dominik 
							
						 
					 
					
						
						
							
						
						ea3eb8cbfa 
					 
					
						
						
							
							(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed  
						
						
						
						
					 
					
						2005-01-28 09:30:19 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						85e768c11f 
					 
					
						
						
							
							(svn r1667) - Feature: Signs are now shown in the color of the player who created them  
						
						... 
						
						
						
						(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again) 
						
						
					 
					
						2005-01-25 15:38:36 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						5f593d3e24 
					 
					
						
						
							
							(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid  
						
						... 
						
						
						
						-Removed executable bits on png files in media dir (svn pd svn:executable <file>) 
						
						
					 
					
						2005-01-24 23:02:14 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						9d492b5051 
					 
					
						
						
							
							(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'  
						
						
						
						
					 
					
						2005-01-24 21:33:44 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						81ee2d931b 
					 
					
						
						
							
							(svn r1610) Remove trailing whitespace (last time ever, i hope)  
						
						
						
						
					 
					
						2005-01-23 13:09:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						f7e39977de 
					 
					
						
						
							
							(svn r1571) Feature: Visually enhanced autorail placing  
						
						... 
						
						
						
						When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water. 
						
						
					 
					
						2005-01-19 20:55:23 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						467e4b82bf 
					 
					
						
						
							
							(svn r1568) made an enum of train subtypes to make the code more readable  
						
						
						
						
					 
					
						2005-01-19 19:15:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						27057ae4b0 
					 
					
						
						
							
							(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)  
						
						... 
						
						
						
						Replace some direct references to _map_type_and_height with TileHeight()/IsTileType() 
						
						
					 
					
						2005-01-16 14:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						dd6db73069 
					 
					
						
						
							
							(svn r1520) Trim 134 (!) lines with trailing whitespace ):  
						
						
						
						
					 
					
						2005-01-15 08:58:31 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						0961c6af96 
					 
					
						
						
							
							(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.  
						
						
						
						
					 
					
						2005-01-15 00:42:01 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						2b35e5ed0b 
					 
					
						
						
							
							(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.  
						
						
						
						
					 
					
						2005-01-14 22:03:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						2257e03c33 
					 
					
						
						
							
							(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &  
						
						... 
						
						
						
						-Fix: in multiplayer clientlist can only be opened once 
						
						
					 
					
						2005-01-13 20:46:39 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						16b8912f06 
					 
					
						
						
							
							(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window  
						
						... 
						
						
						
						-Added DeleteWindowByClass() function that deletes all windows of a given class 
						
						
					 
					
						2005-01-13 16:50:20 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						795f40c293 
					 
					
						
						
							
							(svn r1487) -Fix: [1100736] wrong tooltip for place desert button  
						
						
						
						
					 
					
						2005-01-12 11:50:41 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						97dd511971 
					 
					
						
						
							
							(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for  
						
						... 
						
						
						
						dynamic arrays 
						
						
					 
					
						2005-01-12 11:21:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						199a77d1ea 
					 
					
						
						
							
							(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)  
						
						... 
						
						
						
						-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game. 
						
						
					 
					
						2005-01-11 00:54:06 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						781648ada3 
					 
					
						
						
							
							(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.  
						
						
						
						
					 
					
						2005-01-10 14:43:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						414ac3286b 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						3d51f4d689 
					 
					
						
						
							
							(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa  
						
						
						
						
					 
					
						2005-01-03 21:26:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						f23a382f82 
					 
					
						
						
							
							(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor  
						
						
						
						
					 
					
						2005-01-03 20:20:25 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3b7d2a8b67 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
						... 
						
						
						
						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						0f856ad408 
					 
					
						
						
							
							(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$  
						
						
						
						
					 
					
						2004-12-28 09:31:38 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						bb1ad030e3 
					 
					
						
						
							
							(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money)  
						
						
						
						
					 
					
						2004-12-28 09:24:02 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						4a5e11cea9 
					 
					
						
						
							
							(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars  
						
						... 
						
						
						
						-Fix: You can enter some more chars in the chatbox 
						
						
					 
					
						2004-12-23 20:33:57 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						5eeb971de0 
					 
					
						
						
							
							(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.  
						
						... 
						
						
						
						-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out. 
						
						
					 
					
						2004-12-23 00:24:44 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						5b701e585d 
					 
					
						
						
							
							(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)  
						
						... 
						
						
						
						-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :) 
						
						
					 
					
						2004-12-22 17:37:21 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						4e38703e8c 
					 
					
						
						
							
							(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O  
						
						... 
						
						
						
						-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows") 
						
						
					 
					
						2004-12-22 01:32:30 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						5e25f6b236 
					 
					
						
						
							
							(svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt  
						
						
						
						
					 
					
						2004-12-19 19:17:15 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						182eb874e8 
					 
					
						
						
							
							(svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings)  
						
						
						
						
					 
					
						2004-12-19 15:14:55 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						c83d447a35 
					 
					
						
						
							
							(svn r1146) -Fix: You can no longer change waypoints whom are owned by somebody else  
						
						
						
						
					 
					
						2004-12-17 17:06:20 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						302893f0da 
					 
					
						
						
							
							(svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)  
						
						... 
						
						
						
						-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. 
						
						
					 
					
						2004-12-15 23:33:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						2f6a26ab2d 
					 
					
						
						
							
							(svn r1108) -Fix: [Network] Fixed problem around slow clients:  
						
						... 
						
						
						
						They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) 
						
						
					 
					
						2004-12-15 21:13:52 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						bc13fd26d5 
					 
					
						
						
							
							(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again  
						
						
						
						
					 
					
						2004-12-14 21:56:01 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						967425b368 
					 
					
						
						
							
							(svn r1082) Feature: Chat toolbar  
						
						... 
						
						
						
						- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message 
						
						
					 
					
						2004-12-14 16:53:38 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						c466fcb3b2 
					 
					
						
						
							
							(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open  
						
						
						
						
					 
					
						2004-12-12 22:05:08 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						dde7447e2c 
					 
					
						
						
							
							(svn r1035) Fix: Added a line that I accidentally deleted in r1033  
						
						
						
						
					 
					
						2004-12-12 18:20:05 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						9d57beeebd 
					 
					
						
						
							
							(svn r1033) -Add: 'l' openes the landscaping toolbar globally  
						
						
						
						
					 
					
						2004-12-12 18:06:48 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						bbd3ec33d0 
					 
					
						
						
							
							(svn r1030) Some toolbar icons are arranged differently:  
						
						... 
						
						
						
						- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts 
						
						
					 
					
						2004-12-12 17:42:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a501e89624 
					 
					
						
						
							
							(svn r1022) -Fix: [Network] [ 1083690 ] The password dialog made the network  
						
						... 
						
						
						
						disconnect without cleaning up. 
						
						
					 
					
						2004-12-12 13:46:10 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						13e8d01dcb 
					 
					
						
						
							
							(svn r1009) -Feature: per-station vehicle lists  
						
						... 
						
						
						
						This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables. 
						
						
					 
					
						2004-12-10 18:16:08 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						dcafdf5e50 
					 
					
						
						
							
							(svn r1002) -Fixed the placement of the OpenTTD logo a bit (thx Jango).  
						
						
						
						
					 
					
						2004-12-09 23:49:23 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						a0992352ee 
					 
					
						
						
							
							(svn r1001) -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now.  
						
						
						
						
					 
					
						2004-12-09 23:20:32 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d15e7e307e 
					 
					
						
						
							
							(svn r945) -Fix: [Network] Terraform callback went wrong in merge  
						
						... 
						
						
						
						-Fix: Some settings went wrong in merge 
						
						
					 
					
						2004-12-04 18:17:52 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d6a1f3e412 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						291d25a88b 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
						... 
						
						
						
						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						265ac67183 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00