Alexander Maryanovsky
|
8e41a90f57
|
Fixed missile module ammo picker not showing damage type icons.
|
2018-09-12 23:54:02 +03:00 |
|
blitzmann
|
8bb3cbb25e
|
More icon fixes
|
2018-05-31 21:20:47 -04:00 |
|
blitzmann
|
5388ba7a70
|
Remove need for Icon class, references to it's DB relationship, and remove from DB. Also, add the files. All the files.
|
2018-05-31 21:13:12 -04:00 |
|
DarkPhoenix
|
d4beba8b7b
|
Fix ammo picker for disintegrators
|
2018-05-24 14:35:17 +03:00 |
|
blitzmann
|
155a3a4e42
|
Tweak the ammo sorter to be more consistent, and not go off of calculated values for the modules (which may change based on the current charge) (#1520)
|
2018-05-19 17:41:04 -04:00 |
|
blitzmann
|
5ae7805bb1
|
Fix ammo picker
|
2017-11-05 01:54:19 -04:00 |
|
blitzmann
|
0e1e4cad6d
|
Fix a few more deprecation warnings
|
2017-11-04 18:24:18 -04:00 |
|
Ryan Holmes
|
8e4db5a8c3
|
Do some renaming of some files
|
2017-06-12 18:08:07 -04:00 |
|
Ryan Holmes
|
828b18d0fd
|
py2to3 automatic conversion. Woot!
|
2017-06-12 16:12:45 -04:00 |
|
Ebag333
|
68e75025be
|
Finish migrate from #868. Lots of tox/formatting/inspection fixes to the files touched.
|
2017-02-26 09:54:58 -08:00 |
|
Ebag333
|
11d7f9d029
|
Make modules static if they do not use self.
|
2017-02-09 00:04:41 -08:00 |
|
Ebag333
|
6e524de320
|
Disable import inspections for wxPython, because it's not installed traditionally and we can't include it in requirements.txt
|
2017-02-08 20:15:24 -08:00 |
|
Ebag333
|
3e916e42f2
|
pyCharm inspection fixes. Mostly variable refernce issues
|
2017-02-08 17:55:20 -08:00 |
|
Ebag333
|
3c31391ec9
|
Burn types with fire
|
2017-01-09 22:36:19 -08:00 |
|
Ebag333
|
28404cd8bb
|
bajillion pep8 fixes to pass tox
|
2016-12-13 23:31:39 -08:00 |
|
a-tal
|
ab9c925c47
|
non-standard - use forces coding declarations
(cherry picked from commit 6e17d88)
|
2016-12-13 20:17:56 -08:00 |
|
a-tal
|
d3b6bc1c93
|
so many pep8 fixes
(cherry picked from commit bee125d)
|
2016-12-13 20:16:44 -08:00 |
|
Ebag333
|
d963327ed4
|
Make it run again
|
2016-12-02 03:13:54 -08:00 |
|
blitzmann
|
d061a13b58
|
Move ID pool to context menu class rather than individual menu items
|
2016-05-15 12:18:56 -04:00 |
|
blitzmann
|
e9d02ce4c8
|
Change to use BitmapLoader class
|
2015-09-24 12:21:50 -04:00 |
|
blitzmann
|
474f270b26
|
Change to new icon locations
|
2015-09-24 12:17:17 -04:00 |
|
blitzmann
|
94e1c7aba3
|
Fix more bindings
|
2014-12-08 15:10:45 -05:00 |
|
blitzmann
|
ac18c58a0a
|
fix menu bindings
|
2014-12-08 12:12:50 -05:00 |
|
blitzmann
|
892c5c5b60
|
Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess.
(cherry picked from commit 081e32da6f)
|
2014-11-30 01:19:10 -05:00 |
|
blitzmann
|
030e6aa9db
|
Instead of sending id, send parent item (which contains ID). This allows us to access the item to modify bitmap or any other value for it.
|
2014-09-15 15:48:26 -04:00 |
|
blitzmann
|
da047106f3
|
Implements support for child menus for damage patterns.
|
2014-09-08 01:11:38 -04:00 |
|
blitzmann
|
b75c86d251
|
Ignore Orbital ammo in ammo picker - see #71
|
2014-05-15 11:44:09 -04:00 |
|
blitzmann
|
631d97e21a
|
Fix #71
|
2014-04-08 12:48:58 -04:00 |
|
DarkPhoenix
|
d97764586f
|
Re-publish festival items
|
2014-01-21 23:31:18 +04:00 |
|
DarkPhoenix
|
96590f2c37
|
Fix yet another bug in ammo picker
|
2012-05-09 01:08:04 +04:00 |
|
DarkPhoenix
|
a5dcddb009
|
Update eos, staticdata in pyfa and fix missile ammo picker
|
2012-05-09 00:58:06 +04:00 |
|
DarkPhoenix
|
029890b97e
|
Do not show hidden charges in ammo picker
|
2011-10-18 01:22:27 +04:00 |
|
DarkPhoenix
|
8e9566f08a
|
Do not check the same module type when generating ammo menu
|
2011-09-17 17:11:30 +04:00 |
|
DarkPhoenix
|
fa7fc6572f
|
Fix #435 (Modulated Deep Core Miner II Bug)
|
2011-07-26 14:05:57 +04:00 |
|
DarkPhoenix
|
3c48839569
|
Rework context menus
|
2011-04-24 21:58:07 +04:00 |
|
DarkPhoenix
|
95813f20fc
|
Make ammo picker context menu aware of mixed damage missiles
|
2011-01-18 13:41:41 +03:00 |
|
DarkPhoenix
|
24b4a6fbdc
|
Take only half of falloff when sorting ammo by range
|
2011-01-18 12:18:01 +03:00 |
|
HomeWorld
|
f3729f0287
|
Updated FitChanged in all files
|
2010-11-28 22:51:08 +02:00 |
|
cncfanatics
|
6e1b789fb2
|
Move some view handling stuff around and do initial work on the
fleetBrowser
|
2010-11-20 20:32:47 +01:00 |
|
cncfanatics
|
65a4b95f71
|
Fixup an oopsie
|
2010-11-17 19:44:01 +01:00 |
|
cncfanatics
|
20a303f6ea
|
Ammo menu fixage
|
2010-11-17 11:35:45 +01:00 |
|
cncfanatics
|
1ffdf9b2cb
|
Fixup menu code
|
2010-11-17 09:47:53 +01:00 |
|
cncfanatics
|
8046cf8781
|
Change nameSorter to correctly handle names with numbers in them and
sort accordingly
|
2010-11-08 10:44:40 +01:00 |
|
cncfanatics
|
1ec7e795df
|
Add Ammo support for projected effects view
|
2010-10-30 11:30:28 +02:00 |
|
Weeknie
|
6f5b68a56f
|
Changed hint in level 1 ammo menu to long range -> short range, to better reflect what it's actually being sorted by (range), fixing ticket 166
|
2010-10-25 14:27:05 +02:00 |
|
cncfanatics
|
e447bca32e
|
Sort ammo by their range + falloff on the turret they're getting fit on
|
2010-10-21 10:20:49 +02:00 |
|
cncfanatics
|
b9d3d0193f
|
Register EVT_MENU on ALL of the submenus, not just the base
|
2010-10-20 19:04:04 +02:00 |
|
cncfanatics
|
8af875b207
|
Use the mentions "Long Range" and "High Damage" instead of "Range" &
"Damage"
|
2010-10-20 16:28:39 +02:00 |
|
cncfanatics
|
2ecdda474f
|
Make sure the final menu also gets a footer
|
2010-10-20 15:02:51 +02:00 |
|
cncfanatics
|
abf37afbbc
|
Fix ammo menu missile damage order
|
2010-10-20 14:45:02 +02:00 |
|