Commit Graph

163 Commits

Author SHA1 Message Date
DarkPhoenix
6f8fca7525 Implement spoolup parameters fetcher and rely on it for misc column stats 2018-12-14 08:15:05 +03:00
DarkPhoenix
7a8baac5bd Rework way we pass spoolup options, so that it's possible to prefer passed values or on-module values as needed 2018-12-13 13:54:53 +03:00
DarkPhoenix
e6b2d15468 Fetch spoolup time for gun's misc value from spoolup calculator 2018-12-12 12:36:31 +03:00
DarkPhoenix
10572c7dbd Expose spoolup time to caller 2018-12-12 10:31:20 +03:00
DarkPhoenix
e83e081548 Calculate amount of cycles for spoolup 2018-12-12 10:20:17 +03:00
DarkPhoenix
2749426a7c Change tooltips 2018-12-12 08:43:54 +03:00
DarkPhoenix
0a23c3cabb Add spoolup support to misc column tooltips 2018-12-12 00:32:50 +03:00
DarkPhoenix
5a0670838d Expose spooled up value to stats panels 2018-12-11 23:15:46 +03:00
DarkPhoenix
4f0f8fcdfc Rework internal interfaces to be able to specify spoolup in more flexible manner and carry output dps types 2018-12-11 17:39:03 +03:00
DarkPhoenix
2d9dcc624c Make sure spoolup function works with non-spoolup arguments passed to it 2018-12-10 14:53:46 +03:00
DarkPhoenix
3228c7f74d Add separate spoolup calculator 2018-12-10 13:50:22 +03:00
DarkPhoenix
29fde786fb Merge branch 'spoolup_support' 2018-12-10 09:19:40 +03:00
blitzmann
d404d10bfe Fix exclusive abyssal weathers items (#1794) 2018-12-01 23:01:13 -05:00
blitzmann
194c159379 Create a new property on Module, returns if module is projected (or None if it's not attached to a fit). Fix issues with setting charges on projected modules because the command was always looking at the literal modules on the fit (instead of projected) 2018-12-01 20:50:40 -05:00
DarkPhoenix
f39ba27a13 Add backend support for damage stats separation (prespool and postspool) 2018-11-02 13:30:38 +03:00
blitzmann
31c3101d6d Remove redundant parenthesis 2018-09-16 01:11:16 -04:00
blitzmann
b4b8a158f5 Bunch of import optimizations 2018-09-16 00:05:36 -04:00
blitzmann
1f9024a740 Move getProposedStatefrom fit service to module class 2018-07-25 22:23:50 -04:00
blitzmann
65c568bd95 Move some module state mapping definitions to the module file and add deprecation flags some sFit functions (will be moving to module / commands) 2018-07-25 22:02:51 -04:00
blitzmann
b57bede510 tox fixes 2018-07-15 02:51:53 -04:00
blitzmann
39f7ecdf5c Merge branch 'mutaplasmids'
# Conflicts:
#	eve.db
2018-06-21 00:22:57 -04:00
blitzmann
8f16fc5c1e Merge branch 'master' into mutaplasmids
# Conflicts:
#	eve.db
2018-06-17 12:52:49 -04:00
blitzmann
8bf9a9881f Add some invalidation logic to module for Abyysal modules without base or mutaplasmid 2018-06-17 12:23:05 -04:00
blitzmann
710739696a Incorporate mutaplasmids within module copy 2018-06-16 23:25:27 -04:00
blitzmann
6fdcce12a3 Merge branch 'icons-1621' into v2.2.0b1
# Conflicts:
#	eos/db/__init__.py
#	eos/db/gamedata/__init__.py
#	eos/db/gamedata/item.py
#	eos/gamedata.py
#	eve.db
2018-06-12 21:43:28 -04:00
blitzmann
e19d231eba Merge branch 'master' into v2.2.0b1
# Conflicts:
#	eve.db
2018-06-12 21:41:04 -04:00
blitzmann
75230a78a6 Do not explicitly add the mutator to the module. Setting the Mutator.module property is sufficient, and prevents from a duplicate one from being added with a None key. 2018-06-12 20:57:06 -04:00
blitzmann
e8b56b076b Instantiate mutators when a mutated module is created / loaded from DB. Some bug fixes for a few things. 2018-06-10 01:10:53 -04:00
Ryan Holmes
0b45438981 Merge pull request #1626 from WatchMeCalculate/Issue-#1519
Issue #1519, on fitting restriction toggle, accurately keep valid modules
2018-06-05 20:26:16 -04:00
DarkPhoenix
d48f9354ec Update database (vedmak fitting changes) and do relevant string updates
Also change jsontosql script to ignore fsdtypeoverrides which is no longer dumpable by phobos
2018-06-05 20:02:00 +03:00
blitzmann
b3acc8fd21 Get a slider interface going for the items stats. Starting to come together! 2018-06-04 02:21:52 -04:00
blitzmann
3670f3289c Convert a module to an abyssal with a mutaplasmid - saving to and loading from database confirmed. 2018-06-03 19:50:50 -04:00
blitzmann
20f57146c4 Merge branch 'master' into mutaplasmids
# Conflicts:
#	eve.db
2018-06-03 16:31:20 -04:00
WatchMeCalculate
a5b5cec919 Fixed flake8 issues 2018-06-01 13:08:25 -07:00
WatchMeCalculate
cc586f6532 For modules with maxfitting, ensure on validity count, don't count itself 2018-06-01 02:18:03 -07:00
WatchMeCalculate
02103b6d2e Refactor checking if Hardpoints has free spots into a function fit can use 2018-06-01 02:16:29 -07:00
blitzmann
8bb3cbb25e More icon fixes 2018-05-31 21:20:47 -04:00
blitzmann
3944545721 Support for Abyssal module loading base item attributes 2018-05-27 14:58:14 -04:00
blitzmann
fabf759aa7 Start implementing support for mutaplasmids.
* There's a new table `mutators` that has an FK back to a module, and links to an attribute ID with it's new value
* Fixes an issue in the item state where the "base" value showed the literal base value for the attribute, regardless of override / mutators
* If there is an override and a mutated attribute, mutated value takes effect
2018-05-24 01:26:49 -04:00
blitzmann
bc23417eae Start working on Abysmal space environment effects. The values produced for the infernal weather (calm firestorm) thermic resist penalties are spot on according to my testing. :D 2018-05-20 12:53:33 -04:00
blitzmann
891c20eea7 Merge branch 'master' into singularity 2018-05-20 00:22:24 -04:00
blitzmann
cb509a832e Add number of slots in the rack heading (#1535) 2018-05-19 17:55:17 -04:00
blitzmann
deecfb31dc Merge tag 'v2.0.1' into singularity (bring sisi code up to date with pyfa 2 / py3 / wx4)
# Conflicts:
#	eos/effects/techtwocommandburstbonus.py
2018-05-15 01:17:51 -04:00
DarkPhoenix
a8b1f38e84 Update database and implement ship effects, also make pyfa to show final damage value for disintegrators after ramp-up time is complete
(if you don't want me to commit here just write phoenix@mail.ru, i have no way to communicate with you otherwise)
2018-04-24 19:13:30 +03:00
blitzmann
03212be54a Merge branch 'master' into test-3
# Conflicts:
#	eos/capSim.py
#	eos/effects/structurewarpscrambleblockmwdwithnpceffect.py
#	eos/effects/warpdisruptsphere.py
2018-03-25 03:03:59 -04:00
Ryan Holmes
164720db3d Merge pull request #1495 from Neugeniko/Issue#1482-2
Fix cap use for non repeatable modules.
2018-03-22 00:58:16 -04:00
blitzmann
d7e24dfa8f Merge branch 'Issue#1486' 2018-03-21 21:51:13 -04:00
Ebag333
2f1ad21392 Calculate DPS for beam type doomsdays. 2018-03-21 21:49:04 -04:00
Neugeniko
65ec8cf4ee Take into consideration reactivation time for non repeatable modules
like the assault DC and MJD when calculating their 'actual'
cycle time.
2018-03-17 11:44:29 +11:00
Neugeniko
023ea43611 Divide by numShots not need as we do that below. 2018-03-14 15:39:20 +11:00