Commit Graph

1530 Commits

Author SHA1 Message Date
blitzmann
46098f2127 Merge branch 'master' into release/1.36 2018-03-25 03:00:28 -04:00
Ryan Holmes
2005d0b0b9 Merge pull request #1494 from Neugeniko/Issue#1439-2
Respect 'Factor in Reload' preference for sustainable tank (tidied up).
2018-03-25 02:59:48 -04:00
blitzmann
3293380515 styling fix 2018-03-24 18:18:16 -04:00
Neugeniko
68e5b22fe2 Implement effect for Standup Warp Disruption Burst Projector.
Make active so we can see its effect on capacitor.

(cherry picked from commit 03c2088e6b)
2018-03-24 17:59:49 -04:00
Neugeniko
0f7dd7cc0c Correct the structure guidance enhancers to apply bonuses to relevant charges.
(cherry picked from commit 5c20ee7ade)
2018-03-24 17:59:34 -04:00
Neugeniko
0713251685 Redefine scrambler operation.
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 04c62aabea)
2018-03-24 17:59:23 -04:00
Neugeniko
3fda62e320 Redefne structure mounted disruptor operation
If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 0994158abd)
2018-03-24 17:59:08 -04:00
Neugeniko
5f1c2d6676 Redefine Warp Disruption Field Generators operation
If we are applying effects onto our self, disallowAssistance all the time, and go into low mass/high sig etc mode when no script is loaded.

If we are projecting effects, modify warpScrambleStatus all the time, and turn off modules requiring 'High Speed Maneuvering' (MWDs) or "Micro Jump Drive Operation" (MJD etc) if a scrambling script is loaded.

(cherry picked from commit 77a66a66ea)
2018-03-24 17:58:52 -04:00
blitzmann
c0ba559ca6 Merge branch 'master' into release/1.36 2018-03-24 17:52:22 -04:00
Ryan Holmes
164720db3d Merge pull request #1495 from Neugeniko/Issue#1482-2
Fix cap use for non repeatable modules.
2018-03-22 00:58:16 -04:00
blitzmann
bd90ec4bf0 Don't fail an api update when a skill has been removed (#1473) 2018-03-21 22:12:21 -04:00
blitzmann
d7e24dfa8f Merge branch 'Issue#1486' 2018-03-21 21:51:13 -04:00
Ebag333
2f1ad21392 Calculate DPS for beam type doomsdays. 2018-03-21 21:49:04 -04:00
Ryan Holmes
bd6793bc19 Merge pull request #1498 from Neugeniko/Issue#1484
Create basic effects files for various modules.
2018-03-21 21:18:08 -04:00
Ryan Holmes
6dd6452c11 Merge pull request #1491 from Neugeniko/Capsimreload
CapSim changes to make reloadtime a variable.
2018-03-21 21:03:40 -04:00
blitzmann
24d14d5e19 Fix attribute that was changed on some items 2018-03-21 20:48:05 -04:00
blitzmann
a2f48e8944 update effects and a few tox fixes 2018-03-21 20:18:00 -04:00
blitzmann
122d8ef367 Add Monitor effects 2018-03-20 23:01:05 -04:00
blitzmann
281d2ed1f4 Add Praxis effect 2018-03-20 22:55:12 -04:00
blitzmann
48924774f9 Add drake navy issue effects 2018-03-20 22:53:34 -04:00
blitzmann
ee00914a2b Renamed attribute 2018-03-20 22:49:40 -04:00
Neugeniko
96b701687b pep 8 2018-03-17 13:53:03 +11:00
Neugeniko
e1e90cc23e pep 8 2018-03-17 13:43:19 +11:00
Neugeniko
f41ecae8c8 Add a minimal effects files for mjfg, lance dd's,
reaper dd's, bosonic dd's and gtfo dd's.
2018-03-17 13:23:58 +11:00
Neugeniko
65ec8cf4ee Take into consideration reactivation time for non repeatable modules
like the assault DC and MJD when calculating their 'actual'
cycle time.
2018-03-17 11:44:29 +11:00
Neugeniko
4fc93f7089 Respect 'Factor in Reload' preference for sustainable tank (tidied up). 2018-03-17 09:39:50 +11:00
Neugeniko
234f36c8c0 Zero reload times when reloads are off so we can group modules
with normally different reload times.
2018-03-16 15:57:14 +11:00
Neugeniko
61086989dc Need to wait speed + reactivation delay between void bomb. 2018-03-14 16:04:15 +11:00
Neugeniko
023ea43611 Divide by numShots not need as we do that below. 2018-03-14 15:39:20 +11:00
Neugeniko
044e032ab3 Allow variable reload time in CapSim. 2018-03-14 13:40:49 +11:00
Neugeniko
da7b95041d Allow variable reload time in CapSim. 2018-03-14 13:40:31 +11:00
Neugeniko
97742b08c8 Attribute disallowRepeatingAction has been renamed to
disallowRepeatingActivation in the database. Make appropriate
modification to instances of this attribute name in code.

(cherry picked from commit ff607e4b03)
2018-03-11 12:19:43 -04:00
blitzmann
373e0a390b Don't multiple HP of structure, instead assign it. Fixes #1460 2018-03-04 19:42:28 -05:00
blitzmann
f773e0a935 fix misplaced parentheses
(cherry picked from commit 2a60216a92d39bb200c26bce8573484f54a80dc5)
2018-03-01 00:26:52 -05:00
blitzmann
7ab3ad9e08 Don't delete and recreate skills when updating char sheet. Instead, get each individual skill and change level.
(cherry picked from commit 55c79c1bafaa9a1b159b73a72c6480f7e8d6cb6b)
2018-03-01 00:26:47 -05:00
blitzmann
a9db667c9c Do the same treatment to Target Resists as Damage Patterns 2018-02-24 02:01:23 -05:00
blitzmann
f442632fbc Fix importing damage profiles which included overwriting existing ones and then performing a delete on one of them. #1416 2018-02-24 01:49:09 -05:00
blitzmann
362086cc83 Fix type in database default for damage types 2018-02-24 01:47:05 -05:00
blitzmann
6ab84240a2 Add missing effect for scram script for standup warp disruptor. Update database to make sure everything is updated. 2018-02-17 12:22:35 -05:00
blitzmann
12a526fa9e Fix for some standup fighter errors 2018-02-17 11:59:51 -05:00
Ryan Holmes
2153c05183 Merge branch 'master' into bug/citadels 2018-02-16 17:42:03 -05:00
DarkPhoenix
8771de9c1f Fix retribution rof effect 2018-02-16 23:03:51 +03:00
blitzmann
fa3cf90421 add / update effects for citadels 2018-02-16 00:44:26 -05:00
blitzmann
636ee1de23 Get new Standup fighters working 2018-02-15 22:26:42 -05:00
blitzmann
b36bf8fb21 Fix issue restricting structure modules from fitting onto a structure 2018-02-15 21:03:25 -05:00
blitzmann
55ad52919e Add missing Ishkur effect (drone tracking) 2018-02-15 20:09:50 -05:00
blitzmann
0648feaa7b Handle a couple of group renamings 2018-02-15 20:07:57 -05:00
blitzmann
89b6e8f8c3 fix tox stuff 2018-02-14 22:15:48 -05:00
blitzmann
89c84aac96 update effect headers, add some icons, update DB to final 1248987 2018-02-14 22:05:55 -05:00
blitzmann
649ba9f3e4 Merge branch 'master' into singularity 2018-02-14 21:31:54 -05:00