blitzmann
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94e1c7aba3
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Fix more bindings
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2014-12-08 15:10:45 -05:00 |
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blitzmann
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ac18c58a0a
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fix menu bindings
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2014-12-08 12:12:50 -05:00 |
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blitzmann
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892c5c5b60
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Various event binding fixes for context menus. It's still a mess, but it's not as bad of a mess.
(cherry picked from commit 081e32da6f)
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2014-11-30 01:19:10 -05:00 |
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blitzmann
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030e6aa9db
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Instead of sending id, send parent item (which contains ID). This allows us to access the item to modify bitmap or any other value for it.
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2014-09-15 15:48:26 -04:00 |
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blitzmann
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da047106f3
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Implements support for child menus for damage patterns.
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2014-09-08 01:11:38 -04:00 |
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blitzmann
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b75c86d251
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Ignore Orbital ammo in ammo picker - see #71
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2014-05-15 11:44:09 -04:00 |
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blitzmann
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631d97e21a
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Fix #71
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2014-04-08 12:48:58 -04:00 |
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DarkPhoenix
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d97764586f
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Re-publish festival items
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2014-01-21 23:31:18 +04:00 |
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DarkPhoenix
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96590f2c37
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Fix yet another bug in ammo picker
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2012-05-09 01:08:04 +04:00 |
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DarkPhoenix
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a5dcddb009
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Update eos, staticdata in pyfa and fix missile ammo picker
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2012-05-09 00:58:06 +04:00 |
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DarkPhoenix
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029890b97e
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Do not show hidden charges in ammo picker
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2011-10-18 01:22:27 +04:00 |
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DarkPhoenix
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8e9566f08a
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Do not check the same module type when generating ammo menu
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2011-09-17 17:11:30 +04:00 |
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DarkPhoenix
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fa7fc6572f
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Fix #435 (Modulated Deep Core Miner II Bug)
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2011-07-26 14:05:57 +04:00 |
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DarkPhoenix
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3c48839569
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Rework context menus
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2011-04-24 21:58:07 +04:00 |
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DarkPhoenix
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95813f20fc
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Make ammo picker context menu aware of mixed damage missiles
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2011-01-18 13:41:41 +03:00 |
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DarkPhoenix
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24b4a6fbdc
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Take only half of falloff when sorting ammo by range
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2011-01-18 12:18:01 +03:00 |
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HomeWorld
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f3729f0287
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Updated FitChanged in all files
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2010-11-28 22:51:08 +02:00 |
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cncfanatics
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6e1b789fb2
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Move some view handling stuff around and do initial work on the
fleetBrowser
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2010-11-20 20:32:47 +01:00 |
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cncfanatics
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65a4b95f71
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Fixup an oopsie
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2010-11-17 19:44:01 +01:00 |
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cncfanatics
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20a303f6ea
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Ammo menu fixage
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2010-11-17 11:35:45 +01:00 |
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cncfanatics
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1ffdf9b2cb
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Fixup menu code
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2010-11-17 09:47:53 +01:00 |
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cncfanatics
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8046cf8781
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Change nameSorter to correctly handle names with numbers in them and
sort accordingly
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2010-11-08 10:44:40 +01:00 |
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cncfanatics
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1ec7e795df
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Add Ammo support for projected effects view
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2010-10-30 11:30:28 +02:00 |
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Weeknie
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6f5b68a56f
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Changed hint in level 1 ammo menu to long range -> short range, to better reflect what it's actually being sorted by (range), fixing ticket 166
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2010-10-25 14:27:05 +02:00 |
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cncfanatics
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e447bca32e
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Sort ammo by their range + falloff on the turret they're getting fit on
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2010-10-21 10:20:49 +02:00 |
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cncfanatics
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b9d3d0193f
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Register EVT_MENU on ALL of the submenus, not just the base
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2010-10-20 19:04:04 +02:00 |
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cncfanatics
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8af875b207
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Use the mentions "Long Range" and "High Damage" instead of "Range" &
"Damage"
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2010-10-20 16:28:39 +02:00 |
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cncfanatics
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2ecdda474f
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Make sure the final menu also gets a footer
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2010-10-20 15:02:51 +02:00 |
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cncfanatics
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abf37afbbc
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Fix ammo menu missile damage order
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2010-10-20 14:45:02 +02:00 |
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cncfanatics
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a356928b4d
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Fix for fallof multiplier sorting
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2010-10-20 13:43:57 +02:00 |
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cncfanatics
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5820e7a7cc
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Some more minor ammo menu tweaks
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2010-10-20 13:36:37 +02:00 |
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cncfanatics
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dd412b4847
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Fix ammo display so it works for all turret types, particularly with weird faction ammo differences
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2010-10-20 13:22:33 +02:00 |
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cncfanatics
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21a61684f7
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Change missile order
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2010-10-20 09:27:26 +02:00 |
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cncfanatics
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eeb5f40e68
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Make sure ammo with identical meta levels are sorted consistently
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2010-10-20 09:25:19 +02:00 |
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cncfanatics
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46428ca0d8
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Finish up ammo menus
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2010-10-20 09:18:21 +02:00 |
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DarkPhoenix
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cdf0dfae04
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Fix file permission
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2010-10-19 22:04:26 +04:00 |
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cncfanatics
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bc883685ec
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Implement basic ammo switching context menu. (still needs much
polishing)
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2010-10-19 10:31:52 +02:00 |
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