blitzmann
7a0ea759ef
Fix issue with character copy, as well as instantiating character with duplicate skills (since Skill has a backref to charactrer, it's automatically added to the characters skill list. No more need for the append())
2017-05-14 22:24:05 -04:00
blitzmann
f9419977c0
Instantiate skills with a character (may help to solve https://forums.eveonline.com/default.aspx?g=posts&m=6939299#post6939299 )
2017-05-14 20:55:48 -04:00
blitzmann
0db141d0a6
Fix exception when reverting character skills
2017-05-14 02:26:32 -04:00
Ryan Holmes
fee82d294b
Bump dev and include fix for #1162 ( #1163 )
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* Add some logging to try to figure out what happens with #1149
* Add some logging to try to figure out what happens with #1149 , along with some other fixes
* bump dev
* Add remote hull repairers in the calculateSustainableTank() mappings
2017-05-13 22:36:03 -04:00
Ryan Holmes
9f5e14fe2d
Bugfixes and bump point release ( #1159 )
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* Add some logging to try to figure out what happens with #1149 , along with some other fixes
* Bump point release
2017-05-11 20:53:37 -04:00
blitzmann
a6a153b703
Update database, add missing renders, fix bug with not being able to add citadel modules, and fix bug associated with engineering complex properties (debug info, don't care about it)
2017-05-09 18:52:32 -04:00
blitzmann
38e6e7d5ed
Add missing Dagon effect
2017-05-08 22:58:25 -04:00
blitzmann
4d8c9e0522
Fix floats in skill tree, and fix typo - apparently I can't spell dependents x_x
2017-05-08 22:49:37 -04:00
blitzmann
3de63c5ca5
flake8 fixes
2017-05-08 21:32:13 -04:00
blitzmann
42e64a6223
Fix jsonToSql script and issue with character sec status setter
2017-05-08 21:24:29 -04:00
blitzmann
53f589284b
Implement hard constraints for All 5/0 characters with respect to skills and sec status
2017-05-08 19:47:55 -04:00
blitzmann
aecbf8f86e
Fix issue with drones causing exception during remote RR calcs
2017-05-08 19:41:34 -04:00
blitzmann
dd09b3d951
Add fitting notes to the ship browser tooltips
2017-05-08 19:20:30 -04:00
blitzmann
6b22bd189a
Merge remote-tracking branch 'jeffy/fix_unread_description' into dev, see #1099
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Conflicts:
eos/config.py
gui/notesView.py
service/settings.py
2017-05-08 00:44:29 -04:00
blitzmann
83a7a854bb
Merge branch 'feature/recent' into dev
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Conflicts:
eos/db/saveddata/character.py
eos/db/saveddata/fit.py
Implements #983 but utilizing sqlalchemy events to update the fit modified date whenever something is added/changed.
2017-05-07 20:48:41 -04:00
blitzmann
0507a55731
Get resists working with more things, and fix bug in which we were still looking at an effect info (which doesn't exist anymore)
2017-05-07 19:59:25 -04:00
blitzmann
f1eb3f68d1
Change func.now() to datetime.datetime.now().
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Apparently these are calculated differently (sqlite function is in utc, datetime is in local), and I couldn't figure out how to retrieve the tiome back into local. Since this is a single user application without a concern for time drift on the server, this should work just as well.
2017-05-07 11:35:26 -04:00
blitzmann
1604ea1f2c
Fix many bugs related to GUI not receiving a correct timestamp, as well as extending feature out to all other fit entities.
2017-05-07 02:02:54 -04:00
blitzmann
4a9662c0f7
Merge branch 'feature/skill-filter' into dev
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Conflicts:
gui/characterEditor.py
This implements a long-requested feature to be able to search skills in the character editor
2017-05-06 13:25:20 -04:00
blitzmann
47a683c44c
Merge branch 'feature/strictSkills' into dev
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Conflicts:
service/character.py
Implements strict skill requirement handling
2017-05-06 13:13:50 -04:00
blitzmann
b2ae6913d7
Merge branch 'qol/self-projection' into dev
2017-05-06 13:10:48 -04:00
blitzmann
703d6dbc85
Merge branch 'feature/grant-needed-skills' into dev
2017-05-06 13:09:30 -04:00
blitzmann
2e6066e848
Merge branch 'feature/tabbed-fits' into dev
2017-05-06 13:08:52 -04:00
blitzmann
1222567a4f
Merge branch 'feature/allow-restrictions' into dev.
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Allows user to turn off most fitting restrictions (#1117 )
2017-05-06 12:11:00 -04:00
blitzmann
1f7858f853
Merge branch 'bug/resist-effects' (also includes current work on sisi branch).
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This fixes the ewar resists (and possibly implements remote repair impedance, not tested)
2017-05-06 12:04:10 -04:00
blitzmann
622efb624d
Refactor how remote resistance works. We now check the resistance ID directly from the effect, and fall back to the remoteResistanceID attribute. See #1139
2017-05-02 22:19:58 -04:00
blitzmann
50965244c0
Merge branch 'bug/1139' into bug/resist-effects
2017-05-02 20:41:54 -04:00
blitzmann
9e6aca2496
Merge branch 'qol/effect-class' into bug/resist-effects
2017-05-02 20:38:20 -04:00
blitzmann
1cf844d415
item.attributes would not contain attributes that were added during runtime. Instead, get the attribute info and search the modified attributes for the resist attribtue.
2017-04-30 01:39:03 -04:00
Ryan Holmes
bedd6efff2
Fix for #1137 - industrial command skill was applying to incorrect attribute ( #1138 )
2017-04-26 20:25:35 -04:00
blitzmann
77b5e8afdc
Merge branch 'development' into feature/strictSkills
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Conflicts:
eos/gamedata.py
2017-04-26 19:42:29 -04:00
blitzmann
f9b7376cc7
Move sql alchemy events into their own file for now so that mac-deprecated doesn't get pissy.
2017-04-26 19:34:47 -04:00
blitzmann
34723d7bb1
Merge branch 'development' into feature/recent
2017-04-26 18:51:46 -04:00
blitzmann
32f417ce5a
Created first iteration of "Recent Fits" view, in which a nav button is interacted with to show a list of the 100 most recently modified fits. Ship Broswer is littered with ToggleRecentShips() to reset the icon when not in "recent" mode. This should probably be fixed at some point.
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Removed the FIT_CHANGED binding from FitItem - this was causing very odd issues when the object was destroyed (navigating to another "stage") such as the Fit Changed event for that fit no longer firing (or at least seemingly so)
To fix this, simply look at the active fit during FitItem.Refresh()
Also creates a new query to get a list of items from the DB, although it's not used (was gonna use it, decided against it, but didn't want to delete the code - could prove handy later)
2017-04-26 18:51:39 -04:00
blitzmann
5657438e3c
Change up effect classes for better efficiency
2017-04-24 19:04:07 -04:00
blitzmann
f7349316b4
Revert "Change to using inspect() instead of the current shitty way"
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This reverts commit 711537dcf4 .
Turns out inspect() was introduced in 0.8, and mac-deprecated has 0.6.4 (without an easy way to jack it up). Stuck with this ugly, but functional code for now.
2017-04-24 00:34:04 -04:00
blitzmann
b4930d15b7
Update Fit.modified whenever modules change, allowing proper "recent" timestamps
2017-04-22 18:58:30 -04:00
blitzmann
c9a04e886a
Add eos setting for strict skills, and update info in skill tree without doing a repopulation
2017-04-22 14:02:40 -04:00
blitzmann
b21c850598
move skill mapping to item class
2017-04-22 03:12:33 -04:00
blitzmann
d0a4fa1c9d
Get strict skills working. Todo: add engine setting
2017-04-22 02:43:06 -04:00
blitzmann
711537dcf4
Change to using inspect() instead of the current shitty way
2017-04-21 00:45:36 -04:00
blitzmann
e971b7927e
Fix issue in which prices are removed all the time (forgot to add the check for deleted to the condition >.<)
2017-04-21 00:40:45 -04:00
blitzmann
cd30d74393
Rename fueled to modifier
2017-04-20 23:54:52 -04:00
Ebag333
25a945f9e6
Catch bug where remote reppers have the fueled multiplier applied when they have no charges.
2017-04-20 23:54:36 -04:00
blitzmann
3d8a80aeaa
Include drones in RR stats
2017-04-19 21:36:49 -04:00
blitzmann
988861af1f
Add option to ignore fitting restrictions on a per-fit basis
2017-04-18 23:57:34 -04:00
blitzmann
66a8669c64
Implement CONCORD ship sec status bonus.
2017-04-18 01:21:08 -04:00
blitzmann
99b0322289
Merge branch 'singularity' into sisi-dev
2017-04-18 00:03:58 -04:00
blitzmann
b0e7c02a6a
Add migration script for character sec status
2017-04-18 00:01:25 -04:00
blitzmann
f0fc5643e9
Return and save sec status for character when updating skills
2017-04-18 00:01:25 -04:00