blitzmann
bd181559ed
Don't show Side Effects menu if there are no side effects (eg: Synths)
2017-11-22 23:19:03 -05:00
blitzmann
967128cb69
Added missing effect for shield booster penalty on crash
2017-11-22 23:16:28 -05:00
Ryan Holmes
b596447095
Fix issue with deleting a fit while having certain other fits open ( #1339 ) ( #1340 )
...
Also, bump dev version
2017-11-22 21:44:15 -05:00
Ryan Holmes
2f6e306f8e
Merge pull request #1336 from pyfa-org/release/v1.33.2
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Release/v1.33.2
2017-11-12 16:59:03 -05:00
blitzmann
065747f425
bump release
2017-11-12 16:54:28 -05:00
blitzmann
c4f41fb5fa
Update to 1209099 and rename old komodo skill
2017-11-12 16:52:56 -05:00
oaao
cacf286176
[fix] eos - remove Komodo thermalDamage double-dipping
2017-11-02 04:41:57 -04:00
Ryan Holmes
ca27cd3250
bump stable release ( #1329 )
2017-10-29 18:54:46 -04:00
Ryan Holmes
c0e15f61c6
Merge pull request #1322 from burnsypet/issue-1315
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Stop applying neut resistance twice
2017-10-29 15:27:27 -04:00
blitzmann
4355f35eef
Revert "Stop applying neut resistance twice" and instead remove the resistance application from addDrain()
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This reverts commit 7b32fe08ac .
2017-10-29 15:07:05 -04:00
Ryan Holmes
029e61edaf
Merge branch 'master' into issue-1315
2017-10-29 12:36:29 -04:00
Ryan Holmes
b18f82505b
Merge pull request #1327 from pyfa-org/bug1316
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Bug1316
2017-10-29 12:25:00 -04:00
blitzmann
f8a65de47f
tox fix
2017-10-29 12:23:45 -04:00
blitzmann
e5a0ef1877
Re-work menu spawning for Command and Projected views to be a bit more straightforward and allow spawning up context menu when right clicking the DummyEntry ( #1316 )
2017-10-29 12:22:15 -04:00
Ryan Holmes
8647fe460c
Merge pull request #1326 from pyfa-org/133bugfixes
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133bugfixes
2017-10-28 22:44:27 -04:00
blitzmann
a4950e9015
Remove the rifter test as it's not properly mocked out and recent balancing passes have since made it useless
2017-10-28 22:36:00 -04:00
blitzmann
82d50cfa0d
Fix effect that used to only be for skill, but is now for a booster ( #1324 )
2017-10-28 21:04:51 -04:00
blitzmann
efea46006a
Better include all missiles in the MISC column ( #1325 )
2017-10-28 20:37:29 -04:00
blitzmann
d9800dcf19
Fix some effects for #1320
2017-10-28 19:45:09 -04:00
blitzmann
266b3ce985
Set Victor and Virtuso to not published, and fix bug which allowed user fits to return in search even if ship isn't published ( #1310 )
2017-10-28 19:25:19 -04:00
blitzmann
3b61a07c55
Fix for #1321 - make sure we have attribute on ship
2017-10-28 19:25:15 -04:00
blitzmann
5dc092ace5
bump dev
2017-10-28 19:25:10 -04:00
burnsypet
7b32fe08ac
Stop applying neut resistance twice
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Energy neut/nos resistance was being applied twice when a nos or
neut is projected onto a fit. I have removed the redundant resistance
application in energyneutralizerfalloff.py and also in
energynosferatufalloff.py as they are already being applied once in
eos.saveddata.fit.addDrain.
2017-10-26 17:53:16 +01:00
Ryan Holmes
fd6e318ae3
Release/v1.33.0 ( #1319 )
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* update database file to SISI 1202899
* Effect and group renaming
* Add civilian modules (#1308 )
* Add new effects
* update effect headers
* update database to tq - lifeblood (1203953)
* Update renders
* Update icons
* bump version
* fix tox errors
* change up tox config to ignore E722
* more tox ignores
* Try disabling tests for now. Rifter stats changed, causing breakage. This is why we need properly mocked data, not crap straight from the database.
* Try this
* more testing
* Fuck it, disable branch protection until I can evaluate the test failures and what needs to be done to get them back on the path
2017-10-25 23:33:05 -04:00
Ryan Holmes
34c692c972
Use unicode string to prevent non-ASCII ship names from causing error ( #1317 )
2017-10-21 22:04:40 -04:00
Ryan Holmes
b4dfcf53fb
Merge pull request #1303 from burnsypet/issue-1289
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Change how skillsMap is generated
2017-10-08 21:42:40 -04:00
Ryan Holmes
3c26676b66
Merge branch 'master' into issue-1289
2017-10-08 21:30:53 -04:00
Ryan Holmes
3fb7411b9d
Issue/1305 ( #1311 )
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* Bump dev version
* fix issue in itemDiff
* Do not apply Prop Jamming to Grapplers (#1305 )
2017-10-08 21:13:38 -04:00
burnsypet
cac8e528a3
Change how skillsMap is generated
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Changes to characterSelection.py:
grantMissingSkills now uses _buildSkillsTooltipCondensed to
generate a list of skills to update
_buildSkillsTooltipCondensed now outputs level and ID rather than
just level so that it can be used by grantMissingSkills
Anything else using _buildSkillsTooltipCondensed like exportSkills
and fitChanged have been amended to extract just the level from
the skills map rather than level and ID
2017-09-26 18:22:24 +01:00
Ryan Holmes
dfe3d5c82a
Update forum references ( #1301 )
2017-09-24 18:00:21 -04:00
Ryan Holmes
72062e6213
Release/1.32.0 ( #1300 )
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* update database
* update effect headers
* Bump version
2017-09-24 16:43:51 -04:00
Ryan Holmes
10836acab2
Bug/1275 ( #1299 )
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* Add stacking penalties to the max targeting range bonus of the Info Command Burst : Sensor Optimization
* Move Information Burst: Sensor Optimization: Targeting Range effect to proper position
* Fix tox issue
2017-09-24 13:38:52 -04:00
Ryan Holmes
08ab8fbc5b
Make sure efxBmp is created ( #1265 ) ( #1298 )
2017-09-24 13:29:57 -04:00
Ryan Holmes
da5aaf2f78
Feature/evemarketdata ( #1297 )
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* Add preliminary support for eve market data
* Break out market sources into their own classes and register them onto the price service. Create preference option to select which source user wants. Default to eve central
* fix tox stuff
2017-09-23 19:39:38 -04:00
Ryan Holmes
4484b68a3a
Fix for #1260 - need to unbind event handling from frame when closed ( #1296 )
2017-09-23 19:15:03 -04:00
Ryan Holmes
81fce93186
Merge pull request #1294 from pyfa-org/bug/1263
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Bug/1263
2017-09-23 13:18:01 -04:00
Ryan Holmes
d58987e427
Merge branch 'master' into bug/1263
2017-09-23 12:56:29 -04:00
Ryan Holmes
05a5ebff00
Merge pull request #1293 from pyfa-org/bug/1278
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Bug/1278
2017-09-23 12:56:13 -04:00
blitzmann
2f28afc7ae
Merge branch 'bug/1278' of https://github.com/pyfa-org/Pyfa into bug/1278
2017-09-23 12:49:05 -04:00
blitzmann
0134c3b9a1
Fix formatting
2017-09-23 12:33:51 -04:00
Ryan Holmes
9f433fd072
Merge branch 'master' into bug/1278
2017-09-23 03:11:04 -04:00
blitzmann
7729bd9210
Opps commented wrong thing
2017-09-22 02:35:01 -04:00
blitzmann
ce5803dd9c
Disable an odd bit of code from a long time ago that fitting max group fitting restrictions to be bypassed ( #1278 )
2017-09-22 02:33:46 -04:00
blitzmann
821ede8579
Do the same thing for damage patterns as we did for character for global setting
2017-09-22 02:08:53 -04:00
blitzmann
592f9a2298
Trigger a recalc on fit switching if the characters are not the same and the global character flag is set.
2017-09-22 02:01:27 -04:00
Ryan Holmes
73d9dd60e6
Don't return None as a price, always return a float ( #1291 ) ( #1292 )
2017-09-21 21:13:05 -04:00
Ryan Holmes
f37f4573bf
Add missing effect ( #1290 )
2017-09-20 00:11:32 -04:00
Ryan Holmes
ee392e07c4
Fixes ( #1288 )
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* Provide correct text formatting index
* Fix remove item context menu in projected pane
2017-09-19 19:20:10 -04:00
Ryan Holmes
59b09a255a
Fix override importing (and possibly some other bugs revolving around this?) ( #1285 )
2017-09-18 23:28:39 -04:00
Ryan Holmes
3e73c2eb34
Fix setting implant set for character implants ( #1284 )
2017-09-18 20:36:41 -04:00