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353 Commits

Author SHA1 Message Date
blitzmann
9c67e7dd93 Fix database for icons (using old data), bump for release 2016-02-10 20:07:56 -05:00
blitzmann
df81a146d2 Bump dev 2016-02-10 15:08:42 -05:00
blitzmann
9bfb697f1e Bump version 2016-02-10 13:22:39 -05:00
blitzmann
2e227cdbd5 Update to TQ 1006189 2016-02-10 11:49:58 -05:00
blitzmann
fb7c227a10 Add a few market conversions and change cap drone group name (Feb '16 release) 2016-02-10 01:24:21 -05:00
blitzmann
e3742c0420 Fix double calculations on projected fits that double as boosters (#496) 2016-02-10 00:04:19 -05:00
blitzmann
373ccbcee5 Fix runtime for all ganglink module effects 2016-02-07 23:46:20 -05:00
blitzmann
785060f12b Merge branch 'test' 2016-02-06 16:07:44 -05:00
blitzmann
4e509bbaee Fix character editor crash on Windows by disallowing resizing. (#441) 2016-02-06 16:04:29 -05:00
blitzmann
7e305aab67 Revert "Tentative fix for character editor issues."
This reverts commit 253ebdc4e1.
2016-01-31 10:52:00 -05:00
blitzmann
55eed0d029 Revert "Fix Character Editor Dialog for osx"
This reverts commit 9fc31d6a55.
2016-01-31 10:51:45 -05:00
blitzmann
c7d5f2533a Merge pull request #514 from gitter-badger/gitter-badge
Add a Gitter chat badge to README.md
2016-01-29 14:49:08 -05:00
The Gitter Badger
a6cfbcb331 Add Gitter badge 2016-01-29 19:41:11 +00:00
blitzmann
45074952fd Merge pull request #504 from resinneublem/export-charges-optional
Make exporting charges a preference
2016-01-26 15:34:23 -05:00
blitzmann
a73d9abc60 Fix stacking for leadership, skirmish, and Information skill effects 2016-01-26 05:12:46 -05:00
blitzmann
9fc31d6a55 Fix Character Editor Dialog for osx 2016-01-25 22:47:27 -05:00
blitzmann
9cb99a1170 Update README.md 2016-01-25 21:36:50 -05:00
blitzmann
f3f1d022ef Updated to new repo location and forum thread 2016-01-25 21:14:45 -05:00
blitzmann
253ebdc4e1 Tentative fix for character editor issues. 2016-01-25 21:10:20 -05:00
blitzmann
5d45f1d3f3 Update README.md 2016-01-25 20:37:35 -05:00
blitzmann
e253af9763 Added links to distro-specific packages 2016-01-25 20:37:17 -05:00
blitzmann
a355a82f8a Merge pull request #503 from resinneublem/osx-preferences-shortcut
Use idiomatic osx preferences shortcut
2016-01-16 23:31:05 -05:00
Resin Neublem
ceb7eb15c3 Make exporting charges a preference
Some users don't want to export equiped charges because it might
conflict with their cargo hold (don't need 2x of the same type of script)

They just be equipping the items to see the different stats
2016-01-16 13:45:13 -05:00
Resin Neublem
115b154f0b Use idiomatic osx preferences shortcut
OSX uses "Command-," for application preferences
2016-01-16 13:09:13 -05:00
blitzmann
2d1344b785 Fix issue with accidental whitespace in CREST user-defined settings 2016-01-13 19:41:58 -05:00
blitzmann
bdf793072c Fix for t2 cloaks on prospect 2016-01-12 17:38:00 -05:00
blitzmann
2f879d39f3 Bump dev 2016-01-12 17:34:53 -05:00
blitzmann
36ab224853 Update to 996005 and bump stable 2016-01-12 00:28:19 -05:00
blitzmann
52d19b8de4 Remove debug prints 2016-01-09 14:48:13 -05:00
blitzmann
7be5ec844f Update README.md 2016-01-09 14:13:20 -05:00
blitzmann
3d26a31ee2 Add option to disable gauge animations (primarily for osx 10.11 users, see #438) 2016-01-09 12:36:55 -05:00
blitzmann
343d605a84 Fitting file import improvements:
- Blank files don't cause crash
- If error happens during processing, notify user
2016-01-03 21:45:19 -05:00
blitzmann
ef1228eb32 Ensure that utf-8 is tested when importing fits 2016-01-03 13:24:05 -05:00
blitzmann
ad738f7e7c Fix exporting fit to XML when name is unicode 2016-01-03 00:06:53 -05:00
blitzmann
4a66fa0138 Revert "Fix Command Destroyer MWD sig radius issue"
This reverts commit 331338e7b9.
2015-12-30 23:17:42 -05:00
blitzmann
331338e7b9 Fix Command Destroyer MWD sig radius issue 2015-12-30 23:02:27 -05:00
blitzmann
8e28925336 Add civilian weapons 2015-12-20 21:10:18 -05:00
blitzmann
df0e829dbe Merge pull request #478 from Neugeniko/master
Handle Crest Import and Export of Drone Bay and Cargo Bay contents.
2015-12-20 18:35:36 -05:00
Neugeniko
0c278b668c Handle Crest Import and Export of Drone Bay and Cargo Bay contents. 2015-12-16 12:56:28 +11:00
blitzmann
6e7ba714a8 Bump Dev, and fix import errors (#474) 2015-12-13 22:26:36 -05:00
blitzmann
d8e2e3ace1 Fix triage effects on weapon disrupters, update DB, and bump release 2015-12-10 20:18:02 -05:00
blitzmann
69c3dd188e Merge pull request #472 from wendazhou/FixNeutNosDisruptor
Fixed display of neut and nos amount, and guidance disruptors
2015-12-10 19:50:58 -05:00
Wenda Zhou
57da36f1cf Fixed category names for neut, nos and tracking disruptor.
With the implementation of falloff for energy neutralizer
and nosferatus, their names has changed so had to update
for correct display.

Also added some display for the new guidance disruptors
(i.e. missile disruptors). This also fixes the category
change for weapon disruptor (both are now called weapon
disruptor).
2015-12-09 22:50:30 -05:00
blitzmann
753ba00ac0 Update icons and EVE data 2015-12-09 21:56:22 -05:00
blitzmann
290f7d116f Fix some RR shield effects, and bump dev because I forgot 2015-12-09 21:09:50 -05:00
blitzmann
81fa88a36d Remove previously mentioned old item 2015-12-09 20:55:34 -05:00
blitzmann
0dd98330aa Fix issue with old item in market service causing error due to being non-existent. 2015-12-09 20:54:29 -05:00
blitzmann
ae55a2c1d2 Fix Nestor RR falloff effect 2015-12-08 12:21:21 -05:00
blitzmann
43ae593568 Bump to Stable 2015-12-07 20:12:19 -05:00
blitzmann
81963a6a7d Update effect files 2015-12-07 20:10:44 -05:00
blitzmann
fbf67c134b Merge remote-tracking branch 'origin/singularity' 2015-12-07 19:39:45 -05:00
blitzmann
a0cfe05eb5 Update to 988883, fix market conversion and add the converted modules, and improve on rename/conversion helper script 2015-12-07 19:38:54 -05:00
blitzmann
ba6e8d7ad1 Add renamed items 2015-12-06 14:28:35 -05:00
blitzmann
cbd2ed603f Possible fix for character editor crash 2015-12-06 11:16:54 -05:00
blitzmann
a2f1623b00 Fix icon script (no longer use icon prefix) and update icons 2015-12-06 10:22:25 -05:00
blitzmann
87ebcf0818 Update renders 2015-12-06 01:42:12 -05:00
blitzmann
f329c9956e Fix for icon conversion 2015-12-06 01:30:21 -05:00
blitzmann
2ac62ece06 Remove erroneous command causing a break in ship booster menu 2015-12-05 22:53:51 -05:00
blitzmann
f9db5eb201 Update to 988638 2015-12-05 22:35:03 -05:00
blitzmann
0a10f2d72a If running under OSX and wx3, override wx.ID_COPY and wx.ID_PASTE. See GH Issue #456 2015-12-04 01:06:35 -05:00
blitzmann
4325ccab8a Different fix for #397 and fix #458 2015-12-03 22:04:59 -05:00
blitzmann
04c6fad531 Change user agent of CREST calls 2015-12-03 20:50:01 -05:00
blitzmann
ca92285ff3 Fix some Weapon Disruption effects 2015-12-03 20:40:23 -05:00
blitzmann
96eee3a173 Fix Nos/Neut effects 2015-12-03 20:21:57 -05:00
blitzmann
a74c3c9b3d Fix #461 2015-12-02 20:38:45 -05:00
blitzmann
b4373cb0c5 Fix #451 2015-11-29 17:56:39 -05:00
blitzmann
9029c04ce6 Merge branch 'master' into singularity 2015-11-27 22:45:28 -05:00
blitzmann
c7c0c49218 Fix #434 2015-11-27 20:12:02 -05:00
blitzmann
191dd1c71b Add new mining frigate effects 2015-11-27 16:15:16 -05:00
blitzmann
3b64373393 Add more missing effects 2015-11-27 15:58:53 -05:00
blitzmann
0f6c67e852 Add missing effect for Oneiros 2015-11-27 15:03:41 -05:00
blitzmann
209297769f Missed an effect 2015-11-27 01:20:08 -05:00
blitzmann
2d4e3a6ddf Rename Logi skill to Logistic Cruiser 2015-11-27 01:18:32 -05:00
blitzmann
350f4c9f89 Add new effects. This commit uses a new helper script that automatically writes the effect file for the more straightforward effects. 2015-11-27 01:14:59 -05:00
blitzmann
9c9a6b69fe Revert "Add new nos/neut effect files, and change module/drone files to account for new attributes. This does not add the database"
This reverts commit 7dbe6dbe2d.
2015-11-27 00:07:24 -05:00
blitzmann
2b9d85a4bc Update setup-osx.py 2015-11-26 19:10:06 -05:00
blitzmann
f053e45671 Create setup-osx.py 2015-11-26 19:09:23 -05:00
blitzmann
4d701f561e fix booster menu causing crashes (#424) 2015-11-26 18:56:20 -05:00
blitzmann
3cb6d03487 Fix issue with OSX passing an unknown argument 2015-11-25 19:23:59 -05:00
blitzmann
7dbe6dbe2d Add new nos/neut effect files, and change module/drone files to account for new attributes. This does not add the database 2015-11-22 23:03:46 -05:00
blitzmann
81f122467a Fix #432 2015-11-20 01:29:46 -05:00
blitzmann
20759d205c Merge pull request #429 from Neugeniko/master
Added detection of Unicode BOM (Byte Order Mark) ...
2015-11-15 17:27:51 -05:00
blitzmann
b37aea40a7 fix exception when setting a unicode fit as booster (should hopefully fix all timer-related unicode errors) 2015-11-15 17:18:44 -05:00
blitzmann
f95e864119 Fix mindlink effects 2015-11-15 17:18:33 -05:00
blitzmann
7a9de8cd99 Bump dev version 2015-11-15 17:18:25 -05:00
Neugeniko
dde8b1f802 Added detection of Unicode BOM (Byte Order Mark) to determine the encoding used in imported files. 2015-11-14 01:00:32 +11:00
blitzmann
89b756d760 Bump release 2015-11-08 20:23:12 -05:00
blitzmann
3b1edd3283 Add error handling to CREST functions when no connection can be made. 2015-11-08 20:07:30 -05:00
blitzmann
5369b17ebf Update 977931 2015-11-08 19:55:34 -05:00
blitzmann
2fadaa890b fix save character as on os x 2015-11-08 13:52:53 -05:00
blitzmann
31bdb75c51 Added confirmation dialog when deleting character 2015-11-08 12:49:00 -05:00
blitzmann
0124f63d9a Fix amount change dialog for os x 2015-11-08 12:44:32 -05:00
blitzmann
95dba166eb Remove some debugging prints 2015-11-08 12:37:31 -05:00
blitzmann
83adadd71f Convert pubsub to wx events 2015-11-08 12:33:56 -05:00
blitzmann
4baf65c0c7 Merge pull request #414 from andrewd18/master
Add "requests" to README.md
2015-11-07 10:16:44 -05:00
Andrew Dorney
72cdd3e104 Add "requests" to README.md
CREST support requires the requests module which may not be included by default in all users' distributions.
2015-11-07 06:57:34 -06:00
blitzmann
febc2eee09 Add some conditionals to disable Attribute Editor for wxPython 2.8 2015-11-06 20:23:09 -05:00
blitzmann
b302a0a6e5 Weak ciphers aren't needed to CREST it seems (probably was at one point) 2015-11-06 20:06:08 -05:00
blitzmann
1f6a14ee36 Fallback to wx2.8 if 3.0 is not found 2015-11-06 16:04:20 -05:00
blitzmann
99a15af26e Merge pull request #408 from fj/patch-1
Fix typo in README.md
2015-11-06 14:40:43 -05:00
John Feminella
dff7a4d6ac Fix typo in README.md
"liscense" ⇒ "license"
2015-11-06 11:32:28 -05:00
blitzmann
3c8e6a61f2 Fix #406 2015-11-05 20:30:11 -05:00
blitzmann
fb997ab16d bump stable 1.16.1 2015-11-03 22:44:52 -05:00
blitzmann
8fe5f43875 fix some stuff 2015-11-03 22:44:01 -05:00
blitzmann
c8cfee3511 More mac fixes 2015-11-03 22:12:35 -05:00
blitzmann
bf0b89f3b5 Old mac client shouldn't even know about CREST / override. Disable all instances of them for this build. 2015-11-03 21:25:52 -05:00
blitzmann
1d295c04e3 Fix for missing attributes 2015-11-03 20:43:49 -05:00
blitzmann
11ebde87c9 Change attr override window from ctrl+a to ctrl+b 2015-11-03 19:38:03 -05:00
blitzmann
88c4de9820 reintroduce mac-wx3. Split platform build are likely needed right now 2015-11-03 19:28:08 -05:00
blitzmann
09e0a0576c MainFrame pointer was accidentally deleted from characterEditor.py, causing issues. 2015-11-03 19:21:45 -05:00
blitzmann
fc84c5dc94 Whoops 2015-11-03 13:24:49 -05:00
blitzmann
687ebbc41b Bump Stable 2015-11-03 06:21:29 -05:00
blitzmann
0abe953a70 Update dist script to replace mac skel 2015-11-02 21:34:55 -05:00
blitzmann
2a8f3e4855 Merge branch 'singularity' 2015-11-02 21:28:26 -05:00
blitzmann
8cd36f3cbf Add item renames 2015-11-02 21:06:54 -05:00
blitzmann
5577e1976b Update to SISI w/ effects 2015-11-02 20:55:23 -05:00
blitzmann
4b27becb5f Merge branch 'overrides' into singularity
Conflicts:
	eos/db/__init__.py
	eos/db/saveddata/__init__.py
	eos/db/saveddata/queries.py
	gui/mainFrame.py
	gui/mainMenuBar.py
2015-11-02 19:01:12 -05:00
blitzmann
3c055b78d3 Fix clearing of all overrides 2015-11-02 18:55:21 -05:00
blitzmann
eb5ce91cb2 Fix gitignore 2015-11-02 18:47:06 -05:00
blitzmann
ef36dc5ba3 Import/export/clear overrides, add missing files due to bad gitignore entry 2015-11-02 18:45:56 -05:00
blitzmann
d9c710c5a1 Minor improvements 2015-11-01 21:36:04 -05:00
blitzmann
c436e0e669 Create a proper menu item toggle for overrides 2015-11-01 21:19:49 -05:00
blitzmann
e80917e3d1 Things are saved now via GUI 2015-11-01 20:52:22 -05:00
blitzmann
0d0ec42daf Initial GUI commit. Still need to actually handle the attribute change 2015-11-01 19:49:22 -05:00
blitzmann
0e4cca6138 Load overrides from database 2015-11-01 15:00:09 -05:00
blitzmann
b701acb275 Overrides work properly now. Currently toggled on/off by opening character editor, this will be taken over by a menu option 2015-11-01 13:02:29 -05:00
blitzmann
4eb61051c6 Add overrides to the modifiedAttributeDict. Still need to figure out how to switch between the original and the override 2015-11-01 12:04:02 -05:00
blitzmann
56aba37758 Fix PoC so that it actually works, and add a working test case for Web II (changing speedfactor to -80%) 2015-11-01 09:43:34 -05:00
blitzmann
f432b08149 Proof of concept. Need to save overrides in user database and create GUI for it. May be difficult to collect and apply considering the Item container is attached to the eve db and not the user. 2015-10-31 16:53:20 -04:00
blitzmann
3e0b2fd09c Add debug info 2015-10-31 16:52:10 -04:00
blitzmann
c7b8d94e4f Merge branch 'crest_fitting' into singularity 2015-10-31 15:02:24 -04:00
blitzmann
31a9b03436 Merge pull request #390 from OISumeko/weaponStagger
Added option for disabling capacitor simulation staggering for certain modules
2015-10-31 14:55:22 -04:00
blitzmann
f33f558006 Fix prep_data.py 2015-10-31 14:27:43 -04:00
blitzmann
bb4fe63a7c Add CREST preference icon (basic EVE icon), and fix menus when changing modes and whatnot 2015-10-31 14:10:41 -04:00
blitzmann
ccb9e085b2 Setting to change server for CREST, and some other improvements. 2015-10-31 13:20:13 -04:00
Cameron Grout
702d249bad Updated turret detection as advised 2015-10-31 16:15:35 +13:00
Cameron Grout
cc2835a341 Turrets of the same type now do not stagger
Playing with the cap simulator, I noticed that turrets of the same type
stack and have staggering applied when running through the cap
simulator. This is not realistic behaviour as most (all?) pilots will
have grouped their turrets in-game, meaning they will all activate
simultaneously rather than activating individually, offset from
each other.

This change introduces a 'disable stagger' field to the drain tuple that
is passed through to the cap simulator, allowing us to disable
staggering on certain modules. This will enable us to add GUI options in the
future to allow users to choose whether to stagger certain modules (eg,
cap boosters, neuts) or have them all fire simultaneously. Currently
this defaults to False (existing behavior) for all modules except for
turrets, which will now behave more like in-game turrets for cap
simulation purposes.
2015-10-31 15:30:20 +13:00
blitzmann
d73c53cb10 Merge pull request #389 from OISumeko/issue300
Fix for issue #300
2015-10-30 21:26:39 -04:00
OISumeko
73409a3324 Fix for issue 300
Modified capsim so that for non-capstable fits, the capacitor time will
indicate the time at which the first module failed to activate due to
insufficient capacitor rather than the time of the last successful
activation.
2015-10-31 14:14:44 +13:00
blitzmann
24f770aa7b Use + instead of space (fixes an Iceweasel browser issue) 2015-10-30 21:09:06 -04:00
blitzmann
649b99d7bd Another possible fix for server issues. 2015-10-30 21:07:56 -04:00
blitzmann
a8b50032c4 Merge pull request #388 from OISumeko/master
Fix for 387
2015-10-30 12:41:40 -04:00
Cameron Grout
d1d276ae68 Fix for 387
Modified capsim to deal with reload/clipSize logic before grouping
modules for staggering. This prevents loaded AARs from being sent
through as seperate cap drain elements to other repairers of the same
size.
2015-10-30 16:18:33 +13:00
blitzmann
6eafbb0a25 Possible fix for server issues. Instead of using a timer, use the socket timeout, and ensure that we stop server before spawning a new one. 2015-10-28 21:25:01 -04:00
blitzmann
aedd7ce2de Add support to delete fit from EVE 2015-10-26 21:27:54 -04:00
blitzmann
b0511ed856 Delete crest chars when changing client settings 2015-10-26 23:54:42 -04:00
blitzmann
d60b288e0e Merge pull request #381 from OISumeko/master
Fix for issue 347
2015-10-26 19:32:05 -04:00
blitzmann
f7d5287087 Merge pull request #385 from minlexx/patch-1
Check that python-dateutil is installed at startup
2015-10-26 19:31:20 -04:00
blitzmann
7032baa7ef Add some logic to disable from CREST menu items if character is not logged in 2015-10-25 22:02:15 -04:00
blitzmann
b52cbef26f Clean up some imports, get rid of CharacterInfo window. 2015-10-25 21:49:24 -04:00
blitzmann
34f699b96a Use cached_until value for GUI countdown 2015-10-25 21:44:24 -04:00
blitzmann
5b341dfc06 pycrest now injects cached until value into the results 2015-10-25 21:44:04 -04:00
blitzmann
cb0003b942 Use deepcopy instead of copy. Fixes issue with using same session object across characters 2015-10-25 20:17:42 -04:00
blitzmann
6ee6186280 Make a post thing for pycrest. Still having authentication errors occasionally. 2015-10-25 19:51:58 -04:00
blitzmann
781abeea53 Implement a character cache, as the database-layer cache is seemingly not working. =/ 2015-10-25 19:41:12 -04:00
blitzmann
6496164d95 Merge branch 'crest_fitting' of https://github.com/DarkFenX/Pyfa into crest_fitting 2015-10-25 18:14:46 -04:00
blitzmann
1ce2921eb7 Put current character info in titlebar, and disable getting image. 2015-10-25 18:14:12 -04:00
blitzmann
6eb6925606 Move html 2015-10-25 17:55:39 -04:00
blitzmann
9d7a3605dc Use timers properly 2015-10-25 17:52:53 -04:00
blitzmann
056e961ccc use webrowser module to open URIs (had some difficulty with LaunchDefaultBrowser on OS X) 2015-10-25 14:46:24 -04:00
blitzmann
8f08f8efb8 Make sure httpd server stops after a certain time frame. 2015-10-25 00:09:33 -04:00
blitzmann
167eb60fe3 Added logic to find CA certs for SSL connections (for frozen apps) and added some logging 2015-10-24 23:32:15 -04:00
blitzmann
c04b7e0552 Revert "Add tomorrow to repo rather than dependency" - going to including it in skel rebuild
This reverts commit ff87d5e456.
2015-10-24 22:51:46 -04:00
blitzmann
ff87d5e456 Add tomorrow to repo rather than dependency 2015-10-24 22:39:43 -04:00
blitzmann
c81774a3aa Move pycrest to service (might move it to utils later, dunno) 2015-10-24 22:28:31 -04:00
blitzmann
a5920a9c9c Added missing files (and fix why they were missing) 2015-10-24 16:46:45 -04:00
blitzmann
c103e563a9 remove old import 2015-10-24 16:23:54 -04:00
blitzmann
08382db011 Add character management window, ability to add and delete crest characters, and fix issue with not having default client ID available. 2015-10-23 21:26:38 -04:00
blitzmann
9929510e53 More work on CREST stuff. Now implicit character can GET and POST fits. 2015-10-23 19:14:43 -04:00
blitzmann
f6cddcc86d Add to repo missing preferences panel 2015-10-23 19:12:05 -04:00
blitzmann
953a70327a Fix (hack at) pycrest to fix caching issue when getting another character. 2015-10-23 01:21:51 -04:00
blitzmann
6e04c64ffb Changed login box to show currently logged in character with timer, and we now fetch the character image. 2015-10-23 00:52:03 -04:00
blitzmann
e0f99ee133 Start refinement of CREST utilities:
* Add preference page which gives option of implicit grant or user client details
* Improve CREST service
* Changes in pycrest which make things a little easier
2015-10-21 23:10:06 -04:00
Alexey Min
6ed81e9bae Check that python-dateutil is installed at startup
Check that python-dateutil is installed at startup in pyfa.py, same way as for wxPython and SQLAlchemy (except for version check).
2015-10-20 11:01:00 +05:00
blitzmann
69a4e42ab0 Forgot the server 2015-10-19 21:34:47 -04:00
blitzmann
8151debfe1 Can now login to SSO from pyfa, which completes basic integration. This is very crude, will be refined. 2015-10-19 20:09:39 -04:00
blitzmann
972df6cad3 Add support for importing CREST fittings from clipboard and through EVE Fittings browser 2015-10-18 23:38:21 -04:00
blitzmann
b1729095a0 Export fitting to EVE, fix json bugs, and include forgotten CREST service. 2015-10-18 17:13:19 -04:00
blitzmann
23dbb59f3f Couple fixes 2015-10-18 01:46:41 -04:00
blitzmann
9269c54434 Implement exporting in CREST format 2015-10-18 01:33:39 -04:00
blitzmann
c4246c0d50 Added CREST service and first pass of fitting resource browsing. I want to completely rework this eventually, but right now just focused on getting a rough draft going. 2015-10-18 00:21:01 -04:00
blitzmann
d013a41079 Added CREST client data (for SISI), and rudimentary database support. Valid data has to be manually entered at this time, but the loading of the crest character works and uses pycrest correctly 2015-10-17 21:47:55 -04:00
blitzmann
94995685e9 Added pycrest with a few fixes. 2015-10-17 21:41:24 -04:00
blitzmann
11c3859270 Added small server script to be used as CREST callback. This can listen for and print the authorization code. 2015-10-16 15:39:40 -04:00
blitzmann
1415de9573 Merge pull request #382 from Will-W/master
Add a simple usage note to projected view
2015-10-13 20:19:40 -04:00
Will Wykeham
73de795082 Fix click on dummy item 2015-10-13 16:13:35 +01:00
Will Wykeham
bb9760f79c Add a usage hint to the Projected tab 2015-10-13 16:01:13 +01:00
Will Wykeham
53b8ca3940 Fix some indentation inconsistency 2015-10-13 15:59:06 +01:00
Will Wykeham
8a9107c798 Fix a double handle of the delete event
On GTK, the handler will get called twice if you call skip(),
and a ValueError exception is thrown on cmdline
We're handling the event so skip not necessary.
2015-10-13 15:56:58 +01:00
OISumeko
52f06bbd43 Fix for issue 347 2015-10-14 01:06:19 +13:00
blitzmann
5246432420 Fix triage effects 2015-10-12 19:30:09 -04:00
blitzmann
8ccdbcc51d Fixed generating .exe on Linux. 2015-10-11 21:49:28 -04:00
blitzmann
81c2895c9e Fix dist script 2015-10-12 00:00:10 -04:00
blitzmann
cbb31c1217 Update dist.py 2015-10-11 19:15:40 -04:00
blitzmann
6c80d15f1d Close update dialog, don't destroy (OSX bug fixes) 2015-10-09 17:43:23 -04:00
blitzmann
4baa6e9e9f Switch over wx.BusyInfo from custom wait dialog 2015-10-09 13:04:06 -07:00
blitzmann
2e998bd5a4 Merge branch 'master' into osx_fixes 2015-10-09 12:20:07 -07:00
blitzmann
a33ec89e87 Fix issue that caused fits that were supposed to open in the background to calculate. Unfortunately this fix breaks the tab snapshot, will have to figure that out later 2015-10-09 18:32:03 -04:00
blitzmann
ba9232e514 Fix preferences dialog 2015-10-09 09:10:37 -07:00
blitzmann
f090cafa5c OS X distributive was pointing to the wrong path for the pyfa root, due to the executable being in a different place than the actual root. This changes the logic to use sys.executable as a fallback when __file__ doesn't exist (for example in the windows distributive) 2015-10-08 15:23:51 -04:00
blitzmann
a67b46bb9a Fix some mining effects 2015-10-05 20:37:41 -04:00
blitzmann
f17fb82ce7 Fix issue with ship bonuses not applying when fit is projected (#374) 2015-10-05 18:10:39 -04:00
blitzmann
3f6c484c99 Fix paths that point to eve.db 2015-10-05 12:33:07 -04:00
blitzmann
11cf4b356c Correct GUI problem with character editor 2015-10-05 03:26:41 -04:00
blitzmann
231cdb8399 Fix minor default settings, fix dist script for wx3 merge 2015-10-04 22:07:23 -04:00
blitzmann
30f077027b Update README.md 2015-10-04 21:37:02 -04:00
blitzmann
8a2c4671bf Update README.md 2015-10-04 21:34:53 -04:00
blitzmann
35f56b9c32 Rename gpl.txt to LICENSE 2015-10-04 21:34:36 -04:00
blitzmann
ae3bd9d9d4 Fix additions toggle to fully collapse 2015-10-04 18:58:55 -04:00
blitzmann
9465aceddb Add splitter between fitting and additions 2015-10-04 18:28:15 -04:00
blitzmann
8e353b08ae Fix some weirdness with come columns 2015-10-04 17:16:48 -04:00
blitzmann
a5f1370eec Fit system effects not applying to projected fits. 2015-10-04 13:17:13 -04:00
blitzmann
b454ac003b Present error message if HTML Export path does not exist 2015-10-04 15:36:56 -04:00
blitzmann
17d353e09b Fix crash with GUI HTML export, and clean up dialogs. 2015-10-04 15:24:53 -04:00
blitzmann
365cacac66 Fix #371 2015-10-02 11:16:41 -04:00
blitzmann
30fef3039c Merge branch 'wx3' 2015-10-01 21:16:06 -04:00
blitzmann
6f161b495f Bump dev version 2015-10-01 21:15:53 -04:00
blitzmann
582e54e758 Fix a few things in inno script 2015-09-29 22:48:50 -04:00
blitzmann
072fac4259 Merge branch 'master' into wx3 2015-09-29 21:35:44 -04:00
DarkPhoenix
4e890e1e1d Update database to tq version and bump version in config 2015-09-29 22:28:49 +03:00
DarkPhoenix
473b70944f Merge branch 'singularity' 2015-09-29 22:25:36 +03:00
blitzmann
37b158439d Fix #359 2015-09-28 20:32:55 -04:00
blitzmann
2617143330 Fix #363 2015-09-27 18:16:54 -04:00
blitzmann
a3b108382e Move eve.db to root 2015-09-27 09:45:44 -04:00
blitzmann
e07c162453 Reduce confusion with number of cycles vs charges 2015-09-26 19:17:22 -04:00
blitzmann
0f8992432b Merge branch 'master' into wx3
Conflicts:
	gui/characterEditor.py
2015-09-26 18:53:28 -04:00
blitzmann
c751544560 Do not show level change menu for All 5/0 in char editor 2015-09-25 12:56:40 -04:00
blitzmann
1d51e86c1c Added individual skill save to context menu 2015-09-25 12:16:11 -04:00
blitzmann
05b9d1e607 Fixed some bugs, added character action buttons on editor 2015-09-25 12:13:17 -04:00
blitzmann
2a88e3114b Skill color goes back to normal when saving/reverting skill. 2015-09-25 11:15:08 -04:00
blitzmann
a0f9fb6ad6 Enable/disable edit menu options, and add color to character editor to show which skills are edited 2015-09-24 22:11:31 -04:00
blitzmann
b844bdf986 Add save character as dialog 2015-09-24 20:46:07 -04:00
blitzmann
61614553a2 Fix bug with char copy, and added char revert and save as (unfinished) 2015-09-24 19:03:30 -04:00
blitzmann
ae870f9535 Merge branch 'newTempChar' 2015-09-24 17:16:14 -04:00
blitzmann
30a8437515 Fix returning unicode with __repr__ and __str__. Fixes #356 2015-09-24 14:15:54 -04:00
blitzmann
8647fa245f Fix Jump Drive Economizer. It does not project, and is only applies bonus when online. 2015-09-24 13:09:43 -04:00
blitzmann
23bb763c51 Fix system effects to respect their state 2015-09-24 13:09:25 -04:00
blitzmann
c158cb076f Fix dist script for icons 2015-09-24 12:43:20 -04:00
blitzmann
b1ebf8562a Incorporate icon zipfile making into dist script 2015-09-24 12:27:29 -04:00
blitzmann
e9d02ce4c8 Change to use BitmapLoader class 2015-09-24 12:21:50 -04:00
blitzmann
ec6914d4aa Bitmap Loader is now a proper class, and can be used to load images from zipfile 2015-09-24 12:18:33 -04:00
blitzmann
474f270b26 Change to new icon locations 2015-09-24 12:17:17 -04:00
blitzmann
fb7574e476 Remove extra location stuff from bitmap loader 2015-09-24 11:45:24 -04:00
blitzmann
760b5f3d74 Change in icon layout in preparation for better icon loading. 2015-09-24 11:44:20 -04:00
DarkPhoenix
51c481206c Bump version to make preview build 2015-09-24 01:15:56 +03:00
DarkPhoenix
7b6b922c57 Update database to 965413 and implement BC changes 2015-09-24 01:08:20 +03:00
blitzmann
a08bb2494b Fix system effect states 2015-09-22 21:45:32 -04:00
blitzmann
4affc24ec7 update setup.py 2015-09-20 20:47:16 -04:00
blitzmann
d7cb0d536f Polish the Inno script to delete left overs and only uninstall if version is before a certain milestone. 2015-09-19 23:14:53 -04:00
blitzmann
bf9a4b4919 Run uninstall before installing. Removes old files. Still need version checker and deleting pyc/pyo files 2015-09-18 19:48:06 -04:00
blitzmann
3ea4439b8d Allow changing all 5 and 0 from editor 2015-09-18 11:59:52 -04:00
blitzmann
bd53785667 Allow all 5 and 0 to change skills from affecting skill menu 2015-09-14 20:35:36 -04:00
blitzmann
f2b4400834 Do auto-save when editing in character editor. 2015-09-14 20:30:12 -04:00
blitzmann
b8d01d5ecb Fix a few things 2015-09-13 16:59:59 -04:00
blitzmann
9ae5cfbab2 Revert "Fix API stuff. This should theoretically work, but it's untested."
This reverts commit 1402ceec63.
2015-09-13 16:57:22 -04:00
blitzmann
045031e8ae Revert "Fix character rename, delete, and copy."
This reverts commit c72f049ccd.

Conflicts:
	service/character.py
2015-09-13 16:55:32 -04:00
blitzmann
2c7bfd14b6 Revert "Separate characters from Fit relationship..."
This reverts commit 3521b3887d.

Conflicts:
	eos/db/saveddata/queries.py
2015-09-13 16:53:42 -04:00
blitzmann
1584586fd2 Try a different approach to temp skill levels 2015-09-13 16:51:36 -04:00
blitzmann
1402ceec63 Fix API stuff. This should theoretically work, but it's untested. 2015-09-12 13:15:59 -04:00
blitzmann
4663270067 Since we now have a list of skills by default on our character, remove the iterSkills iterator which helped fetch skills that were not previously loaded 2015-09-12 11:06:21 -04:00
blitzmann
0b9cdaa944 Change the way skills are loaded. We now load all skills when character is created, instead of just creating character and loading skills on demand. This fixes a bug in which new characters were not saving their skills to the database. 2015-09-12 10:59:44 -04:00
blitzmann
89c011d37e Minor modifications. 2015-09-12 10:30:51 -04:00
blitzmann
c72f049ccd Fix character rename, delete, and copy. 2015-09-09 23:12:59 -04:00
blitzmann
ca34217f3b Added character saving.
Deleting characters is broken for now due to using wrong session, but I believe creating character works. Further tests needed
2015-09-09 20:33:15 -04:00
blitzmann
3521b3887d Separate characters from Fit relationship and create new character session. At this point, changes to characters do not persist. Efforts must still be made to focus on creating a character save function as well as ensure characters that are dirty are loaded correctly for fresh fits. 2015-09-09 19:08:38 -04:00
blitzmann
492776c5a8 Fix Scram effect to turn off MWDs. Fixes #70 2015-09-06 11:06:52 -04:00
blitzmann
51a8076d30 Comment cleanup 2015-09-01 23:29:47 -04:00
blitzmann
decf7ff028 Fix #351 2015-09-01 23:23:52 -04:00
DarkPhoenix
31b1c94c0f Add AT13 prize ships 2015-09-01 01:26:30 +03:00
DarkPhoenix
a9fc457510 Bump dev version 2015-09-01 00:09:10 +03:00
blitzmann
7c3c8182a7 Fix initial database creation 2015-08-28 22:03:54 -04:00
blitzmann
b162927f79 Merge branch 'master' into wx3 2015-08-27 22:05:38 -04:00
blitzmann
6dbed1403a Bump stable 2015-08-27 21:50:13 -04:00
blitzmann
aa5eb7ac92 Update DB, force Imp and Fiend as not published again (will publish these when they are live) 2015-08-27 21:49:06 -04:00
blitzmann
e0fbcc91f1 Update effect headers 2015-08-25 17:47:15 -04:00
blitzmann
b2dce223b0 Add AT13 prizes 2015-08-25 17:42:34 -04:00
blitzmann
4b7b22025c Add new drifter incursion effect 2015-08-25 17:39:57 -04:00
blitzmann
8e37dab37e Disallow assistance with active Estonis link 2015-08-25 17:37:17 -04:00
blitzmann
6e95f69565 Support speedLimit introduced with Entosis Link 2015-08-25 17:26:25 -04:00
blitzmann
31331b1e34 Update to 957210 - Galatea 1.0 2015-08-25 17:25:12 -04:00
blitzmann
05b3777ad2 Add build directory to ignore file. 2015-08-25 16:06:38 -04:00
blitzmann
cda8dd4c8b Windows skel has an issue with this, so if there is an issue, use default path to cache file. 2015-08-21 19:04:42 -04:00
blitzmann
e7542fec44 move debug setting, remove debug print 2015-08-21 18:23:46 -04:00
blitzmann
e7fcdd86ac Well, adding this caused severe issues. >_> 2015-08-21 18:02:06 -04:00
blitzmann
d909e8adc4 Fix config file, clean up pyfa.py 2015-08-21 16:48:07 -04:00
blitzmann
def20311a8 New migration import mechanics, borrowed from market conversion imports, because we can't os.listdir from a zipfile 2015-08-21 15:10:00 -04:00
blitzmann
503907e2d8 Fix setup so that we can execute it from dist script and not have it complain 2015-08-21 15:08:51 -04:00
blitzmann
88dc1edfb4 Work on dist script 2015-08-21 15:08:23 -04:00
blitzmann
cbedf03026 Another fix to prep_data. I'll get this right one day 2015-08-21 12:08:57 -04:00
blitzmann
a69589dd23 Merge pull request #346 from Will-W/master
Context menu to swap modules for different variation
2015-08-18 13:08:15 -04:00
Will Wykeham
2904ab6afa Non-windows platform fix for variations menu 2015-08-18 15:59:02 +01:00
Will Wykeham
c763595cc4 Remove debug print statement 2015-08-17 15:41:58 +01:00
Will Wykeham
8fe97180ed Sort higher metalevel items properly in variations menu 2015-08-16 21:56:39 +01:00
Will Wykeham
6a4b2ffe69 Make variations menu handle multiple selections
Ensure the variations menu only shows when you've got
a matching set of items selected.
2015-08-16 21:45:20 +01:00
Will Wykeham
7f100353e2 Make variations menu actually swap out module
Functional, but not handling multiple selections well
2015-08-16 18:30:27 +01:00
Will Wykeham
97ac0804c5 Add Submenu of variations of module type.
Non functional so far.
2015-08-15 19:35:31 +01:00
blitzmann
48f96a7a32 Merge branch 'master' into wx3
Conflicts:
	config.py
	staticdata/icons/icon01_08.png
	staticdata/icons/icon02_11.png
	staticdata/icons/icon105_46.png
	staticdata/icons/icon105_47.png
	staticdata/icons/icon105_48.png
	staticdata/icons/icon105_49.png
	staticdata/icons/icon108_5.png
	staticdata/icons/icon113_64_1.png
	staticdata/icons/icon113_64_2.png
	staticdata/icons/icon113_64_3.png
	staticdata/icons/icon34_16.png
	staticdata/icons/iconMarketIcon_16px_Amarr.png
	staticdata/icons/iconMarketIcon_16px_Caldari.png
	staticdata/icons/iconMarketIcon_16px_Gallente.png
	staticdata/icons/iconMarketIcon_16px_Minmatar.png
2015-08-15 10:50:58 -04:00
DarkPhoenix
598512a904 Fix stacking penalties on active tank effects 2015-08-13 02:21:24 +03:00
DarkPhoenix
121a81ce70 Remove few debugging prints 2015-08-11 15:59:38 +03:00
blitzmann
a2e031cf27 Fix prep_data script so that it actually works 2015-08-09 23:20:00 -04:00
DarkPhoenix
f18ba6160a Do 2 blank lines between cargo contents and the rest of the fit, and when exported with the implants - do cargo items after the implants 2015-08-08 13:36:16 +03:00
blitzmann
c2ca5dffe8 Fix incorrect bitmap rendering of OSX-wx3. MacSetTheme was removed, but it's still required for 2.8 otherwise we get an off-color background 2015-08-04 23:48:31 -04:00
blitzmann
ab7bbcb6ef Remove matplotlib's font cache. Fixes #234 2015-08-04 22:18:28 -04:00
blitzmann
e5e7311748 Revert "Fix preferenceDialog list view width" and actually fix it. OS X untested
This reverts commit 9ba3ca3f5f.
2015-07-26 19:34:42 -04:00
blitzmann
9ba3ca3f5f Fix preferenceDialog list view width 2015-07-26 19:19:53 -04:00
blitzmann
cc59612fa4 Debug logging when flag is set 2015-07-23 16:58:55 -04:00
Ryan Holmes
01db1efdf7 Merge pull request #336 from blitzmann/regSkills
Register skills when applying ship bonuses
2015-07-23 15:58:07 -04:00
blitzmann
e74e2615ad Merge remote-tracking branch 'origin/projections' 2015-07-23 15:46:32 -04:00
blitzmann
2f246d0897 Add context menu to affected by list 2015-07-23 15:32:27 -04:00
DarkPhoenix
505b0ce38f Clear info dicts in-place instead of replacing them with new ones
Sometimes it can cause fuckups, so who knows how PIL works with them...
2015-07-23 20:34:02 +03:00
DarkPhoenix
8c19a956e0 Strip ICC color profile data
Fixes #337
2015-07-23 20:32:40 +03:00
blitzmann
9de3600d7f Fix self-boosting 2015-07-23 01:38:51 -04:00
blitzmann
5a4f526b2b Fix fit copying 2015-07-22 14:27:44 -04:00
blitzmann
cd0b0eada0 Fix graphing 2015-07-22 13:12:57 -04:00
blitzmann
17733d5951 Added missing tactical mode calculations... whoops 2015-07-22 13:02:08 -04:00
blitzmann
0a1f324053 Fix Advanced Spaceship Command skill and resists for Occator 2015-07-21 12:27:46 -04:00
blitzmann
e12b3f3054 Merge tag 'v1.13.2' into wx3
Conflicts:
	config.py
	A lot of icons
2015-07-20 13:21:00 -04:00
blitzmann
5372f31be8 Revert "Revert "Merge branch 'master' into wx3"". So many reverts.
This reverts commit cca7f1112a.
2015-06-27 21:53:59 -04:00
blitzmann
6d01877d78 Merge branch 'master' into wx3
Conflicts:
	pyfa.py
2015-06-27 19:33:12 -04:00
blitzmann
030f22b66f Merge branch 'debugGtk' into wx3 2015-06-27 18:25:31 -04:00
blitzmann
a4fe3fe142 Fix crash in character editor 2015-06-27 15:56:34 -04:00
blitzmann
5b0857e169 Ensure that resources gauge is not drawn with a width of 0 to make GTK happy 2015-06-27 15:35:22 -04:00
blitzmann
975a414c5f Ensure that SetSize() does not take values less than -1 2015-06-27 14:39:35 -04:00
blitzmann
8a7e69b902 Fix progress dialog stuff. Closes #281 2015-06-25 16:43:39 -04:00
blitzmann
da16f6cee7 Fix closing of progress dialogs 2015-06-20 15:00:02 -04:00
blitzmann
f285395e0f Fix black bitmap when dragging fit, closes #303 2015-06-17 19:43:48 -04:00
blitzmann
b54e3aeaf9 See #303 2015-06-16 15:28:23 -04:00
blitzmann
eb2f4991ee Fix search in wx3 (and remove some needless crap... seriously, why was all that there?) 2015-06-04 22:48:46 -05:00
blitzmann
16017a3c31 Remove middle click to open new page, fixing wx3 deprecation warning (didn't seem to work anyway) 2015-06-04 21:01:49 -05:00
blitzmann
98d9adef8a Fix for libpng hating our color profiles 2015-06-04 17:27:11 -05:00
blitzmann
e7264108dd Fix #287 2015-05-05 23:23:38 -04:00
blitzmann
2bcbb03c10 Fix #286 and another minor bug related to colors 2015-05-05 22:56:40 -04:00
DarkPhoenix
9cf20942f1 Change validator requirement for owner ID
This fixes bug related to sqlalch 1.0
2015-05-01 20:15:08 +03:00
DarkPhoenix
dbb98e981a Merge branch 'wx3' of github.com:DarkFenX/Pyfa into wx3 2015-05-01 19:03:04 +03:00
DarkPhoenix
3ae39b2e7c Remove unused import 2015-05-01 19:02:13 +03:00
DarkPhoenix
7b43b516c9 Add effect i should've added for mosaic release 2015-05-01 18:50:11 +03:00
DarkPhoenix
12d6a2c5de Bundle runtime libs with windows executable 2015-05-01 16:37:13 +03:00
DarkPhoenix
26bba49193 Work around bug in wxpython
Button is specified as property in wx docs, but it returns bound method instead of actually being a property
2015-05-01 16:00:26 +03:00
DarkPhoenix
4e69a2656c Add some options for Mac binary generation
Can't test it atm, but whatever
2015-05-01 15:37:09 +03:00
DarkPhoenix
68d504c79d Force writing errors/output to file in case of frozen distributive 2015-05-01 15:08:14 +03:00
DarkPhoenix
2180b1ac3b Add folder with assets used for distributives 2015-05-01 14:50:09 +03:00
DarkPhoenix
32712a8798 Fetch app version from config file 2015-05-01 14:20:01 +03:00
DarkPhoenix
73c7ad55b6 Add comment which shows how to use script 2015-05-01 14:00:31 +03:00
DarkPhoenix
a34c5ace5c Change setup file to make sure msi installer can be built 2015-05-01 13:54:40 +03:00
DarkPhoenix
fd77661f41 Tune setup file a bit more 2015-05-01 04:02:10 +03:00
DarkPhoenix
ad07cf25d8 Settle on just Tkinter in excludes 2015-05-01 03:23:57 +03:00
DarkPhoenix
4daf1b1ba3 Merge branch 'wx3' of github.com:DarkFenX/Pyfa into wx3 2015-05-01 01:28:18 +03:00
DarkPhoenix
4b189ab146 Remove obsolete readme 2015-05-01 01:27:54 +03:00
DarkPhoenix
64a69e3910 Remove tcl/tk from distributive 2015-05-01 01:27:07 +03:00
DarkPhoenix
9482404ca7 Remove setting locale
Who knows what it may cause, i'm not an wx expert, but wx3 bundled with xc_freeze keeps bitching about it...
2015-05-01 00:04:35 +03:00
DarkPhoenix
124d4fab9b Change the way we fetch conversions from package to make it compatible with frozen and packed builds 2015-04-30 23:59:56 +03:00
DarkPhoenix
722406f636 Change the way we detect root
This is needed for executable freeze to work correctly
2015-04-30 23:08:42 +03:00
DarkPhoenix
6d4957b148 Add setup.py for building binary distributives with wx3 2015-04-30 22:24:27 +03:00
1852 changed files with 6245 additions and 1649 deletions

3
.gitignore vendored
View File

@@ -13,10 +13,11 @@
*.patch
#Personal
saveddata/
/saveddata/
#PyCharm
.idea/
#Pyfa file
pyfaFits.html
build/

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@@ -1,22 +1,58 @@
# Pyfa
# pyfa
Pyfa is a cross-platform desktop fitting application for EVE online that can be used natively on any platform where python and wxwidgets are available.
[![Join the chat at https://gitter.im/pyfa-org/Pyfa](https://badges.gitter.im/pyfa-org/Pyfa.svg)](https://gitter.im/pyfa-org/Pyfa?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
It provides many advanced features such as graphs and full calculations of any possible combination of modules, fits, etc.
![pyfa](https://cloud.githubusercontent.com/assets/3904767/10271512/af385ef2-6ade-11e5-8f67-52b8b1e4c797.PNG)
Please see the [FAQ](https://github.com/DarkFenX/Pyfa/wiki/FAQ) for answers to common questions / concerns
## What is it?
#### A note for Linux users
pyfa currently only supports wxPython 2.8. However, there are some distros that have started to support 3.0 and subsequently dropped support for 2.8 altogether (such as Debian Jessie). If this is the case and wxPython 3.0 is the only version installed, the official pyfa releases will not run. You must either find a package for 2.8 or compile it yourself.
pyfa, short for **py**thon **f**itting **a**ssistant, allows you to create, experiment with, and save ship fittings without being in game. Open source and written in Python, it is available on any platform where Python 2.x and wxWidgets are available, including Windows, Mac OS X, and Linux.
For Debian Jessie, wxPython 2.8 is available in Sid (the unstable repo). you can use apt-pinning to install select packages from unstable and still keep your stable system. See http://jaqque.sbih.org/kplug/apt-pinning.html for me details.
## Latest Version and Changelogs
The latest version along with release notes can always be found on the projects [Releases](https://github.com/DarkFenX/Pyfa/releases) page. pyfa will notify you if you are running an outdated version.
3.0 support is being worked on and can be found on the wx3 branch. It may be stable enough for you, but there are a few bugs related to it. Please see the wx3 label on the GitHub issues area for me information on known issues (biggest one currently is GTK warning spam): https://github.com/DarkFenX/Pyfa/labels/wx3
## Installing
Windows and OS X users are supplied self-contained builds of pyfa that can be run without additional software. An `.exe` installer is also available for the Windows builds. There is no self-contained package for Linux users, which are expected to run pyfa through their distributions Python interpreter. However, there are a number of third-party packages available that handle the dependencies and updates for pyfa (for example, [pyfa for Arch Linux](https://aur.archlinux.org/packages/pyfa/)). Please check your distributions repositories.
#### Links
* [Development repository: http://github.com/DarkFenX/Pyfa](http://github.com/DarkFenX/Pyfa)
* [XMPP conference:
pyfa@conference.jabber.org](pyfa@conference.jabber.org)
### Requirements
If you wish to help with development or simply need to run pyfa through a Python interpreter, the following software is required:
* Python 2.7
* `wxPython` 2.8/3.0
* `sqlalchemy` >= 0.6
* `dateutil`
* `matplotlib` (for some Linux distributions, you may need to install separate wxPython bindings, such as `python-matplotlib-wx`)
* `requests`
### Linux Distro-specific Packages
The following is a list of pyfa packages available for certain distros. Please note that these packages are maintained by third-parties and are not evaluated by the pyfa developers.
* Debian/Ubuntu/derivitives: https://github.com/AdamMajer/Pyfa/releases
* Arch: https://aur.archlinux.org/packages/pyfa/
* openSUSE: https://build.opensuse.org/package/show/home:rmk2/pyfa
* FreeBSD: http://www.freshports.org/games/pyfa/ (see #484 for instructions)
## Bug Reporting
The preferred method of reporting bugs is through the projects GitHub Issues interface. Alternatively, posting a report in the pyfa thread on the official EVE Online forums is acceptable. Guidelines for bug reporting can be found on [this wiki page](https://github.com/DarkFenX/Pyfa/wiki/Bug-Reporting).
## License
pyfa is licensed under the GNU GPL v3.0, see LICENSE
## Resources
* Development repository: [http://github.com/DarkFenX/Pyfa](http://github.com/DarkFenX/Pyfa)
* XMPP conference: [pyfa@conference.jabber.org](pyfa@conference.jabber.org)
* [EVE forum thread](http://forums.eveonline.com/default.aspx?g=posts&t=247609)
* [EVE University guide using pyfa](http://wiki.eveuniversity.org/Guide_to_using_PYFA)
* [EVE Online website](http://www.eveonline.com/)
## Contacts:
* Kadesh Priestess
* GitHub: @DarkFenX
* [TweetFleet Slack](https://www.fuzzwork.co.uk/tweetfleet-slack-invites/): @kadesh
* Sable Blitzmann
* GitHub: @blitzmann
* [TweetFleet Slack](https://www.fuzzwork.co.uk/tweetfleet-slack-invites/): @blitzmann
* Email: sable.blitzmann@gmail.com
## CCP Copyright Notice
EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to Osmium to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, Osmium. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.

View File

@@ -17,18 +17,15 @@ debug = False
# Defines if our saveddata will be in pyfa root or not
saveInRoot = False
logLevel = logging.DEBUG
# Version data
version = "1.13.3"
tag = "git"
expansionName = "Aegis"
expansionVersion = "1.0"
version = "1.19.1"
tag = "Stable"
expansionName = "February 2016"
expansionVersion = "1.1"
evemonMinVersion = "4081"
pyfaPath = None
savePath = None
staticPath = None
saveDB = None
gameDB = None
@@ -47,23 +44,40 @@ class StreamToLogger(object):
for line in buf.rstrip().splitlines():
self.logger.log(self.log_level, line.rstrip())
def isFrozen():
if hasattr(sys, 'frozen'):
return True
else:
return False
def getPyfaRoot():
base = getattr(sys.modules['__main__'], "__file__", sys.executable) if isFrozen() else sys.argv[0]
root = os.path.dirname(os.path.realpath(os.path.abspath(base)))
root = unicode(root, sys.getfilesystemencoding())
return root
def __createDirs(path):
if not os.path.exists(path):
os.makedirs(path)
def defPaths():
global debug
global pyfaPath
global savePath
global staticPath
global saveDB
global gameDB
global saveInRoot
if debug:
logLevel = logging.DEBUG
else:
logLevel = logging.WARN
# The main pyfa directory which contains run.py
# Python 2.X uses ANSI by default, so we need to convert the character encoding
pyfaPath = getattr(configforced, "pyfaPath", pyfaPath)
if pyfaPath is None:
pyfaPath = unicode(os.path.dirname(os.path.realpath(os.path.abspath(
sys.modules['__main__'].__file__))), sys.getfilesystemencoding())
pyfaPath = getPyfaRoot()
# Where we store the saved fits etc, default is the current users home directory
if saveInRoot is True:
@@ -78,6 +92,10 @@ def defPaths():
__createDirs(savePath)
if isFrozen():
os.environ["REQUESTS_CA_BUNDLE"] = os.path.join(pyfaPath, "cacert.pem")
os.environ["SSL_CERT_FILE"] = os.path.join(pyfaPath, "cacert.pem")
format = '%(asctime)s %(name)-24s %(levelname)-8s %(message)s'
logging.basicConfig(format=format, level=logLevel)
handler = logging.handlers.RotatingFileHandler(os.path.join(savePath, "log.txt"), maxBytes=1000000, backupCount=3)
@@ -92,13 +110,10 @@ def defPaths():
sl = StreamToLogger(stdout_logger, logging.INFO)
sys.stdout = sl
stderr_logger = logging.getLogger('STDERR')
sl = StreamToLogger(stderr_logger, logging.ERROR)
sys.stderr = sl
# Static EVE Data from the staticdata repository, should be in the staticdata
# directory in our pyfa directory
staticPath = os.path.join(pyfaPath, "staticdata")
# This interferes with cx_Freeze's own handling of exceptions. Find a way to fix this.
#stderr_logger = logging.getLogger('STDERR')
#sl = StreamToLogger(stderr_logger, logging.ERROR)
#sys.stderr = sl
# The database where we store all the fits etc
saveDB = os.path.join(savePath, "saveddata.db")
@@ -106,7 +121,7 @@ def defPaths():
# The database where the static EVE data from the datadump is kept.
# This is not the standard sqlite datadump but a modified version created by eos
# maintenance script
gameDB = os.path.join(staticPath, "eve.db")
gameDB = os.path.join(pyfaPath, "eve.db")
## DON'T MODIFY ANYTHING BELOW ##
import eos.config

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@@ -59,26 +59,20 @@ class CapSimulator(object):
return duration, capNeed
def init(self, modules):
"""prepare modules. a list of (duration, capNeed, clipSize) tuples is
"""prepare modules. a list of (duration, capNeed, clipSize, disableStagger) tuples is
expected, with clipSize 0 if the module has infinite ammo.
"""
mods = {}
for module in modules:
if module in mods:
mods[module] += 1
else:
mods[module] = 1
self.modules = mods
self.modules = modules
def reset(self):
"""Reset the simulator state"""
self.state = []
mods = {}
period = 1
disable_period = False
for (duration, capNeed, clipSize), amount in self.modules.iteritems():
# Loop over modules, clearing clipSize if applicable, and group modules based on attributes
for (duration, capNeed, clipSize, disableStagger) in self.modules:
if self.scale:
duration, capNeed = self.scale_activation(duration, capNeed)
@@ -87,7 +81,15 @@ class CapSimulator(object):
if not self.reload and capNeed > 0:
clipSize = 0
if self.stagger:
# Group modules based on their properties
if (duration, capNeed, clipSize, disableStagger) in mods:
mods[(duration, capNeed, clipSize, disableStagger)] += 1
else:
mods[(duration, capNeed, clipSize, disableStagger)] = 1
# Loop over grouped modules, configure staggering and push to the simulation state
for (duration, capNeed, clipSize, disableStagger), amount in mods.iteritems():
if self.stagger and not disableStagger:
if clipSize == 0:
duration = int(duration/amount)
else:
@@ -167,13 +169,13 @@ class CapSimulator(object):
iterations += 1
t_last = t_now
if cap < cap_lowest:
if cap < 0.0:
break
cap_lowest = cap
t_last = t_now
# queue the next activation of this module
t_now += duration
shot += 1

View File

@@ -4,8 +4,8 @@ import sys
debug = False
gamedataCache = True
saveddataCache = True
gamedata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "staticdata", "eve.db")), sys.getfilesystemencoding())
saveddata_connectionstring = 'sqlite:///:memory:'
gamedata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "eve.db")), sys.getfilesystemencoding())
saveddata_connectionstring = 'sqlite:///' + unicode(realpath(join(dirname(abspath(__file__)), "..", "saveddata", "saveddata.db")), sys.getfilesystemencoding())
#Autodetect path, only change if the autodetection bugs out.
path = dirname(unicode(__file__, sys.getfilesystemencoding()))

View File

@@ -68,14 +68,8 @@ from eos.db.gamedata import *
from eos.db.saveddata import *
#Import queries
from eos.db.gamedata.queries import getItem, searchItems, getVariations, getItemsByCategory, directAttributeRequest, \
getMarketGroup, getGroup, getCategory, getAttributeInfo, getMetaData, getMetaGroup
from eos.db.saveddata.queries import getUser, getCharacter, getFit, getFitsWithShip, countFitsWithShip, searchFits, \
getCharacterList, getPrice, getDamagePatternList, getDamagePattern, \
getFitList, getFleetList, getFleet, save, remove, commit, add, \
getCharactersForUser, getMiscData, getSquadsIDsWithFitID, getWing, \
getSquad, getBoosterFits, getProjectedFits, getTargetResistsList, getTargetResists,\
clearPrices, countAllFits
from eos.db.gamedata.queries import *
from eos.db.saveddata.queries import *
#If using in memory saveddata, you'll want to reflect it so the data structure is good.
if config.saveddata_connectionstring == "sqlite:///:memory:":

View File

@@ -3,22 +3,15 @@ import shutil
import time
import re
import os
def getAppVersion():
# calculate app version based on upgrade files we have
appVersion = 0
for fname in os.listdir(os.path.join(os.path.dirname(__file__), "migrations")):
m = re.match("^upgrade(?P<index>\d+)\.py$", fname)
if not m:
continue
index = int(m.group("index"))
appVersion = max(appVersion, index)
return appVersion
import migrations
def getVersion(db):
cursor = db.execute('PRAGMA user_version')
return cursor.fetchone()[0]
def getAppVersion():
return migrations.appVersion
def update(saveddata_engine):
dbVersion = getVersion(saveddata_engine)
appVersion = getAppVersion()
@@ -37,10 +30,11 @@ def update(saveddata_engine):
shutil.copyfile(config.saveDB, toFile)
for version in xrange(dbVersion, appVersion):
module = __import__("eos.db.migrations.upgrade{}".format(version + 1), fromlist=True)
upgrade = getattr(module, "upgrade", False)
if upgrade:
upgrade(saveddata_engine)
func = migrations.updates[version+1]
if func:
print "applying update",version+1
func(saveddata_engine)
# when all is said and done, set version to current
saveddata_engine.execute("PRAGMA user_version = {}".format(appVersion))

View File

@@ -7,3 +7,25 @@ define an upgrade() function with the logic. Please note that there must be as
many upgrade files as there are database versions (version 5 would include
upgrade files 1-5)
"""
import pkgutil
import re
updates = {}
appVersion = 0
prefix = __name__ + "."
for importer, modname, ispkg in pkgutil.iter_modules(__path__, prefix):
# loop through python files, extracting update number and function, and
# adding it to a list
modname_tail = modname.rsplit('.', 1)[-1]
module = __import__(modname, fromlist=True)
m = re.match("^upgrade(?P<index>\d+)$", modname_tail)
if not m:
continue
index = int(m.group("index"))
appVersion = max(appVersion, index)
upgrade = getattr(module, "upgrade", False)
if upgrade:
updates[index] = upgrade

View File

@@ -0,0 +1,116 @@
"""
Migration 11
- Converts modules based on December Release 2015 Tiericide
Some modules have been unpublished (and unpublished module attributes are removed
from database), which causes pyfa to crash. We therefore replace these
modules with their new replacements
"""
CONVERSIONS = {
16467: ( # Medium Gremlin Compact Energy Neutralizer
16471, # Medium Unstable Power Fluctuator I
),
22947: ( # 'Beatnik' Small Remote Armor Repairer
23414, # 'Brotherhood' Small Remote Armor Repairer
),
8295: ( # Type-D Restrained Shield Flux Coil
8293, # Beta Reactor Control: Shield Flux I
),
16499: ( # Heavy Knave Scoped Energy Nosferatu
16501, # E500 Prototype Energy Vampire
),
16477: ( # Heavy Infectious Scoped Energy Neutralizer
16473, # Heavy Rudimentary Energy Destabilizer I
),
16475: ( # Heavy Gremlin Compact Energy Neutralizer
16479, # Heavy Unstable Power Fluctuator I
),
16447: ( # Medium Solace Scoped Remote Armor Repairer
16445, # Medium 'Arup' Remote Armor Repairer
),
508: ( # 'Basic' Shield Flux Coil
8325, # Alpha Reactor Shield Flux
8329, # Marked Generator Refitting: Shield Flux
8323, # Partial Power Plant Manager: Shield Flux
8327, # Type-E Power Core Modification: Shield Flux
),
1419: ( # 'Basic' Shield Power Relay
8341, # Alpha Reactor Shield Power Relay
8345, # Marked Generator Refitting: Shield Power Relay
8339, # Partial Power Plant Manager: Shield Power Relay
8343, # Type-E Power Core Modification: Shield Power Relay
),
16439: ( # Small Solace Scoped Remote Armor Repairer
16437, # Small 'Arup' Remote Armor Repairer
),
16505: ( # Medium Ghoul Compact Energy Nosferatu
16511, # Medium Diminishing Power System Drain I
),
8297: ( # Mark I Compact Shield Flux Coil
8291, # Local Power Plant Manager: Reaction Shield Flux I
),
16455: ( # Large Solace Scoped Remote Armor Repairer
16453, # Large 'Arup' Remote Armor Repairer
),
6485: ( # M51 Benefactor Compact Shield Recharger
6491, # Passive Barrier Compensator I
6489, # 'Benefactor' Ward Reconstructor
6487, # Supplemental Screen Generator I
),
5137: ( # Small Knave Scoped Energy Nosferatu
5135, # E5 Prototype Energy Vampire
),
8579: ( # Medium Murky Compact Remote Shield Booster
8581, # Medium 'Atonement' Remote Shield Booster
),
8531: ( # Small Murky Compact Remote Shield Booster
8533, # Small 'Atonement' Remote Shield Booster
),
16497: ( # Heavy Ghoul Compact Energy Nosferatu
16503, # Heavy Diminishing Power System Drain I
),
4477: ( # Small Gremlin Compact Energy Neutralizer
4475, # Small Unstable Power Fluctuator I
),
8337: ( # Mark I Compact Shield Power Relay
8331, # Local Power Plant Manager: Reaction Shield Power Relay I
),
23416: ( # 'Peace' Large Remote Armor Repairer
22951, # 'Pacifier' Large Remote Armor Repairer
),
5141: ( # Small Ghoul Compact Energy Nosferatu
5139, # Small Diminishing Power System Drain I
),
4471: ( # Small Infectious Scoped Energy Neutralizer
4473, # Small Rudimentary Energy Destabilizer I
),
16469: ( # Medium Infectious Scoped Energy Neutralizer
16465, # Medium Rudimentary Energy Destabilizer I
),
8335: ( # Type-D Restrained Shield Power Relay
8333, # Beta Reactor Control: Shield Power Relay I
),
405: ( # 'Micro' Remote Shield Booster
8631, # Micro Asymmetric Remote Shield Booster
8627, # Micro Murky Remote Shield Booster
8629, # Micro 'Atonement' Remote Shield Booster
8633, # Micro S95a Remote Shield Booster
),
8635: ( # Large Murky Compact Remote Shield Booster
8637, # Large 'Atonement' Remote Shield Booster
),
16507: ( # Medium Knave Scoped Energy Nosferatu
16509, # E50 Prototype Energy Vampire
),
}
def upgrade(saveddata_engine):
# Convert modules
for replacement_item, list in CONVERSIONS.iteritems():
for retired_item in list:
saveddata_engine.execute('UPDATE "modules" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))
saveddata_engine.execute('UPDATE "cargo" SET "itemID" = ? WHERE "itemID" = ?', (replacement_item, retired_item))

View File

@@ -1,3 +1,18 @@
__all__ = ["character", "fit", "module", "user", "skill", "price",
"booster", "drone", "implant", "fleet", "damagePattern",
"miscData", "targetResists"]
__all__ = [
"character",
"fit",
"module",
"user",
"skill",
"price",
"booster",
"drone",
"implant",
"fleet",
"damagePattern",
"miscData",
"targetResists",
"override",
"crest"
]

31
eos/db/saveddata/crest.py Normal file
View File

@@ -0,0 +1,31 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
from sqlalchemy import Table, Column, Integer, String, Boolean
from sqlalchemy.orm import mapper
from eos.db import saveddata_meta
from eos.types import CrestChar
crest_table = Table("crest", saveddata_meta,
Column("ID", Integer, primary_key = True),
Column("name", String, nullable = False, unique = True),
Column("refresh_token", String, nullable = False))
mapper(CrestChar, crest_table)

View File

@@ -0,0 +1,31 @@
#===============================================================================
# Copyright (C) 2010 Diego Duclos
#
# This file is part of eos.
#
# eos is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# eos is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with eos. If not, see <http://www.gnu.org/licenses/>.
#===============================================================================
from sqlalchemy import Table, Column, Integer, Float
from sqlalchemy.orm import mapper
from eos.db import saveddata_meta
from eos.types import Override
overrides_table = Table("overrides", saveddata_meta,
Column("itemID", Integer, primary_key=True, index = True),
Column("attrID", Integer, primary_key=True, index = True),
Column("value", Float, nullable = False))
mapper(Override, overrides_table)

View File

@@ -19,7 +19,8 @@
from eos.db.util import processEager, processWhere
from eos.db import saveddata_session, sd_lock
from eos.types import User, Character, Fit, Price, DamagePattern, Fleet, MiscData, Wing, Squad, TargetResists
from eos.types import User, Character, Fit, Price, DamagePattern, Fleet, MiscData, Wing, Squad, TargetResists, Override, CrestChar
from eos.db.saveddata.fleet import squadmembers_table
from eos.db.saveddata.fit import projectedFits_table
from sqlalchemy.sql import and_
@@ -182,7 +183,7 @@ def getFit(lookfor, eager=None):
else:
eager = processEager(eager)
with sd_lock:
fit = saveddata_session.query(Fit).options(*eager).filter(Fit.ID == fitID).first()
fit = saveddata_session.query(Fit).options(*eager).filter(Fit.ID == lookfor).first()
else:
raise TypeError("Need integer as argument")
@@ -416,6 +417,45 @@ def getProjectedFits(fitID):
else:
raise TypeError("Need integer as argument")
def getCrestCharacters(eager=None):
eager = processEager(eager)
with sd_lock:
characters = saveddata_session.query(CrestChar).options(*eager).all()
return characters
@cachedQuery(CrestChar, 1, "lookfor")
def getCrestCharacter(lookfor, eager=None):
if isinstance(lookfor, int):
if eager is None:
with sd_lock:
character = saveddata_session.query(CrestChar).get(lookfor)
else:
eager = processEager(eager)
with sd_lock:
character = saveddata_session.query(CrestChar).options(*eager).filter(CrestChar.ID == lookfor).first()
elif isinstance(lookfor, basestring):
eager = processEager(eager)
with sd_lock:
character = saveddata_session.query(CrestChar).options(*eager).filter(CrestChar.name == lookfor).first()
else:
raise TypeError("Need integer or string as argument")
return character
def getOverrides(itemID, eager=None):
if isinstance(itemID, int):
return saveddata_session.query(Override).filter(Override.itemID == itemID).all()
else:
raise TypeError("Need integer as argument")
def clearOverrides():
with sd_lock:
deleted_rows = saveddata_session.query(Override).delete()
commit()
return deleted_rows
def getAllOverrides(eager=None):
return saveddata_session.query(Override).all()
def removeInvalid(fits):
invalids = [f for f in fits if f.isInvalid]

View File

@@ -159,6 +159,10 @@ class HandledModuleList(HandledList):
dummy.position = index
self[index] = dummy
def toModule(self, index, mod):
mod.position = index
self[index] = mod
def freeSlot(self, slot):
for i in range(len(self) -1, -1, -1):
mod = self[i]

View File

@@ -1,7 +1,7 @@
# ammoInfluenceCapNeed
#
# Used by:
# Items from category: Charge (458 of 831)
# Items from category: Charge (458 of 833)
type = "passive"
def handler(fit, module, context):
# Dirty hack to work around cap charges setting cap booster

View File

@@ -1,7 +1,7 @@
# ammoInfluenceRange
#
# Used by:
# Items from category: Charge (559 of 831)
# Items from category: Charge (559 of 833)
type = "passive"
def handler(fit, module, context):
module.multiplyItemAttr("maxRange", module.getModifiedChargeAttr("weaponRangeMultiplier"))

View File

@@ -6,4 +6,4 @@ type = "passive"
def handler(fit, implant, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Repair Systems"),
"armorDamageAmount", implant.getModifiedItemAttr("repairBonus"),
stackingPenalties = True)
stackingPenalties=True)

View File

@@ -0,0 +1,11 @@
# armorRepairProjectorFalloffBonus
#
# Used by:
# Variations of ship: Navitas (2 of 2)
# Ship: Augoror
# Ship: Deacon
# Ship: Exequror
# Ship: Inquisitor
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer", "falloffEffectiveness", src.getModifiedItemAttr("falloffBonus"))

View File

@@ -1,10 +1,11 @@
# armorRepairProjectorMaxRangeBonus
#
# Used by:
# Variations of ship: Navitas (2 of 2)
# Ship: Augoror
# Ship: Deacon
# Ship: Exequror
# Ship: Inquisitor
# Ship: Navitas
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer",

View File

@@ -1,4 +1,4 @@
# armorTankingGang2
# armorWarfareArmorHpReplacer
#
# Used by:
# Implant: Armored Warfare Mindlink

View File

@@ -0,0 +1,9 @@
# battlecruiserDroneSpeed
#
# Used by:
# Ship: Myrmidon
# Ship: Prophecy
type = "passive"
def handler(fit, ship, context):
fit.drones.filteredItemBoost(lambda drone: drone.item.requiresSkill("Drones"),
"maxVelocity", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -0,0 +1,10 @@
# battlecruiserMETRange
#
# Used by:
# Ships named like: Harbinger (2 of 2)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Energy Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -0,0 +1,11 @@
# battlecruiserMHTRange
#
# Used by:
# Ships named like: Brutix (2 of 2)
# Ship: Ferox
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Hybrid Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -0,0 +1,9 @@
# battlecruiserMissileRange
#
# Used by:
# Ships named like: Drake (2 of 2)
# Ship: Cyclone
type = "passive"
def handler(fit, skill, context):
fit.modules.filteredChargeBoost(lambda mod: mod.charge.requiresSkill("Missile Launcher Operation"),
"maxVelocity", skill.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -0,0 +1,10 @@
# battlecruiserMPTRange
#
# Used by:
# Ships named like: Hurricane (2 of 2)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"),
"maxRange", ship.getModifiedItemAttr("roleBonusCBC"))
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Medium Projectile Turret"),
"falloff", ship.getModifiedItemAttr("roleBonusCBC"))

View File

@@ -1,7 +1,8 @@
# caldariShipEwCapacitorNeedCF2
#
# Used by:
# Variations of ship: Griffin (2 of 2)
# Ship: Griffin
# Ship: Kitsune
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "ECM",

View File

@@ -6,8 +6,6 @@
# Modules from group: Power Diagnostic System (23 of 23)
# Modules from group: Propulsion Module (114 of 114)
# Modules from group: Reactor Control Unit (22 of 22)
# Modules from group: Shield Flux Coil (11 of 11)
# Modules from group: Shield Power Relay (11 of 11)
type = "passive"
def handler(fit, module, context):
fit.ship.multiplyItemAttr("capacitorCapacity", module.getModifiedItemAttr("capacitorCapacityMultiplier"))

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@@ -0,0 +1,8 @@
# carrierAmarrArmorTransferFalloff3
#
# Used by:
# Ship: Aeon
# Ship: Archon
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierAmarrBonus3"), skill="Amarr Carrier")

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@@ -7,6 +7,6 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"shieldTransferRange", ship.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")
"maxRange", ship.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Capacitor Emission Systems"),
"powerTransferRange", ship.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")

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@@ -0,0 +1,9 @@
# carrierCaldariShieldTransferFalloff3
#
# Used by:
# Ship: Chimera
# Ship: Revenant
# Ship: Wyvern
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierCaldariBonus3"), skill="Caldari Carrier")

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@@ -0,0 +1,8 @@
# carrierGallenteArmor&ShieldTransferFalloff3
#
# Used by:
# Ship: Nyx
# Ship: Thanatos
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems") or mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")

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@@ -6,6 +6,6 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"shieldTransferRange", ship.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")
"maxRange", ship.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),
"maxRange", ship.getModifiedItemAttr("carrierGallenteBonus3"), skill="Gallente Carrier")

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@@ -0,0 +1,8 @@
# carrierMinmatarArmor&ShieldTransferFalloff3
#
# Used by:
# Ship: Hel
# Ship: Nidhoggur
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems") or mod.item.requiresSkill("Capital Remote Armor Repair Systems"), "falloffEffectiveness", src.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")

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@@ -6,6 +6,6 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Shield Emission Systems"),
"shieldTransferRange", ship.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")
"maxRange", ship.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Capital Remote Armor Repair Systems"),
"maxRange", ship.getModifiedItemAttr("carrierMinmatarBonus3"), skill="Minmatar Carrier")

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@@ -5,6 +5,8 @@
gangBonus = "commandBonusECM"
gangBoost = "ewarStrECM"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
for scanType in ("Magnetometric", "Radar", "Ladar", "Gravimetric"):

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@@ -5,6 +5,8 @@
gangBonus = "commandBonusRSD"
gangBoost = "ewarStrRSD"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Sensor Linking"),

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@@ -5,8 +5,18 @@
gangBonus = "commandBonusTD"
gangBoost = "ewarStrTD"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
for bonus in ("maxRangeBonus", "falloffBonus", "trackingSpeedBonus"):
for bonus in (
"missileVelocityBonus",
"explosionDelayBonus",
"aoeVelocityBonus",
"falloffBonus",
"maxRangeBonus",
"aoeCloudSizeBonus",
"trackingSpeedBonus"
):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
bonus, module.getModifiedItemAttr("commandBonusTD"))

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@@ -5,8 +5,10 @@
gangBonus = "commandBonusTP"
gangBoost = "ewarStrTP"
type = "active", "gang"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Target Painter",
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Target Painting"),
"signatureRadiusBonus", module.getModifiedItemAttr("commandBonusTP"),
stackingPenalties = True)

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@@ -4,12 +4,12 @@
# Ships from group: Black Ops (4 of 4)
# Ships from group: Blockade Runner (4 of 4)
# Ships from group: Covert Ops (5 of 5)
# Ships from group: Expedition Frigate (2 of 2)
# Ships from group: Force Recon Ship (6 of 6)
# Ships from group: Stealth Bomber (4 of 4)
# Ships named like: Stratios (2 of 2)
# Subsystems named like: Offensive Covert Reconfiguration (4 of 4)
# Ship: Astero
# Ship: Prospect
type = "passive"
def handler(fit, container, context):
fit.modules.filteredItemForce(lambda mod: mod.item.requiresSkill("Cloaking"),

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@@ -5,5 +5,5 @@
type = "passive"
runTime = "early"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Cloaking Device",
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Cloaking"),
"cpu", ship.getModifiedItemAttr("eliteBonusCoverOps1"), skill="Covert Ops")

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@@ -1,8 +1,8 @@
# covertOpsCloakCPUPercentBonusPirateFaction
#
# Used by:
# Ships from group: Expedition Frigate (2 of 2)
# Ship: Astero
# Ship: Prospect
# Ship: Victorieux Luxury Yacht
type = "passive"
runTime = "early"

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@@ -4,6 +4,7 @@
# Ships from group: Black Ops (4 of 4)
# Ships from group: Stealth Bomber (4 of 4)
# Ship: Chremoas
# Ship: Endurance
# Ship: Etana
type = "passive"
def handler(fit, ship, context):

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@@ -0,0 +1,7 @@
# crystalMiningamountInfo2
#
# Used by:
# Modules from group: Frequency Mining Laser (3 of 3)
type = "passive"
def handler(fit, module, context):
module.preAssignItemAttr("specialtyMiningAmount", module.getModifiedItemAttr("miningAmount"))

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@@ -1,9 +1,8 @@
# droneArmorDamageBonusEffect
#
# Used by:
# Ships from group: Logistics (5 of 5)
# Ship: Exequror
# Ship: Guardian
# Ship: Oneiros
# Ship: Scythe
type = "passive"
def handler(fit, ship, context):

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@@ -1,7 +1,7 @@
# droneDmgBonus
#
# Used by:
# Skills from group: Drones (8 of 21)
# Skills from group: Drones (8 of 23)
# Skills named like: Drone Specialization (4 of 4)
type = "passive"
def handler(fit, skill, context):

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@@ -0,0 +1,9 @@
# droneHullRepairBonusEffect
#
# Used by:
# Ships from group: Logistics (5 of 5)
# Ship: Exequror
# Ship: Scythe
type = "passive"
def handler(fit, src, context):
fit.drones.filteredItemBoost(lambda drone: drone.item.group.name == "Logistic Drone", "structureDamageAmount", src.getModifiedItemAttr("droneArmorDamageAmountBonus"))

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@@ -1,7 +1,7 @@
# droneShieldBonusBonusEffect
#
# Used by:
# Ships from group: Logistics (3 of 5)
# Ships from group: Logistics (5 of 5)
# Ship: Exequror
# Ship: Scythe
type = "passive"

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@@ -0,0 +1,8 @@
# eliteBonusCommandDestroyerArmored1
#
# Used by:
# Ship: Magus
# Ship: Pontifex
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Armored Warfare Specialist"), "commandBonus", src.getModifiedItemAttr("eliteBonusCommandDestroyer1"), skill="Command Destroyers")

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@@ -0,0 +1,8 @@
# eliteBonusCommandDestroyerInfo1
#
# Used by:
# Ship: Pontifex
# Ship: Stork
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Information Warfare Specialist"), "commandBonus", src.getModifiedItemAttr("eliteBonusCommandDestroyer1"), skill="Command Destroyers")

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@@ -0,0 +1,8 @@
# eliteBonusCommandDestroyerInfoHidden1
#
# Used by:
# Ship: Pontifex
# Ship: Stork
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Information Warfare Specialist"), "commandBonusHidden", src.getModifiedItemAttr("eliteBonusCommandDestroyer1"), skill="Command Destroyers")

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@@ -0,0 +1,7 @@
# eliteBonusCommandDestroyerMJFGspool2
#
# Used by:
# Ships from group: Command Destroyers (4 of 4)
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Micro Jump Drive Operation"), "duration", src.getModifiedItemAttr("eliteBonusCommandDestroyer2"), skill="Command Destroyers")

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@@ -0,0 +1,7 @@
# eliteBonusCommandDestroyerMWDSigRadius3
#
# Used by:
# Ships from group: Command Destroyers (4 of 4)
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("High Speed Maneuvering"), "signatureRadiusBonus", src.getModifiedItemAttr("eliteBonusCommandDestroyer3"), skill="Command Destroyers")

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@@ -0,0 +1,8 @@
# eliteBonusCommandDestroyerSiege1
#
# Used by:
# Ship: Bifrost
# Ship: Stork
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Siege Warfare Specialist"), "commandBonus", src.getModifiedItemAttr("eliteBonusCommandDestroyer1"), skill="Command Destroyers")

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@@ -0,0 +1,8 @@
# eliteBonusCommandDestroyerSkirmish1
#
# Used by:
# Ship: Bifrost
# Ship: Magus
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Skirmish Warfare Specialist"), "commandBonus", src.getModifiedItemAttr("eliteBonusCommandDestroyer1"), skill="Command Destroyers")

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@@ -1,8 +0,0 @@
# eliteBonusElectronicAttackShipEnergyNeutRange1
#
# Used by:
# Ship: Sentinel
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Destabilizer",
"energyDestabilizationRange", ship.getModifiedItemAttr("eliteBonusElectronicAttackShip1"), skill="Electronic Attack Ships")

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@@ -1,8 +0,0 @@
# eliteBonusElectronicAttackShipEnergyVampireRange1
#
# Used by:
# Ship: Sentinel
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Vampire",
"powerTransferRange", ship.getModifiedItemAttr("eliteBonusElectronicAttackShip1"), skill="Electronic Attack Ships")

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@@ -1,7 +1,7 @@
# eliteBonusHeavyInterdictorsWarpDisruptFieldGeneratorWarpScrambleRange2
#
# Used by:
# Ships from group: Heavy Interdiction Cruiser (4 of 5)
# Ships from group: Heavy Interdiction Cruiser (5 of 5)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Warp Disrupt Field Generator",

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@@ -0,0 +1,7 @@
# eliteBonusLogiFrigArmorHP2
#
# Used by:
# Ship: Deacon
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("armorHP", src.getModifiedItemAttr("eliteBonusLogiFrig2"), skill="Logistics Frigates")

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@@ -0,0 +1,9 @@
# eliteBonusLogiFrigArmorRepSpeedCap1
#
# Used by:
# Ship: Deacon
# Ship: Thalia
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Remote Armor Repair Systems"), "capacitorNeed", src.getModifiedItemAttr("eliteBonusLogiFrig1"), skill="Logistics Frigates")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Remote Armor Repair Systems"), "duration", src.getModifiedItemAttr("eliteBonusLogiFrig1"), skill="Logistics Frigates")

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@@ -0,0 +1,7 @@
# eliteBonusLogiFrigShieldHP2
#
# Used by:
# Ship: Kirin
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("shieldCapacity", src.getModifiedItemAttr("eliteBonusLogiFrig2"), skill="Logistics Frigates")

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@@ -0,0 +1,9 @@
# eliteBonusLogiFrigShieldRepSpeedCap1
#
# Used by:
# Ship: Kirin
# Ship: Scalpel
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Shield Emission Systems"), "duration", src.getModifiedItemAttr("eliteBonusLogiFrig1"), skill="Logistics Frigates")
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Shield Emission Systems"), "capacitorNeed", src.getModifiedItemAttr("eliteBonusLogiFrig1"), skill="Logistics Frigates")

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@@ -0,0 +1,8 @@
# eliteBonusLogiFrigSignature2
#
# Used by:
# Ship: Scalpel
# Ship: Thalia
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("signatureRadius", src.getModifiedItemAttr("eliteBonusLogiFrig2"), skill="Logistics Frigates")

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@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Capacitor Transmitter",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

View File

@@ -6,4 +6,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Capacitor Transmitter",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

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@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Armor Repairer",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

View File

@@ -6,4 +6,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Shield Booster",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Shield Booster",
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"capacitorNeed", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"falloffBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"falloffBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"falloffBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"falloffBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"maxRangeBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"maxRangeBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"maxRangeBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"maxRangeBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

View File

@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"trackingSpeedBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics")
"trackingSpeedBonus", ship.getModifiedItemAttr("eliteBonusLogistics1"), skill="Logistics Cruisers")

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@@ -5,4 +5,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Tracking Computer",
"trackingSpeedBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics")
"trackingSpeedBonus", ship.getModifiedItemAttr("eliteBonusLogistics2"), skill="Logistics Cruisers")

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@@ -5,5 +5,5 @@
# Ship: Pilgrim
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Vampire",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Nosferatu",
"powerTransferAmount", ship.getModifiedItemAttr("eliteBonusReconShip2"), skill="Recon Ships")

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@@ -5,5 +5,6 @@
# Ship: Occator
type = "passive"
def handler(fit, ship, context):
for damageType in ("em", "thermal", "explosive", "kinetic"):
fit.ship.boostItemAttr("armor{}DamageResonance".format(damageType.capitalize()),
ship.getModifiedItemAttr("eliteBonusIndustrial2"), skill="Transport Ships")

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@@ -5,5 +5,5 @@
# Ship: Pilgrim
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Destabilizer",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Neutralizer",
"energyDestabilizationAmount", ship.getModifiedItemAttr("eliteBonusReconShip2"), skill="Recon Ships")

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@@ -1,8 +0,0 @@
# eliteReconBonusEnergyNeutRange1
#
# Used by:
# Ship: Curse
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Destabilizer",
"energyDestabilizationRange", ship.getModifiedItemAttr("eliteBonusReconShip1"), skill="Recon Ships")

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@@ -1,8 +0,0 @@
# eliteReconBonusNeutRange3
#
# Used by:
# Ship: Pilgrim
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Destabilizer",
"energyDestabilizationRange", ship.getModifiedItemAttr("eliteBonusReconShip3"), skill="Recon Ships")

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@@ -1,8 +0,0 @@
# eliteReconBonusVampRange3
#
# Used by:
# Ship: Pilgrim
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Vampire",
"powerTransferRange", ship.getModifiedItemAttr("eliteBonusReconShip3"), skill="Recon Ships")

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@@ -1,8 +0,0 @@
# eliteReconEnergyVampireRangeBonus1
#
# Used by:
# Ship: Curse
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Energy Vampire",
"powerTransferRange", ship.getModifiedItemAttr("eliteBonusReconShip1"), skill="Recon Ships")

View File

@@ -1,8 +1,7 @@
# energyDestabilizationNew
#
# Used by:
# Drones from group: Cap Drain Drone (3 of 3)
# Modules from group: Energy Destabilizer (41 of 41)
# Drones from group: Energy Neutralizer Drone (3 of 3)
from eos.types import State
type = "active", "projected"
def handler(fit, container, context):

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@@ -0,0 +1,13 @@
# energyNeutralizerFalloff
#
# Used by:
# Modules from group: Energy Neutralizer (45 of 45)
from eos.types import State
type = "active", "projected"
def handler(fit, container, context):
if "projected" in context and ((hasattr(container, "state") \
and container.state >= State.ACTIVE) or hasattr(container, "amountActive")):
multiplier = container.amountActive if hasattr(container, "amountActive") else 1
amount = container.getModifiedItemAttr("energyDestabilizationAmount")
time = container.getModifiedItemAttr("duration")
fit.addDrain(time, amount * multiplier, 0)

View File

@@ -1,7 +1,7 @@
# leech
# energyNosferatuFalloff
#
# Used by:
# Modules from group: Energy Vampire (52 of 52)
# Modules from group: Energy Nosferatu (45 of 45)
type = "active", "projected"
runTime = "late"
def handler(fit, module, context):
@@ -10,4 +10,4 @@ def handler(fit, module, context):
if "projected" in context:
fit.addDrain(time, amount, 0)
elif "module" in context:
module.itemModifiedAttributes.force("capacitorNeed", -amount)
module.itemModifiedAttributes.force("capacitorNeed", -amount)

View File

@@ -6,4 +6,4 @@
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Remote Capacitor Transmitter",
"powerTransferRange", ship.getModifiedItemAttr("maxRangeBonus"))
"powerTransferRange", ship.getModifiedItemAttr("maxRangeBonus2"))

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@@ -0,0 +1,8 @@
# entosisCPUAddition
#
# Used by:
# Modules from group: Entosis Link (6 of 6)
type = "passive"
def handler(fit, module, context):
module.increaseItemAttr("cpu", module.getModifiedItemAttr("entosisCPUAdd"))

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@@ -0,0 +1,8 @@
# entosisCPUPenalty
#
# Used by:
# Ships from group: Interceptor (10 of 10)
type = "passive"
def handler(fit, ship, context):
fit.modules.filteredItemIncrease(lambda mod: mod.item.requiresSkill("Infomorph Psychology"),
"entosisCPUAdd", ship.getModifiedItemAttr("entosisCPUPenalty"))

View File

@@ -1,7 +1,7 @@
# entosisLink
#
# Used by:
# Modules from group: Entosis Link (2 of 2)
# Modules from group: Entosis Link (6 of 6)
type = "active"
def handler(fit, module, context):
pass
fit.ship.forceItemAttr("disallowAssistance", module.getModifiedItemAttr("disallowAssistance"))

View File

@@ -4,5 +4,5 @@
# Implants named like: grade Centurion (10 of 12)
type = "passive"
def handler(fit, implant, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tracking Disruptor",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Weapon Disruptor",
"maxRange", implant.getModifiedItemAttr("rangeSkillBonus"))

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@@ -0,0 +1,16 @@
# ewSkillGuidanceDisruptionBonus
#
# Used by:
# Modules named like: Tracking Diagnostic Subroutines (8 of 8)
# Skill: Weapon Destabilization
type = "passive"
def handler(fit, src, context):
level = src.level if "skill" in context else 1
for attr in (
"explosionDelayBonus",
"aoeVelocityBonus",
"aoeCloudSizeBonus",
"missileVelocityBonus"
):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Weapon Disruption"),
attr, src.getModifiedItemAttr("scanSkillEwStrengthBonus") * level)

View File

@@ -4,5 +4,5 @@
# Skill: Frequency Modulation
type = "passive"
def handler(fit, skill, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tracking Disruptor",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Weapon Disruptor",
"falloff", skill.getModifiedItemAttr("falloffBonus") * skill.level)

View File

@@ -6,6 +6,6 @@
type = "passive"
def handler(fit, container, context):
level = container.level if "skill" in context else 1
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tracking Disruptor",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Weapon Disruptor",
"maxRange", container.getModifiedItemAttr("rangeSkillBonus") * level,
stackingPenalties = "skill" not in context)

View File

@@ -2,7 +2,7 @@
#
# Used by:
# Modules named like: Tracking Diagnostic Subroutines (8 of 8)
# Skill: Turret Destabilization
# Skill: Weapon Destabilization
type = "passive"
def handler(fit, container, context):
level = container.level if "skill" in context else 1

View File

@@ -2,9 +2,9 @@
#
# Used by:
# Modules named like: Tracking Diagnostic Subroutines (8 of 8)
# Skill: Turret Destabilization
# Skill: Weapon Destabilization
type = "passive"
def handler(fit, container, context):
level = container.level if "skill" in context else 1
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Tracking Disruptor",
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Weapon Disruptor",
"trackingSpeedBonus", container.getModifiedItemAttr("scanSkillEwStrengthBonus") * level)

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@@ -0,0 +1,7 @@
# expeditionFrigateBonusIceHarvestingCycleTime2
#
# Used by:
# Ship: Endurance
type = "passive"
def handler(fit, src, context):
fit.modules.filteredItemBoost(lambda mod: mod.item.requiresSkill("Ice Harvesting"), "duration", src.getModifiedItemAttr("eliteBonusExpedition2"), skill="Expedition Frigates")

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@@ -0,0 +1,10 @@
# expeditionFrigateShieldResistance1
#
# Used by:
# Ship: Endurance
type = "passive"
def handler(fit, src, context):
fit.ship.boostItemAttr("shieldThermalDamageResonance", src.getModifiedItemAttr("eliteBonusExpedition1"), skill="Expedition Frigates")
fit.ship.boostItemAttr("shieldKineticDamageResonance", src.getModifiedItemAttr("eliteBonusExpedition1"), skill="Expedition Frigates")
fit.ship.boostItemAttr("shieldExplosiveDamageResonance", src.getModifiedItemAttr("eliteBonusExpedition1"), skill="Expedition Frigates")
fit.ship.boostItemAttr("shieldEmDamageResonance", src.getModifiedItemAttr("eliteBonusExpedition1"), skill="Expedition Frigates")

View File

@@ -4,6 +4,8 @@
# Variations of module: Skirmish Warfare Link - Rapid Deployment I (2 of 2)
type = "gang", "active"
gangBoost = "speedFactor"
runTime = "late"
def handler(fit, module, context):
if "gang" not in context: return
fit.modules.filteredItemBoost(lambda mod: mod.item.group.name == "Propulsion Module",

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