Weeknie
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6f5b68a56f
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Changed hint in level 1 ammo menu to long range -> short range, to better reflect what it's actually being sorted by (range), fixing ticket 166
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2010-10-25 14:27:05 +02:00 |
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cncfanatics
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23cc890d1f
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Only allow a maximum of drone - 1 drones to be split off
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2010-10-25 10:08:35 +02:00 |
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cncfanatics
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520d13fab1
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Finish splitting
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2010-10-21 20:29:59 +02:00 |
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cncfanatics
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b3d6cd2e52
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Switch to market pane when jumping
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2010-10-21 19:53:32 +02:00 |
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cncfanatics
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774ac5cf8a
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Add code for drone splitting, lacking a little amount selection popup
atm
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2010-10-21 16:47:22 +02:00 |
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cncfanatics
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b76a793661
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Add "jump to" in drone, implant & booster views
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2010-10-21 15:40:30 +02:00 |
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cncfanatics
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90e592beb7
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Implement context menus in booster, drone & implant views
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2010-10-21 15:23:37 +02:00 |
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cncfanatics
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fc9a5bde3a
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Fix some bugs with market group jump
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2010-10-21 10:29:43 +02:00 |
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cncfanatics
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e447bca32e
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Sort ammo by their range + falloff on the turret they're getting fit on
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2010-10-21 10:20:49 +02:00 |
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cncfanatics
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68c352a44c
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Add a jump to market group context menu entry
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2010-10-21 07:24:53 +02:00 |
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cncfanatics
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b9d3d0193f
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Register EVT_MENU on ALL of the submenus, not just the base
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2010-10-20 19:04:04 +02:00 |
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cncfanatics
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8af875b207
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Use the mentions "Long Range" and "High Damage" instead of "Range" &
"Damage"
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2010-10-20 16:28:39 +02:00 |
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cncfanatics
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5ef0a8cded
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Reorder some columns & menus
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2010-10-20 15:16:48 +02:00 |
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cncfanatics
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2ecdda474f
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Make sure the final menu also gets a footer
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2010-10-20 15:02:51 +02:00 |
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cncfanatics
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abf37afbbc
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Fix ammo menu missile damage order
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2010-10-20 14:45:02 +02:00 |
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cncfanatics
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a356928b4d
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Fix for fallof multiplier sorting
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2010-10-20 13:43:57 +02:00 |
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cncfanatics
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5820e7a7cc
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Some more minor ammo menu tweaks
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2010-10-20 13:36:37 +02:00 |
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cncfanatics
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dd412b4847
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Fix ammo display so it works for all turret types, particularly with weird faction ammo differences
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2010-10-20 13:22:33 +02:00 |
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cncfanatics
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21a61684f7
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Change missile order
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2010-10-20 09:27:26 +02:00 |
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cncfanatics
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eeb5f40e68
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Make sure ammo with identical meta levels are sorted consistently
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2010-10-20 09:25:19 +02:00 |
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cncfanatics
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46428ca0d8
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Finish up ammo menus
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2010-10-20 09:18:21 +02:00 |
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DarkPhoenix
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cdf0dfae04
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Fix file permission
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2010-10-19 22:04:26 +04:00 |
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cncfanatics
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bc883685ec
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Implement basic ammo switching context menu. (still needs much
polishing)
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2010-10-19 10:31:52 +02:00 |
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DarkPhoenix
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9f9aff0c39
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Fix file permissions
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2010-10-14 20:32:54 +04:00 |
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HomeWorld
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cd7fc555cb
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Merge branch 'master' of evefit.org:pyfa
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2010-10-12 09:30:38 +03:00 |
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HomeWorld
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1cd2202db0
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Added requested feature from ticket #99
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2010-10-12 09:30:18 +03:00 |
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cncfanatics
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0b6d11c5c2
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replace a silly for loop by *
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2010-10-11 23:02:33 +02:00 |
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cncfanatics
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37c34a32f3
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Add a V in front of the active damage pattern and allow different
bitmaps per menu item when multiple are passed
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2010-10-11 21:54:53 +02:00 |
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cncfanatics
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29aa71c4eb
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Differentiate search & market browser for context menus
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2010-10-11 12:43:34 +02:00 |
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cncfanatics
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3e41d413c9
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Don't spawn menu if fitID is None
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2010-10-11 11:04:18 +02:00 |
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cncfanatics
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982d02b451
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Remove some useless imports
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2010-10-11 11:01:55 +02:00 |
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cncfanatics
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58dfb8ba85
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Add "Raw" damage pattern, which'll display raw health without resistance
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2010-10-11 10:22:26 +02:00 |
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cncfanatics
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fe68ffacfe
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Implement damage pattern switching
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2010-10-11 10:11:24 +02:00 |
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cncfanatics
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7b47a70c71
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Bind the main menu entry for the damage pattern editor
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2010-10-10 12:03:25 +02:00 |
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HomeWorld
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8fc7ab895b
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Changed dmgpattern editor to modal dialog
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2010-10-09 20:09:34 +03:00 |
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HomeWorld
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71c0ed4b93
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Missing changes in contextmenu dmgpattern
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2010-10-09 19:51:47 +03:00 |
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HomeWorld
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c0fee80773
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Revert "test comit"
This reverts commit 2d3868dea9.
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2010-10-09 17:07:15 +03:00 |
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HomeWorld
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2d3868dea9
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test comit
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2010-10-09 17:02:46 +03:00 |
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cncfanatics
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f50968fe83
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Fixup Ammo stats handling
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2010-10-08 18:07:27 +02:00 |
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HomeWorld
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b7c45ef0f0
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ItemStats tinkering (pass the context to when invoking the dlg)
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2010-10-08 17:49:46 +03:00 |
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cncfanatics
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b8ac74e373
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Fixup the damage pattern menu to actualy show the damage pattern list
instead of bullcrap now
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2010-10-08 11:20:11 +02:00 |
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cncfanatics
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c0b739b8f7
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Fix item stats for skills and move some stuff around
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2010-10-06 13:58:42 +02:00 |
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cncfanatics
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91d39deb87
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Also display item stats for skill context menus
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2010-10-06 11:48:39 +02:00 |
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cncfanatics
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8f21a25da6
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Implement the start of stat view menus
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2010-10-06 09:29:47 +02:00 |
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HomeWorld
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4fe34ef8a3
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Small visual improvments/fixes in itemstats
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2010-10-05 00:17:48 +03:00 |
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cncfanatics
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25c74e1f4c
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Add support for having a contextMenu class add more then a single entry, start
work on damage pattern selection menu
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2010-10-04 19:55:58 +02:00 |
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cncfanatics
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c5e69816fa
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Add ammo display when relevant as well as icons for the stats
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2010-10-04 16:26:05 +02:00 |
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cncfanatics
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1654843295
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Polish up context menu related code, start work on item stats
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2010-10-04 13:45:30 +02:00 |
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cncfanatics
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7564914cf0
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Add an early draft for context menus
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2010-10-04 08:52:45 +02:00 |
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cncfanatics
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63913a309e
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Add builtinContextMenus package in gui
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2010-10-01 12:17:18 +02:00 |
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