightcolor="200,0,50,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" alphablend="true" allowingameediting="false">
|
||||
<sprite texture="Content/Map/NeonSign_light.png" sheetindex="4,7" sheetelementsize="128,128" depth="0.1" origin="0.5,0.52" alpha="0.5" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightframe" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightframe" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="894,76,94,18" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightwire1" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightwire1" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,36,237,115" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightwire2" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightwire2" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="754,125,137,48" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightwire3" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightwire3" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="515,1,387,33" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="neonlightwire4" scale="0.5" noninteractable="true" category="Decorative">
|
||||
<Item name="" identifier="neonlightwire4" scale="0.5" noninteractable="true" category="Decorative" subcategory="lighting">
|
||||
<sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="754,36,138,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<!--NEON SIGNS ENDS-->
|
||||
|
||||
<Item name="" identifier="lamp" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" identifier="lamp" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="304,528,64,96" depth="0.8" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -298,7 +298,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<!-- TODO: add names for fluorescent lights -->
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="0,528,80,112" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -315,7 +315,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="80,528,80,112" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -332,7 +332,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="160,528,64,112" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -349,7 +349,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="224,528,80,112" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -366,7 +366,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" Tags="largeitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" subcategory="lighting" Tags="largeitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="0,816,240,64" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -383,7 +383,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" Tags="largeitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" subcategory="lighting" Tags="largeitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="0,896,288,48" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -400,7 +400,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="0,672,80,128" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -417,7 +417,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="80,672,128,80" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -434,7 +434,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="208,672,112,128" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -451,7 +451,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="320,672,128,96" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -468,7 +468,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="352,784,80,80" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
|
||||
@@ -485,7 +485,7 @@
|
||||
<input name="set_color" displayname="connection.setcolor" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="emergencylight" category="Electrical" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" identifier="emergencylight" category="Electrical" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
||||
<Sprite texture="signalcomp.png" sourcerect="0,960,96,16" depth="0.8" />
|
||||
<!-- base texture -->
|
||||
|
@@ -281,8 +281,8 @@
|
||||
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="18" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="lithium" amount="2" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="lithium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="electrical" level="25" />
|
||||
@@ -314,8 +314,8 @@
|
||||
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="fulgurium" amount="2" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="fulgurium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="15">
|
||||
<RequiredSkill identifier="electrical" level="40" />
|
||||
|
@@ -26,7 +26,7 @@
|
||||
<RequiredItem identifier="copper" amount="2" />
|
||||
<RequiredItem identifier="tin" amount="2" />
|
||||
</Fabricate>
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -273,7 +273,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<AndComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -306,7 +306,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<EqualsComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -339,7 +339,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<GreaterComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -372,7 +372,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<AdderComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -404,7 +404,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<ColorComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -438,7 +438,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="160,0,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<SubtractComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -470,7 +470,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<MultiplyComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -502,7 +502,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<DivideComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -534,7 +534,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<ExponentiationComponent canbeselected="true" />
|
||||
<Body width="31" height="26" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -566,7 +566,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<OrComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -599,7 +599,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<XorComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -632,7 +632,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="160,32,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<NotComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -663,7 +663,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<ConcatComponent canbeselected="true" />
|
||||
<Body width="32" height="27" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench">
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -695,7 +695,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Sin" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -726,7 +726,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Cos" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -757,7 +757,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Tan" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -788,7 +788,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Asin" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -819,7 +819,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="160,64,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Acos" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -850,7 +850,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<TrigonometricFunctionComponent canbeselected="true" function="Atan" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -883,7 +883,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="Round" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -914,7 +914,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="Ceil" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -945,7 +945,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="Floor" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -976,7 +976,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="Factorial" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1007,7 +1007,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="160,96,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="AbsoluteValue" />
|
||||
<Body width="32" height="26" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1038,7 +1038,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,128,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<FunctionComponent canbeselected="true" function="SquareRoot" />
|
||||
<Body width="32" height="26" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1069,7 +1069,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,128,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<ModuloComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1103,7 +1103,7 @@
|
||||
<GuiFrame relativesize="0.2,0.14" minsize="450,160" anchor="Center" style="ItemUI" />
|
||||
</RelayComponent>
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1143,7 +1143,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,128,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<DelayComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1175,7 +1175,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,128,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<MemoryComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1213,7 +1213,7 @@
|
||||
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="228,3,23,24" origin="0.38,0.5" />
|
||||
</LightComponent>
|
||||
<Body width="28" height="23" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1251,7 +1251,7 @@
|
||||
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="228,3,23,24" origin="0.5,0.55" />
|
||||
</LightComponent>
|
||||
<Body width="28" height="23" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1289,7 +1289,7 @@
|
||||
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="228,3,23,24" origin="0.5,0.5" />
|
||||
</LightComponent>
|
||||
<Body width="28" height="23" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1326,7 +1326,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,240,48,32" origin="0.5,0.5" />
|
||||
<OxygenDetector canbeselected="true" />
|
||||
<Body width="44" height="30" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1362,7 +1362,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,240,48,32" origin="0.5,0.5" />
|
||||
<WaterDetector canbeselected="true" />
|
||||
<Body width="40" height="37" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1399,7 +1399,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="48,288,48,32" origin="0.5,0.5" />
|
||||
<SmokeDetector FireSizeThreshold="50" canbeselected="true" />
|
||||
<Body width="44" height="30" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1434,7 +1434,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,288,48,48" origin="0.5,0.5" />
|
||||
<MotionSensor range="100" canbeselected="true" />
|
||||
<Body width="42" height="36" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1464,7 +1464,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="160,128,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<SignalCheckComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1497,7 +1497,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="0,160,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<RegExFindComponent canbeselected="true" />
|
||||
<Body width="31" height="25" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench">
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1529,7 +1529,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="32,160,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<OscillatorComponent canbeselected="true" outputtype="Pulse" frequency="1" />
|
||||
<Body width="28" height="26" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1561,7 +1561,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="64,160,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<WifiComponent canbeselected="true" MinChatMessageInterval="1.0" DiscardDuplicateChatMessages="true" />
|
||||
<Body width="28" height="26" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench">
|
||||
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1593,7 +1593,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="96,160,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<MultiplexerComponent canbeselected="true" />
|
||||
<Body width="32" height="53" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1636,7 +1636,7 @@
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="128,160,32,32" origin="0.5,0.5" canflipx="false" />
|
||||
<DemultiplexerComponent canbeselected="true" />
|
||||
<Body width="32" height="32" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -1682,7 +1682,7 @@
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="191,127,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="222,72,40,62" origin="0.5,0.5" />
|
||||
<Body radius="20" height="20" density="15" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="0.68" range="80">
|
||||
@@ -1728,7 +1728,7 @@
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,127,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="221,138,42,57" origin="0.5,0.5" />
|
||||
<Body radius="20" density="20" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<LightComponent canbeselected="false" lightcolor="255,0,0,100" alphablend="true" castshadows="false" blinkfrequency="2.6" range="80">
|
||||
@@ -1796,7 +1796,7 @@
|
||||
<Terminal canbeselected="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false">
|
||||
<GuiFrame relativesize="0.35,0.35" anchor="Center" style="ItemUI" />
|
||||
</Terminal>
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" attachedbydefault="true">
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" attachedbydefault="true">
|
||||
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
|
||||
</Holdable>
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
|
@@ -42,7 +42,7 @@
|
||||
</LightComponent>
|
||||
|
||||
<Fabricator canbeselected="true" powerconsumption="500.0" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.4,0.45" style="ItemUI" anchor="Center" />
|
||||
<GuiFrame relativesize="0.4,0.6" style="ItemUI" anchor="Center" />
|
||||
<sound file="Content/Items/Fabricators/Fabricator.ogg" type="OnActive" range="1000.0" volumeproperty="RelativeVoltage" loop="true"/>
|
||||
<poweronsound file="Content/Items/PowerOnLight1.ogg" range="600" loop="false" />
|
||||
<StatusEffect type="InWater" target="This" condition="-0.5" />
|
||||
@@ -109,7 +109,7 @@
|
||||
</LightComponent>
|
||||
|
||||
<Fabricator canbeselected = "true" powerconsumption="500.0" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.4,0.45" style="ItemUI" anchor="Center" />
|
||||
<GuiFrame relativesize="0.4,0.6" style="ItemUI" anchor="Center" />
|
||||
<sound file="Content/Items/Fabricators/Fabricator.ogg" type="OnActive" range="1000.0" volumeproperty="RelativeVoltage" loop="true"/>
|
||||
<poweronsound file="Content/Items/PowerOnLight2.ogg" range="600" loop="false" />
|
||||
<StatusEffect type="InWater" target="This" condition="-0.5" />
|
||||
|
@@ -12,7 +12,7 @@
|
||||
</Price>
|
||||
<PreferredContainer primary="crewcab"/>
|
||||
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" />
|
||||
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" MsgWhenDropped="ItemMsgPickupSelect" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" />
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="45">
|
||||
<RequiredSkill identifier="mechanical" level="20" />
|
||||
<RequiredItem identifier="steel" />
|
||||
|
@@ -13,7 +13,7 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Growable growthspeed="0.070" pickingtime="3" maximumvines="24" maxhealth="500" hardiness="0.15" floodtolerance="0.4" seedrate="0" productrate="0.022" flowertint="255,54,0,255" flowerquantity="10" baseflowerscale="0.35" vinescale="0.25" vinetint="244,172,132,255">
|
||||
<ProducedItem identifier="creepingorange" probability="0.95" />
|
||||
@@ -61,7 +61,7 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Growable growthspeed="0.065" pickingtime="3" maximumvines="48" maxhealth="500" hardiness="0.071" floodtolerance="0.5" seedrate="0" productrate="0.0056" flowerquantity="16" baseflowerscale="0.25" leaftint="226,95,85,255" vinescale="0.25" vinetint="226,95,85,255" flowertint="48,122,245,255">
|
||||
<ProducedItem identifier="tobaccobud" probability="1.0" />
|
||||
@@ -108,7 +108,7 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Growable growthspeed="0.076" pickingtime="3" maximumvines="18" maxhealth="375" hardiness="0.162" floodtolerance="0.2" seedrate="0" productrate="0.0056" flowerquantity="8" baseflowerscale="0.40" vinescale="0.25" vinetint="135,187,61,255" flowertint="240,180,17,255">
|
||||
<ProducedItem identifier="saltbulb" probability="1.0"/>
|
||||
@@ -155,7 +155,7 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Growable growthspeed="0.065" pickingtime="3" maximumvines="36" maxhealth="325" hardiness="0.062" floodtolerance="0.4" seedrate="0" productrate="0.022" flowerquantity="10" baseflowerscale="0.35" vinescale="0.25" leaftint="140,146,56,255" vinetint="140,146,56,255" flowertint="238,36,98,255">
|
||||
<ProducedItem identifier="raptorbane" probability="0.4" />
|
||||
@@ -192,7 +192,7 @@
|
||||
</Item>
|
||||
|
||||
|
||||
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
|
||||
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255" useinhealthinterface="true">
|
||||
<!-- TODO: sprite -->
|
||||
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="263,193,38,39" depth="0.2" origin="0.5,0.5" />
|
||||
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.06" />
|
||||
@@ -207,8 +207,8 @@
|
||||
</Price>
|
||||
</Price>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="potassium" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="potassium" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Growable growthspeed="0.076" pickingtime="3" maximumvines="18" maxhealth="375" hardiness="0.15" floodtolerance="0.2" seedrate="0" productrate="0.0056" flowerquantity="4" baseflowerscale="0.60" vinescale="0.25" vinetint="55,152,27,255" flowertint="139,56,87,255">
|
||||
<ProducedItem identifier="banana" probability="1.0"/>
|
||||
@@ -238,18 +238,29 @@
|
||||
</Growable>
|
||||
<Body radius="15" density="12" />
|
||||
<MeleeWeapon slots="Any,RightHand,LeftHand" aimable="false" aimpos="32, 4" handle1="-5,-5" holdangle="-45" swingamount="0,3" swingspeed="0.5" swingwhenaiming="true" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0">
|
||||
<ParticleEmitter particle="brownchunks" AngleMin="80" AngleMax="100" DistanceMin="30" DistanceMax="45" VelocityMin="80" VelocityMax="90" ScaleMin="0.08" ScaleMax="0.1" ParticlesPerSecond="10" InitialDelay="0.2" CopyEntityAngle="True" ColorMultiplier="246,255,0,255" LifeTimeMultiplier="0.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This,Character" disabledeltatime="true">
|
||||
<Conditional Condition="lte 0" />
|
||||
<ReduceAffliction identifier="nausea" amount="5" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="5" />
|
||||
<Affliction identifier="strengthen" amount="10" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="gte 99" />
|
||||
<Sound file="Content/Items/Medical/ITEM_bananaPeeling.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="lt 95" />
|
||||
<Sound file="Content/Items/Medical/ITEM_bananaEatingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
|
||||
<StatusEffect type="OnUse" target="Character">
|
||||
<StatusEffect type="OnUse" target="UseTarget">
|
||||
<ReduceAffliction identifier="nausea" amount="5" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="5" />
|
||||
<Affliction identifier="strengthen" amount="10" />
|
||||
<Sound file="Content/Items/Medical/ITEM_eatingBiteQuick.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
<StatusEffect type="OnBroken" target="This">
|
||||
|
@@ -12,8 +12,8 @@
|
||||
</Price>
|
||||
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="30" fabricationlimitmin="3" fabricationlimitmax="5"/>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="creepingorangevineseed" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
<Item identifier="creepingorangevineseed" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
|
||||
@@ -43,8 +43,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="tobaccovineseed" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
<Item identifier="tobaccovineseed" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
|
||||
@@ -65,8 +65,8 @@
|
||||
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="907,838,44,50" origin="0.5,0.5" />
|
||||
<Body radius="30" density="9"/>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="raptorbaneseed" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
<Item identifier="raptorbaneseed" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnNotContained" target="This" Scale="0.05">
|
||||
@@ -106,8 +106,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="saltvineseed" amount="2" />
|
||||
<Item identifier="sodium" />
|
||||
<Item identifier="saltvineseed" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="InWater" target="This" Condition="0.0" setvalue="true">
|
||||
@@ -144,8 +144,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="raptorbaneseed" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
<Item identifier="raptorbaneseed" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
|
||||
@@ -167,8 +167,8 @@
|
||||
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,835,43,55" origin="0.5,0.5" />
|
||||
<Body radius="30" density="9" />
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="carbon" amount="2" mincondition="0.5" />
|
||||
<Item identifier="creepingorangevineseed" amount="2" mincondition="0.5" />
|
||||
<Item identifier="carbon" mincondition="0.5" />
|
||||
<Item identifier="creepingorangevineseed" mincondition="0.5" />
|
||||
</Deconstruct>
|
||||
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnNotContained" target="This" Scale="0.05">
|
||||
|
@@ -1,7 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
<Item name="" identifier="op_researchterminal" tags="geneticresearchstation" width="494" height="297" texturescale="1.0,1.0" scale="0.5" category="Machine">
|
||||
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.8" premultiplyalpha="false" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="440,564,494,224" depth="0.79" maxcondition="50" origin="0.5,1.0" fadein="true" />
|
||||
<BrokenSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="440,798,494,224" depth="0.79" maxcondition="10" origin="0.5,1.0" fadein="true" />
|
||||
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="134,969,54,45" origin="0.5,0.45" />
|
||||
<LightComponent range="0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="417,6,494,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
|
||||
@@ -151,7 +153,6 @@
|
||||
<ParticleEmitter particle="bloodsplash" anglemin="0" anglemax="360" particleamount="5" velocitymin="0" velocitymax="0" scalemin="0.5" scalemax="1.0" />
|
||||
<Affliction identifier="organdamage" amount="10" />
|
||||
<Affliction identifier="stun" amount="0.5" />
|
||||
<Remove />
|
||||
</StatusEffect>
|
||||
</GeneticMaterial>
|
||||
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="0,3" sheetelementsize="64,64" origin="0.5,0.5" />
|
||||
|
@@ -11,7 +11,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Assistant Clothes Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="383,274,128,110" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="6,363,124,67" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -10,7 +10,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="123,368,38,56" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="107,74,32,38" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -44,7 +44,7 @@
|
||||
<Fabricate />
|
||||
<Deconstruct />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="divingmask" amount="2" />
|
||||
<Item identifier="divingmask" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
|
||||
<RequiredItem identifier="clownmask" />
|
||||
@@ -65,8 +65,8 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="15">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
|
||||
<RequiredSkill identifier="mechanical" level="20" />
|
||||
@@ -91,8 +91,8 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="15">
|
||||
<Item identifier="steel" amount="6" />
|
||||
<Item identifier="iron" amount="8" />
|
||||
<Item identifier="steel" amount="3" />
|
||||
<Item identifier="iron" amount="4" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
|
||||
<RequiredSkill identifier="mechanical" level="20" />
|
||||
@@ -125,7 +125,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiresrecipe="true" requiredtime="30">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -180,8 +180,8 @@
|
||||
<Item identifier="dementonite" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="120" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
|
||||
|
@@ -103,7 +103,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,27,128,101" origin="0.5,0.5" />
|
||||
<Sprite name="Captain's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,209,125,77" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -137,7 +137,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,27,128,101" origin="0.5,0.5" />
|
||||
<Sprite name="Captain's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="375,225,124,61" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -171,7 +171,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="255,27,128,101" origin="0.5,0.5" />
|
||||
<Sprite name="Captain's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="244,292,126,64" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -205,7 +205,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain Separatist's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,392,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Captain Separatist's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="124,284,119,70" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -239,7 +239,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain Separatist's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,392,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Captain Separatist's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,298,118,56" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -273,7 +273,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Captain Separatist's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="384,392,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Captain Separatist's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="124,358,117,72" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -49,8 +49,8 @@
|
||||
<RequiredItem identifier="physicorium" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="titaniumaluminiumalloy" amount="4" />
|
||||
<Item identifier="physicorium" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="physicorium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="303,364,42,67" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Jobgear/TalentGear.png" sourcerect="0,256,111,56" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -97,7 +97,7 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="265,365,36,65" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="3,4,24,43" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -126,8 +126,8 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="tin" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="228,365,37,65" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="33,4,24,43" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -161,6 +161,11 @@
|
||||
<Conditional InWater="false" />
|
||||
<ParticleEmitter particle="swirlysmoke" particlespersecond="1" scalemin="1" scalemax="2" anglemin="0" anglemax="360" velocitymin="0" velocitymax="10"/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This" interval="8">
|
||||
<Conditional InWater="false" />
|
||||
<Sound file="Content/Items/Medical/ITEM_cigarette.ogg" range="250" selectionmode="Random" />
|
||||
<Sound file="Content/Items/Medical/ITEM_cigaretteExtended.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional InWater="true" />
|
||||
<ParticleEmitter particle="bubbles" particlespersecond="3" scalemin="0.3" scalemax="0.5" anglemin="0" anglemax="360" velocitymin="0" velocitymax="10"/>
|
||||
@@ -199,8 +204,18 @@
|
||||
<SuitableTreatment type="burn" suitability="-3" />
|
||||
<Body width="27" height="66" density="20" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="32,28" holdangle="30" aimangle="120" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0"/>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="gte 100" />
|
||||
<Sound file="Content/Items/Medical/ITEM_bottleOpen.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="lt 95" />
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Medical/ITEM_liquid.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<!-- When Rum is drunk -->
|
||||
<StatusEffect type="OnSecondaryUse" target="This,UseTarget" disabledeltatime="true" stackable="false">
|
||||
<Conditional Condition="lte 1" />
|
||||
@@ -218,6 +233,9 @@
|
||||
<Affliction identifier="drunk" amount="3" />
|
||||
<Remove />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<ParticleEmitter particle="juicedrop" particlespersecond="10" scalemin="1" scalemax="1.5" distancemin="20" distancemax="25" anglemin="80" anglemax="100" velocitymin="40" velocitymax="60" copyentityangle="true" lifetimemultiplier="0.10" />
|
||||
</StatusEffect>
|
||||
<!-- When Rum is used in Health GUI -->
|
||||
<StatusEffect type="OnUse" target="This, Limb" duration="10">
|
||||
<ReduceAffliction identifier="infection" amount="1.5" />
|
||||
|
@@ -20,7 +20,7 @@
|
||||
</Deconstruct>
|
||||
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
|
||||
<sprite name="Clown Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.75" sourcerect="414,318,89,71" origin="0.5,0.6" />
|
||||
<StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
<StatusEffect statuseffecttags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
</Wearable>
|
||||
</Item>
|
||||
<Item name="" identifier="clowncostume" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" scale="0.5">
|
||||
@@ -63,7 +63,7 @@
|
||||
<damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
|
||||
<damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="explosiondamage" damagemultiplier="0.9" damagesound="" deflectprojectiles="true" />
|
||||
<StatusEffect tags="clown" type="OnWearing" target="Character" duration="0.1" stackable="false" />
|
||||
<StatusEffect statuseffecttags="clown" type="OnWearing" target="Character" duration="0.1" stackable="false" />
|
||||
</Wearable>
|
||||
</Item>
|
||||
<Item name="" identifier="clownmaskunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clownmask,clowns" description="" hideinmenus="true" scale="0.5">
|
||||
@@ -82,7 +82,7 @@
|
||||
</Deconstruct>
|
||||
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
|
||||
<sprite name="Clown Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" sourcerect="414,417,89,71" origin="0.5,0.6" />
|
||||
<StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
<StatusEffect statuseffecttags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
</Wearable>
|
||||
</Item>
|
||||
<Item name="" identifier="clownsuitunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="true" scale="0.5">
|
||||
@@ -323,7 +323,7 @@
|
||||
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="367,194,12,44" origin="0.5,0.5" depth="0.8" />
|
||||
<Body width="35" height="40" density="8" />
|
||||
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnContained" target="Character" disabledeltatime="true" duration="1.0" tags="pillarsoffun1" />
|
||||
<StatusEffect type="OnContained" target="Character" disabledeltatime="true" duration="1.0" statuseffecttags="pillarsoffun1" />
|
||||
</Holdable>
|
||||
<Terminal canbeselected="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" AutoHideScrollbar="true" readonly="true" autoscrolltobottom="false" linestartsymbol="" marginmultiplier="1.5" drawhudwhenequipped="true" welcomemessage="pillarsoffun1" textcolor="50,50,50,255">
|
||||
<GuiFrame relativesize="0.3,0.5" anchor="Center" style="Parchment" hidedragicons="true" />
|
||||
@@ -336,7 +336,7 @@
|
||||
</Price>
|
||||
</Price>
|
||||
<Holdable>
|
||||
<StatusEffect tags="pillarsoffun2" />
|
||||
<StatusEffect statuseffecttags="pillarsoffun2" />
|
||||
</Holdable>
|
||||
<Terminal welcomemessage="pillarsoffun2"/>
|
||||
</Item>
|
||||
@@ -395,7 +395,7 @@
|
||||
<sprite name="Clown Exosuit Left Shoe" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="LeftFoot" sound="footstep_clown" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.2,0.5" inheritsourcerect="false" sourcerect="371,211,133,37" />
|
||||
<sprite name="Clown Exosuit Right Shoe" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="RightFoot" sound="footstep_clown" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.2,0.5" inheritsourcerect="false" sourcerect="371,211,133,37" />
|
||||
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="-100.0" UseHullOxygen="false" />
|
||||
<StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
<StatusEffect statuseffecttags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
|
||||
<StatusEffect type="OnWearing" target="Character" HideFace="true" ObstructVisionAmount="0.5" PressureProtection="7000.0" setvalue="true" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop1.ogg" range="500" loop="true"/>
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop2.ogg" range="500" loop="true"/>
|
||||
|
@@ -13,7 +13,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="6,9" sheetelementsize="64,64" />
|
||||
<Sprite name="commoner 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="1,8,120,59" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -48,7 +48,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,9" sheetelementsize="64,64" />
|
||||
<Sprite name="commoner 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,72,119,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -83,7 +83,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<Sprite name="commoner 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="125,74,120,64" depth="0.6" origin="0.5,0.5" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,8" sheetelementsize="64,64" />
|
||||
@@ -118,7 +118,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<Sprite name="commoner 4" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,148,119,59" depth="0.6" origin="0.5,0.5" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="5,9" sheetelementsize="64,64" />
|
||||
@@ -153,7 +153,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<Sprite name="commoner 5" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="122,145,123,62" depth="0.6" origin="0.5,0.5" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="6,8" sheetelementsize="64,64" />
|
||||
@@ -188,7 +188,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="1,8" sheetelementsize="64,64" />
|
||||
<Sprite name="crewchief" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,77,117,62" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -224,7 +224,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="7,8" sheetelementsize="64,64" />
|
||||
<Sprite name="medicalofficer" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="245,149,119,56" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -259,7 +259,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="0,9" sheetelementsize="64,64" />
|
||||
<Sprite name="miner" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="374,73,120,65" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -296,7 +296,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="0,8" sheetelementsize="64,64" />
|
||||
<Sprite name="quartermaster" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="642,296,119,57" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -332,7 +332,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="7,9" sheetelementsize="64,64" />
|
||||
<Sprite name="researcher" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="376,147,118,57" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -370,7 +370,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="2,8" sheetelementsize="64,64" />
|
||||
<Sprite name="securitypatrol" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="376,3,121,63" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -406,7 +406,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,8" sheetelementsize="64,64" />
|
||||
<Sprite name="administrator" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="905,160,119,57" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -440,7 +440,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,10" sheetelementsize="64,64" />
|
||||
<Sprite name="bandit" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="510,224,120,63" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -475,7 +475,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,10" sheetelementsize="64,64" />
|
||||
<Sprite name="bandit" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="643,224,119,65" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -509,7 +509,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="1,9" sheetelementsize="64,64" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,3,118,64" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -543,7 +543,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="2,9" sheetelementsize="64,64" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="896,7,125,63" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -577,7 +577,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,9" sheetelementsize="64,64" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="906,78,117,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -611,7 +611,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="5,8" sheetelementsize="64,64" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,297,120,56" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -8,7 +8,7 @@
|
||||
</Price>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,54,62,48" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="254,359,117,65" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -43,7 +43,7 @@
|
||||
</Price>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="409,2,63,45" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="383,359,117,65" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -11,7 +11,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Engineer Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,150,128,107" origin="0.5,0.5" />
|
||||
<Sprite name="Engineer Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="375,293,121,64" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -46,7 +46,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Engineer Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="384,27,127,101" origin="0.5,0.5" />
|
||||
<Sprite name="Engineer Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="511,293,119,57" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -81,7 +81,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Engineer Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,264,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Engineer Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,221,117,55" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -116,7 +116,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Engineer Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,264,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Engineer Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,220,117,57" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -95,8 +95,7 @@
|
||||
<Affliction identifier="bleeding" strength="1.0" />
|
||||
<Affliction identifier="stun" strength="0.025" />
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
|
||||
<Conditional radiationsickness="lt 30" />
|
||||
<Affliction identifier="radiationsickness" strength="10" />
|
||||
<Affliction identifier="radiationsickness" strength="12" />
|
||||
</StatusEffect>
|
||||
</Attack>
|
||||
<StatusEffect type="OnActive" target="This" lifetime="2">
|
||||
@@ -252,8 +251,7 @@
|
||||
<Affliction identifier="gunshotwound" strength="35" />
|
||||
<Affliction identifier="stun" strength="0.3" />
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
|
||||
<Conditional radiationsickness="lt 30" />
|
||||
<Affliction identifier="radiationsickness" strength="10" />
|
||||
<Affliction identifier="radiationsickness" strength="16" />
|
||||
</StatusEffect>
|
||||
</Attack>
|
||||
</Projectile>
|
||||
@@ -301,8 +299,7 @@
|
||||
<Affliction identifier="gunshotwound" strength="15" />
|
||||
<Affliction identifier="stun" strength="0.15" />
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
|
||||
<Conditional radiationsickness="lt 30" />
|
||||
<Affliction identifier="radiationsickness" strength="10" />
|
||||
<Affliction identifier="radiationsickness" strength="8" />
|
||||
</StatusEffect>
|
||||
</Attack>
|
||||
</Projectile>
|
||||
@@ -619,7 +616,7 @@
|
||||
<sprite name="pucs Left Leg" texture="pucs.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<sprite name="pucs Left Shoe" texture="pucs.png" limb="LeftFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<sprite name="pucs Right Shoe" texture="pucs.png" limb="RightFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<StatusEffect type="OnWearing" target="Character" UseHullOxygen="true" ObstructVisionAmount="0.5" PressureProtection="6200.0" SpeedMultiplier="1.1" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true">
|
||||
<StatusEffect type="OnWearing" target="Character" UseHullOxygen="true" ObstructVisionAmount="0.5" PressureProtection="6200.0" LowPassMultiplier="0.2" setvalue="true" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop1.ogg" range="250" loop="true"/>
|
||||
<Sound file="Content/Items/Diving/DivingSuitLoop2.ogg" range="250" loop="true"/>
|
||||
<TriggerAnimation Type="Walk" FileName="HumanWalkDivingSuit" priority="1" ExpectedSpecies="Human" />
|
||||
@@ -653,8 +650,11 @@
|
||||
</StatusEffect>
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,bitewounds,lacerations,bleeding,explosiondamage" damagemultiplier="0.8" damagesound="LimbArmor" deflectprojectiles="true" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.1" damagesound="" deflectprojectiles="true" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.1" damagesound="LimbArmor" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.25" damagesound="LimbArmor" />
|
||||
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" probabilitymultiplier="0.5" damagesound="LimbArmor" />
|
||||
<StatValue stattype="WalkingSpeed" value="0.3" />
|
||||
<StatValue stattype="SwimmingSpeed" value="0.05" />
|
||||
<StatValue stattype="PropulsionSpeed" value="-0.2" />
|
||||
<ItemComponent IsActiveConditionalComparison="Or">
|
||||
<IsActive HullOxygenPercentage="lt 50" />
|
||||
<IsActive InWater="eq true" />
|
||||
|
@@ -12,7 +12,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Mechanic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,274,127,110" origin="0.5,0.5" />
|
||||
<Sprite name="Mechanic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="513,9,117,55" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -48,7 +48,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Mechanic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="129,274,128,110" origin="0.5,0.5" />
|
||||
<Sprite name="Mechanic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="637,7,121,56" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -84,7 +84,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Mechanic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,392,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Mechanic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,502,117,54" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -120,7 +120,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Mechanic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,392,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Mechanic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="257,502,117,56" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -13,8 +13,8 @@
|
||||
<Sprite name="Headset" texture="Content/Items/JobGear/TalentGear.png" depth="0.6" sourcerect="255,305,72,60" origin="0.35,0.5" />
|
||||
<Body radius="20" height="20" density="15" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
|
||||
<RequiredSkill identifier="mechanical" level="30" />
|
||||
@@ -40,7 +40,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="1,368,40,56" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="2,75,32,38" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -69,8 +69,8 @@
|
||||
<RequiredItem identifier="antidama1" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="adrenaline" amount="2"/>
|
||||
<Item identifier="opium" amount="2"/>
|
||||
<Item identifier="adrenaline"/>
|
||||
<Item identifier="opium"/>
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/Medical/Medicines.png" sourcerect="448,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="264,309,37,68" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -79,11 +79,11 @@
|
||||
<RequiredSkill identifier="medical" level="35" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="5.0">
|
||||
<Affliction identifier="combatstimulant" amount="15.0" />
|
||||
<Affliction identifier="chemaddiction" amount="2.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<Affliction identifier="combatstimulant" amount="15.0" />
|
||||
<Affliction identifier="chemaddiction" amount="4.0" />
|
||||
</StatusEffect>
|
||||
@@ -120,7 +120,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="liquidoxygenite" amount="2" />
|
||||
<Item identifier="liquidoxygenite" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,640,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="3,308,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -129,10 +129,10 @@
|
||||
<RequiredSkill identifier="medical" level="35" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<Affliction identifier="pressurestabilized" amount="90.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="10.0">
|
||||
<Affliction identifier="pressurestabilized" amount="45.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -171,10 +171,10 @@
|
||||
<RequiredItem identifier="deusizine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="25">
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="paralyxis" amount="2" />
|
||||
<Item identifier="deusizine" amount="2" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
<Item identifier="paralyxis" />
|
||||
<Item identifier="deusizine" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/Medical/Medicines.png" sourcerect="448,256,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="303,310,35,67" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -221,10 +221,10 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="fulgurium" amount="2" />
|
||||
<Item identifier="copper" amount="4" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="silicon" amount="2" />
|
||||
<Item identifier="fulgurium" amount="1" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="rubber" />
|
||||
<Item identifier="silicon" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
|
||||
<RequiredSkill identifier="medical" level="60" />
|
||||
@@ -252,8 +252,8 @@
|
||||
</Price>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
|
||||
<RequiredSkill identifier="medical" level="50" />
|
||||
@@ -299,8 +299,8 @@
|
||||
<RequiredItem identifier="calcium" count="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="calcium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,960,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="113,209,37,72" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -312,7 +312,7 @@
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
<Affliction identifier="acidreaction" amount="30" MultiplyByMaxVitality="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="30">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="30">
|
||||
<ReduceAffliction type="poison" amount="1" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
@@ -341,7 +341,7 @@
|
||||
<RequiredItem identifier="plastic" count="1" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,960,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="263,210,37,72" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -456,8 +456,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
|
||||
<RequiredSkill identifier="weapons" level="30"/>
|
||||
|
@@ -12,7 +12,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="383,151,129,105" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="509,151,121,66" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -47,7 +47,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -82,7 +82,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,402,128,110" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="767,149,124,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -117,7 +117,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,136,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="3,434,115,59" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -152,7 +152,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,136,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="257,422,118,70" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -187,7 +187,7 @@
|
||||
<Price storeidentifier="merchantmine" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon name="Security Officer's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="768,136,128,120" origin="0.5,0.5" />
|
||||
<Sprite name="Security Officer's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="127,433,122,62" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -226,7 +226,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="40">
|
||||
<Item identifier="ballisticfiber" amount="4" />
|
||||
<Item identifier="ballisticfiber" amount="2" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -258,7 +258,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="ballisticfiber" amount="2" />
|
||||
<Item identifier="ballisticfiber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -287,7 +287,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="ballisticfiber" amount="2" />
|
||||
<Item identifier="ballisticfiber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -317,7 +317,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="ballisticfiber" amount="2" />
|
||||
<Item identifier="ballisticfiber" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
|
@@ -416,7 +416,7 @@
|
||||
<sprite name="SlipSuit Right Shoe" texture="Content/Items/Jobgear/Security/slipsuit.png" limb="RightFoot" sound="footstep_armor_heavy" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="true" inheritsourcerect="true" />
|
||||
<StatValue stattype="SwimmingSpeed" value="0.45" />
|
||||
<StatValue stattype="PropulsionSpeed" value="0.4" />
|
||||
<StatValue stattype="WalkingSpeed" value="-0.3" />
|
||||
<StatValue stattype="WalkingSpeed" value="-0.2" />
|
||||
</Wearable>
|
||||
</Item>
|
||||
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
|
||||
|
@@ -4,7 +4,7 @@
|
||||
<PreferredContainer primary="crewcab"/>
|
||||
<Price baseprice="150" sold="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,144,121,62" depth="0.6" origin="0.5,0.5" />
|
||||
|
@@ -25,10 +25,10 @@
|
||||
</Price>
|
||||
<PreferredContainer primary="reactorcab,engcab"/>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="silicon" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="tin" />
|
||||
<Item identifier="silicon" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="electrical" level="50" />
|
||||
|
@@ -498,8 +498,8 @@
|
||||
<RequiredItem identifier="iron" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="carbon" amount="2" copycondition="true" />
|
||||
<Item identifier="iron" amount="2" copycondition="true" />
|
||||
<Item identifier="carbon" copycondition="true" />
|
||||
<Item identifier="iron" copycondition="true" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,128,64,64" />
|
||||
<Sprite texture="minerals.png" sourcerect="4,171,54,27" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -545,8 +545,8 @@
|
||||
<RequiredItem identifier="aluminium" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="aluminium" amount="2" copycondition="true" />
|
||||
<Item identifier="titanium" amount="2" copycondition="true" />
|
||||
<Item identifier="aluminium" copycondition="true" />
|
||||
<Item identifier="titanium" copycondition="true" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,768,64,64" />
|
||||
<Sprite texture="minerals.png" sourcerect="62,203,55,27" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -575,8 +575,8 @@
|
||||
<RequiredItem identifier="carbon" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="silicon" amount="2" copycondition="true" />
|
||||
<Item identifier="carbon" amount="2" copycondition="true" />
|
||||
<Item identifier="silicon" copycondition="true" />
|
||||
<Item identifier="carbon" copycondition="true" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,128,64,64" />
|
||||
<Sprite texture="minerals.png" sourcerect="202,100,43,30" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -604,8 +604,8 @@
|
||||
<RequiredItem identifier="plastic" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="titanium" amount="2" copycondition="true" />
|
||||
<Item identifier="plastic" amount="2" copycondition="true" />
|
||||
<Item identifier="titanium" copycondition="true" />
|
||||
<Item identifier="plastic" copycondition="true" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="706,770,62,61" origin="0.5,0.5" />
|
||||
<Sprite texture="minerals.png" sourcerect="221,0,35,53" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -672,8 +672,8 @@
|
||||
<RequiredItem identifier="potassium" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="magnesium" amount="2" copycondition="true" />
|
||||
<Item identifier="potassium" amount="2" copycondition="true" />
|
||||
<Item identifier="magnesium" copycondition="true" />
|
||||
<Item identifier="potassium" copycondition="true" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,256,64,64" />
|
||||
<Sprite texture="minerals.png" depth="0.55" sourcerect="127,134,23,42" origin="0.5,0.5" />
|
||||
|
@@ -11,9 +11,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
<Item identifier="organicfiber" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<!-- <InventoryIcon texture="Content/Items/Materials/Minerals.png" sourcerect="0,0,108,166" -->
|
||||
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="257,0,96,128" origin="0.5,0.5" />
|
||||
@@ -56,9 +56,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="elastin" amount="2" />
|
||||
<Item identifier="elastin" amount="2" />
|
||||
<Item identifier="elastin" amount="2" />
|
||||
<Item identifier="elastin" />
|
||||
<Item identifier="elastin" />
|
||||
<Item identifier="elastin" />
|
||||
</Deconstruct>
|
||||
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="645,1,96,128" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="604,260,28,54" origin="0.5,0.5" />
|
||||
@@ -97,9 +97,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="opium" />
|
||||
<Item identifier="opium" />
|
||||
<Item identifier="opium" />
|
||||
</Deconstruct>
|
||||
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="255,127,96,128" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="541,332,53,53" origin="0.5,0.5" />
|
||||
@@ -136,9 +136,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="ethanol" amount="2" />
|
||||
<Item identifier="ethanol" amount="2" />
|
||||
<Item identifier="ethanol" amount="2" />
|
||||
<Item identifier="ethanol" />
|
||||
<Item identifier="ethanol" />
|
||||
<Item identifier="ethanol" />
|
||||
</Deconstruct>
|
||||
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="640,127,96,128" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="603,321,42,63" origin="0.5,0.5" />
|
||||
@@ -174,9 +174,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="antibiotics" amount="2" />
|
||||
<Item identifier="antibiotics" amount="2" />
|
||||
<Item identifier="antibiotics" amount="2" />
|
||||
<Item identifier="antibiotics" />
|
||||
<Item identifier="antibiotics" />
|
||||
<Item identifier="antibiotics" />
|
||||
</Deconstruct>
|
||||
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="252,264,106,126" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="601,393,61,47" origin="0.5,0.5" />
|
||||
|
@@ -12,10 +12,10 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="titanium" amount="2" />
|
||||
<Item identifier="titanium" amount="2" />
|
||||
<Item identifier="titanium" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="titanium" />
|
||||
<Item identifier="titanium" />
|
||||
<Item identifier="titanium" />
|
||||
<Item identifier="iron" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="113,204,164,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -53,8 +53,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="thorium" amount="2" />
|
||||
<Item identifier="phosphorus" />
|
||||
<Item identifier="thorium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="178,108,109,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -90,8 +90,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="thorium" amount="2" />
|
||||
<Item identifier="thorium" amount="2" />
|
||||
<Item identifier="thorium" />
|
||||
<Item identifier="thorium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -129,9 +129,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="lithium" amount="2" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="lithium" />
|
||||
<Item identifier="aluminium" />
|
||||
<Item identifier="sodium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="211,189,89,120" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -167,9 +167,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="zinc" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="196,196,196,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -204,8 +204,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="chlorine" />
|
||||
<Item identifier="chlorine" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="115,154,127,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -240,8 +240,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="silicon" amount="2" />
|
||||
<Item identifier="silicon" amount="2" />
|
||||
<Item identifier="silicon" />
|
||||
<Item identifier="silicon" />
|
||||
</Deconstruct>
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
|
||||
@@ -276,9 +276,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
|
||||
@@ -313,9 +313,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="calcium" />
|
||||
<Item identifier="phosphorus" />
|
||||
<Item identifier="phosphorus" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="179,173,154,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -351,9 +351,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="uranium" />
|
||||
<Item identifier="uranium" />
|
||||
<Item identifier="uranium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="83,160,100,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -389,7 +389,7 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="titanium" amount="2" />
|
||||
<Item identifier="titanium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="117,143,123,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -425,9 +425,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="tin" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -463,8 +463,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="162,135,83,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -499,9 +499,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="lead" amount="2" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="zinc" />
|
||||
<Item identifier="lead" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,585,86,147" origin="0.5,0.5" />
|
||||
@@ -531,8 +531,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="lead" amount="2" />
|
||||
<Item identifier="lead" amount="2" />
|
||||
<Item identifier="lead" />
|
||||
<Item identifier="lead" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="117,139,162,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -567,7 +567,7 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="lithium" amount="2" />
|
||||
<Item identifier="lithium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="127,174,170,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -602,9 +602,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="potassium" amount="2" />
|
||||
<Item identifier="magnesium" amount="2" />
|
||||
<Item identifier="magnesium" amount="2" />
|
||||
<Item identifier="potassium" />
|
||||
<Item identifier="magnesium" />
|
||||
<Item identifier="magnesium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="150,125,105,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -640,10 +640,10 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="aluminium" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="69,158,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -679,10 +679,10 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="iron" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -718,8 +718,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="potassium" amount="2" />
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="potassium" />
|
||||
<Item identifier="calcium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="134,99,88" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -755,8 +755,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -792,9 +792,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="potassium" amount="2" />
|
||||
<Item identifier="potassium" amount="2" />
|
||||
<Item identifier="sodium" />
|
||||
<Item identifier="potassium" />
|
||||
<Item identifier="potassium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,89,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -830,8 +830,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="phosphorus" />
|
||||
<Item identifier="iron" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="88,121,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -867,8 +867,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="119,82,124,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -904,9 +904,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="tin" />
|
||||
<Item identifier="tin" />
|
||||
<Item identifier="tin" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="153,82,66,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -941,8 +941,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="sodium" />
|
||||
<Item identifier="sodium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -978,8 +978,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="calcium" />
|
||||
<Item identifier="calcium" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="187,157,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
@@ -1015,7 +1015,7 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="silicon" amount="4" />
|
||||
<Item identifier="silicon" amount="2" />
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite and inventory icon -->
|
||||
<LightComponent lightcolor="115,148,82,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
|
||||
|
BIN
Content/Items/Medical/ITEM_bananaEatingLoop.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_bananaEatingLoop.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_bananaPeeling.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_bananaPeeling.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_bottleOpen.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_bottleOpen.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_cigarette.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_cigarette.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_cigaretteExtended.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_cigaretteExtended.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_drinkingLoop.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_drinkingLoop.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_drinkingQuick.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_drinkingQuick.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_eatingBiteQuick.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_eatingBiteQuick.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_eatingLoop.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_eatingLoop.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_liquid.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_liquid.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Items/Medical/ITEM_proteinBarOpen.ogg
(Stored with Git LFS)
Normal file
BIN
Content/Items/Medical/ITEM_proteinBarOpen.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -24,9 +24,9 @@
|
||||
<RequiredItem identifier="carbon" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="phosphorus" />
|
||||
<Item identifier="chlorine" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="75,0,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -35,24 +35,24 @@
|
||||
<RequiredSkill identifier="medical" level="35" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="30.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="30.0">
|
||||
<Affliction identifier="organdamage" amount="0.5" />
|
||||
<ReduceAffliction identifier="oxygenlow" amount="3" />
|
||||
<ReduceAffliction identifier="stun" amount="0.75" />
|
||||
<Affliction identifier="chemaddiction" amount="0.25" />
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="3" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="haste" amount="420" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="30.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="30.0">
|
||||
<Affliction identifier="organdamage" amount="1" />
|
||||
<ReduceAffliction identifier="oxygenlow" amount="1.5" />
|
||||
<ReduceAffliction identifier="stun" amount="0.75" />
|
||||
<Affliction identifier="chemaddiction" amount="0.5" />
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="3" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="haste" amount="300" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -97,8 +97,8 @@
|
||||
<RequiredItem identifier="adrenaline" amount="3" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="tonicliquid" amount="2"/>
|
||||
<Item identifier="adrenaline" amount="4"/>
|
||||
<Item identifier="tonicliquid"/>
|
||||
<Item identifier="adrenaline" amount="2"/>
|
||||
</Deconstruct>
|
||||
<!-- TODO: sprite -->
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,448,64,64" origin="0.5,0.5" />
|
||||
@@ -108,20 +108,20 @@
|
||||
<RequiredSkill identifier="medical" level="35" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="0.2" />
|
||||
<Affliction identifier="chemaddiction" amount="0.1" />
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="strengthen" amount="420" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="0.2" />
|
||||
<Affliction identifier="chemaddiction" amount="0.2" />
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="strengthen" amount="300" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -166,7 +166,7 @@
|
||||
<RequiredItem identifier="steroids" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="steroids" amount="2" />
|
||||
<Item identifier="steroids" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="149,0,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -175,18 +175,18 @@
|
||||
<RequiredSkill identifier="medical" level="50" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<ReduceAffliction type="damage" amount="0.2" />
|
||||
<ReduceAffliction identifier="oxygenlow" amount="0.25" />
|
||||
<ReduceAffliction identifier="stun" amount="0.9" />
|
||||
<Affliction identifier="chemaddiction" amount="0.2" />
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="haste" amount="400" />
|
||||
<Affliction identifier="strengthen" amount="400" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<ReduceAffliction type="damage" amount="0.1" />
|
||||
<ReduceAffliction identifier="oxygenlow" amount="0.1" />
|
||||
<ReduceAffliction identifier="stun" amount="0.25" />
|
||||
@@ -194,7 +194,7 @@
|
||||
<ReduceAffliction identifier="chemwithdrawal" amount="1.5" />
|
||||
<Affliction identifier="burn" amount="0.125" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="haste" amount="400" />
|
||||
<Affliction identifier="strengthen" amount="400" />
|
||||
</StatusEffect>
|
||||
@@ -244,9 +244,11 @@
|
||||
<SuitableTreatment type="infection" suitability="1" />
|
||||
<SuitableTreatment type="burn" suitability ="-3" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="32,28" holdangle="30" aimangle="120" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0"/>
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0">
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
<Sound file="Content/Items/Medical/ITEM_liquid.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<!-- When Ethanol is drunk -->
|
||||
<StatusEffect type="OnSecondaryUse" target="This,UseTarget" delay="10" duration="10" stackable="false">
|
||||
@@ -287,13 +289,19 @@
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="315,452,30,57" depth="0.6" origin="0.5,0.5" />
|
||||
<Body width="35" height="65" density="20" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="32,28" holdangle="30" aimangle="120" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0"/>
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0">
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This,Character">
|
||||
<Conditional Condition="lte 1" />
|
||||
<Use/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<ParticleEmitter particle="juicedrop" particlespersecond="10" scalemin="1" scalemax="1.5" distancemin="20" distancemax="25" anglemin="80" anglemax="100" velocitymin="40" velocitymax="60" copyentityangle="true" lifetimemultiplier="0.10" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
<Conditional Condition="gt 1" />
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingQuick.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="haste" amount="100" />
|
||||
@@ -318,13 +326,24 @@
|
||||
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="285,452,30,57" depth="0.6" origin="0.5,0.5" />
|
||||
<Body width="35" height="65" density="10.1" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="32,15" holdangle="0" aimangle="90" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0">
|
||||
<ParticleEmitter particle="brownchunks" AngleMin="80" AngleMax="100" DistanceMin="30" DistanceMax="45" VelocityMin="80" VelocityMax="90" ScaleMin="0.08" ScaleMax="0.1" EmitInterval="1.5" ParticleAmount="10" InitialDelay="0.2" CopyEntityAngle="True" ColorMultiplier="255,255,255,255" LifeTimeMultiplier="0.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="gte 99" />
|
||||
<Sound file="Content/Items/Medical/ITEM_proteinBarOpen.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="lt 95" />
|
||||
<Sound file="Content/Items/Medical/ITEM_eatingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This,Character" disabledeltatime="true">
|
||||
<Conditional Condition="lte 1" />
|
||||
<Use/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
<Conditional Condition="gt 1" />
|
||||
<Sound file="Content/Items/Medical/ITEM_eatingBiteQuick.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="UseTarget" stackable="false" duration="7.5">
|
||||
<ReduceAffliction type="damage" amount="1.0" />
|
||||
@@ -358,7 +377,7 @@
|
||||
<RequiredItem identifier="meth" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="meth" amount="2" />
|
||||
<Item identifier="meth" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="196,834,56,56" origin="0.5,0.5" />
|
||||
<!-- TODO new Sprite-->
|
||||
@@ -368,10 +387,10 @@
|
||||
<RequiredSkill identifier="medical" level="60" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="mindsense" amount="420" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="mindsense" amount="240" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -410,8 +429,8 @@
|
||||
<RequiredItem identifier="antipsychosis" amount="4" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="dementonite" amount="4" />
|
||||
<Item identifier="antipsychosis" amount="4" />
|
||||
<Item identifier="dementonite" amount="2" />
|
||||
<Item identifier="antipsychosis" amount="2" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Medicines.png" sourcerect="448,193,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="341,310,35,67" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -445,12 +464,26 @@
|
||||
<Body width="20" height="63" density="20" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="32,28" holdangle="30" aimangle="120" aimable="false" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnSecondaryUse" target="This" Condition="-30.0"/>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="gte 99" />
|
||||
<Sound file="Content/Items/Medical/ITEM_bottleOpen.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional Condition="lt 95" />
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingLoop.ogg" range="250" loop="true" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true">
|
||||
<Conditional Condition="gt 1" />
|
||||
<Sound file="Content/Items/Medical/ITEM_drinkingQuick.ogg" range="250" />
|
||||
</StatusEffect>
|
||||
<!-- When beer is drunk -->
|
||||
<StatusEffect type="OnSecondaryUse" target="This,UseTarget" duration="20" disabledeltatime="true">
|
||||
<Conditional Condition="lte 1" />
|
||||
<Use/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<ParticleEmitter particle="juicedrop" particlespersecond="10" scalemin="1" scalemax="1.5" distancemin="20" distancemax="25" anglemin="80" anglemax="100" velocitymin="40" velocitymax="60" copyentityangle="true" lifetimemultiplier="0.10" />
|
||||
</StatusEffect>
|
||||
<!-- When beer is used in Health GUI -->
|
||||
<StatusEffect type="OnUse" target="UseTarget" duration="12" stackable="false">
|
||||
<ReduceAffliction identifier="psychosis" amount="1" />
|
||||
|
@@ -39,11 +39,11 @@
|
||||
<Sound file="Content/Items/Medical/Bandage1.ogg" range="500" />
|
||||
<Sound file="Content/Items/Medical/Bandage2.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="This, Limb" duration="20.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="This, Limb" duration="20.0">
|
||||
<ReduceAffliction type="bleeding" amount="1.5" />
|
||||
<ReduceAffliction type="burn" amount="0.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="This, Limb" duration="20.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="This, Limb" duration="20.0">
|
||||
<ReduceAffliction type="bleeding" amount="1.125" />
|
||||
<ReduceAffliction type="burn" amount="0.6" />
|
||||
</StatusEffect>
|
||||
@@ -84,11 +84,11 @@
|
||||
<Sound file="Content/Items/Medical/Bandage1.ogg" range="500" />
|
||||
<Sound file="Content/Items/Medical/Bandage2.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="This, Limb" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="This, Limb" duration="10.0">
|
||||
<ReduceAffliction type="bleeding" amount="4" />
|
||||
<ReduceAffliction type="burn" amount="5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="This, Limb" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="This, Limb" duration="10.0">
|
||||
<ReduceAffliction type="bleeding" amount="3" />
|
||||
<ReduceAffliction type="burn" amount="3.75" />
|
||||
</StatusEffect>
|
||||
@@ -119,7 +119,7 @@
|
||||
<RequiredItem identifier="elastin" amount="1" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="antibiotics" amount="2" />
|
||||
<Item identifier="antibiotics" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="312,8,63,22" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -134,21 +134,21 @@
|
||||
<Sound file="Content/Items/Medical/Bandage1.ogg" range="500" />
|
||||
<Sound file="Content/Items/Medical/Bandage2.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="This, Limb" duration="2.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="This, Limb" duration="2.0">
|
||||
<ReduceAffliction type="bleeding" amount="40" />
|
||||
<ReduceAffliction type="burn" amount="20" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="This, Limb" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="This, Limb" duration="60.0">
|
||||
<ReduceAffliction type="infection" amount="10" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="This, Limb" duration="2.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="This, Limb" duration="2.0">
|
||||
<ReduceAffliction type="bleeding" amount="30" />
|
||||
<ReduceAffliction type="burn" amount="15" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="This, Limb" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="This, Limb" duration="60.0">
|
||||
<ReduceAffliction type="infection" amount="8" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="This, Limb" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="This, Limb" duration="5.0">
|
||||
<Affliction identifier="organdamage" amount="1.25" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
@@ -189,7 +189,7 @@
|
||||
<RequiredItem identifier="opium" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="opium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="0,0,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -198,7 +198,7 @@
|
||||
<RequiredSkill identifier="medical" level="50" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="20">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="20">
|
||||
<ReduceAffliction type="damage" amount="2.0" />
|
||||
<ReduceAffliction type="burn" amount="0.1" />
|
||||
<Affliction identifier="oxygenlow" amount="1.0" />
|
||||
@@ -206,7 +206,7 @@
|
||||
<Affliction identifier="opiateoverdose" amount="1.0" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="3.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="20">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="20">
|
||||
<ReduceAffliction type="damage" amount="1.25" />
|
||||
<ReduceAffliction type="burn" amount="0.05" />
|
||||
<Affliction identifier="oxygenlow" amount="1.5" />
|
||||
@@ -258,8 +258,8 @@
|
||||
<RequiredItem identifier="ethanol" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="opium" amount="2" mincondition="0.9" />
|
||||
<Item identifier="adrenaline" amount="2" mincondition="0.9" />
|
||||
<Item identifier="opium" mincondition="0.9" />
|
||||
<Item identifier="adrenaline" mincondition="0.9" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="37,0,38,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -268,23 +268,23 @@
|
||||
<RequiredSkill identifier="medical" level="72" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="5">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="5">
|
||||
<ReduceAffliction type="damage" amount="15" />
|
||||
<ReduceAffliction type="burn" amount="1" />
|
||||
<Affliction identifier="oxygenlow" amount="5" />
|
||||
<Affliction identifier="opiateoverdose" amount="5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5">
|
||||
<ReduceAffliction type="damage" amount="10" />
|
||||
<ReduceAffliction type="burn" amount="0.75" />
|
||||
<Affliction identifier="oxygenlow" amount="7.5" />
|
||||
<Affliction identifier="opiateoverdose" amount="8" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<Affliction identifier="opiateaddiction" amount="1" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="4" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<Affliction identifier="opiateaddiction" amount="3" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="4" />
|
||||
</StatusEffect>
|
||||
@@ -333,7 +333,7 @@
|
||||
</Fabricate>
|
||||
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="115" fabricationlimitmin="0" fabricationlimitmax="10" />
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="creepingorange" amount="4" />
|
||||
<Item identifier="creepingorange" amount="2" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,384,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="228,379,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -342,17 +342,17 @@
|
||||
<RequiredSkill identifier="medical" level="25" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true" />
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true" />
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<Affliction identifier="oxygenlow" amount="20" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<ReduceAffliction type="damage" amount="0.32" />
|
||||
<ReduceAffliction type="burn" amount="0.32" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<Affliction identifier="oxygenlow" amount="20" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<ReduceAffliction type="damage" amount="0.16" />
|
||||
<ReduceAffliction type="burn" amount="0.16" />
|
||||
</StatusEffect>
|
||||
@@ -406,19 +406,19 @@
|
||||
<Body width="80" height="45" density="11" />
|
||||
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect">
|
||||
<RequiredSkill identifier="medical" level="40" />
|
||||
<StatusEffect tags="medical" type="OnUse" target="This" Condition="-100.0" disabledeltatime="true">
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget, This" duration="10">>
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget, This" duration="10">>
|
||||
<ReduceAffliction identifier="bloodloss" amount="2.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget, This" duration="10">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget, This" duration="10">
|
||||
<ReduceAffliction identifier="bloodloss" amount="1.25" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="Limb" duration="10">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="Limb" duration="10">
|
||||
<ReduceAffliction identifier="infection" amount="0.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="Limb" duration="10">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="Limb" duration="10">
|
||||
<ReduceAffliction identifier="infection" amount="0.3" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
@@ -451,8 +451,8 @@
|
||||
<RequiredItem identifier="stabilozine" amount="1" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="sodium" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment type="bloodloss" suitability="120" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,640,64,64" origin="0.5,0.5" />
|
||||
@@ -463,10 +463,10 @@
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget, This" duration="15">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget, This" duration="15">
|
||||
<ReduceAffliction identifier="bloodloss" amount="8" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget, This" duration="15">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget, This" duration="15">
|
||||
<ReduceAffliction identifier="bloodloss" amount="4" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
@@ -496,9 +496,9 @@
|
||||
<RequiredItem identifier="liquidoxygenite" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="antibleeding3" amount="2" />
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="liquidoxygenite" amount="2" />
|
||||
<Item identifier="antibleeding3" />
|
||||
<Item identifier="opium" />
|
||||
<Item identifier="liquidoxygenite" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,704,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="226,306,38,72" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -514,7 +514,7 @@
|
||||
<RequiredSkill identifier="medical" level="72" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="1">
|
||||
<Affliction identifier="burn" amount="0.2" />
|
||||
<ReduceAffliction type="damage" amount="3" />
|
||||
<ReduceAffliction identifier="bloodloss" amount="2.5" />
|
||||
@@ -523,10 +523,10 @@
|
||||
<ReduceAffliction identifier="infection" amount="1.25" />
|
||||
<ReduceAffliction identifier="stun" amount="0.3" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="strengthen" amount="200" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="20" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="20" delay="1">
|
||||
<Affliction identifier="burn" amount="1" />
|
||||
<ReduceAffliction type="damage" amount="2" />
|
||||
<ReduceAffliction identifier="bloodloss" amount="1.25" />
|
||||
@@ -535,32 +535,32 @@
|
||||
<ReduceAffliction identifier="infection" amount="0.5" />
|
||||
<ReduceAffliction identifier="stun" amount="0.15" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="strengthen" amount="200" />
|
||||
</StatusEffect>
|
||||
<!--Similar effects as from liquid oxygenite, but lasts shorter. Reduces the oxygen low more.-->
|
||||
<!--First increases the oxygen more and then the effect fades-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="1">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Stabilizes-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="3">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="20" delay="3">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Slowly Heals-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10" delay="2">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Failure effects:-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5" delay="1">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Stabilizes-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="4" delay="3">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="4" delay="3">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Slowly heals. Intentionally the same effect as OnSuccess, so that you can't immediately tell whether the treatment was successful.-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5" delay="2">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -608,34 +608,34 @@
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<!--One dose halts the progression of oxygen deprivation under normal conditions (like being submerged). Oxygen 5 is enough for that, meaning anything more than that slowly heals.-->
|
||||
<!--First increases the oxygen more and then the effect fades-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="60" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="60" delay="1">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Stabilizes-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="45" delay="3">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="45" delay="3">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>>
|
||||
<!--Slightly heals-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="5" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="5" delay="2">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Failure effects:-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="10" delay="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="10" delay="1">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Stabilizes-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5" delay="3">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5" delay="3">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!--Slightly heals. Intentionally the same effect as OnSuccess, so that you can't immediately tell whether the treatment was successful.-->
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5" delay="2">
|
||||
<ReduceAffliction identifier="oxygenlow" amount="2.5"/>
|
||||
</StatusEffect>
|
||||
<!-- Always comes with some organ damage.-->
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="5" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="5" delay="2">
|
||||
<Affliction identifier="organdamage" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="10" delay="2">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="10" delay="2">
|
||||
<Affliction identifier="organdamage" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true" AllowWhenBroken="true">
|
||||
@@ -693,8 +693,8 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="antibiotics" amount="2" />
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="antibiotics" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="huskinfection" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="897,449,63,63" origin="0.5,0.5" />
|
||||
@@ -704,20 +704,20 @@
|
||||
<RequiredSkill identifier="medical" level="38" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<Conditional huskinfection="lt 100.0" />
|
||||
<ReduceAffliction identifier="huskinfection" amount="100" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<Conditional huskinfection="lt 100.0" />
|
||||
<ReduceAffliction identifier="huskinfection" amount="60" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical,calyxanide" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical,calyxanide" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<!-- Injecting a still-conscious Husk will only piss it off and kill the "conscious" faster -->
|
||||
<Conditional huskinfection="eq 100.0" />
|
||||
<Affliction identifier="organdamage" amount="3" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical,calyxanide" type="OnSuccess" target="UseTarget" duration="5.0" comparison="or">
|
||||
<StatusEffect statuseffecttags="medical,calyxanide" type="OnSuccess" target="UseTarget" duration="5.0" comparison="or">
|
||||
<Conditional IsHusk="true" />
|
||||
<!-- Just enough to disable a regular husk. Doesn't kill entirely, but will make unconscious. -->
|
||||
<!-- 1 injection kills a crawler husk, regular husk, or prowler, and makes an exosuit husk fall unconscious. -->
|
||||
@@ -725,7 +725,7 @@
|
||||
<Affliction identifier="organdamage" amount="120" />
|
||||
</StatusEffect>
|
||||
<!-- Halved total damage. -->
|
||||
<StatusEffect tags="medical,calyxanide" type="OnFailure" target="UseTarget" duration="3.0" comparison="or">
|
||||
<StatusEffect statuseffecttags="medical,calyxanide" type="OnFailure" target="UseTarget" duration="3.0" comparison="or">
|
||||
<Conditional IsHusk="true" />
|
||||
<Affliction identifier="organdamage" amount="100" />
|
||||
</StatusEffect>
|
||||
@@ -772,9 +772,9 @@
|
||||
<RequiredItem identifier="chlorine" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="lithium" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="lithium" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="chlorine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="psychosis" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,640,64,64" origin="0.5,0.5" />
|
||||
@@ -784,11 +784,11 @@
|
||||
<RequiredSkill identifier="medical" level="37" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="1">
|
||||
<ReduceAffliction identifier="psychosis" amount="100" />
|
||||
<ReduceAffliction identifier="hallucinating" amount="100" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="1">
|
||||
<ReduceAffliction identifier="psychosis" amount="25" />
|
||||
<ReduceAffliction identifier="hallucinating" amount="25" />
|
||||
</StatusEffect>
|
||||
@@ -829,7 +829,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="opiateaddiction" suitability="60" />
|
||||
<SuitableTreatment identifier="opiatewithdrawal" suitability="60" />
|
||||
@@ -841,12 +841,12 @@
|
||||
<RequiredSkill identifier="medical" level="40" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="30.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="30.0">
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="2.0" />
|
||||
<ReduceAffliction identifier="opiateaddiction" amount="2.0" />
|
||||
<ReduceAffliction identifier="opiateoverdose" amount="2.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="30.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="30.0">
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="1.0" />
|
||||
<ReduceAffliction identifier="opiateaddiction" amount="1.0" />
|
||||
<ReduceAffliction identifier="opiateoverdose" amount="1.0" />
|
||||
@@ -896,7 +896,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="morbusinepoisoning" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,704,64,64" origin="0.5,0.5" />
|
||||
@@ -906,10 +906,10 @@
|
||||
<RequiredSkill identifier="medical" level="40"/>
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<ReduceAffliction identifier="morbusinepoisoning" amount="10.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<ReduceAffliction identifier="morbusinepoisoning" amount="10.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -956,7 +956,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="cyanidepoisoning" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,704,64,64" origin="0.5,0.5" />
|
||||
@@ -966,10 +966,10 @@
|
||||
<RequiredSkill identifier="medical" level="40"/>
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<ReduceAffliction identifier="cyanidepoisoning" amount="10.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<ReduceAffliction identifier="cyanidepoisoning" amount="10.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -1016,7 +1016,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="sufforinpoisoning" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,704,64,64" origin="0.5,0.5" />
|
||||
@@ -1026,10 +1026,10 @@
|
||||
<RequiredSkill identifier="medical" level="40"/>
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<ReduceAffliction identifier="sufforinpoisoning" amount="20.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<ReduceAffliction identifier="sufforinpoisoning" amount="20.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -1075,7 +1075,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="deliriuminepoisoning" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,703,64,64" origin="0.5,0.5" />
|
||||
@@ -1085,10 +1085,10 @@
|
||||
<RequiredSkill identifier="medical" level="40"/>
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="10.0">
|
||||
<ReduceAffliction identifier="deliriuminepoisoning" amount="20.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5.0">
|
||||
<ReduceAffliction identifier="deliriuminepoisoning" amount="20.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -1133,7 +1133,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="radiationsickness" suitability="100" />
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,704,64,64" origin="0.5,0.5" />
|
||||
@@ -1143,10 +1143,10 @@
|
||||
<RequiredSkill identifier="medical" level="25" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="1.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="1.0">
|
||||
<ReduceAffliction identifier="radiationsickness" amount="100.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="1.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="1.0">
|
||||
<ReduceAffliction identifier="radiationsickness" amount="25.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -1192,7 +1192,7 @@
|
||||
<RequiredItem identifier="stabilozine" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="stabilozine" amount="2" />
|
||||
<Item identifier="stabilozine" />
|
||||
</Deconstruct>
|
||||
<SuitableTreatment identifier="paralysis" suitability="100" />
|
||||
<SuitableTreatment identifier="paralysisresistance" suitability="-60" />
|
||||
@@ -1203,11 +1203,11 @@
|
||||
<RequiredSkill identifier="medical" level="64" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="1.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="1.0">
|
||||
<Affliction identifier="paralysisresistance" amount="800" />
|
||||
<Affliction identifier="psychosis" amount="5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<Affliction identifier="paralysisresistance" amount="6.5" />
|
||||
<Affliction identifier="psychosis" amount="0.75" />
|
||||
</StatusEffect>
|
||||
@@ -1289,7 +1289,7 @@
|
||||
<StatusEffect type="OnUse" target="This" Condition="-100.0" setvalue="true">
|
||||
<Sound file="Content/Items/Medical/Syringe.ogg" range="500" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="25">
|
||||
<ReduceAffliction type="damage" amount="0.8" />
|
||||
<ReduceAffliction type="burn" amount="0.2" />
|
||||
<Affliction identifier="opiateaddiction" amount="1" />
|
||||
@@ -1297,7 +1297,7 @@
|
||||
<Affliction identifier="oxygenlow" amount="0.7" />
|
||||
<ReduceAffliction identifier="opiatewithdrawal" amount="1.4" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="25">
|
||||
<ReduceAffliction type="damage" amount="0.65" />
|
||||
<ReduceAffliction type="burn" amount="0.15" />
|
||||
<Affliction identifier="opiateaddiction" amount="1.75" />
|
||||
@@ -1339,21 +1339,21 @@
|
||||
<RequiredSkill identifier="medical" level="25" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="60.0">
|
||||
<Conditional huskinfection="lt 75.0" />
|
||||
<ReduceAffliction identifier="huskinfection" amount="0.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="Limb" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="Limb" duration="60.0">
|
||||
<Affliction identifier="organdamage" amount="0.55" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true">
|
||||
<Affliction identifier="huskinfectionresistance" amount="600" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="60.0">
|
||||
<Conditional huskinfection="lt 75.0" />
|
||||
<ReduceAffliction identifier="huskinfection" amount="0.25" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="Limb" duration="60.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="Limb" duration="60.0">
|
||||
<Affliction identifier="organdamage" amount="1.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnFailure" target="UseTarget" disabledeltatime="true">
|
||||
@@ -1370,16 +1370,16 @@
|
||||
<StatusEffect type="OnImpact" target="UseTarget" multiplyafflictionsbymaxvitality="true" AllowWhenBroken="true">
|
||||
<Affliction identifier="stun" amount="0.1" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="Limb" duration="60">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="Limb" duration="60">
|
||||
<ReduceAffliction identifier="infection" amount="1.5" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="Limb" duration="60">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="Limb" duration="60">
|
||||
<ReduceAffliction identifier="infection" amount="1" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" duration="5">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" target="UseTarget" duration="5">
|
||||
<Affliction identifier="drunkweakness" amount="10" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget" duration="5">
|
||||
<StatusEffect statuseffecttags="medical" type="OnFailure" target="UseTarget" duration="5">
|
||||
<Affliction identifier="drunkweakness" amount="20" />
|
||||
</StatusEffect>
|
||||
<!-- Remove the item when fully used -->
|
||||
@@ -1416,10 +1416,10 @@
|
||||
<RequiredSkill identifier="medical" level="25" />
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
<Affliction identifier="stabilozineeffect" amount="120" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnFailure" target="UseTarget">
|
||||
<StatusEffect type="OnFailure" target="UseTarget">
|
||||
<Affliction identifier="stabilozineeffect" amount="60" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
@@ -1468,10 +1468,10 @@
|
||||
<StatusEffect type="OnImpact" target="UseTarget" multiplyafflictionsbymaxvitality="true" AllowWhenBroken="true">
|
||||
<Affliction identifier="stun" amount="0.1" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" target="UseTarget" disabledeltatime="true" allowwhenbroken="true">
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" disabledeltatime="true" allowwhenbroken="true">
|
||||
<Affliction identifier="adrenalinerush" amount="8" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSuccess" delay="8" target="UseTarget" duration="10.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnSuccess" delay="8" target="UseTarget" duration="10.0">
|
||||
<Affliction identifier="nausea" amount="4.0" />
|
||||
<Affliction identifier="organdamage" amount="2.0" />
|
||||
</StatusEffect>
|
||||
@@ -1510,9 +1510,9 @@
|
||||
<RequiredItem identifier="potassium" amount="3" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="potassium" amount="2" />
|
||||
<Item identifier="zinc" amount="2" />
|
||||
<Item identifier="calcium" />
|
||||
<Item identifier="potassium" />
|
||||
<Item identifier="zinc" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,704,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="383,5,33,87" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -1524,10 +1524,10 @@
|
||||
<Use/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" Condition="0.0" setvalue="true"/>
|
||||
<StatusEffect tags="medical" type="OnUse" target="UseTarget" disabledeltatime="true" allowwhenbroken="true">
|
||||
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true" allowwhenbroken="true">
|
||||
<Affliction identifier="durationincrease" amount="300" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnUse" target="UseTarget" duration="120.0">
|
||||
<StatusEffect statuseffecttags="medical" type="OnUse" target="UseTarget" duration="120.0">
|
||||
<ReduceAffliction type="damage" amount="0.1" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnBroken" target="This">
|
||||
|
@@ -27,9 +27,9 @@
|
||||
<RequiredItem identifier="sulphuricacid" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="chlorine" />
|
||||
<Item identifier="calcium" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,640,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="189,308,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -89,8 +89,8 @@
|
||||
<RequiredItem identifier="ethanol" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="ethanol" amount="2" />
|
||||
<Item identifier="chlorine" />
|
||||
<Item identifier="ethanol" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,704,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="76,140,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -149,9 +149,9 @@
|
||||
<RequiredItem identifier="sodium" count="3" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="chloralhydrate" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="chloralhydrate" />
|
||||
<Item identifier="sodium" />
|
||||
<Item identifier="sodium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,640,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="37,69,38,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -191,7 +191,7 @@
|
||||
<SkillRequirementHint identifier="medical" level="60"/>
|
||||
</Cyanide>
|
||||
<!-- Name: Radiotoxin -->
|
||||
<!-- Description: A highly potent neurotoxin. -->
|
||||
<!-- Description: A highly radioactive substance that causes radiation sickness and eventual liquefaction of inner organs. -->
|
||||
<!-- *************************************************************************************************************************************************************************** -->
|
||||
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
|
||||
<Upgrade gameversion="0.10.0.0" scale="0.5" />
|
||||
@@ -210,8 +210,8 @@
|
||||
<RequiredItem identifier="uranium" count="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="thorium" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="thorium" />
|
||||
<Item identifier="uranium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,640,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="0,69,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -220,11 +220,11 @@
|
||||
<RequiredSkill identifier="medical" level="30"/>
|
||||
<StatusEffect type="OnSuccess" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnFailure" target="This" Condition="-100.0" setvalue="true"/>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" duration="8">
|
||||
<Affliction identifier="radiationsickness" amount="8" />
|
||||
<StatusEffect type="OnSuccess" target="UseTarget" duration="10">
|
||||
<Affliction identifier="radiationsickness" amount="12" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnFailure" target="UseTarget" duration="4">
|
||||
<Affliction identifier="radiationsickness" amount="8" />
|
||||
<StatusEffect type="OnFailure" target="UseTarget" duration="10">
|
||||
<Affliction identifier="radiationsickness" amount="6" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSuccess" target="UseTarget">
|
||||
<Conditional entitytype="eq Character"/>
|
||||
@@ -268,7 +268,7 @@
|
||||
<RequiredItem identifier="potassium" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="sulphuricacid" amount="2" />
|
||||
<Item identifier="sulphuricacid" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,640,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="75,69,38,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -381,8 +381,8 @@
|
||||
<RequiredItem identifier="paralyxis" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="chlorine" amount="2" />
|
||||
<Item identifier="paralyxis" amount="2" />
|
||||
<Item identifier="chlorine" />
|
||||
<Item identifier="paralyxis" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,704,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="188,210,37,69" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -445,8 +445,8 @@
|
||||
<RequiredItem identifier="raptorbane" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="30">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Medicines.png" sourcerect="4,378,38,68" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -495,8 +495,8 @@
|
||||
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
|
||||
<Price baseprice="200" sold="false" />
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="antibloodloss1" amount="2" />
|
||||
<Item identifier="paralyxis" amount="2" />
|
||||
<Item identifier="antibloodloss1" />
|
||||
<Item identifier="paralyxis" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Characters/Pets/pets.png" sourcerect="331,135,40,48" depth="0.6" origin="0.5,0.5" />
|
||||
<Body width="35" height="65" density="10.2" waterdragcoefficient="1" />
|
||||
|
@@ -44,7 +44,7 @@
|
||||
<Holdable slots="RightHand+LeftHand,Any" aimable="false" aimpos="25,15" handle1="-10,0" handle2="0,0" swingamount="20,0" swingspeed="0.5" swingwhenusing="true" msg="ItemMsgPickUpSelect">
|
||||
<sound file="Content/Items/Misc/Harmonica1.ogg" type="OnUse" selectionmode="CharacterSpecific" range="600" loop="true" />
|
||||
<sound file="Content/Items/Misc/Harmonica2.ogg" type="OnUse" range="600" loop="true" />
|
||||
<StatusEffect tags="playingharmonica" type="OnUse" target="Character" duration="0.1" stackable="false" />
|
||||
<StatusEffect statuseffecttags="playingharmonica" type="OnUse" target="Character" duration="0.1" stackable="false" />
|
||||
</Holdable>
|
||||
</Item>
|
||||
<Item name="" identifier="accordion" category="Misc" Tags="smallitem,instrument" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
|
||||
@@ -86,6 +86,12 @@
|
||||
<ParticleEmitter particle="swirlysmoke" particlespersecond="1" scalemin="1" scalemax="2" anglemin="0" anglemax="360" velocitymin="0" velocitymax="10"/>
|
||||
<RequiredItem items="pipetobacco" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This" interval="8">
|
||||
<Conditional InWater="false" />
|
||||
<Sound file="Content/Items/Medical/ITEM_cigarette.ogg" range="250" selectionmode="Random" />
|
||||
<Sound file="Content/Items/Medical/ITEM_cigaretteExtended.ogg" range="250" />
|
||||
<RequiredItem items="pipetobacco" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnSecondaryUse" target="This">
|
||||
<Conditional InWater="true" />
|
||||
<ParticleEmitter particle="bubbles" particlespersecond="3" scalemin="0.3" scalemax="0.5" anglemin="0" anglemax="360" velocitymin="0" velocitymax="10"/>
|
||||
@@ -94,7 +100,7 @@
|
||||
<StatusEffect type="OnSecondaryUse" target="Contained" Condition="-4.0" disabledeltatime="false">
|
||||
<RequiredItem items="pipetobacco" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect tags="medical" type="OnSecondaryUse" target="Character">
|
||||
<StatusEffect type="OnSecondaryUse" target="Character">
|
||||
<Affliction identifier="psychosisresistance" amount="15" />
|
||||
<ReduceAffliction identifier="psychosis" amount="5" />
|
||||
<ReduceAffliction identifier="hallucinating" amount="10" />
|
||||
@@ -126,7 +132,7 @@
|
||||
<Item identifier="tobaccobud" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="tobaccobud" amount="2" />
|
||||
<Item identifier="tobaccobud" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="192,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="848,774,44,58" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -137,7 +143,7 @@
|
||||
</StatusEffect>
|
||||
</Holdable>
|
||||
</Item>
|
||||
<Item name="" identifier="bunk" width="173" height="129" category="Decorative">
|
||||
<Item name="" identifier="bunk" width="173" height="129" category="Decorative" subcategory="generic">
|
||||
<sprite texture="Content/Map/MiscStructures.png" sourcerect="1416,1163,173,129" depth="0.85" origin="0.5,0.5" />
|
||||
<Controller UserPos="0,-150" direction="Right" hidehud="false" issecondaryitem="true" canbeselected="true" drawuserbehind="true" noninteractablewhenflippedy="true">
|
||||
<limbposition limb="Head" position="-13,-85" />
|
||||
|
@@ -1,6 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Crate contents -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<!-- TIER 1 -->
|
||||
|
||||
<Item name="" identifier="weapondroptier1_1" tags="crate,weapondrop,weapondroptier1" nameidentifier="weapondrop" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" spritecolor="255,242,100,255">
|
||||
@@ -63,6 +67,26 @@
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!-- Ruin-specific -->
|
||||
<Item name="" identifier="weapondroptier1_ruin_special" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier1_ruin_special">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="alienpistol" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="1"/>
|
||||
<SpawnItem identifier="alientrinket1" spawnposition="ThisInventory" count="1"/>
|
||||
<SpawnItem identifier="alienflare" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="antibiotics" spawnposition="ThisInventory" count="2" probability="0.2" />
|
||||
<SpawnItem identifier="rum" spawnposition="ThisInventory" count="2" probability="0.2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
|
||||
<!-- TIER 2 -->
|
||||
|
||||
@@ -141,6 +165,124 @@
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!-- Ruin-specific -->
|
||||
<Item name="" identifier="weapondroptier2_1_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin" spritecolor="255,128,0,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="smg" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="smgmagazine" spawnposition="ThisInventory" mincount="2" maxcount="3"/>
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="thermalgoggles" spawnposition="ThisInventory" probability="0.2" />
|
||||
<SpawnItem identifiers="ballistichelmet3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alientrinket2" spawnposition="ThisInventory" count="1"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_2_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin" spritecolor="255,128,0,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="shotgun" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="shotgunshell" spawnposition="ThisInventory" mincount="12" maxcount="24" />
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" mincount="1" maxcount="3" />
|
||||
<SpawnItem identifier="heavywrench" spawnposition="ThisInventory" probability="0.2" />
|
||||
<SpawnItem identifier="antibiotics" spawnposition="ThisInventory" count="2" probability="0.5"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_3_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin" spritecolor="255,128,0,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="rifle" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="riflebullet" spawnposition="ThisInventory" count="24" />
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="incendiumgrenade" spawnposition="ThisInventory" mincount="1" maxcount="3" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" mincount="1" maxcount="3" />
|
||||
<SpawnItem identifier="meth" spawnposition="ThisInventory" count="2" probability="0.5" />
|
||||
<SpawnItem identifier="dirtybomb" spawnposition="ThisInventory" probability="0.2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_4_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin" spritecolor="255,128,0,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="harpooncoilrifle" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="spear" spawnposition="ThisInventory" mincount="12" maxcount="24" />
|
||||
<SpawnItem identifier="alienspear" spawnposition="ThisInventory" count="6" probability="0.3" />
|
||||
<SpawnItem identifier="batterycell" spawnposition="ThisInventory" mincount="2" maxcount="4" />
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="stungrenade" spawnposition="ThisInventory" count="2" probability="0.5" />
|
||||
<SpawnItem identifier="steroids" spawnposition="ThisInventory" mincount="2" maxcount="3" />
|
||||
<SpawnItem identifier="boardingaxe" spawnposition="ThisInventory" probability="0.2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_5_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin" spritecolor="255,128,0,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="alienpistol" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="1"/>
|
||||
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienflare" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="antibiotics" spawnposition="ThisInventory" count="2" probability="0.5"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_ruin_special1" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin_special" spritecolor="255,128,0,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="smgunique" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="smgmagazine" spawnposition="ThisInventory" mincount="4" maxcount="6" />
|
||||
<SpawnItem identifier="medicinebelt_tier2" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="steroids" spawnposition="ThisInventory" count="4" />
|
||||
<SpawnItem identifier="boardingaxe" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="thermalgoggles" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" probability="0.3" />
|
||||
<SpawnItem identifier="genesplicer" spawnposition="ThisInventory" probability="0.2"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_ruin_special2" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin_special" spritecolor="255,128,0,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="harpooncoilrifle" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienspear" spawnposition="ThisInventory" mincount="6" maxcount="12" />
|
||||
<SpawnItem identifier="explosivespear" spawnposition="ThisInventory" mincount="6" maxcount="12" />
|
||||
<SpawnItem identifier="batterycell" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" probability="0.3" />
|
||||
<SpawnItem identifier="genesplicer" spawnposition="ThisInventory" probability="0.2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier2_ruin_scooters" nameidentifier="metalcrate" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier2_ruin_scooters" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="scooter_tier2and3" spawnposition="ThisInventory" count="4" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
<!-- TIER 3 -->
|
||||
|
||||
@@ -230,7 +372,100 @@
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
|
||||
<!-- Ruin-specific -->
|
||||
<Item name="" identifier="weapondroptier3_1_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="handcannon" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="handcannonround" spawnposition="ThisInventory" mincount="12" maxcount="24" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="morbusine" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="timeddetonator" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="c4block" spawnposition="ThisInventory" count="1" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier3_2_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="machinepistol" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="riotshield" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="smgmagazine" spawnposition="ThisInventory" mincount="4" maxcount="5" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="cyanide" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="timeddetonator" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="uex" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="extinguisher" spawnposition="ThisInventory" probability="0.5" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" probability="0.5" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier3_3_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="autoshotgun" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="shotgunshell" spawnposition="ThisInventory" mincount="12" maxcount="36" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="radiotoxin" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="timeddetonator" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="uex" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="ancientweapon" spawnposition="ThisInventory" probability="0.1" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alientrinket3" spawnposition="ThisInventory" count="1" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier3_4_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="alienpistol" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienflare" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="antibiotics" spawnposition="ThisInventory" count="2" probability="0.7"/>
|
||||
<SpawnItem identifier="huskeggs" spawnposition="ThisInventory" count="2" probability="0.5"/>
|
||||
<SpawnItem identifier="alientrinket3" spawnposition="ThisInventory" count="1" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier3_ruin_special1" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin_special" spritecolor="237,28,36,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="ancientweapon" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" mincount="2" maxcount="4" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="genesplicer" spawnposition="ThisInventory" probability="0.7" />
|
||||
<SpawnItem identifier="divingknifedementonite" spawnposition="ThisInventory" count="1" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier3_ruin_scooters" nameidentifier="metalcrate" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier3_ruin_scooters" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="scooter_tier2and3" spawnposition="ThisInventory" count="6" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
<!-- TIER 4 -->
|
||||
|
||||
@@ -310,8 +545,116 @@
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<!-- Ruin-specific -->
|
||||
<Item name="" identifier="weapondroptier4_1_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin" spritecolor="157,13,535,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="assaultrifle" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="assaultriflemagazine" spawnposition="ThisInventory" mincount="4" maxcount="5" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="steroids" spawnposition="ThisInventory" count="2" probability="0.25" />
|
||||
<SpawnItem identifier="morbusine" spawnposition="ThisInventory" count="1" probability="0.25" />
|
||||
<SpawnItem identifier="fraggrenade" spawnposition="ThisInventory" count="4" />
|
||||
<SpawnItem identifier="alientrinket2" spawnposition="ThisInventory" count="1"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_2_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin" spritecolor="157,13,535,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="autoshotgun" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="shotgunshell" spawnposition="ThisInventory" mincount="24" maxcount="36" />
|
||||
<SpawnItem identifier="shotgunslugexplosive" spawnposition="ThisInventory" mincount="3" maxcount="6" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="stungrenade" spawnposition="ThisInventory" count="4" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" probability="0.5"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_3_ruin" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin" spritecolor="157,13,535,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="ancientweapon" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="alienpowercell" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alientrinket1" spawnposition="ThisInventory" count="1"/>
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="genesplicer" spawnposition="ThisInventory" count="1" probability="0.5"/>
|
||||
<SpawnItem identifier="divingknifedementonite" spawnposition="ThisInventory" count="1"/>
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_ruin_special1" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin_special" spritecolor="157,13,535,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="grenadelauncher" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="40mmchemgrenade" spawnposition="ThisInventory" mincount="5" maxcount="6" />
|
||||
<SpawnItem identifier="40mmstungrenade" spawnposition="ThisInventory" mincount="1" maxcount="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="huskeggs" spawnposition="ThisInventory" count="2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_ruin_special2" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin_special" spritecolor="157,13,535,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="nucleargun" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="fuelrod" spawnposition="ThisInventory" count="4" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="alienflare" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="antibiotics" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_ruin_special3" nameidentifier="weapondropspecial" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin_special" spritecolor="157,13,535,255">
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="arcemitter" spawnposition="ThisInventory" />
|
||||
<SpawnItem identifier="fulguriumbatterycell" spawnposition="ThisInventory" count="2" />
|
||||
<SpawnItem identifier="medicinebelt_tier3" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifiers="stabilozine" spawnposition="ThisInventory" count="1" />
|
||||
<SpawnItem identifier="huskeggs" spawnposition="ThisInventory" count="2" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
|
||||
</LightComponent>
|
||||
</Item>
|
||||
<Item name="" identifier="weapondroptier4_ruin_scooters" nameidentifier="metalcrate" variantof="weapondroptier1_1" tags="crate,weapondrop,weapondroptier4_ruin_scooters" spritecolor="237,28,36,255">
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear/>
|
||||
<SpawnItem identifier="scooter_tier4" spawnposition="ThisInventory" count="8" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Medicine belts -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<Item name="" identifier="medicinebelt_tier1" nameidentifier="toolbelt" hideinmenus="true" category="Equipment" tags="mediumitem,mobilecontainer,tool" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
|
||||
<PreferredContainer primary="engcab"/>
|
||||
<Price baseprice="65" sold="false">
|
||||
@@ -356,4 +699,33 @@
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
<!-- Underwater scooters -->
|
||||
<!-- ****************************************************************************************************************************************************** -->
|
||||
|
||||
<Item name="" nameidentifier="underwaterscooter" identifier="scooter_tier2and3" hideinmenus="true" variantof="underwaterscooter">
|
||||
<!-- can't be fabricated or purchased, clear the elements -->
|
||||
<Fabricate />
|
||||
<Price />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear />
|
||||
<SpawnItem identifier="batterycell" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
<Item name="" nameidentifier="underwaterscooter" identifier="scooter_tier4" hideinmenus="true" variantof="underwaterscooter">
|
||||
<!-- can't be fabricated or purchased, clear the elements -->
|
||||
<Fabricate />
|
||||
<Price />
|
||||
<ItemContainer>
|
||||
<StatusEffect type="OnSpawn" target="this">
|
||||
<Clear />
|
||||
<SpawnItem identifier="fulguriumbatterycell" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
||||
</Items>
|
||||
|
@@ -79,7 +79,7 @@
|
||||
<Price sold="false" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="organicfiber" amount="2" />
|
||||
<Item identifier="organicfiber" />
|
||||
</Deconstruct>
|
||||
<Wearable slots="Any,InnerClothes" variants="1" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnWearing" target="Character" interval="0.5" disabledeltatime="true">
|
||||
@@ -259,7 +259,7 @@
|
||||
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
|
||||
<PreferredContainer primary="medcab" secondary="medcontainer"/>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="opium" amount="2" />
|
||||
<Item identifier="opium" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="419,268,16,46" depth="0.6" origin="0.5,0.5" />
|
||||
@@ -322,8 +322,8 @@
|
||||
<Item name="" identifier="radiojammer" category="Equipment" Tags="smallitem" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
|
||||
<PreferredContainer primary="engcab"/>
|
||||
<Deconstruct time="15">
|
||||
<Item identifier="copper" amount="4" />
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,960,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="231,102,25,54" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -430,7 +430,7 @@
|
||||
<PreferredContainer spawnprobability="0" />
|
||||
<Price sold="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Fabricate />
|
||||
<Fabricate />
|
||||
|
BIN
Content/Items/OxygenGenerator/OxygenGenerator.ogg
(Stored with Git LFS)
BIN
Content/Items/OxygenGenerator/OxygenGenerator.ogg
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Items/OxygenGenerator/Ventilation.ogg
(Stored with Git LFS)
BIN
Content/Items/OxygenGenerator/Ventilation.ogg
(Stored with Git LFS)
Binary file not shown.
@@ -45,7 +45,7 @@
|
||||
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected="true" msg="ItemMsgInteractSelect">
|
||||
<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" />
|
||||
<sound file="Content/Items/OxygenGenerator/OxygenGenerator.ogg" type="OnActive" range="1000.0" volumeproperty="CurrFlow" volume="0.001" loop="true"/>
|
||||
<StatusEffect type="OnFire" target="This" Condition="-0.5" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-0.5" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" targettype="This" disabledeltatime="true">
|
||||
<sound file="Content/Items/Weapons/ExplosionMedium1.ogg" range="3000" />
|
||||
<sound file="Content/Items/Weapons/ExplosionMedium2.ogg" range="3000" />
|
||||
@@ -146,7 +146,7 @@
|
||||
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected = "true" msg="ItemMsgInteractSelect">
|
||||
<poweronsound file="Content/Items/PowerOnLight1.ogg" range="1000" loop="false" />
|
||||
<sound file="Content/Items/OxygenGenerator/OxygenGenerator.ogg" type="OnActive" range="1000.0" volumeproperty="CurrFlow" volume="0.001" loop="true"/>
|
||||
<StatusEffect type="OnFire" target="This" Condition="-0.5" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-0.5" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" targettype="This" disabledeltatime="true">
|
||||
<sound file="Content/Items/Weapons/ExplosionMedium1.ogg" range="3000" />
|
||||
<sound file="Content/Items/Weapons/ExplosionMedium2.ogg" range="3000" />
|
||||
|
@@ -11,9 +11,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
|
||||
@@ -48,9 +48,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
|
||||
@@ -85,9 +85,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
|
||||
@@ -122,9 +122,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="0.75" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="alienblood" amount="2" />
|
||||
<Item identifier="adrenalinegland" amount="2" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="alienblood" />
|
||||
<Item identifier="adrenalinegland" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the egg from rolling -->
|
||||
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
|
||||
|
@@ -2,7 +2,7 @@
|
||||
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
|
||||
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="387,15,53,41" origin="0.5,0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<!-- rectangular body to prevent the poop from rolling -->
|
||||
<Body width="53" height="41" density="9" />
|
||||
@@ -53,9 +53,9 @@
|
||||
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,11,42,44" origin="0.5,0.5" />
|
||||
<Price baseprice="1" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="antibleeding1" amount="2" />
|
||||
<Item identifier="paralyxis" amount="2" />
|
||||
<Item identifier="calcium" amount="2" />
|
||||
<Item identifier="antibleeding1" />
|
||||
<Item identifier="paralyxis" />
|
||||
<Item identifier="calcium" />
|
||||
</Deconstruct>
|
||||
<Body width="53" height="41" density="15" />
|
||||
<Throwable characterusable="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
|
||||
@@ -75,7 +75,7 @@
|
||||
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,265,52,44" origin="0.5,0.5" />
|
||||
<Price baseprice="1" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="carbon" amount="2" />
|
||||
<Item identifier="carbon" />
|
||||
</Deconstruct>
|
||||
<Body width="53" height="41" density="15" />
|
||||
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
|
||||
@@ -89,7 +89,7 @@
|
||||
<Price storeidentifier="merchantmine" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="chitin" amount="2" />
|
||||
<Item identifier="chitin" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredItem identifier="chitin" />
|
||||
|
BIN
Content/Items/Reactor/Reactor.ogg
(Stored with Git LFS)
BIN
Content/Items/Reactor/Reactor.ogg
(Stored with Git LFS)
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
<Item name="" identifier="reactor1wrecked" nameidentifier="reactor1" variantof="reactor1" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="reactor1wrecked" nameidentifier="reactor1" variantof="reactor1" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -10,7 +10,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="railgunwrecked" nameidentifier="railgun" variantof="railgun" category="Wrecked" condition="0" scale="1.0">
|
||||
<Item name="" identifier="railgunwrecked" nameidentifier="railgun" variantof="railgun" category="Wrecked" subcategory="subweapons" condition="0" scale="1.0">
|
||||
<Upgrade gameversion="0.20.6.0" scale="1.0" condition="0" refreshrect="true" barrelpos="126,89" />
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
@@ -20,11 +20,11 @@
|
||||
<BarrelSprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="578,8,129,284" />
|
||||
</Turret>
|
||||
</Item>
|
||||
<Item name="" identifier="periscopewrecked" nameidentifier="periscope" variantof="periscope" category="Wrecked" condition="1">
|
||||
<Item name="" identifier="periscopewrecked" nameidentifier="periscope" variantof="periscope" category="Wrecked" subcategory="subweapons" condition="1">
|
||||
<Upgrade gameversion="0.20.8.0" scale="0.5" condition="1" />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="888,1,134,203" />
|
||||
</Item>
|
||||
<Item name="" identifier="railgunloaderwrecked" nameidentifier="railgunloader" variantof="railgunloader" category="Wrecked" condition="0">
|
||||
<Item name="" identifier="railgunloaderwrecked" nameidentifier="railgunloader" variantof="railgunloader" category="Wrecked" subcategory="subweapons" condition="0">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="719,231,298,276" />
|
||||
<Repairable>
|
||||
@@ -35,13 +35,13 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="railgunloadersingleverticalwrecked" nameidentifier="railgunloadersinglevertical" variantof="railgunloadersinglevertical" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="railgunloadersingleverticalwrecked" nameidentifier="railgunloadersinglevertical" variantof="railgunloadersinglevertical" category="Wrecked" subcategory="subweapons" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="railgunloadersinglehorizontalwrecked" nameidentifier="railgunloadersinglehorizontal" variantof="railgunloadersinglehorizontal" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="railgunloadersinglehorizontalwrecked" nameidentifier="railgunloadersinglehorizontal" variantof="railgunloadersinglehorizontal" category="Wrecked" subcategory="subweapons" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="coilgunwrecked" nameidentifier="coilgun" variantof="coilgun" category="Wrecked" condition="0">
|
||||
<Item name="" identifier="coilgunwrecked" nameidentifier="coilgun" variantof="coilgun" category="Wrecked" subcategory="subweapons" condition="0">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
@@ -51,7 +51,7 @@
|
||||
<BarrelSprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="261,8,125,333" />
|
||||
</Turret>
|
||||
</Item>
|
||||
<Item name="" identifier="coilgunloaderwrecked" nameidentifier="coilgunloader" variantof="coilgunloader" category="Wrecked" condition="0" spritecolor="237,200,183,255">
|
||||
<Item name="" identifier="coilgunloaderwrecked" nameidentifier="coilgunloader" variantof="coilgunloader" category="Wrecked" subcategory="subweapons" condition="0" spritecolor="237,200,183,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -61,7 +61,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="oxygeneratorwrecked" nameidentifier="oxygenerator" variantof="oxygenerator" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="oxygeneratorwrecked" nameidentifier="oxygenerator" variantof="oxygenerator" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -71,7 +71,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="shuttleoxygeneratorwrecked" nameidentifier="shuttleoxygenerator" variantof="shuttleoxygenerator" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="shuttleoxygeneratorwrecked" nameidentifier="shuttleoxygenerator" variantof="shuttleoxygenerator" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -79,7 +79,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="ventwrecked" nameidentifier="vent" variantof="vent" category="Wrecked" condition="0">
|
||||
<Item name="" identifier="ventwrecked" nameidentifier="vent" variantof="vent" category="Wrecked" subcategory="pipesandvents" condition="0">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="100,75,50,255" />
|
||||
<Sprite name="Vent (Wrecked)" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1902,363,143,143" />
|
||||
</Item>
|
||||
@@ -90,7 +90,7 @@
|
||||
<BackgroundSprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="955,1600,26,240" />
|
||||
</Ladder>
|
||||
</Item>
|
||||
<Item name="" identifier="fabricatorwrecked" nameidentifier="fabricator" category="Wrecked" variantof="fabricator" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="fabricatorwrecked" nameidentifier="fabricator" category="Wrecked" subcategory="devices" variantof="fabricator" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -100,7 +100,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="medicalfabricatorwrecked" nameidentifier="medicalfabricator" category="Wrecked" variantof="medicalfabricator" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="medicalfabricatorwrecked" nameidentifier="medicalfabricator" category="Wrecked" subcategory="devices" variantof="medicalfabricator" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -110,7 +110,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="deconstructorwrecked" nameidentifier="deconstructor" category="Wrecked" variantof="deconstructor" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="deconstructorwrecked" nameidentifier="deconstructor" category="Wrecked" subcategory="devices" variantof="deconstructor" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -120,7 +120,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="enginewrecked" nameidentifier="engine" category="Wrecked" variantof="engine" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="enginewrecked" nameidentifier="engine" category="Wrecked" subcategory="devices" variantof="engine" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -130,7 +130,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="largeenginewrecked" nameidentifier="largeengine" category="Wrecked" variantof="largeengine" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="largeenginewrecked" nameidentifier="largeengine" category="Wrecked" subcategory="devices" variantof="largeengine" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -140,7 +140,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="shuttleenginewrecked" nameidentifier="shuttleengine" category="Wrecked" variantof="shuttleengine" condition="0" spritecolor="250,200,150,256">
|
||||
<Item name="" identifier="shuttleenginewrecked" nameidentifier="shuttleengine" category="Wrecked" subcategory="devices" variantof="shuttleengine" condition="0" spritecolor="250,200,150,256">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -150,7 +150,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="doorwrecked" nameidentifier="door" tags="door,weldable" scale="0.5" health="75" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Item name="" identifier="doorwrecked" nameidentifier="door" tags="door,weldable" scale="0.5" health="75" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Sprite name="doorwrecked.background" texture="MiscWrecked.png" sourcerect="1790,1236,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1841,1236,44,417" depth="0.89" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="6.0" shadowscale="0.7,1" OpeningSpeed="1.0">
|
||||
@@ -188,7 +188,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="windoweddoorwrecked" nameidentifier="windoweddoor" tags="door,weldable" scale="0.5" health="75" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Item name="" identifier="windoweddoorwrecked" nameidentifier="windoweddoor" tags="door,weldable" scale="0.5" health="75" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Sprite name="windoweddoorwrecked.background" texture="MiscWrecked.png" sourcerect="1789,1236,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1840,1236,46,417" depth="0.89" origin="0.5,0.5" />
|
||||
<Door window="0,-76,50,153" canbepicked="true" canbeselected="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="6.0" shadowscale="0.7,1" OpeningSpeed="1.0">
|
||||
@@ -226,7 +226,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="hatchwrecked" nameidentifier="hatch" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
|
||||
<Item name="" identifier="hatchwrecked" nameidentifier="hatch" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
|
||||
<Upgrade gameversion="1.2.14.0" spritedepth="0.7"/>
|
||||
<Sprite name="hatchwrecked.background" texture="MiscWrecked.png" sourcerect="1234,1815,256,98" depth="0.7" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1234,1995,256,50" depth="0.69" origin="0.5,0.5"/>
|
||||
@@ -266,7 +266,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="doorwbuttonswrecked" nameidentifier="doorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Item name="" identifier="doorwbuttonswrecked" nameidentifier="doorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Sprite name="doorwbuttonswrecked.background" texture="MiscWrecked.png" sourcerect="1789,1236,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1884,1452,164,416" depth="0.89" origin="0.5,0.5" />
|
||||
<Door canbeselected="true" canbepicked="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="6.0" shadowscale="0.7,1" hasintegratedbuttons="true" OpeningSpeed="1.0">
|
||||
@@ -306,7 +306,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="windoweddoorwbuttonswrecked" nameidentifier="windoweddoorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Item name="" identifier="windoweddoorwbuttonswrecked" nameidentifier="windoweddoorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
|
||||
<Sprite name="windoweddoorwbuttonswrecked.background" texture="MiscWrecked.png" sourcerect="1789,1236,49,416" depth="0.51" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1884,1452,164,416" depth="0.89" origin="0.5,0.5" />
|
||||
<Door window="0,-76,50,153" canbepicked="true" canbeselected="true" pickkey="Action" msg="ItemMsgForceOpenCrowbar" PickingTime="6.0" shadowscale="0.7,1" hasintegratedbuttons="true" OpeningSpeed="1.0">
|
||||
@@ -346,7 +346,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="hatchwbuttonswrecked" nameidentifier="hatchwbuttons" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
|
||||
<Item name="" identifier="hatchwbuttonswrecked" nameidentifier="hatchwbuttons" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" subcategory="doorsandhatches" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
|
||||
<Upgrade gameversion="1.2.14.0" spritedepth="0.7" />
|
||||
<Sprite name="hatchwbuttonswrecked.background" texture="MiscWrecked.png" sourcerect="1234,1815,256,98" depth="0.7" origin="0.5,0.5" />
|
||||
<DecorativeSprite texture="MiscWrecked.png" sourcerect="1234,1995,256,50" depth="0.69" origin="0.5,0.5" />
|
||||
@@ -389,7 +389,7 @@
|
||||
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="dockingportwrecked" nameidentifier="dockingport" tags="dock" linkable="true" indestructible="true" category="Wrecked">
|
||||
<Item name="" identifier="dockingportwrecked" nameidentifier="dockingport" tags="dock" linkable="true" indestructible="true" category="Wrecked" subcategory="doorsandhatches">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1745,1025,113,209" depth="0.94" origin="0.5,0.5" />
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
||||
@@ -403,7 +403,7 @@
|
||||
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="dockinghatchwrecked" nameidentifier="dockinghatch" tags="dock" linkable="true" indestructible="true" category="Wrecked">
|
||||
<Item name="" identifier="dockinghatchwrecked" nameidentifier="dockinghatch" tags="dock" linkable="true" indestructible="true" category="Wrecked" subcategory="doorsandhatches">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1595,1403,128,112" depth="0.94" origin="0.5,0.5" />
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
||||
@@ -417,38 +417,38 @@
|
||||
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" identifier="suppliescabinetwrecked" variantof="suppliescabinet" nameidentifier="suppliescabinet" tags="container,suppliescontainer,wrecksupplycab" category="Wrecked">
|
||||
<Item name="" identifier="suppliescabinetwrecked" variantof="suppliescabinet" nameidentifier="suppliescabinet" tags="container,suppliescontainer,wrecksupplycab" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1601,1519,120,132" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="mediumsteelcabinetwrecked" variantof="mediumsteelcabinet" nameidentifier="mediumsteelcabinet" tags="locker,container" category="Wrecked">
|
||||
<Item name="" identifier="mediumsteelcabinetwrecked" variantof="mediumsteelcabinet" nameidentifier="mediumsteelcabinet" tags="locker,container" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1569,1026,175,374" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="mediumwindowedsteelcabinetwrecked" variantof="mediumwindowedsteelcabinet" nameidentifier="mediumwindowedsteelcabinet" tags="locker,container" category="Wrecked">
|
||||
<Item name="" identifier="mediumwindowedsteelcabinetwrecked" variantof="mediumwindowedsteelcabinet" nameidentifier="mediumwindowedsteelcabinet" tags="locker,container" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1399,1024,168,377" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="steelcabinetwrecked" variantof="steelcabinet" nameidentifier="steelcabinet" tags="locker,container" category="Wrecked">
|
||||
<Item name="" identifier="steelcabinetwrecked" variantof="steelcabinet" nameidentifier="steelcabinet" tags="locker,container" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1022,1025,364,373" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="securesteelcabinetwrecked" variantof="securesteelcabinet" nameidentifier="securesteelcabinet" tags="container,securecontainer" category="Wrecked">
|
||||
<Item name="" identifier="securesteelcabinetwrecked" variantof="securesteelcabinet" nameidentifier="securesteelcabinet" tags="container,securecontainer" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1574,1651,105,160" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked">
|
||||
<Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked" subcategory="containers">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="936,1869,182,176" />
|
||||
<ItemContainer capacity="18" slotsperrow="5" itempos="28,-100" iteminterval="30,0" />
|
||||
</Item>
|
||||
<Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" subcategory="containers" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1028,1407,140,306" />
|
||||
</Item>
|
||||
<Item name="" identifier="medcabinetwrecked" nameidentifier="medcabinet" variantof="medcabinet" category="Wrecked" scale="0.5" condition="0">
|
||||
<Item name="" identifier="medcabinetwrecked" nameidentifier="medcabinet" variantof="medcabinet" category="Wrecked" subcategory="containers" scale="0.5" condition="0">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" spritecolor="200,150,100,255" />
|
||||
<Sprite name="Medical Cabinet (Wrecked)" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1691,10,208,346" />
|
||||
</Item>
|
||||
<Item name="" identifier="toxcabinetwrecked" variantof="toxcabinet" nameidentifier="toxcabinet" tags="container,wrecktoxcontainer" waterproof="true" scale="0.4" category="Wrecked">
|
||||
<Item name="" identifier="toxcabinetwrecked" variantof="toxcabinet" nameidentifier="toxcabinet" tags="container,wrecktoxcontainer" waterproof="true" scale="0.4" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1682,1654,157,185" canflipx="false" origin="0.5,0.5" />
|
||||
</Item>
|
||||
<Item name="" identifier="divingsuitlockerwrecked" nameidentifier="divingsuitlocker" tags="divingsuitcontainerwindow,wreckdivingsuitcontainer" pickdistance="50" scale="0.5" category="Wrecked">
|
||||
<Item name="" identifier="divingsuitlockerwrecked" nameidentifier="divingsuitlocker" tags="divingsuitcontainerwindow,wreckdivingsuitcontainer" pickdistance="50" scale="0.5" category="Wrecked" subcategory="containers">
|
||||
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.84" sourcerect="1126,1710,99,254" origin="0.5,0.5" />
|
||||
<!-- 70% opacity wrecked locker sprite on top, to make the window look more dirty when there's a suit inside -->
|
||||
<DecorativeSprite texture="Content/Items/Shipwrecks/MiscWrecked.png" depth="0.83" sourcerect="1126,1710,99,254" origin="0.5,0.5" color="255,255,255,150" />
|
||||
@@ -458,7 +458,7 @@
|
||||
<Containable items="deepdiving" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked">
|
||||
<Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked" subcategory="containers">
|
||||
<Sprite name="Diving Suit Locker Small" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1126,1964,99,83" depth="0.84" origin="0.5,0.5" />
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
|
||||
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
|
||||
@@ -468,13 +468,13 @@
|
||||
<Containable items="oxygensource,weldingfuel" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
<Item name="" identifier="extinguisherbracketwrecked" nameidentifier="extinguisherbracket" variantof="extinguisherbracket" tags="wreckextinguisherholder" spritecolor="200,150,100,255" category="Wrecked">
|
||||
<Item name="" identifier="extinguisherbracketwrecked" nameidentifier="extinguisherbracket" variantof="extinguisherbracket" tags="wreckextinguisherholder" spritecolor="200,150,100,255" category="Wrecked" subcategory="containers">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="weaponholderwrecked" nameidentifier="weaponholder" variantof="weaponholder" tags="wreckweaponholder" scale="0.5" category="Wrecked" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="weaponholderwrecked" nameidentifier="weaponholder" variantof="weaponholder" tags="wreckweaponholder" scale="0.5" category="Wrecked" spritecolor="200,150,100,255" subcategory="containers">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="navterminalwrecked" nameidentifier="navterminal" variantof="navterminal" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="navterminalwrecked" nameidentifier="navterminal" variantof="navterminal" category="Wrecked" condition="0" spritecolor="200,150,100,255" subcategory="devices">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -484,7 +484,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="shuttlenavterminalwrecked" nameidentifier="shuttlenavterminal" variantof="shuttlenavterminal" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="shuttlenavterminalwrecked" nameidentifier="shuttlenavterminal" variantof="shuttlenavterminal" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -493,7 +493,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="statusmonitorwrecked" nameidentifier="statusmonitor" variantof="statusmonitor" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="statusmonitorwrecked" nameidentifier="statusmonitor" variantof="statusmonitor" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -502,10 +502,10 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="sonartransducerwrecked" nameidentifier="sonartransducer" variantof="sonartransducer" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="sonartransducerwrecked" nameidentifier="sonartransducer" variantof="sonartransducer" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="junctionboxwrecked" nameidentifier="junctionbox" variantof="junctionbox" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="junctionboxwrecked" nameidentifier="junctionbox" variantof="junctionbox" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -515,7 +515,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="batterywrecked" nameidentifier="battery" variantof="battery" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="batterywrecked" nameidentifier="battery" variantof="battery" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -525,10 +525,10 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="shuttlebatterywrecked" nameidentifier="shuttlebattery" variantof="shuttlebattery" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="shuttlebatterywrecked" nameidentifier="shuttlebattery" variantof="shuttlebattery" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" identifier="supercapacitorwrecked" nameidentifier="supercapacitor" variantof="supercapacitor" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="supercapacitorwrecked" nameidentifier="supercapacitor" variantof="supercapacitor" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -538,10 +538,10 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="chargingdockwrecked" nameidentifier="chargingdock" variantof="chargingdock" category="Wrecked" condition="0" spritecolor="200,150,100,255">
|
||||
<Item name="" identifier="chargingdockwrecked" nameidentifier="chargingdock" variantof="chargingdock" category="Wrecked" subcategory="devices" condition="0" spritecolor="200,150,100,255">
|
||||
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1170,1402,85,124" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -555,7 +555,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1258,1401,74,126" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -569,7 +569,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1335,1401,68,124" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -583,7 +583,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1407,1400,85,126" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -597,7 +597,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" subcategory="lighting" Tags="largeitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1228,1711,346,90" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -611,7 +611,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" subcategory="lighting" Tags="largeitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1169,1650,367,59" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
|
||||
@@ -625,7 +625,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1171,1528,76,124" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -639,7 +639,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1248,1547,124,77" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -653,7 +653,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1370,1526,103,123" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -667,7 +667,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1473,1534,124,101" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -681,7 +681,7 @@
|
||||
<input name="set_state" displayname="connection.setstate" />
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
<Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
|
||||
<Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" subcategory="lighting" Tags="smallitem,light" scale="0.5">
|
||||
<Sprite texture="MiscWrecked.png" sourcerect="1492,1402,99,99" depth="0.8" origin="0.5,0.5" />
|
||||
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
|
||||
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
|
||||
@@ -720,7 +720,7 @@
|
||||
</StatusEffect>
|
||||
</Controller>
|
||||
</Item>
|
||||
<Item name="" identifier="pulselaserloaderwrecked" nameidentifier="pulselaserloader" variantof="pulselaserloader" category="Wrecked" allowedlinks="pulselaser,pulselaserwrecked" condition="0">
|
||||
<Item name="" identifier="pulselaserloaderwrecked" nameidentifier="pulselaserloader" variantof="pulselaserloader" category="Wrecked" subcategory="subweapons" allowedlinks="pulselaser,pulselaserwrecked" condition="0">
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="1196,4,165,358" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -730,7 +730,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="chaingunloaderwrecked" nameidentifier="chaingunloader" variantof="chaingunloader" category="Wrecked" allowedlinks="chaingun,chaingunwrecked" condition="0">
|
||||
<Item name="" identifier="chaingunloaderwrecked" nameidentifier="chaingunloader" variantof="chaingunloader" category="Wrecked" subcategory="subweapons" allowedlinks="chaingun,chaingunwrecked" condition="0">
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="1367,4,149,356" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -740,7 +740,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="flakcannonloaderwrecked" nameidentifier="flakcannonloader" variantof="flakcannonloader" category="Wrecked" allowedlinks="flakcannon,flakcannonwrecked" condition="0">
|
||||
<Item name="" identifier="flakcannonloaderwrecked" nameidentifier="flakcannonloader" variantof="flakcannonloader" category="Wrecked" subcategory="subweapons" allowedlinks="flakcannon,flakcannonwrecked" condition="0">
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="1520,4,151,347" />
|
||||
<Repairable>
|
||||
<!-- don't emit particles unless repaired above 0 condition -->
|
||||
@@ -750,7 +750,7 @@
|
||||
<ParticleEmitter mincondition="1.0" />
|
||||
</Repairable>
|
||||
</Item>
|
||||
<Item name="" identifier="pulselaserwrecked" nameidentifier="pulselaser" variantof="pulselaser" category="Wrecked" condition="0">
|
||||
<Item name="" identifier="pulselaserwrecked" nameidentifier="pulselaser" variantof="pulselaser" category="Wrecked" subcategory="subweapons" condition="0">
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="2,479,256,256" />
|
||||
@@ -761,7 +761,7 @@
|
||||
<ChargeSprite chargetarget="-25, 15" texture="Content/Items/Shipwrecks/TurretsWrecked.png" depth="0.01" sourcerect="336,857,59,150" origin="0, 1.6" />
|
||||
</Turret>
|
||||
</Item>
|
||||
<Item name="" identifier="chaingunwrecked" nameidentifier="chaingun" variantof="chaingun" category="Wrecked" condition="0">
|
||||
<Item name="" identifier="chaingunwrecked" nameidentifier="chaingun" variantof="chaingun" category="Wrecked" subcategory="subweapons" condition="0">
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="2,704,256,256" />
|
||||
@@ -770,7 +770,7 @@
|
||||
<SpinningBarrelSprite spriteamount="5" texture="Content/Items/Shipwrecks/TurretsWrecked.png" depth="0.013" sourcerect="1959,4,46,296" origin="0.1, 1.4" />
|
||||
</Turret>
|
||||
</Item>
|
||||
<Item name="" identifier="flakcannonwrecked" nameidentifier="flakcannon" variantof="flakcannon" category="Wrecked" condition="0" scale="0.5">
|
||||
<Item name="" identifier="flakcannonwrecked" nameidentifier="flakcannon" variantof="flakcannon" category="Wrecked" subcategory="subweapons" condition="0" scale="0.5">
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="1032,517,504,504"/>
|
||||
@@ -779,7 +779,7 @@
|
||||
<BarrelSprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="605,296,111,582" />
|
||||
</Turret>
|
||||
</Item>
|
||||
<Item name="" identifier="doublecoilgunwrecked" nameidentifier="doublecoilgun" variantof="doublecoilgun" category="Wrecked" condition="0" scale="0.5">
|
||||
<Item name="" identifier="doublecoilgunwrecked" nameidentifier="doublecoilgun" variantof="doublecoilgun" category="Wrecked" subcategory="subweapons" condition="0" scale="0.5">
|
||||
<!-- remove SwappableItem element (can't be swapped with normal turrets) -->
|
||||
<SwappableItem />
|
||||
<Sprite texture="Content/Items/Shipwrecks/TurretsWrecked.png" sourcerect="1540,517,504,504"/>
|
||||
|
@@ -331,7 +331,7 @@
|
||||
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="436,71,22,66" depth="0.55" />
|
||||
<Body width="20" height="65" density="9.7" />
|
||||
<Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
|
||||
<Conditional HasStatusTag="onfire" />
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
|
||||
@@ -377,7 +377,7 @@
|
||||
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="460,71,24,66" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="22" height="65" density="8" />
|
||||
<Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
|
||||
<Conditional HasStatusTag="onfire" />
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
|
||||
@@ -1053,7 +1053,7 @@
|
||||
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="410,71,24,66" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="22" height="64" density="9.7" />
|
||||
<Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
|
||||
<Conditional HasStatusTag="onfire" />
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
|
||||
@@ -1100,7 +1100,7 @@
|
||||
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="486,71,24,64" depth="0.55" />
|
||||
<Body width="22" height="64" density="9.9" />
|
||||
<Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnFire" target="This" Condition="-10.0" statuseffecttags="onfire" duration="1" stackable="false" />
|
||||
<StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
|
||||
<Conditional HasStatusTag="onfire" />
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
|
||||
|
@@ -3,7 +3,7 @@
|
||||
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="chaingun" Tags="turret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="chaingunequipment">
|
||||
identifier="chaingun" Tags="turret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="chaingunequipment">
|
||||
<Sprite texture="Loaders.png" depth="0.01" sourcerect="0,0,256,256" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_Chaingun" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,896,128,128" />
|
||||
<SwappableItem price="6000" replacementonuninstall="turrethardpoint" origin="128,215" swapidentifier="basicturret">
|
||||
@@ -58,7 +58,7 @@
|
||||
<SkillRequirementHint identifier="weapons" level="50" />
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="chaingunloader" tags="chaingunequipment,chaingunammosource,turretammosource" category="Machine,Weapon" linkable="true" allowedlinks="chaingun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Item name="" identifier="chaingunloader" tags="chaingunequipment,chaingunammosource,turretammosource" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="chaingun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<SwappableItem canbebought="false" origin="75,356" spawnwithid="chaingunammobox"/>
|
||||
<Sprite name="Chaingun Loader Front" texture="Loaders.png" depth="0.78" sourcerect="701,6,149,356" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="0,7" depth="0.77" fadein="true" maxcondition="99"/>
|
||||
@@ -229,7 +229,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -248,12 +248,13 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.20" disabledeltatime="true">
|
||||
<RequiredItem items="chaingunbolt" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunbolt" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="chaingunbolt" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -271,8 +272,8 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="physicorium" amount="2" mincondition="0.95" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="physicorium" mincondition="0.95" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="55" />
|
||||
@@ -293,12 +294,13 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunboltphysicorium" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.20" disabledeltatime="true">
|
||||
<RequiredItem items="chaingunboltphysicorium" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunboltphysicorium" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="chaingunboltphysicorium" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -316,7 +318,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="60" />
|
||||
@@ -337,12 +339,13 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunboltshredder" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.25" disabledeltatime="true">
|
||||
<RequiredItem items="chaingunboltshredder" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="chaingunboltshredder" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="chaingunboltshredder" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
@@ -3,7 +3,7 @@
|
||||
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="coilgun" Tags="turret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="coilgunequipment">
|
||||
identifier="coilgun" Tags="turret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="coilgunequipment">
|
||||
<Sprite texture="Turrets.png" depth="0.01" sourcerect="772,8,248,248" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_Coilgun" texture="Content/UI/CommandUIAtlas.png" sourcerect="768,0,128,128" />
|
||||
<SwappableItem price="5000" replacementonuninstall="turrethardpoint" origin="128,215" swapidentifier="basicturret">
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="doublecoilgun" Tags="turret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="coilgunequipment">
|
||||
identifier="doublecoilgun" Tags="turret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="coilgunequipment">
|
||||
<Sprite texture="Turrets.png" depth="0.01" sourcerect="4,4,504,504" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_FlakCannon" texture="Content/UI/CommandUIBackground.png" sourcerect="384,768,128,128" />
|
||||
<SwappableItem price="7500" replacementonuninstall="largeturrethardpoint" origin="256,438" swapidentifier="largeturret">
|
||||
@@ -100,7 +100,7 @@
|
||||
<SkillRequirementHint identifier="weapons" level="50" />
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="coilgunloader" tags="coilgunequipment,coilgunammosource,turretammosource,coilgunammoloader" category="Machine,Weapon" linkable="true" allowedlinks="coilgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Item name="" identifier="coilgunloader" tags="coilgunequipment,coilgunammosource,turretammosource,coilgunammoloader" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="coilgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Upgrade gameversion="0.14.7.0" rectwidth="82" rectheight="176" itempos="82,-270"/>
|
||||
<SwappableItem canbebought="false" origin="82,352" spawnwithid="coilgunammobox"/>
|
||||
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
|
||||
@@ -297,7 +297,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25"/>
|
||||
@@ -320,12 +320,13 @@
|
||||
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
|
||||
of the item, and when the condition is 0, the box is considered empty. -->
|
||||
<!-- -0.5 per usage = 200 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.5" disabledeltatime="true">
|
||||
<RequiredItem items="coilgunbolt" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunbolt" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="coilgunbolt" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -354,8 +355,8 @@
|
||||
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="physicoriumammobox" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="physicorium" amount="2" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="physicorium" mincondition="0.95"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,128,64,64" />-->
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="918,788,95,78" origin="0.5,0.5" />
|
||||
@@ -368,12 +369,13 @@
|
||||
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
|
||||
of the item, and when the condition is 0, the box is considered empty. -->
|
||||
<!-- -0.5 per usage = 200 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="physicoriumbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.5" disabledeltatime="true">
|
||||
<RequiredItem items="physicoriumbolt" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="physicoriumbolt" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="physicoriumbolt" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -390,8 +392,8 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" maxavailable="2" minleveldifficulty="5" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="sodium" amount="2" mincondition="0.95" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="sodium" mincondition="0.95" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="50" />
|
||||
@@ -416,12 +418,13 @@
|
||||
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
|
||||
of the item, and when the condition is 0, the box is considered empty. -->
|
||||
<!-- -0.67 per usage = about 150 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunboltexplosive" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-1.0" disabledeltatime="true">
|
||||
<RequiredItem items="coilgunboltexplosive" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunboltexplosive" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="coilgunboltexplosive" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -438,7 +441,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="5"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -463,12 +466,13 @@
|
||||
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
|
||||
of the item, and when the condition is 0, the box is considered empty. -->
|
||||
<!-- -0.67 per usage = about 150 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunboltpiercing" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-0.67" disabledeltatime="true">
|
||||
<RequiredItem items="coilgunboltpiercing" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunboltpiercing" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="coilgunboltpiercing" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -497,7 +501,7 @@
|
||||
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="coilgunammobox" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,128,64,64" />-->
|
||||
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.54" sourcerect="2,192,95,78" origin="0.5,0.5" />
|
||||
@@ -506,12 +510,13 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" condition="-35" disabledeltatime="true">
|
||||
<RequiredItem items="coilgunharpoon" type="Contained" />
|
||||
</StatusEffect>
|
||||
<!-- -35 per usage = 3 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="coilgunharpoon" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-35" disabledeltatime="true">
|
||||
<RequiredItem items="coilgunharpoon" type="Contained" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="coilgunharpoon" />
|
||||
</ItemContainer>
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
<Item name="" identifier="depthchargetube" tags="depthchargelauncher" category="Machine,Weapon" focusonselected="true" offsetonselected="700" linkable="true" allowedlinks="depthchargeammosource" scale="0.5">
|
||||
<Item name="" identifier="depthchargetube" tags="depthchargelauncher" category="Machine,Weapon" subcategory="subweapons" focusonselected="true" offsetonselected="700" linkable="true" allowedlinks="depthchargeammosource" scale="0.5">
|
||||
<Sprite texture="TurretsAndDepthCharges.png" depth="0.01" sourcerect="259,1,85,149" origin="0.5,0.5" />
|
||||
<Turret canbeselected="false" linkable="true" characterusable="false" barrelpos="42, 149" rotationlimits="90,90" powerconsumption="0.0" />
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -11,7 +11,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="depthchargeloader" tags="depthchargeammosource" category="Machine,Weapon" linkable="true" allowedlinks="depthchargelauncher" scale="0.5">
|
||||
<Item name="" identifier="depthchargeloader" tags="depthchargeammosource" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="depthchargelauncher" scale="0.5">
|
||||
<Upgrade gameversion="1.6.10.0">
|
||||
<ItemContainer canbepicked="true" pickkey="Use" />
|
||||
</Upgrade>
|
||||
@@ -40,8 +40,8 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1.25" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="uex" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="uex" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25" />
|
||||
@@ -104,9 +104,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1.25" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="incendium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="uranium" />
|
||||
<Item identifier="incendium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -180,8 +180,8 @@
|
||||
<Price sold="false" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="uranium" />
|
||||
<!-- clear the rest of the deconstruction -->
|
||||
<Item />
|
||||
</Deconstruct>
|
||||
@@ -204,9 +204,9 @@
|
||||
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="4" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25" />
|
||||
@@ -267,9 +267,9 @@
|
||||
<Price storeidentifier="merchantmine" multiplier="1.25" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="incendium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="uranium" />
|
||||
<Item identifier="incendium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -349,8 +349,8 @@
|
||||
<Price sold="false" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="uranium" />
|
||||
<!-- clear the rest of the deconstruction -->
|
||||
<Item />
|
||||
</Deconstruct>
|
||||
@@ -367,7 +367,7 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="18" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25" />
|
||||
@@ -398,6 +398,11 @@
|
||||
<sound file="Content/Items/Weapons/ExplosionSmall3.ogg" selectionmode="Random" range="50000" />
|
||||
<ParticleEmitter particle="shrapnel" copyentityangle="true" anglemin="0" anglemax="360" particleamount="50" velocitymin="100" velocitymax="2000" scalemin="1.0" scalemax="1.0" />
|
||||
</StatusEffect>
|
||||
<!-- break immediately (instead of going through) if the wall has very high durability or is indestructible-->
|
||||
<StatusEffect type="OnImpact" target="UseTarget,This" condition="0" setvalue="true" comparison="Or">
|
||||
<Conditional Health="gte 3000"/>
|
||||
<Conditional Indestructible="true"/>
|
||||
</StatusEffect>
|
||||
<!-- break (and throw the character out) when inside a hull, with a very brief delay -->
|
||||
<StatusEffect type="OnActive" target="This" OnlyInside="true" Condition="0" setvalue="true" delay="0.1"/>
|
||||
<!-- Trigger explosions on contained items -->
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Items>
|
||||
<Item name="" identifier="dischargecoil" tags="dischargecoil" category="Machine,Weapon" Scale="0.5">
|
||||
<Item name="" identifier="dischargecoil" tags="dischargecoil" category="Machine,Weapon" subcategory="subweapons" Scale="0.5">
|
||||
<Sprite texture="Turrets.png" depth="0.01" sourcerect="557,945,464,76" />
|
||||
<ElectricalDischarger duration="0.25" outdoorsonly="true" powerconsumption="10000">
|
||||
<Attack targetimpulse="50">
|
||||
|
@@ -253,8 +253,8 @@
|
||||
<RequiredItem identifier="fpgacircuit" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Body width="40" height="22" density="20" />
|
||||
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
@@ -265,17 +265,24 @@
|
||||
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
|
||||
<Containable items="explosive" />
|
||||
</ItemContainer>
|
||||
<LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
|
||||
<StatusEffect type="Always" target="This" IsOn="false" checkconditionalalways="true">
|
||||
<Conditional attached="false" targetitemcomponentname="Holdable"/>
|
||||
<!-- charge is set to maximum value of float so the detonator always starts at full capacity
|
||||
(charge acts as the timer for the explosion, so this allows editing the timer in the sub editor by adjusting the capacity) -->
|
||||
<PowerContainer capacity="6" charge="3.402823466E+38" canbeselected="false" />
|
||||
<LightComponent characterusable="false" LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
|
||||
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0" />
|
||||
<StatusEffect type="OnActive" target="This" IsOn="false">
|
||||
<Conditional attached="false" targetitemcomponentname="Holdable" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnActive" target="This" interval="0.2" stackable="false" forcePlaySounds="true">
|
||||
<StatusEffect type="OnActive" target="This" interval="0.2" disabledeltatime="true" charge="-0.2" stackable="false" forcePlaySounds="true">
|
||||
<sound file="Content/Items/WarningBeepSlow.ogg" range="750" frequencymultiplier="2.0" volume="0.75" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnActive" target="This,Contained" delay="2" stackable="false" IsOn="false">
|
||||
<Use />
|
||||
<StatusEffect type="OnActive" target="This" IsOn="false">
|
||||
<sound file="Content/Items/Button/Switch1.ogg" range="500.0" />
|
||||
<Conditional targetitemcomponent="PowerContainer" charge="0.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnActive" target="Contained">
|
||||
<Use />
|
||||
<Conditional targetcontainer="true" targetitemcomponent="PowerContainer" charge="0.0" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnBroken" target="This">
|
||||
<Remove />
|
||||
@@ -285,7 +292,8 @@
|
||||
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
||||
<RequiredItem items="screwdriver" type="Equipped" />
|
||||
<input name="activate" displayname="connection.activate">
|
||||
<StatusEffect type="OnUse" target="This" TargetItemComponent="LightComponent" IsOn="true">
|
||||
<StatusEffect type="OnUse" target="This" IsOn="true" charge="3.402823466E+38" setvalue="true">
|
||||
<Conditional IsOn="false" />
|
||||
</StatusEffect>
|
||||
</input>
|
||||
</ConnectionPanel>
|
||||
@@ -312,8 +320,8 @@
|
||||
<RequiredItem tag="wire" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Body width="40" height="22" density="20" />
|
||||
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
|
||||
|
@@ -2,7 +2,7 @@
|
||||
<Items>
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="flakcannon" Tags="turret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="flakcannonequipment">
|
||||
identifier="flakcannon" Tags="turret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="flakcannonequipment">
|
||||
<Sprite texture="Turrets.png" depth="0.01" sourcerect="4,4,504,504" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_FlakCannon" texture="Content/UI/CommandUIBackground.png" sourcerect="512,768,128,128" />
|
||||
<SwappableItem price="7500" replacementonuninstall="largeturrethardpoint" origin="256,438" swapidentifier="largeturret">
|
||||
@@ -52,7 +52,7 @@
|
||||
<SkillRequirementHint identifier="weapons" level="50" />
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="flakcannonloader" tags="flakcannonequipment,flakcannonammosource,turretammosource,flakcannonammoloader" category="Machine,Weapon" linkable="true" allowedlinks="flakcannon" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Item name="" identifier="flakcannonloader" tags="flakcannonequipment,flakcannonammosource,turretammosource,flakcannonammoloader" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="flakcannon" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<SwappableItem canbebought="false" origin="82,352" spawnwithid="flakcannonammobox"/>
|
||||
<Sprite name="Flak Cannon Loader Front" texture="Loaders.png" depth="0.76" sourcerect="338,567,151,347" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="0,3" depth="0.75" fadein="true" maxcondition="99"/>
|
||||
@@ -189,7 +189,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45" minleveldifficulty="10"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25"/>
|
||||
@@ -212,12 +212,13 @@
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<!-- -2.5 per usage = 40 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="flakbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
|
||||
<RequiredItem items="flakbolt" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<Conditional condition="gt 0"/>
|
||||
<SpawnItem identifiers="flakbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="flakbolt" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -299,7 +300,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="10"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25"/>
|
||||
@@ -324,12 +325,13 @@
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<!-- -2.5 per usage = 40 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="flakboltdirectional" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
|
||||
<RequiredItem items="flakboltdirectional" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<Conditional condition="gt 0"/>
|
||||
<SpawnItem identifiers="flakboltdirectional" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="flakboltdirectional" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -426,8 +428,8 @@
|
||||
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="flakcannonammoboxphysicorium" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="physicorium" amount="2" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" amount="2"/>
|
||||
<Item identifier="physicorium" mincondition="0.95"/>
|
||||
<Item identifier="aluminium"/>
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="800,878,95,78" origin="0.5,0.5" />
|
||||
<Body width="90" height="72" density="30" />
|
||||
@@ -436,12 +438,13 @@
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<!-- -2.5 per usage = 40 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="flakboltphysicorium" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
|
||||
<RequiredItem items="flakboltphysicorium" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<Conditional condition="gt 0"/>
|
||||
<SpawnItem identifiers="flakboltphysicorium" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="flakboltphysicorium" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -537,8 +540,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="15"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="c4block" amount="2" mincondition="0.95" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="c4block" mincondition="0.95" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="50" />
|
||||
@@ -559,12 +562,13 @@
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<!-- -2.5 per usage = 40 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="flakboltexplosive" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-2.5" disabledeltatime="true">
|
||||
<RequiredItem items="flakboltexplosive" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<Conditional condition="gt 0"/>
|
||||
<SpawnItem identifiers="flakboltexplosive" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="flakboltexplosive" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -663,9 +667,9 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="dementonite" amount="2" mincondition="0.95" />
|
||||
<Item identifier="dementonite" amount="2" mincondition="0.5" />
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="dementonite" mincondition="0.95" />
|
||||
<Item identifier="dementonite" mincondition="0.5" />
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="50" />
|
||||
@@ -686,12 +690,13 @@
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<!-- -5 per usage = 20 shots per box -->
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="flakboltgravity" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-5" disabledeltatime="true">
|
||||
<RequiredItem items="flakboltgravity" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<Conditional condition="gt 0"/>
|
||||
<SpawnItem identifiers="flakboltgravity" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="flakboltgravity" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="pulselaser" Tags="turret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="pulselaserequipment">
|
||||
identifier="pulselaser" Tags="turret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" focusonselected="true" offsetonselected="750" linkable="true" allowedlinks="pulselaserequipment">
|
||||
<Sprite texture="Loaders.png" depth="0.01" sourcerect="0,0,256,256" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_Pulselaser" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,768,128,128" />
|
||||
<SwappableItem price="6000" replacementonuninstall="turrethardpoint" origin="128,215" swapidentifier="basicturret">
|
||||
@@ -58,7 +58,7 @@
|
||||
<SkillRequirementHint identifier="weapons" level="50" />
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="pulselaserloader" tags="pulselaserequipment,pulselaserammosource,turretammosource" category="Machine,Weapon" linkable="true" allowedlinks="pulselaser" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Item name="" identifier="pulselaserloader" tags="pulselaserequipment,pulselaserammosource,turretammosource" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="pulselaser" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<SwappableItem canbebought="false" origin="82,358" spawnwithid="pulselaserammobox" />
|
||||
<Sprite name="Pulse Laser Loader Front" texture="Content/Items/Weapons/Loaders.png" depth="0.78" sourcerect="529,5,165,358" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="5,6" depth="0.77" fadein="true" maxcondition="99"/>
|
||||
@@ -200,8 +200,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="lithium" amount="2" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="lithium" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="50" />
|
||||
@@ -222,12 +222,13 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="pulselaserbolt" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-2.25" disabledeltatime="true">
|
||||
<RequiredItem items="pulselaserbolt" type="Contained" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="pulselaserbolt" spawnposition="ThisInventory" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<Containable items="pulselaserbolt" />
|
||||
</ItemContainer>
|
||||
</Item>
|
||||
@@ -243,8 +244,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="fulgurium" amount="2" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="fulgurium" mincondition="0.95"/>
|
||||
<Item identifier="aluminium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="65" />
|
||||
@@ -264,11 +265,12 @@
|
||||
<StatValue stattype="MovementSpeed" value="-0.2" />
|
||||
</Holdable>
|
||||
<ItemContainer hideitems="true" capacity="1" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="pulselaserbolttrilaser" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" condition="-3.5" disabledeltatime="true">
|
||||
<RequiredItem items="pulselaserbolttrilaser" type="Contained" />
|
||||
<Conditional condition="gt 0"/>
|
||||
</StatusEffect>
|
||||
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
||||
<SpawnItem identifiers="pulselaserbolttrilaser" spawnposition="ThisInventory" />
|
||||
</StatusEffect>
|
||||
<Containable items="pulselaserbolttrilaser" />
|
||||
</ItemContainer>
|
||||
|
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Items>
|
||||
<Item name="" identifier="railgun" description="" Tags="turret,slowturret" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="railgunammosource">
|
||||
<Item name="" identifier="railgun" description="" Tags="turret,slowturret" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" focusonselected="true" offsetonselected="800" linkable="true" allowedlinks="railgunammosource">
|
||||
<Sprite texture="Turrets.png" depth="0.01" sourcerect="4,4,504,504" canflipy="false" />
|
||||
<MinimapIcon name="Command_Weapons_Railgun" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,0,128,128" />
|
||||
<SwappableItem price="7500" replacementonuninstall="largeturrethardpoint" origin="256,438" swapidentifier="largeturret">
|
||||
@@ -47,7 +47,7 @@
|
||||
<Upgrade gameversion="0.10.0.0" scale="*0.5" barrelpos="256,178" />
|
||||
<SkillRequirementHint identifier="weapons" level="50" />
|
||||
</Item>
|
||||
<Item name="" description="" identifier="periscope" tags="periscope" category="Machine,Weapon" type="Controller" disableitemusagewhenselected="true" scale="0.5" isshootable="true" requireaimtouse="false" requireaimtosecondaryuse="false">
|
||||
<Item name="" description="" identifier="periscope" tags="periscope" category="Machine,Weapon" subcategory="subweapons" type="Controller" disableitemusagewhenselected="true" scale="0.5" isshootable="true" requireaimtouse="false" requireaimtosecondaryuse="false">
|
||||
<SwappableItem canbebought="false" origin="67,0" />
|
||||
<Sprite texture="TurretsAndDepthCharges.png" depth="0.1" sourcerect="2,210,134,203" origin="0.5,0.5" />
|
||||
<Controller allowingameediting="false" UserPos="-35.0, -50.0" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByBot="true" AllowSelectingWhenSelectedByOther="false" msg="ItemMsgInteractSelect">
|
||||
@@ -65,13 +65,13 @@
|
||||
<!-- Controller output was made editable in v1.1.4.0, disallow it on periscopes -->
|
||||
<Upgrade gameversion="1.1.4.0" allowingameediting="false" />
|
||||
</Item>
|
||||
<Item name="" identifier="railgunloadersmall" nameidentifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource,railgunammoloader" category="Machine,Weapon" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<Item name="" identifier="railgunloadersmall" nameidentifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource,railgunammoloader" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
|
||||
<SwappableItem canbebought="false" origin="110,353" spawnwithid="railgunshell,railgunshell,railgunshell,railgunshell,railgunshell" />
|
||||
<Sprite name="Railgun Loader Front" texture="Loaders.png" depth="0.78" sourcerect="709,370,220,353" origin="0.5,0.5" />
|
||||
<BrokenSprite texture="Content/Items/Weapons/Loaders.png" sourcerect="163,563,153,351" origin="0.5,0.5" offset="35,4" depth="0.77" fadein="true" maxcondition="99" />
|
||||
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="208,968,32,46" origin="0.5,0.5" />
|
||||
<DecorativeSprite name="Railgun Loader Frame Front" texture="Loaders.png" depth="0.8" sourcerect="31,569,117,200" origin="0.5,0.5" offset="0,-30" />
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="18" slotsperrow="5" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795">
|
||||
<ItemContainer hideitems="false" drawinventory="true" capacity="18" ItemsUseInventoryPlacement="true" slotsperrow="5" itempos="58,-200" iteminterval="20,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepths="0.79,0.791,0.792,0.793,0.794,0.795">
|
||||
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
|
||||
<Containable items="railgunammo" />
|
||||
</ItemContainer>
|
||||
@@ -135,7 +135,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="30" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25" />
|
||||
@@ -203,9 +203,9 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" minleveldifficulty="35" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="incendium" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="uranium" />
|
||||
<Item identifier="incendium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="30">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -283,8 +283,8 @@
|
||||
<Price sold="false" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="uranium" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="uranium" />
|
||||
<!-- clear the rest of the deconstruction -->
|
||||
<Item />
|
||||
</Deconstruct>
|
||||
@@ -307,7 +307,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="physicorium" amount="2" />
|
||||
<Item identifier="physicorium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -400,7 +400,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="25" />
|
||||
@@ -449,7 +449,7 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" />
|
||||
</Price>
|
||||
<Deconstruct time="20">
|
||||
<Item identifier="dementonite" amount="2" />
|
||||
<Item identifier="dementonite" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -548,7 +548,7 @@
|
||||
<RequiredItem identifier="ballisticfiber" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="ballisticfiber" amount="2"/>
|
||||
<Item identifier="ballisticfiber"/>
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="TurretsAndDepthCharges.png" sourcerect="538,209,219,29" depth="0.55" origin="0.5,0.5" />
|
||||
|
@@ -2,7 +2,7 @@
|
||||
<Items>
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="turrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
|
||||
identifier="turrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
|
||||
<Sprite texture="Loaders.png" depth="0.01" sourcerect="0,262,256,84" canflipy="false" />
|
||||
<UpgradePreviewSprite scale="2.5" texture="Content/UI/WeaponUI.png" sourcerect="736,807,84,68" origin="0.5,0.5" />
|
||||
<SwappableItem price="0" origin="128,78" swapidentifier="basicturret">
|
||||
@@ -31,7 +31,7 @@
|
||||
|
||||
<Item name=""
|
||||
description=""
|
||||
identifier="largeturrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
|
||||
identifier="largeturrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" subcategory="subweapons" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
|
||||
<Sprite texture="TurretsAndDepthCharges.png" depth="0.01" sourcerect="538,272,444,139" canflipy="false" />
|
||||
<UpgradePreviewSprite scale="3.5" texture="Content/UI/WeaponUI.png" sourcerect="834,806,84,68" origin="0.5,0.5" />
|
||||
<SwappableItem price="0" origin="222,125" swapidentifier="largeturret">
|
||||
@@ -58,7 +58,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
<Item name="" description="" identifier="blankperiscope" tags="periscope" category="Machine,Weapon" type="Controller" scale="0.5">
|
||||
<Item name="" description="" identifier="blankperiscope" tags="periscope" category="Machine,Weapon" subcategory="subweapons" type="Controller" scale="0.5">
|
||||
<SwappableItem canbebought="false" origin="67,0"/>
|
||||
<Sprite texture="Loaders.png" depth="0.1" sourcerect="1,355,134,203" origin="0.5,0.5" />
|
||||
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
||||
@@ -69,7 +69,7 @@
|
||||
</ConnectionPanel>
|
||||
</Item>
|
||||
|
||||
<Item name="" identifier="blankloader" tags="turretammosource" category="Machine,Weapon" linkable="true" allowedlinks="turrethardpoint, largeturrethardpoint" scale="0.5">
|
||||
<Item name="" identifier="blankloader" tags="turretammosource" category="Machine,Weapon" subcategory="subweapons" linkable="true" allowedlinks="turrethardpoint, largeturrethardpoint" scale="0.5">
|
||||
<SwappableItem canbebought="false" origin="82,334" />
|
||||
<UpgradePreviewSprite scale="2.0" texture="Content/UI/WeaponUI.png" sourcerect="576,960,64,64" origin="0.5,0.45" />
|
||||
<Sprite name="Blank Loader" texture="Loaders.png" depth="0.78" sourcerect="537,376,165,334" origin="0.5,0.5" />
|
||||
|
@@ -145,9 +145,9 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="tin" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
<Item identifier="tin" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -289,8 +289,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="35" requiresrecipe="true">
|
||||
<RequiredSkill identifier="weapons" level="35" />
|
||||
@@ -383,7 +383,7 @@
|
||||
<RequiredItem identifier="smgmagazine" mincondition="0.0" maxcondition="0.1" usecondition="false" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,960,64,64" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.54" sourcerect="146,157,21,44" origin="0.5,0.5" />
|
||||
@@ -418,8 +418,8 @@
|
||||
<RequiredItem identifier="titaniumaluminiumalloy" amount="2" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="plastic" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,830,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="0,121,144,80" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -476,8 +476,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="phosphorus" amount="2" mincondition="0.9" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="phosphorus" mincondition="0.9" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -555,8 +555,8 @@
|
||||
</Price>
|
||||
<Upgrade gameversion="0.9.3.0" scale="0.5" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="copper" amount="2" mincondition="0.9" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="copper" mincondition="0.9" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -629,8 +629,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="sodium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="60" />
|
||||
@@ -800,8 +800,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="18" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -853,6 +853,7 @@
|
||||
<StatusEffect type="OnUse" target="Contained,UseTarget" Condition="-12.5" disabledeltatime="true">
|
||||
<RequiredItem items="mobilebattery" type="Contained" msg="ItemMsgBatteryCellRequired" />
|
||||
<Conditional entitytype="eq Character" />
|
||||
<Conditional HasStatusTag="!equals outpostsecurity" /><!-- TODO ! Security wouldn't need so many batteries if we can prevent their batteries from draining (magically)-->
|
||||
</StatusEffect>
|
||||
</MeleeWeapon>
|
||||
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
|
||||
@@ -879,7 +880,7 @@
|
||||
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -923,8 +924,8 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,831,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="0,244,186,65" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -982,8 +983,8 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="12" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="sodium" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="sodium" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -1025,8 +1026,8 @@
|
||||
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="12" />
|
||||
</Price>
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="phosphorus" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="phosphorus" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="10">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -1070,9 +1071,9 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="60" requiresrecipe="true">
|
||||
<RequiredSkill identifier="weapons" level="55" />
|
||||
@@ -1216,8 +1217,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20">
|
||||
<RequiredSkill identifier="weapons" level="40" />
|
||||
@@ -1357,8 +1358,8 @@
|
||||
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
|
||||
<Price baseprice="931" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="262,70,184,51" depth="0.55" origin="0.5,0.25" />
|
||||
@@ -1409,8 +1410,8 @@
|
||||
<PreferredContainer secondary="wrecksecarmcab,wreckarmcab,abandonedsecarmcab,piratesecarmcab,abandonedarmcab,piratearmcab" amount="12" spawnprobability="0.1" />
|
||||
<Price baseprice="550" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="5">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="iron" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,256,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="262,363,172,14" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -1443,8 +1444,8 @@
|
||||
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
|
||||
<Price baseprice="770" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="iron" amount="2" />
|
||||
<Item identifier="morbusine" amount="2" />
|
||||
<Item identifier="iron" />
|
||||
<Item identifier="morbusine" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="186,183,63,16" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -1477,8 +1478,8 @@
|
||||
<PreferredContainer secondary="wrecksecarmcab,abandonedsecarmcab,piratesecarmcab" spawnprobability="0.1" />
|
||||
<Price baseprice="1064" sold="false" canbespecial="false" />
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,320,64,64" origin="0.5,0.5" />
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="263,135,145,56" depth="0.55" origin="0.5,0.5" />
|
||||
@@ -1536,9 +1537,9 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="titaniumaluminiumalloy" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="60" requiresrecipe="true">
|
||||
<RequiredSkill identifier="weapons" level="55" />
|
||||
@@ -1673,9 +1674,9 @@
|
||||
<RequiredItem identifier="rubber" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="35">
|
||||
<Item identifier="physicorium" amount="4" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="4" />
|
||||
<Item identifier="rubber" amount="2" />
|
||||
<Item identifier="physicorium" amount="2" />
|
||||
<Item identifier="titaniumaluminiumalloy" amount="2" />
|
||||
<Item identifier="rubber" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="262,436,230,72" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="220" height="60" density="30" />
|
||||
@@ -1769,7 +1770,7 @@
|
||||
<RequiredItem identifier="hmgmagazine" mincondition="0.0" maxcondition="0.1" usecondition="false" />
|
||||
</Fabricate>
|
||||
<Deconstruct time="15">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="208,88,29,37" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="29" height="37" density="25" />
|
||||
@@ -1821,9 +1822,9 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="aluminium" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="copper" amount="2" />
|
||||
<Item identifier="aluminium" />
|
||||
<Item identifier="plastic" />
|
||||
<Item identifier="copper" />
|
||||
</Deconstruct>
|
||||
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
|
||||
<RequiredSkill identifier="weapons" level="30" />
|
||||
@@ -1884,8 +1885,8 @@
|
||||
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
|
||||
</Price>
|
||||
<Deconstruct time="10">
|
||||
<Item identifier="steel" amount="2" />
|
||||
<Item identifier="plastic" amount="2" />
|
||||
<Item identifier="steel" />
|
||||
<Item identifier="plastic" />
|
||||
</Deconstruct>
|
||||
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="270,295,107,49" depth="0.55" origin="0.5,0.5" />
|
||||
<Body width="100" height="44" density="25" />
|
||||
|
@@ -442,6 +442,9 @@
|
||||
</AutonomousObjectives>
|
||||
</Job>
|
||||
|
||||
<!--NPC only jobs-->
|
||||
<!-- items and behaviors defined through itemsets-->
|
||||
|
||||
<Job identifier="watchman"
|
||||
onlyjobspecificdialog="false"
|
||||
minnumber="0" maxnumber="0" initialcount="0" hiddenjob="true">
|
||||
@@ -459,9 +462,6 @@
|
||||
</ItemSet>
|
||||
</Job>
|
||||
|
||||
<!--NPC only jobs-->
|
||||
<!-- items and behaviors defined through itemsets-->
|
||||
|
||||
<Job identifier="commoner" onlyjobspecificdialog="true" minnumber="0" maxnumber="0" initialcount="0" hiddenjob="true"/>
|
||||
<Job identifier="prisoner" onlyjobspecificdialog="true" minnumber="0" maxnumber="0" initialcount="0" hiddenjob="true">
|
||||
<AutonomousObjectives>
|
||||
|
@@ -526,4 +526,84 @@
|
||||
texture="Content/Map/Biomes/DestroyedWall.png"
|
||||
premultiplyalpha="false" />
|
||||
</PlateauPvP>
|
||||
<PlateauOutpostPvP
|
||||
identifier="plateauoutpost_pvp"
|
||||
type="Outpost"
|
||||
IsPvPLevel="True"
|
||||
biomes="theaphoticplateau"
|
||||
createholenexttoend="False"
|
||||
createholetoabyss="False"
|
||||
commonness="1"
|
||||
initialdepthmin="100000"
|
||||
initialdepthmax="200000"
|
||||
levelobjectamount="50"
|
||||
ambientlightcolor="10,10,0,255"
|
||||
backgroundtexturecolor="60,60,0,255"
|
||||
backgroundcolor="4,2,1,255"
|
||||
wallcolor="255,255,255,255"
|
||||
MinWidth="80000"
|
||||
MaxWidth="80000"
|
||||
Height="60000"
|
||||
voronoisiteinterval="2000,2000"
|
||||
voronoisitevariance="800,800"
|
||||
CellSubdivisionLength="1000"
|
||||
CellRoundingAmount="0.35"
|
||||
CellIrregularity="0.2"
|
||||
mainpathnodeintervalrange="500,500"
|
||||
cavecount="0"
|
||||
itemcount="0"
|
||||
floatingicechunkcount="0"
|
||||
seafloordepth="-300000"
|
||||
seafloorvariance="1000"
|
||||
mountaincountmin="0"
|
||||
mountaincountmax="3"
|
||||
mountainheightmin="10000"
|
||||
mountainheightmax="20000"
|
||||
ruincount="0"
|
||||
minwreckcount="0"
|
||||
maxwreckcount="0"
|
||||
bottomholeprobability="0"
|
||||
waterparticlescale="1"
|
||||
startposition="0.3,0.1"
|
||||
endposition="0.7,0.5"
|
||||
mintunnelradius="25000"
|
||||
mincorpsecount="1"
|
||||
maxcorpsecount="5"
|
||||
thalamusprobability="0"
|
||||
WreckHullFloodingChance="0.25"
|
||||
wreckfloodinghullminwaterpercentage="0.1"
|
||||
WreckFloodingHullMaxWaterPercentage="0.3"
|
||||
sidetunnelcount="0,0"
|
||||
minsidetunnelradius="25000,25000"
|
||||
backgroundcreatureamount="80"
|
||||
walltexturesize="512"
|
||||
walledgetexturewidth="1024"
|
||||
walledgeexpandoutwardsamount="128"
|
||||
walledgeexpandinwardsamount="128"
|
||||
sidetunnelvariance="0.5"
|
||||
mainpathvariance="0"
|
||||
resourceintervalrange="19200,38400"
|
||||
caveresourceintervalrange="9600,19200"
|
||||
resourceclustersizerange="3,6"
|
||||
resourcespawnchance="0.3"
|
||||
caveresourcespawnchance="0.6"
|
||||
islandcount="0"
|
||||
abyssislandcount="0"
|
||||
icespirecount="0">
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
|
||||
<Wall
|
||||
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
|
||||
premultiplyalpha="false" />
|
||||
<WallEdge
|
||||
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
|
||||
<DestructibleWall
|
||||
texture="Content/Map/Biomes/DestructibleWall.png" />
|
||||
<DestructibleWallEdge
|
||||
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
|
||||
<WallDestroyed
|
||||
texture="Content/Map/Biomes/DestroyedWall.png"
|
||||
premultiplyalpha="false" />
|
||||
</PlateauOutpostPvP>
|
||||
|
||||
</LevelGenerationParameters>
|
BIN
Content/Map/Biomes/ColdCaverns/BackgroundChunks.png
(Stored with Git LFS)
BIN
Content/Map/Biomes/ColdCaverns/BackgroundChunks.png
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Map/Biomes/ColdCaverns/BackgroundElements1.png
(Stored with Git LFS)
Normal file
BIN
Content/Map/Biomes/ColdCaverns/BackgroundElements1.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Content/Map/Biomes/ColdCaverns/BackgroundElements2.png
(Stored with Git LFS)
Normal file
BIN
Content/Map/Biomes/ColdCaverns/BackgroundElements2.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@@ -6,8 +6,8 @@
|
||||
commonness="0"
|
||||
Type="LocationConnection"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
StartPosition="0.15,0.1"
|
||||
EndPosition="0.84,0.1"
|
||||
@@ -68,12 +68,11 @@
|
||||
WallEdgeTextureWidth="1024"
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128">
|
||||
<!--
|
||||
<Background
|
||||
texture="Content/Map/LevelBackground1.png" />
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/iceBackground.png"
|
||||
premultiplyalpha="false" />-->
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -96,8 +95,8 @@
|
||||
maxleveldifficulty="5"
|
||||
Type="LocationConnection"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
StartPosition="0.15,0.1"
|
||||
EndPosition="0.85,0.1"
|
||||
@@ -158,12 +157,12 @@
|
||||
WallEdgeTextureWidth="1024"
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128">
|
||||
<!--
|
||||
|
||||
<Background
|
||||
texture="Content/Map/LevelBackground1.png" />
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/iceBackground.png"
|
||||
premultiplyalpha="false" />-->
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -186,8 +185,8 @@
|
||||
minleveldifficulty="5"
|
||||
Type="LocationConnection"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
StartPosition="0.1,0.1"
|
||||
EndPosition="0.9,0.5"
|
||||
@@ -248,12 +247,11 @@
|
||||
WallEdgeTextureWidth="1024"
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128">
|
||||
<!--
|
||||
<Background
|
||||
texture="Content/Map/LevelBackground1.png" />
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/iceBackground.png"
|
||||
premultiplyalpha="false" />-->
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -276,8 +274,8 @@
|
||||
minleveldifficulty="8"
|
||||
Type="LocationConnection"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
StartPosition="0.1,0.1"
|
||||
EndPosition="0.9,0.5"
|
||||
@@ -338,12 +336,11 @@
|
||||
WallEdgeTextureWidth="1024"
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128">
|
||||
<!--
|
||||
<Background
|
||||
texture="Content/Map/LevelBackground1.png" />
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/iceBackground.png"
|
||||
premultiplyalpha="false" />-->
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -369,10 +366,10 @@
|
||||
commonness="1"
|
||||
initialdepthmin="100000"
|
||||
initialdepthmax="200000"
|
||||
levelobjectamount="50"
|
||||
levelobjectamount="2000"
|
||||
ambientlightcolor="4,6,8,255"
|
||||
backgroundtexturecolor="8,16,20,255"
|
||||
backgroundcolor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
wallcolor="255,255,255,255"
|
||||
minwidth="40000"
|
||||
maxwidth="40000"
|
||||
@@ -422,6 +419,11 @@
|
||||
islandcount="0"
|
||||
abyssislandcount="0"
|
||||
icespirecount="0">
|
||||
<Background
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -444,8 +446,8 @@
|
||||
Type="LocationConnection"
|
||||
IsPvPLevel="True"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
StartPosition="0.15,0.1"
|
||||
EndPosition="0.85,0.1"
|
||||
@@ -506,6 +508,11 @@
|
||||
WallEdgeTextureWidth="1024"
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128">
|
||||
<Background
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<WaterParticles
|
||||
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
|
||||
<Wall
|
||||
@@ -521,10 +528,10 @@
|
||||
texture="Content/Map/Biomes/DestroyedWall.png"
|
||||
premultiplyalpha="false" />
|
||||
</ColdCavernsPvP>
|
||||
<!-- used in all biomes in the outpost pvp mode, just a more spacious outpost level to give more room for very large outposts -->
|
||||
|
||||
<ColdCavernsOutpostPvP
|
||||
identifier="coldcavernsoutpost_pvp"
|
||||
biomes="any"
|
||||
biomes="coldcaverns"
|
||||
commonness="1"
|
||||
Type="Outpost"
|
||||
IsPvPLevel="True"
|
||||
@@ -602,8 +609,8 @@
|
||||
WallEdgeExpandOutwardsAmount="128"
|
||||
WallEdgeExpandInwardsAmount="128"
|
||||
AmbientLightColor="4,6,8,255"
|
||||
BackgroundTextureColor="8,16,20,255"
|
||||
BackgroundColor="2,4,5,255"
|
||||
BackgroundTextureColor="0,25,40,255"
|
||||
BackgroundColor="0,0,5,255"
|
||||
WallColor="255,255,255,255"
|
||||
WaterParticleColor="255,255,255,255"
|
||||
PlayNoiseLoopInOutpostLevel="False"
|
||||
@@ -615,6 +622,11 @@
|
||||
premultiplyalpha="false" />
|
||||
<WallEdge
|
||||
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
|
||||
<Background
|
||||
texture="Content/Map/Background.png" />
|
||||
<BackgroundTop
|
||||
texture="Content/Map/Background2.png"
|
||||
premultiplyalpha="false" />
|
||||
<DestructibleWall
|
||||
texture="Content/Map/Biomes/DestructibleWall.png" />
|
||||
<DestructibleWallEdge
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user